palote Posted December 24, 2007 Share Posted December 24, 2007 palote, when unzipping the new OpenGL.Framework make sure you do it on a HFS+ (Mac) partition and not a FAT32 or NTFS partition.The framework contains symbolic links that cannot exist on NTFS/FAT32 and thus the new OpenGL.Framework will not work. I ran into that problem before and for me it caused QE/CI to be disabled. WOW!!!! Thanks so much!!!!!! WOKING LIKE A CHARM!!!! Link to comment Share on other sites More sharing options...
CaiusJulius Posted December 24, 2007 Share Posted December 24, 2007 can someone upload it to yousendit or something? cos i cannot download from rapidshare at all in my country.thanks in advance PM me your e-mail and I'll do it Link to comment Share on other sites More sharing options...
G300 Posted December 24, 2007 Share Posted December 24, 2007 Hello I've installed the Geforce kext and the opengl extensions, and nvinject 0.2.0 Just rebooted, and everything seems fine, but the extended menues. When clicking the apple (top left) the menu looks like this I have a Geforce 8600m GT (Dell Vostro 1500) How can I check if everything installed correctly? Any suggestions what could be wrong...? Thanks in advance Link to comment Share on other sites More sharing options...
wenecon Posted December 24, 2007 Share Posted December 24, 2007 Succes!! Just did it and now I have QE and proper resolution on my ACER 7720G laptop with NVIDIA 8400M GS. MERRY XMAS !!!! Link to comment Share on other sites More sharing options...
cyclonefr Posted December 24, 2007 Share Posted December 24, 2007 Hello I've installed the Geforce kext and the opengl extensions, and nvinject 0.2.0Just rebooted, and everything seems fine, but the extended menues. When clicking the apple (top left) the menu looks like this I have a Geforce 8600m GT (Dell Vostro 1500) How can I check if everything installed correctly? Any suggestions what could be wrong...? Thanks in advance Yeah you didn't put the new opengl.framework Link to comment Share on other sites More sharing options...
wenecon Posted December 24, 2007 Share Posted December 24, 2007 Yeah you didn't put the new opengl.framework Hi could OpenGL.framework be the reason that my leopard is not shutting down properly anymore. Before i did the replacements of the kexts and the framework it worked good. Any idea? Link to comment Share on other sites More sharing options...
alexcooltranquille Posted December 24, 2007 Share Posted December 24, 2007 No problem with nvinject 0.2.0 (8800 GTS 512Mo) Link to comment Share on other sites More sharing options...
CJS Posted December 24, 2007 Share Posted December 24, 2007 anyone has a brief set of instructions on how to get a 8600GT working? just replace the kexts and the framework? is nvinject needed and should natit be removed? Link to comment Share on other sites More sharing options...
cyclonefr Posted December 24, 2007 Share Posted December 24, 2007 Hi could OpenGL.framework be the reason that my leopard is not shutting down properly anymore.Before i did the replacements of the kexts and the framework it worked good. Any idea? Yeah I have the same bug with my G80, NVIDIA kexts are quite bugged on GeForce 8 series, even G80... Don't ask me why... Yeah you only need natit/nvinject + kexts + OGL.FK Link to comment Share on other sites More sharing options...
macgirl Posted December 24, 2007 Share Posted December 24, 2007 Yeah I have the same bug with my G80, NVIDIA kexts are quite bugged on GeForce 8 series, even G80... Don't ask me why...Because the update is in BETA stage not Final Release. Link to comment Share on other sites More sharing options...
vyan28 Posted December 24, 2007 Share Posted December 24, 2007 when are we going to get a tutorial for this? im too noob to do this Link to comment Share on other sites More sharing options...
G300 Posted December 24, 2007 Share Posted December 24, 2007 Thanks for your advice It was a newbie mistake, placed the opengl.framework in the wrong place. Just noticed another problem, when i try to restart, the screen turns off but the computer doesnt shuts down... is this my mistake or a common issue? Thanks again Link to comment Share on other sites More sharing options...
reb0rn Posted December 24, 2007 Share Posted December 24, 2007 I can`t get nvinject or natit to work with IAtkos release and 8800GT 512MB, QE/CI stay in sofware or i get no boot.... I am noob but this is 4th time i reinstalled kext helper use for kext install and nvinject 2.0 (duno if i need to edit anything inside it?).... Link to comment Share on other sites More sharing options...
cyclonefr Posted December 24, 2007 Share Posted December 24, 2007 Because the update is in BETA stage not Final Release. Obviously you didn't notice I'm using a G80 chip and I'm actually using 10.5.1 kexts, not 10.5.2 so i'm running FINAL kexts, not Beta one. Actually those kexts are done since May and the launch of the Santa Rosa MBP. Though, it uses GeForce 8800 GTS OpenGL Engine which isn't officially supported by Apple, so that should explain why I have that shutdown bug. To G300 : yeah it's a common issue we have with G80 chips too and with FINAL kexts. So that won't be fixed I guess with 10.5.2 final That's some hackintosh bug... Maybe if Mac Pro really uses G92 as a display card, but it seems not since you have that bug :/ I'm not sure... Link to comment Share on other sites More sharing options...
KDCane Posted December 25, 2007 Share Posted December 25, 2007 8600 GTS working! Merry Christmas! If I could only get sound I'd be a happy camper! Link to comment Share on other sites More sharing options...
macgirl Posted December 25, 2007 Share Posted December 25, 2007 Obviously you didn't notice I'm using a G80 chip and I'm actually using 10.5.1 kexts, not 10.5.2 so i'm running FINAL kexts, not Beta one. Oh, really? AFAIK Real Macs don't have G80s cards, so how can you tell they are not beta on that chipset, just because the MacBook Pro has the 8600GT does not mean they have "Final" release, so why the last updates and specific updates for the MacBook Pro have Nvidia Kexts, if they were really Final no more of those kexts don't you think? Link to comment Share on other sites More sharing options...
gik Posted December 25, 2007 Share Posted December 25, 2007 I'm afraid that AMD systems can't use this new kexts. All profiles here that successfully use it is Intels,wrong? I have 10.5.1 with ToH kernel on AMD 64 X2. I tried NVinject 0.1.3, 0.1.7, 0.2.0. I have modified the IOPCIMatch on Info.plists to match with my 8800GT on NVinject.kext, GeForce.kext, NVDANV50Hal.kext, NVDAResman.kext, because it's nForce 4 6100 motherboard: <key>IOPCIMatch</key> <string>0x061110de</string> I've added to NVinject.kext as http://nvinject.free.fr/downloads.php image show it: <key>VRAM,totalsize</key> <string><00000020></string> I copied the NVinject.kext, geforce_1052_kext.zip's kexts on /System/Library/Extensions/, OpenGL.framework to /System/Library/Frameworks/ and sudo chown -R root:wheel /System/Library/Extensions/NVinject* sudo chown -R root:wheel /System/Library/Extensions/GeForce* sudo chown -R root:wheel /System/Library/Extensions/NVDA* sudo chown -R root:wheel /System/Library/Frameworks/OpenGL* sudo chmod -R 755 /System/Library/Extensions/NVinject* sudo chmod -R 755 /System/Library/Extensions/GeForce* sudo chmod -R 755 /System/Library/Extensions/NVDA* sudo chmod -R 755 /System/Library/Frameworks/OpenGL* I've rebooted with -v -f flags. No ways to make it functional, NVinject 0.1.3 and 0.1.7 are not recognized, CI is software and QE is unsupported, NVinject 0.2.0 freeze the boot (with or without -x flag). Correct me if I miss something somewhere EDIT:sorry, it's <data><00000020></data> Link to comment Share on other sites More sharing options...
macgirl Posted December 25, 2007 Share Posted December 25, 2007 Did you ran Marvin's Utility on kext and framework? Link to comment Share on other sites More sharing options...
Toastmaster Posted December 25, 2007 Share Posted December 25, 2007 palote, VRAM,totalsize has to be set manually in "info.plist" file inside package content using PrepertyList Editor as follow : (snip) that's your answer Do you happen to know how to do this with 0.2.0? It doesn't seem to have a field for this, and although I got my BFG 8800GT OC working properly, it's showing 256mb when it should be 512. Link to comment Share on other sites More sharing options...
spanakorizo Posted December 25, 2007 Share Posted December 25, 2007 what's marvin's utility? Link to comment Share on other sites More sharing options...
cyclonefr Posted December 25, 2007 Share Posted December 25, 2007 Oh, really? AFAIK Real Macs don't have G80s cards, so how can you tell they are not beta on that chipset, just because the MacBook Pro has the 8600GT does not mean they have "Final" release, so why the last updates and specific updates for the MacBook Pro have Nvidia Kexts, if they were really Final no more of those kexts don't you think? The 10.5.1 kexts are obviously 100% approved kexts by Apple and tested in their labs. Sure they update it, like on Windows when NVIDIA is updating their video drivers :/ And I'm sure G80 drivers share the same drivers as the one from the MBP : for example when Blizzard fixes any specific Mac Book Pro Santa Rosa graphic bug in WoW, it gets fixed on G80 too. And I doubt they care about G80 users It still uses NV50.kext, and so is G92 that is using the same driver base : that's why we all get the shutdown prob and it won't get fixed in 10.5.2. Link to comment Share on other sites More sharing options...
gik Posted December 25, 2007 Share Posted December 25, 2007 Did you ran Marvin's Utility on kext and framework? Marvin's Utility give me a: <<script>> Doesn't understand the <<event earsffdr>> message :/ "So, you need an installation of OSX that isn't running for Marvin's utility to patch." I need to install Tiger on another partition, I presume. I will test. what's marvin's utility? http://forum.insanelymac.com/index.php?showtopic=67917 "For AMD users, this utility allows you to locate the binaries in your OSX installation which are encrypted or have cpuids. Then it will permit you to patch them so that they will operate on your AMD system." Do you happen to know how to do this with 0.2.0? It doesn't seem to have a field for this, and although I got my BFG 8800GT OC working properly, it's showing 256mb when it should be 512. You can use Property List Editor from XCode, PlistEditPro trial, or a simple text editor (like nano). After <key>rom-revision</key> <string>NVinject 0.2.0</string> Add <key>VRAM,totalsize</key> <string><00000020></string> Now I have another problem xD After reinstall OSX and repeat the previous operations, with NVinject 0.2.0, it seems that the screen shutdown after OSX boot,hdd led show activity so i switch from DVI to VGA cable,test also with another screen and change the <key>Graphics Mode</key> <string>1680x1050x32</string> in com.apple.Boot.plist but it don't resolve anything. EDIT:sorry, it's <data><00000020></data> Link to comment Share on other sites More sharing options...
macgirl Posted December 25, 2007 Share Posted December 25, 2007 The 10.5.1 kexts are obviously 100% approved kexts by Apple and tested in their labs. Sure they update it, like on Windows when NVIDIA is updating their video drivers :/ And I'm sure G80 drivers share the same drivers as the one from the MBP : for example when Blizzard fixes any specific Mac Book Pro Santa Rosa graphic bug in WoW, it gets fixed on G80 too. And I doubt they care about G80 users It still uses NV50.kext, and so is G92 that is using the same driver base : that's why we all get the shutdown prob and it won't get fixed in 10.5.2. c'mon, we live in a BETA world, too much failures... Don't worry, in the FINAL realease there will be no windows, and Mac OS will be supported on any chip. Link to comment Share on other sites More sharing options...
cyclonefr Posted December 25, 2007 Share Posted December 25, 2007 You don't seem to get my point but never mind. I'm pretty sure 10.5.2 final release will have the same bug, ie try to sleep then wake up your PC, this will work, but after this, try to shutdown or reboot and it'll be stuck on a black screen. This problem occurs ever since I'm using Leopard 10.5.0 on G80, while it didn't with Tiger (but I did use the hot-plug trick) and I think it isn't due to the drivers but the fact we are using the drivers on non supported cards Anyway, it's not a big deal to me since sleep/wake up works fine. What bothers me is OpenGL performances are bad for GeForce 8800GTS 640MB (G80) and I guess that won't be improved. It seems to be the same with G92 (GeForce 8800GT/GTS 512) but if Mac Pro do INDEED have those cards, then I guess Apple/NVIDIA will begin improving the drivers. Link to comment Share on other sites More sharing options...
macgirl Posted December 25, 2007 Share Posted December 25, 2007 This issue probably has nothing to do with Nvidia cards/kexts some have the same issue with Intel or ATI cards. In my case I cant make the Dell sleep, it sleep for a fraction of a second and the it wakes instantly. On my AMD it sleeps but never wakes up. Link to comment Share on other sites More sharing options...
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