Posted 04 February 2006 - 02:49 PM
Intel Version Needed
Posted 06 February 2006 - 04:00 AM
In regards to the QT components, here are a couple that lots of people would like for Intel Macs:
http://www.xiph.org/quicktime/ : ogg vorbis!! (you can use .ogg in iTunes)
http://www.pyehouse....nn/lamework.php : LAME MP3 encoder
It would be nice to have these converted to x86 binary.
Posted 08 February 2006 - 05:23 AM
Posted 09 February 2006 - 08:31 PM
Audacity would be really great.
I think it already is:
"Audacity is free, open source software for recording and editing sounds. It is available for Mac OS X, Microsoft Windows, GNU/Linux, and other operating systems."
Also would like to see note edit working in Mac OS X and OSx86.
Check it out Lilypond has a version for Mac:
Posted 09 February 2006 - 08:46 PM
"K3b - The CD/DVD Kreator for Linux - optimized for KDE - licensed under the GPL"
i find it surprising they haven't made a mac and windows version:
the free bsd port is at the very bottom of the downloads link.
Posted 14 February 2006 - 04:06 AM
Posted 14 February 2006 - 05:52 AM
Posted 16 February 2006 - 09:28 PM
Its the only thing keeping me with windows!'
Posted 21 February 2006 - 03:53 PM
Thought server error but 1.5 (20051109) (installed when released) & possibly todays nightly (although might be same profile) prob have bug 185186 (IMAP exceeded maximum connections).
Error occurred 2-3 days ago & latest may have trashed most accounts (fixed with Joshes latest intel build).
Posted 25 February 2006 - 04:31 AM
Posted 25 February 2006 - 10:47 AM
Posted 08 March 2006 - 12:53 PM
Would be very nice to have a lightweight videoplayer that's fast and efficient =)
Posted 21 March 2006 - 07:20 PM
It is open source and the source (including xcode project) can be downloaded here.
I tried to compile it myself but there were errors that I don't know how to resolve.
Posted 26 April 2006 - 05:47 AM
I don't know if you got it to work, yet, but I was able to solve the "blank screen" issue by getting info on the updated VBA build target and removing WORDS_BIGENDIAN=1 from the "Preprocessor Macros" line. (Makes sense, I suppose....)
Well... I've gotten as far as getting the mac OSX source code for Visual Boy Advance to compile as an Intel binary. Unfortunately when I load games I just get a blank screen.
Sorry if this got covered already in another thread or something; I'm too caught up in the joy of having it work!
[Edit: Maybe I spoke too soon; it works with some ROM images, but not all. Progress....]
[Edit 2: The ROMs I had that break it are GZip compressed; uncompressing them makes them work.]
Posted 26 April 2006 - 06:41 AM
Posted 26 April 2006 - 06:55 AM
May I ask where you found the source for VBA on their site? It seems pretty well hidden :P
I used the 1.7.2 source (the latest non-beta version) for the non-OS X-specific parts. The 1.7.4 xcode project is under 1.7.1 for some reason (I'm assuming this is because 1.7.4 is an OS X-only version that used the platform-independent 1.7.1 source).
SDL (edit: and libpng) still needs to be installed and built, though, and you'll need to "upgrade" the VBA build target, remove the references to GCC 3.3, and make sure that the "Architectures" build setting is set to $(NATIVE_ARCH) (or "i386 ppc" if you want to build universal).
(Aside: This has got me totally motivated now, and I think I might spend some time cleaning up the UI a bit and seeing if I can fix some other issues. I might not have the patience or current skills to do this now, but I can sure try...).
Edit 2 (after the below post): I forgot this: You will also need to go to the "Rules" tab of the target's info window and delete all of the rules pointing to GCC 3.x.
Posted 26 April 2006 - 08:26 AM
EDIT: It won't compile openfile.mm.. no idea why.
EDIT 2: WTF? It keeps jumping between openfile.mm and flash.cpp..this is driving me insane!
0 user(s) are reading this topic
0 members, 0 guests, 0 anonymous users