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4 hours ago, Badruzeus said:

Hi @Slice

I just tested Goldfish64's latest AudioPkg changes, I could confirm that "PlayAsync=Yes" is working fine on my case (r4863). Not having stuck on GUI and simultanous sound*.wav are also well played after GUI loaded.

(But, I'm using AudioDxe.efi from him #btw).

AudioPkg-R1-RELEASE.zip

preboot_alc269vb_r4863_PlayAsync.zip

sound.wav_Ubuntu10.10_StartUp.zip

Confirmed using your uploaded AudioDxe.efi + Ubuntu sound PlayAsync working fine on my desktop.

  • Like 1
48 minutes ago, SavageAUS said:

Confirmed using your uploaded AudioDxe.efi + Ubuntu sound PlayAsync working fine on my desktop.

 

#FunPart is: Bcoz PlayAsync=true is working, now if your sound*.wav has long duration; it'll bcome BackgroundSound on Clover GUI.. it'll be stopped once boot*.efi (or any OS) loaded.

 

But also consider the size; 7 minutes "Metallica - One" as WAV | 44100Hz | 16kbps | 2 Channels - could produce more than 100mb #LoL. The question is What do you do spending 7 minutes on Clover GUI? hah haa

  • Like 1
 

#FunPart is: Bcoz PlayAsync=true is working, now if your sound*.wav has long duration; it'll bcome BackgroundSound on Clover GUI.. it'll be stopped once boot*.efi (or any OS) loaded.

 

But also consider the size; 7 minutes "Metallica - One" as WAV | 44100Hz | 16kbps | 2 Channels - could produce more than 100mb #LoL. The question is What do you do spending 7 minutes on Clover GUI? hah haa

I think 3 - 10 seconds is fine. My boot timeout is 10 seconds so that works well for me.

The only thing not working is boot timeout with any svg theme. Just freezes.

 

Sent from my iPhone using Tapatalk

  • Haha 1
5 hours ago, Badruzeus said:

Hi @Slice

I just tested Goldfish64's latest AudioPkg changes, I could confirm that "PlayAsync=Yes" is working fine on my case (r4863). Not having stuck on GUI and simultanous sound*.wav are also well played after GUI loaded.

(But, I'm using AudioDxe.efi from him #btw).

 

For me, as I was never able to get sound @ boot, that was the only way to get it to work...  so i ended up making an installer building and including all files from Goldfish64 repository directly into clover. also no need using them to have  "PlayAsync" set on config. it does it directly.

 

  • Like 1
7 hours ago, Badruzeus said:

Hi @Slice

I just tested Goldfish64's latest AudioPkg changes, I could confirm that "PlayAsync=Yes" is working fine on my case (r4863). Not having stuck on GUI and simultanous sound*.wav are also well played after GUI loaded.

(But, I'm using AudioDxe.efi from him #btw).

AudioPkg-R1-RELEASE.zip

preboot_alc269vb_r4863_PlayAsync.zip

sound.wav_Ubuntu10.10_StartUp.zip

Good news!

1 hour ago, Badruzeus said:

 

#FunPart is: Bcoz PlayAsync=true is working, now if your sound*.wav has long duration; it'll bcome BackgroundSound on Clover GUI.. it'll be stopped once boot*.efi (or any OS) loaded.

 

But also consider the size; 7 minutes "Metallica - One" as WAV | 44100Hz | 16kbps | 2 Channels - could produce more than 100mb #LoL. The question is What do you do spending 7 minutes on Clover GUI? hah haa

So why I asked about SMALL library to decode ogg file.

ogg file compact sound 1 minute = 1 Mb.

  • Like 1
8 hours ago, Badruzeus said:

Hi @Slice

I just tested Goldfish64's latest AudioPkg changes, I could confirm that "PlayAsync=Yes" is working fine on my case (r4863). Not having stuck on GUI and simultanous sound*.wav are also well played after GUI loaded.

(But, I'm using AudioDxe.efi from him #btw).

AudioPkg-R1-RELEASE.zip

preboot_alc269vb_r4863_PlayAsync.zip

sound.wav_Ubuntu10.10_StartUp.zip

AudioDxe was not changed last month.

  • Like 2
1 minute ago, Slice said:

AudioDxe was not changed last month.

Hmmb OK, assumed something else made it works.. I see diff. size for my precompiled AudioDxe*.efi compared to one provided by SourceForge. Could bcoz Xcode version used, 8.2.1 here.. ah, so both definitely are same (I think).

 

Previous topic about UEFI Shell; I just realized that vit9696's patched Shell (OpenCoreShell) also has ability to > edit efi\clover\config.plist. Thanks anyway.

1 hour ago, Badruzeus said:

Hmmb OK, assumed something else made it works.. I see diff. size for my precompiled AudioDxe*.efi compared to one provided by SourceForge. Could bcoz Xcode version used, 8.2.1 here.. ah, so both definitely are same (I think).

 

Previous topic about UEFI Shell; I just realized that vit9696's patched Shell (OpenCoreShell) also has ability to > edit efi\clover\config.plist. Thanks anyway.

Yes,, with AudioDxe + BootchimeDxe from GoldFish Repo + Clover r4862. I can set play Async = Yes/True in config.plist. No Hang / Freeze again. Sound before and after GUI is good. 

Yes,, with AudioDxe + BootchimeDxe from GoldFish Repo + Clover r4862. I can set play Async = Yes/True in config.plist. No Hang / Freeze again. Sound before and after GUI is good. 

BootchimeDxe not needed anymore. Clover has built in config.

 

 

Sent from my iPhone using Tapatalk

3 minutes ago, SavageAUS said:


BootchimeDxe not needed anymore. Clover has built in config.


Sent from my iPhone using Tapatalk
BootchimeDxe not needed anymore. Clover has built in config.


Sent from my iPhone using Tapatalk

I don't see any explanation about Sound after GUI CLover in that link,, will test it tonight.


That’s how I want it too, no chime until I press boot on macOS drive. Can this be done?


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I think we have misunderstood here.

So my system can
1. Play audio theme before and while in GUI CLOVER
2. Aftee press enter in macos drive


I think we should use BootChimeDxe.efi to get sound after press enter in macos drive

Sent from my Mi Note 2 using Tapatalk

Another fun thing is; even we enter EFI Shell, sound is still playing. Changing to another theme (assummed with diff. sound) will also change the sound. It will be stopped once F7 pressed, cool. My CPU is bit hot though.

 

If only when pressing Enter to select another theme, it'll applied directly then go to MainScreen w/ Esc several times (?)

44 minutes ago, Andres ZeroCross said:

I think we have misunderstood here.

So my system can
1. Play audio theme before and while in GUI CLOVER
2. Aftee press enter in macos drive


I think we should use BootChimeDxe.efi to get sound after press enter in macos drive

Sent from my Mi Note 2 using Tapatalk
 

So BootChimeDxe.efi is needed to play sound after gui? In tools folder or Drivers64UEFI?

PlayAsync = yes or no for sound after gui?

Edited by SavageAUS
1 minute ago, SavageAUS said:

So BootChimeDxe.efi is needed to play sound after gui? 

Yes,,, With AudioDxe.efi only then we will get sound before and while in CLOVER GUI,, with AudioDxe.efi + Bootchimedxe.efi then we can play audio before and while in GUI CLOVER + After press enter di macOS drive. 

BootChimeDxe.efi still need AudioDxe.efi. AudioDxe.efi is playing audio from Sound.wav and sound_night.wav in theme folder.

Please correct me if i was wrong

34 minutes ago, SavageAUS said:

So BootChimeDxe.efi is needed to play sound after gui? In tools folder or Drivers64UEFI?

PlayAsync = yes or no for sound after gui?

 

See this,, 
1. Audio before and while in GUI CLOVER is Kamen Rider Black Rx Opening (i converted it to sound.wav and sound_night.wav)
2. iPhone Ringtone Call is audio after press Enter di macOS Mojave Partition

:)

Sound after GUI doesn't need PlayAsync properties. It's for Sound Theme while in GUI CLOVER.

Sorry for bad english

 

 
See this,, 
1. Audio before and while in GUI CLOVER is Kamen Rider Black Rx Opening (i converted it to sound.wav and sound_night.wav)
2. iPhone Ringtone Call is audio after press Enter di macOS Mojave Partition



Sound after GUI doesn't need PlayAsync properties. It's for Sound Theme while in GUI CLOVER.

Sorry for bad english
 

What options have you set in clover for it to work like that? I only have one sound that is either before GUI or before and during GUI but not when I press enter on Mac drive.
Also how do you set 2 different sounds?


Sent from my iPhone using Tapatalk

I just tried AudioDxe + BootchimeDxe from GoldFish Repo + Clover r4863. I confirm that now you can set Async = Yes/NO in config.plist. No more freezes. The sound is excellent, both before and after the start of the GUI. Great respect to the developers! :thumbsup_anim:

58 minutes ago, yapan4 said:

Clover v2.4k_r4864 still don't support Xeon W-21xx.

:(

Its not Clover that needs to support that CPU, its MacOS that needs too support it. I am pretty sure that if you use a iMacPro1,1 SMBIOS you will get closest to that support.

  • Like 1
2 hours ago, SavageAUS said:


What options have you set in clover for it to work like that? I only have one sound that is either before GUI or before and during GUI but not when I press enter on Mac drive.
Also how do you set 2 different sounds?


Sent from my iPhone using Tapatalk

 

2 hours ago, meaganmargaret said:

 

Well, really, how DID you do that?  Because all I want to do is be able to delay the "chime" and I don't see any way to do that....



i just use GoldFish64's AudioDxe.efi+BoochimeDxe.efi in Drivers64UEFI

1. set PlayAsync=True in config.plist
2. Put custom "sound.wav and sound_night.wav" ini Theme Folder
3. Custom "bootchime.wav" in root of EFI partition to overide Bootchimedxe.efi's default sound.
4. Use Clover r4862

just it.

  • Like 1
1 minute ago, meaganmargaret said:

 

That's all fine, well and good, but you missed what i really wanted.   I don't want two chimes or three, I want one chime and I want it to chime when I want it to chime.  To me, that would be a delay parameter of some sort, but, there might be other options?

I don't understand exactly about "delay" or something that you want to do.

if you want to one chime when pressing enter in macOS Partition then just use 
1. AudioDxe.efi
2. BootchimeDxe.efi
3. Don't put any sound wav file in theme folder

Then you will get audio when pressing enter in macOS partition only.

Sorry for bad english

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