Henties Posted July 7, 2022 Share Posted July 7, 2022 (edited) For me releases of OC 0.8.* Big Sur and Monterey iterations have always worked extremely well when used in conjunction with recent Intel platforms for which Apple has not dropped support, ie Haswell, Skylake as well as Comet Lake based platforms. Older hardware is not in use in my environment therefore I am not qualified to pass judgment on that. At this stage Ventura is however a completely different kettle of fish. I treat Ventura as I would treat a newly born infant in a maternity ward, placing all my trust into the qualified staff of that institution to do everything possible to ensure that that infant will eventually grow and mature into a healthy human being. Without any qualification, I also afford that same trust to the developers of OC knowing, that with time and dedication, as well as patience on our part, success will finally be achieved for the benefit of all OC users, also knowing that the "baby" called "Ventura" may or may not still undergo considerable "personality changes" whilst growing and maturing. Just my 2 cents worth. Greetings Henties Edited July 7, 2022 by Henties 3 1 1 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788253 Share on other sites More sharing options...
MifJpnAlphaPlus Posted July 7, 2022 Share Posted July 7, 2022 Thank you for your wonderful development. The kernel prelink problem seems to be difficult. I waited a bit and then felt like applying DB3. My Fliseserver has an SSD image of DB2 so it's easy to write it back. I would like to test it if I get any notice. I look forward to working with you. Thank you. Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788254 Share on other sites More sharing options...
Guest 5T33Z0 Posted July 7, 2022 Share Posted July 7, 2022 @eSaF How did you make the GPU appear to be "Internal"? Side-note: framebuffer-patch-enable is only required when driving a display, not when using an empty framebuffer. Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788256 Share on other sites More sharing options...
aben Posted July 7, 2022 Share Posted July 7, 2022 (edited) 2 hours ago, PMheart said: Green screen is indeed a problem which I heard from users, while I have no idea... But now thanks! Where may I find your patch? Not exactly the implementation I was aiming for code-wise. Exhausted all possible attempts to try and drop just the relevant value from the array object without having to drop the entire property, even tried referencing and applying other patching approaches implemented across WEG but all workflows failed. For someone with limited proficiency in C++ this is expected, hence did not bother submitting a PR as well; to Acidanthera my attempts will probably look laughable 😅 Edited July 7, 2022 by aben Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788262 Share on other sites More sharing options...
Anto65 Posted July 7, 2022 Share Posted July 7, 2022 (edited) Done !!! If necessary, download the update again ... thanks Devs 💪 Lilu-1.6.1-RELEASE.zip OpenCore-0.8.3-RELEASE.zip Edited July 7, 2022 by antuneddu 11 7 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788263 Share on other sites More sharing options...
Guest ricoc90 Posted July 7, 2022 Share Posted July 7, 2022 (edited) 2 hours ago, 5T33Z0 said: @eSaF How did you make the GPU appear to be "Internal"? Side-note: framebuffer-patch-enable is only required when driving a display, not when using an empty framebuffer. Remove AAPL,slot-name from both the iGPU and dGPU. iGPU properties: device-id is just cosmetic (to have it show up as uhd 630 rather than "KBL Unknown" and platform-id is a non-headless framebuffer to allow GPU history to actually monitor the iGPU usage (both thanks to @FirstTimeCustomac) dGPU properties: Edited July 7, 2022 by ricoc90 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788264 Share on other sites More sharing options...
PoMpIs Posted July 7, 2022 Share Posted July 7, 2022 4 minutes ago, antuneddu said: Done !!! If necessary, download the update again Lilu-1.6.1-RELEASE.zip 772.47 kB · 2 downloads OpenCore-0.8.3-RELEASE.zip 5.57 MB · 2 downloads thanks!!! I try it now 1 1 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788265 Share on other sites More sharing options...
PMheart Posted July 7, 2022 Share Posted July 7, 2022 (edited) 19 minutes ago, aben said: Here you go: https://github.com/abenraj/WhateverGreen/tree/SKL-HEVC-test Not exactly the implementation I was aiming for code-wise. Exhausted all possible attempts to try and drop just the relevant value from the array object without having to drop the entire property, even tried referencing and applying other patching approaches implemented across WEG but all workflows failed. For someone with limited proficiency in C++ this is expected, hence did not bother submitting a PR as well; to Acidanthera my attempts will probably look laughable 😅 I saw it myself hours ago, thanks anyway. Do we need to remove IOGVAHEVCDecodeCapabilities? Is it confirmed to work? And I saw another branch where it failed, but you removed it I guess? What were you attempting to do there? I could help write the correct code. EDIT - Found it in my browser history: https://github.com/abenraj/WhateverGreen/commit/6388b5750f99887598f868493f00c0cb3fde9531 What I guessed was that you wanted to remove `VTSupportedProfileArray` under `IOGVAHEVCDecodeCapabilities`, while keeping the array `IOGVAHEVCDecodeCapabilities` itself; but you failed to write the correct code for that. Did I get it correctly? 15 minutes ago, antuneddu said: Done !!! If necessary, download the update again ... thanks Devs 💪 Lilu-1.6.1-RELEASE.zip 772.47 kB · 6 downloads OpenCore-0.8.3-RELEASE.zip 5.57 MB · 5 downloads While I do not like the idea of redistribution (again), please at least state from which commits the files are... Edited July 7, 2022 by PMheart Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788266 Share on other sites More sharing options...
Anto65 Posted July 7, 2022 Share Posted July 7, 2022 15 minutes ago, PMheart said: I saw it myself hours ago, thanks anyway. Do we need to remove IOGVAHEVCDecodeCapabilities? Is it confirmed to work? And I saw another branch where it failed, but you removed it I guess? What were you attempting to do there? I could help write the correct code. EDIT - Found it in my browser history: https://github.com/abenraj/WhateverGreen/commit/6388b5750f99887598f868493f00c0cb3fde9531 What I guessed was that you wanted to remove `VTSupportedProfileArray` under `IOGVAHEVCDecodeCapabilities`, while keeping the array `IOGVAHEVCDecodeCapabilities` itself; but you failed to write the correct code for that. Did I get it correctly? While I do not like the idea of redistribution (again), please at least state from which commits the files are... I'm sorry if it's not so I thought I was doing a good thing by redistributing, I wanted to facilitate others https://github.com/acidanthera/OpenCorePkg/commit/f3cd35a957bb9c73aa0b1807fb2fde553296389f OC https://github.com/acidanthera/Lilu/commit/9008be3761602282a542a32b68716b2b86bdb1a1 Lilu 8 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788268 Share on other sites More sharing options...
aben Posted July 7, 2022 Share Posted July 7, 2022 13 minutes ago, PMheart said: EDIT - Found it in my browser history: https://github.com/abenraj/WhateverGreen/commit/6388b5750f99887598f868493f00c0cb3fde9531 What I guessed was that you wanted to remove `VTSupportedProfileArray` under `IOGVAHEVCDecodeCapabilities`, while keeping the array `IOGVAHEVCDecodeCapabilities` itself; but you failed to write the correct code for that. Did I get it correctly? You are indeed correct More specifically I was aiming to drop the value "2" under "VTSupportedProfileArray" (most likely a reference to profile 2 that's not present on SKL kexts). Just dropping this value fixes the playback issue. Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788269 Share on other sites More sharing options...
Gravarty Posted July 7, 2022 Share Posted July 7, 2022 33 minutes ago, antuneddu said: Done !!! If necessary, download the update again ... thanks Devs 💪 Lilu-1.6.1-RELEASE.zip 772.47 kB · 16 downloads OpenCore-0.8.3-RELEASE.zip 5.57 MB · 15 downloads Nice, thanks! It's now finally installing Beta 3.. 8 mins left :D 3 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788270 Share on other sites More sharing options...
PMheart Posted July 7, 2022 Share Posted July 7, 2022 10 minutes ago, aben said: You are indeed correct More specifically I was aiming to drop the value "2" under "VTSupportedProfileArray" (most likely a reference to profile 2 that's not present on SKL kexts). Just dropping this value fixes the playback issue. Thanks for letting me know; I will handle it. 5 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788271 Share on other sites More sharing options...
PoMpIs Posted July 7, 2022 Share Posted July 7, 2022 Finally!!! installed on my little Alder Lake Now I have it installed on Lenovo 520s, it seems that everything is going well at the moment Thank you very much to all of you who make this possible 🙇♂️ 6 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788272 Share on other sites More sharing options...
dehjomz Posted July 7, 2022 Share Posted July 7, 2022 (edited) 2 hours ago, Download-Fritz said: KernelCollections have no spec, so it was always not easy to guess what their intentions are. It looked like some container format (that had the kernel and in separate segments), but it really is much more of a composite format. When they started doing now was referencing segments that precede the Mach-O header of the inner kernel (i.e., inside a KC segment) in said inner kernel. As we treated the inner Mach-O files as separate, this causes issues (basically a negative offset from the header to reach the preceding segment). Though it's now clear, they are not separate, it is one (weird) composite image. I also found the issue with Lilu. It used a deprecated marker segment over the actual segment for the inner kernel. Supposedly for backwards-compatibility of tools, Apple preserved segments that were used by the old prelinkedkernel to still somewhat work with KernelCollections. This specific marker (__PRELINK_TEXT) now broke. Fixes are queued but untested. Excellent points, thank you for the insight and analysis. And yes, macOS isn't documented, especially at the start of kernel loading. So kudos to the OC developers for documenting the undocumented and beginning development on a fix. Also, Apple added a new lockdown mode to Ventura, I wonder how or if that affects things? Thank you so much for responding to me. Edited July 7, 2022 by dehjomz 2 1 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788273 Share on other sites More sharing options...
aben Posted July 7, 2022 Share Posted July 7, 2022 Auto-sleep is back with Beta 3 4 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788274 Share on other sites More sharing options...
miliuco Posted July 7, 2022 Share Posted July 7, 2022 @eSaF I wold change in your config.plist: AAPL,ig-platform-id from 0300983E to 0300913E device-id ok (device_type and model not needed, included in device-id) framebuffer-patch-enable removed (not needed on headless mode) enable-metal and igfxfw ok added igfxonln=01000000 RX580 code not needed, only if you like to see it in System Profiler >> PCI devices list. 4 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788275 Share on other sites More sharing options...
miliuco Posted July 7, 2022 Share Posted July 7, 2022 @eSaF About AAPL,ig-platform-id from 0300983E to 0300913E Spoiler 1 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788277 Share on other sites More sharing options...
PoMpIs Posted July 7, 2022 Share Posted July 7, 2022 (edited) 25 minutes ago, aben said: Auto-sleep is back with Beta 3 Yes, works fine!! lenovo 520s works too @eSaF the laptop gives me the iGPU as integrated Edited July 7, 2022 by PoMpIs 6 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788278 Share on other sites More sharing options...
MifJpnAlphaPlus Posted July 7, 2022 Share Posted July 7, 2022 (edited) 1 hour ago, antuneddu said: Done !!! If necessary, download the update again ... thanks Devs 💪 Lilu-1.6.1-RELEASE.zip 772.47 kB · 49 downloads OpenCore-0.8.3-RELEASE.zip 5.57 MB · 43 downloads Superb!! Of course, both Big Sur and Monterey were able to boot! Edited July 7, 2022 by MifJpnAlphaPlus 6 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788282 Share on other sites More sharing options...
Alex HQuest Posted July 7, 2022 Share Posted July 7, 2022 (edited) For the first time, my iHack has decided to give me grief. Ventura B3 install fails with the following message: "No port micro restart (we don't support SMC on this platform)". Then it gracefully shuts down all processes and restarts the system. Using OC 0.8.3, Lilu, VirtualSMC and SMCProcessor (unrelated: AppleALC, IntelMausi, WhateverGreen) kexts, all loaded from yesterday's (July 6 2022) build. Monterey boots just fine. Ventura B1 install boots just fine (using it to type this). Guess I'll wait a little longer before I attempt to recover my iHackPro Skylake based... Also, page 69. Noice! 🤣 Edited July 7, 2022 by Alex HQuest 1 1 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788286 Share on other sites More sharing options...
MorenoAv Posted July 7, 2022 Share Posted July 7, 2022 Welcome to the waiting club, this time I'm in my corner waiting for a solution to our collective problem named macOS Ventura... LOL But I think the wait ended, the success story of @antuneddu, and others gives me hope... Long time no see @Alex HQuest, I hope you are well and kicking, LOL 2 1 1 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788289 Share on other sites More sharing options...
Skyfallkavu Posted July 7, 2022 Share Posted July 7, 2022 I had success using the builds @antuneddu posted; they have a build date of 7-7-2022. Try those if you'd like. Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788290 Share on other sites More sharing options...
Guest 5T33Z0 Posted July 7, 2022 Share Posted July 7, 2022 (edited) Installed 13.0 Beta (22A5295h) successfully. OpenCore build used: https://github.com/acidanthera/OpenCorePkg/actions/runs/2629783019 Lilu Version used: https://github.com/acidanthera/Lilu/actions/runs/2629842954 Pre-Requisites: disable SecurebootModel for Installation. Otherwise the installer crashes Programs Folder is working fine in Dock now. "Utilities" Folder is shown as well. Edited July 7, 2022 by 5T33Z0 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788291 Share on other sites More sharing options...
aben Posted July 7, 2022 Share Posted July 7, 2022 11 minutes ago, 5T33Z0 said: Pre-Requisites: disable SecurebootModel for Installation. Otherwise the installer crashes No issues with installer here without disabling SecureBootModel. Is this specific to SMBIOSes with T2? 3 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788293 Share on other sites More sharing options...
verleihnix Posted July 7, 2022 Share Posted July 7, 2022 5 hours ago, aben said: SKL users on Ventura may choose to test below attached WEG 1.6.1 SOLELY for testing HEVC related issues or as a temporary solution while waiting for official support from Acidanthera members. CC thanks for developing does that fix also issues visible in AppStore/Arcade 3 Link to comment https://www.insanelymac.com/forum/topic/351969-pre-release-macos-ventura/page/62/#findComment-2788295 Share on other sites More sharing options...
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