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Maya 8.5 / 2008


arhopkins3
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When you try to "activate" Maya on a PC or Mac, you supply the FlexLM licensing application with a key based on your ethernet's mac address. That's generated by editing the aw.dat file and applying it over awkeygen.exe on a PC.

 

That much I understand because I've done it several times for my PC... but it never works for my mac installation. When I use the EN2 mac address (the one that my Net is accessed through), it doesnt work... it says Invalid Host Identifier.

 

When I use the software utility to tell me which hardware identifiers it can use, on the PC I get about 5 mac addresses, on the Mac installation I get nothing. So how do I know which mac address to use, and if the FlexLM licensing utility isnt giving me any hardware identifiers to choose from, what do I do?

 

I badly need Maya on my mac installation for college.. any ideas guys?

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UPDATE : PROBLEM FIXED...

--------------------------------------------------------------

 

Thanks VERY much for the advice/links smile.gif I now have Maya 2008 working on my Hackintosh (10.4.10 from 10.4.8)

 

For those reading this thread, here is a simple rundown of what to do

 

1. Download THIS FILE

2. Extract the kext file

3. Move it to /System/Library/Extensions and Authenticate the move/replace with your password

4. Open a terminal (Finder>go>utilities>terminal)

5. Type (without "" marks) "sudo su", press enter

6. When prompted, type your user password, press enter

7. Type "cd /System/Library/Extensions", press enter

8. Type "chown root:wheel IONetworkingFamily.kext", press enter

9. Type "chmod 755 IONetworkingFamily.kext", press enter

10. Type "rm /System/Library/Extensions.*", press enter

11. IMPORTANT: Go to Finder>Utilities and open DISK UTILITY.

12. Click on your MAC partition and click Repair Permissions

13. Reboot, licence maya as per instruction (ie, Aw.dat/awkeygen.exe)

 

Enjoy Maya and thanks OSX86MX

 

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Maya looks for "Integrated Ethernet" MAC address and you don't need to bother with any "licensing utility".

Just enter the SysPrefs MAC address in the aw.dat file and drop it on the keygen utility *IN WINDOWS*.

The resulting file goes in /var/flexlm/ (create it as necessary).

 

It works 100% of the time.

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This is the problem I have. I've used lmcrypt and awkeygen on PC, as per instructions on both a Maya 8.5 and a Maya 2008 install but neither work.

When I check which hardware identifiers Maya is expecting to see, I see the image below. Any help/ideas? I've successfully gotten MacOS working on my PC and I've gotten CS3 Suite working etc... so I'm not being dumb... or am I?

 

 

grabiu9.png

grab2ao2.jpg

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DearAll

 

Just want to addd some note on this matter, I did sucess on the MBP, but no light on x86, my x86 equipted with broadcom 5789 and it was able to connected the net and surf, but there's no Ethernet ID under system peference , than I check again via terminal, it did show the Ethernet ID, so I follow the usual way and no luck....so anyone score under x86; mind to shed more light....lastly anyone can tell me how to manually add the Ethernet ID before Boot (@ Darwin bootloader menu).... :rolleyes:

 

Cheers/Blackfire920

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I believe there is a solution to this somewhere on the board. I will search for it now. I had the same problem a bit ago, and it was fixed by editing something either in the network controller kext file, or in the source for the driver, then compiling it. It has something to do with tricking OSX into thinking it is a built in (or "Integrated") network device. Once i did it, it had worked perfectly.. but this was several months ago.

 

 

EDIT: Here's a posting from Semthex's blog on how to do this. It involves recompiling the IONetwork.kext to make the network interface a "Primary" one.

http://www.semthex.com/index.php?option=co...22&Itemid=2

 

Good Luck!

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Hey thanks for the information.... It sounds just what I need, unfortunately I'm new to kext editing and compiling. I'll use that page as a basis for further research. If anybody has any handy hints on how to edit then re-compile the kext mentioned in that semthex page, I'd be very grateful to get it.

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Thanks VERY much for the advice/links :) I now have Maya 2008 working on my Hackintosh (10.4.10 from 10.4.8)

 

For those reading this thread, here is a simple rundown of what to do

 

1. Download THIS FILE

2. Extract the kext file

3. Move it to /System/Library/Extensions and Authenticate the move/replace with your password

4. Open a terminal (Finder>go>utilities>terminal)

5. Type (without "" marks) "sudo su", press enter

6. When prompted, type your user password, press enter

7. Type "cd /System/Library/Extensions", press enter

8. Type "chown root:wheel IONetworkingFamily.kext", press enter

9. Type "chmod 755 IONetworkingFamily.kext", press enter

10. Type "rm /System/Library/Extensions.*", press enter

11. IMPORTANT: Go to Finder>Utilities and open DISK UTILITY.

12. Click on your MAC partition and click Repair Permissions

13. Reboot, licence maya as per instruction (ie, Aw.dat/awkeygen.exe)

 

Enjoy Maya :) and thanks OSX86MX

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@arhopkins3:

 

can you tell me your upgrade steps form 4.8 to 4.10 and with which kernel?

on my rig, maya2008 will not start. installation with aw.dat file was accepted.

 

with 10.4.8 jas on my intel rig maya starts without any problem. after updating to 10.4.9

it stops with the grey "you need to reboot" screen in the famous 4 different languages.

 

can you help me in this case?

 

knobsi

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@arhopkins3:

 

can you tell me your upgrade steps form 4.8 to 4.10 and with which kernel?

on my rig, maya2008 will not start. installation with aw.dat file was accepted.

 

with 10.4.8 jas on my intel rig maya starts without any problem. after updating to 10.4.9

it stops with the grey "you need to reboot" screen in the famous 4 different languages.

 

can you help me in this case?

 

knobsi

 

 

I simply used Apple's Software Update to upgrade the Kernel from 10.4.8 to 10.4.10. I am using an uphuck install dvd (the latest release, intel only). It worked first time without bother.

 

As for your Maya not starting... I can't help as mine starts normally. If your aw.dat file is accepted correctly by the PCW app then its maybe worth just re-installing Maya ?

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Thanks VERY much for the advice/links :( I now have Maya 2008 working on my Hackintosh (10.4.10 from 10.4.8)

 

For those reading this thread, here is a simple rundown of what to do

 

1. Download THIS FILE

2. Extract the kext file

3. Move it to /System/Library/Extensions and Authenticate the move/replace with your password

4. Open a terminal (Finder>go>utilities>terminal)

5. Type (without "" marks) "sudo su", press enter

6. When prompted, type your user password, press enter

7. Type "cd /System/Library/Extensions", press enter

8. Type "chown root:wheel IONetworkingFamily.kext", press enter

9. Type "chmod 755 IONetworkingFamily.kext", press enter

10. Type "rm /System/Library/Extensions.*", press enter

11. IMPORTANT: Go to Finder>Utilities and open DISK UTILITY.

12. Click on your MAC partition and click Repair Permissions

13. Reboot, licence maya as per instruction (ie, Aw.dat/awkeygen.exe)

 

Enjoy Maya :D and thanks OSX86MX

 

 

No Problem, glad I was able to help .

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Same here, Just got my hackentosh up after 5 days of hardware and driver issues. This fix worked! Thanks for your guys help! On a side note, Modo 301 installs and runs good out of the box! :) Love my hackentosh!

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I've logged in as root and made those steps regarding IONetworkingFamily.kext

no luck....i always end up having broken network, and it continues to see the built in as an internal modem rather than ethernet i can figure out a mac address to spcify in maya .dat license... am i the only one here who cannot make maya work on hacked leopard?

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