darkten Posted February 10, 2006 Author Share Posted February 10, 2006 It would be great if you could check out Framemaker. Adobe has not released an OSX version, so we are still running it in Classic, which we lose with Intel. Tried Sheepshaver? This should let you run classic on intel machines, and features a JIT compiler for PPC emulation. I think it runs up to 9.0.2 -D Link to comment Share on other sites More sharing options...
dkelley Posted February 10, 2006 Share Posted February 10, 2006 Tried Sheepshaver? This should let you run classic on intel machines, and features a JIT compiler for PPC emulation. I think it runs up to 9.0.2 -D 9.04 actually - I'm running it now. works great! seriously fast too. Link to comment Share on other sites More sharing options...
grabberslasher Posted February 10, 2006 Share Posted February 10, 2006 Happened to have Quake 2 on my HD so I tried the Windows exe in WINE (10.4.4). It worked nicely! Link to comment Share on other sites More sharing options...
Sudar Posted February 10, 2006 Share Posted February 10, 2006 Dont try it, it hozes your system, apparently. Thanks, I wont. Link to comment Share on other sites More sharing options...
johnnybn Posted February 10, 2006 Share Posted February 10, 2006 Hey all, I'm getting re-familiarized with all of the Mac stuff (just bought the intel box) and would consider myself a novice. This WINE thing is extremely interesting to me. I've got it installed and running, and was able to open 'winecfg' from the X11 console. however, i am not able to get any apps (besides the bundled ones) working including the winzip10.exe example from Javarants here: http://www.javarants.com/B1823453972/C1242...3301/index.html When I type in the command 'wine winzip100.exe' I get an error : "cannot find 'winzip100.exe'. I have even gone into winecfg and added it as an application in the app list. Is there a special place that I need to put apps in order for them to run? Do they have to go in the 'bin' folder within the Wine library? help is appreciated... Link to comment Share on other sites More sharing options...
KublaKhan Posted February 10, 2006 Share Posted February 10, 2006 Hey, all you mac osx86 booters who already have your Intel mac... darwine has released their first x86 binary! Here's the link to the main pageDarwine News . That means no digging through the CVS anymore, and better support, etc. I really don't know what the exact deets are, but having this finally posted means alot for the Darwine project! Be sure to get it! Link to comment Share on other sites More sharing options...
grabberslasher Posted February 10, 2006 Share Posted February 10, 2006 Here's another pic to excite people - Photoshop 6 runs! Link to comment Share on other sites More sharing options...
Jonny_T Posted February 10, 2006 Share Posted February 10, 2006 That's pretty funny - what is the performance like? Is it any better than CS or CS2 running under Rosetta? Link to comment Share on other sites More sharing options...
grabberslasher Posted February 10, 2006 Share Posted February 10, 2006 CS runs pretty fast under Rosetta, but Photoshop 6 for Windows - 1: is native and 2: has a lot less bloat/features to run, so yes it runs faster. Link to comment Share on other sites More sharing options...
johnnybn Posted February 11, 2006 Share Posted February 11, 2006 How are you guys getting these additional apps to run? I finally got winzip running but can't get anything else! Someone help! Link to comment Share on other sites More sharing options...
forcer Posted February 11, 2006 Share Posted February 11, 2006 How are you guys getting these additional apps to run? I finally got winzip running but can't get anything else! Someone help! you have 10.4.4 or DTK version 10.4.3 ? if 10.4.4 use darwine 0.9.7 x86 instead - it works out the box. Link to comment Share on other sites More sharing options...
mhedstrom Posted February 11, 2006 Share Posted February 11, 2006 Bah, I was hoping since you got PS 6 to work, I'd be able to get PSE 4, but no such luck. Hopefully soon. On a positive note though, ProgressQuest works! Link to comment Share on other sites More sharing options...
darkten Posted February 11, 2006 Author Share Posted February 11, 2006 Interestingly enough, I've found similar to less in some cases compatibility with the darwine 0.9.7 release. I'm going to have look in cvs to see why that might be. I know for a fact that opengl isn't working...and it cannot make a "fresh" wine install because its trying to read files fom where they don't exist. It looks like it was built, then bundled, but the wine stuff isn't 100% synced with the bundle locations. -D Link to comment Share on other sites More sharing options...
ripoflive Posted February 11, 2006 Share Posted February 11, 2006 does that mean that is still wont work (for 10.4.3)????? Link to comment Share on other sites More sharing options...
anarkhos Posted February 11, 2006 Share Posted February 11, 2006 GLX support is one of the easiest things to fix. It's merely a stupid check in the configure script which merely needs to be edited out (I don't know why it's even there in the first place). After that, just set the DYLD_LIBRARY_PATH and you can run OpenGL and D3D apps. Link to comment Share on other sites More sharing options...
zfire89 Posted February 11, 2006 Share Posted February 11, 2006 why does it not work properly with 10.4.3 Link to comment Share on other sites More sharing options...
domino Posted February 11, 2006 Share Posted February 11, 2006 Those that have win-apps working with darwine, can you see if you can install fonts? It would prolly fix the uglyness with graphical fonts in PS. edit: this might help: http://sourceforge.net/project/showfiles.p...lease_id=105355 Link to comment Share on other sites More sharing options...
darkten Posted February 11, 2006 Author Share Posted February 11, 2006 GLX support is one of the easiest things to fix. It's merely a stupid check in the configure script which merely needs to be edited out (I don't know why it's even there in the first place). After that, just set the DYLD_LIBRARY_PATH and you can run OpenGL and D3D apps. This is no longer accurate info, strobe. (if you can) check out the .0.9.7 sources. -D why does it not work properly with 10.4.3 Because 10.4.3 is an incomplete developer release, and doesn't have the proper headers in /usr/include. This header *is* in the universal sdk however. Attempting to compile wine against the universal sdk for me has been unsuccessful however. Link to comment Share on other sites More sharing options...
domino Posted February 11, 2006 Share Posted February 11, 2006 I think retail MacIntel and 10.4.3 darwine users need to fork. This is going to cause some confusion with what works and what dudn't. Link to comment Share on other sites More sharing options...
Smush Posted February 13, 2006 Share Posted February 13, 2006 Could anyone help me work out why I can't seem to run anything with DarWINE, I just keep getting the error: 2006-02-13 22:24:33.202 WineHelper[1576] *** NSTask: Task create for path /Applications/Darwine/Sample WineLib Applications/notepad.exe failed: 85, "Bad executable (or shared library)". Any help with be appreciated. Thanks. Link to comment Share on other sites More sharing options...
newtux Posted February 23, 2006 Share Posted February 23, 2006 Hi! I just went through this interesting discussion and have what is probably a simple question (given that even MS Office can now be executed in a Mac Intel with WINE). I have a Win32 library (DLL, include files and a LIB) which contains mathematical functions that I use a lot in my C++ programs. It's a commercial library, so there is no way I can recompile it in a Mac. Would I be able to compile, link and execute my C++ programs with this Win32 DLL using WINE in the Mac Intel? Meaning, how would WINE make the Mac OS recognise and execute this Win32 DLL? Sorry if this is a stupid question, but I am new to WINE and have no idea on how it works. This detail is the only thing preventing me to switch to a Mac. Thanks a lot. Link to comment Share on other sites More sharing options...
ronjamin Posted February 23, 2006 Share Posted February 23, 2006 I am a user of a software package called Planned Giving Manager from PGCalc http://www.pgcalc.com/software/default.htm They are somewhat resistant to making a Macintosh version because the majority of their user base is on Windows. So....... I would really love that DarWINE comes to fruition and lets Windows applications to be launched within OSX. I don't want to have to spend money and effort removing Macs and replacing them with WinTel Boxes. YUK. Does anyone have an idea about time frames on a functional DarWINE. Thanks ronjamin Link to comment Share on other sites More sharing options...
imapetert Posted March 8, 2006 Share Posted March 8, 2006 This thread looks a little dead, and I hate to post an "test app" request... I am curious about the possibility of running Unreal Editor 2 under Darwine. I know UT2K4 is native on OSX, interestingly Unreal Editor is not. While Unreal Engine 3 is supposedly going to supposedly going to support OSX as a developer platform, the current gen does not. There have been attempts to port the editing, or remake it for other platforms. But my research has yeilded that they all died off years ago ... which is really sad. As my MBP will be arriving in a few weeks, I look forward to the possibility to doing my mod work unbound from my PC desktop. Obviously, when it arrives I will do research myself to figure out the possibillities and then spread my knowledge with the other mac owners in my team (dual booting might be an option for me at that point ... maybe) If someone might check the possibillity of running Unreal Editor 2 under Darwine, that would great! I know the chances of it working are slim, as I learn more about this, I am curious to understand the current shortcomings that would disallow this program from running properly. (unless it runs perfectly, which would be wonderful!) Link to comment Share on other sites More sharing options...
Rifton Posted March 9, 2006 Share Posted March 9, 2006 I'm tryin' but I still don't know how to make darwine work even with the standard minesweeper given... If someone wants to help can that person set the step-by-step on how to install... Plz... For a little newbie in this sector Link to comment Share on other sites More sharing options...
gnosis Posted June 2, 2006 Share Posted June 2, 2006 It took some work, but I was able to get a working (if a bit buggy) version of IE6 running on OS X via WINE. I used the installer script from IEs4Linux. After resolving its dependencies, it ran through the IE6 install just fine, then hung during the IE5.5 install, at which point I killed it. If I remember correctly, the version of WINE I am running was obtained here (but don't quote me on that, I installed it a while ago). I installed cabextract using DarwinPorts (because the version available through Fink was apparently too old). Should be fairly straightforward, thanks to the IEs4Linux installer script. Enjoy! Link to comment Share on other sites More sharing options...
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