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Sorry for Russian language - Is the mushroom is eatable? - Yes! - It looks like poison... - No, the mushroom is eatable! ... - You was right. There was poisonous mushroom. Do you want I tell you about other poisonous mushrooms? Is the situation famous for you?
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@MaLd0n Tried in the machine of my signature (ALC1220), the installer has worked fine and the kext too. Sound is okay. Same layout id as AppleALC. Good work! I think that this is a very interesting project, I'd like to have it in a dedicated site (olarila, GitHub, etc.) with the code and the releases to be downloaded. Any way, thanks for this project.
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Thanks @MaLd0n for this new Clover. I suppose that Z390 is including in Full Intel Platform Support (not listed in Quote).
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About This Hack (2009-Nissan-Cube version migrated to SwiftUI)
kaoskinkae replied to miliuco's topic in Hackintosh Tools
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About This Hack (2009-Nissan-Cube version migrated to SwiftUI)
Alpha22 replied to miliuco's topic in Hackintosh Tools
@miliuco perfect -
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Everything is recognized properly on my Hack. I use the HDAUniversal from MaLd0n for internal audio.
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Aprizal Arief started following OCLP-Mod Release/Issue/Discussion
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Approximately, but the development is not finished yet. If you don't want AMD HDMI audio then you can use version 3.0.5 Traditional. It's perfect.
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Yes, I tried it. It works the same as the non-codec-specific version of VoodooHDA.kext. The only problem is that, when my laptop wakes from sleep, the internal speakers don't work until I reboot. Patching the nodes didn't make any difference. I suppose I should say that I'm using your SSDT (MaLd0n.aml) along with SSDT-GPRW.aml.
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Thanks for the suggestions. I've tried all of the layout IDs and, with AppleALC, only layouts 33 and 66 produce any audio devices and neither of them have the exact layout I have because much of my audio is digital and not controlled by the Realtek codec but by my disabled Nvidia GPU. That said, none of the layouts work with HDAUniversal. And another funny thing is that, when I use the My-Audio-Codec app (or Aida64 in Windows), it tells me that I have the ALC 285 codec but when I use the Audio dump in Clover, it tells me that I have the ALC 295 codec. Here's the My-Audio-Codec: Here's the audio dump from Clover: HdaCodec#0 (Realtek ALC295).txt BTW, the pin configuration in the Clover audio dump looks to be more correct than the pin configuration for either layouts 33 or 66 with ALC 285. However, non of the layouts for ALC 295 work except for layout 33 which works for both ALC 285 and 295.
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About This Hack (2009-Nissan-Cube version migrated to SwiftUI)
miliuco replied to miliuco's topic in Hackintosh Tools
@jlrycm Not tried yet this new but promissing audio kext. I have it in the pending tasks list: try HDAUniversal.kext in my hack and add it to the audio systems detected by About This Hack. -
About This Hack (2009-Nissan-Cube version migrated to SwiftUI)
jlrycm replied to miliuco's topic in Hackintosh Tools
@miliuco I'm testing the new Tahoe audio kext (HDAUniversal.kext) that @MaLd0n just shared in one of the IM threads and it seems promising. Would you consider adding in the About my Hack app support for the audio stack enabled through this kext? -
About This Hack (2009-Nissan-Cube version migrated to SwiftUI)
kgp replied to miliuco's topic in Hackintosh Tools
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About This Hack (2009-Nissan-Cube version migrated to SwiftUI)
miliuco replied to miliuco's topic in Hackintosh Tools
Based on @chris1111's idea of using a per-macOS-version artwork for generic external display (genericLCD assets), I have extended it to built-in screens (MacBook assets) so that, in the Displays tab, the image of the device(s) has the macOS version logo as a background. https://github.com/perez987/About-This-Hack/releases/tag/4.3.7 -
Options for your codec. You can use my clover version and press F8 key on boot screen for dump audio codec like linux https://limewire.com/d/Qejs6#PedXIuK9gN Files generated on misc folder inside Clover folder No. HDAUniversal does not require a separate preference pane like VoodooHDA. It is designed to integrate with the native macOS audio stack and relies on the standard Sound settings, providing an Apple-like experience similar to AppleALC. Output devices, input devices, volume, balance, sample rate, and other audio preferences are managed directly through the built-in macOS settings. It also includes automatic combo-jack handling for supported laptops, allowing headphone and headset microphone detection to work dynamically without requiring an external control panel. The goal of HDAUniversal is to deliver native integration, broad hardware compatibility, dynamic codec detection, combo-jack support, and automatic configuration while keeping the user experience as close as possible to a real Mac.