Having the following issue on ML, using an (Asus) NVIDIA GTS 450 (1GB), GraphicsEnabler=Yes
-> when I change the resolution the screen turns blue, everything else disappears!
(somehow this looks like a very familiar problem ;-)
By default it's on "best for display", and then everything (resolution/refresh rate/QE) works fine.
When I select "scaled" all the possible resolutions are normally there, but when selecting another (usable) resolution, everything disappears and I get stuck at a blue screen. So why change?
A similar problem happens when coming out of a 3D game (having no problems in the game) , I get a distorted image, LM graphics seems to have crashed then, but system has not totally crashed.
None of these problems in Lion, and in Lion changing resolutions on dual monitor also works fine.
Anyone having the same issue in ML?
Anyone any suggestions for a solution?
Cheers!
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