Unfortunately, for me arch=x86_64 is a no-go. i just confirmed that, reaffirming what i already knew: the kernels compiled with the current patch set don't play well with nVidia cards (and some ATIs) when running in 64-bit kernel mode on AMD CPUs (and only AMD: the same kernels will do just fine in, say, a Pentium D).
So, now, i think you should try to isolate the plugin(s) that causes both Photoshop and Illustrator to crash, so those fortunate enough to get the motor running in 64-bit mode can use the full CS6 suite.
EDIT 2: I have an idea, the Plug-In's for windows might not be compiled with -xT on C++, wonder if we can use the windows ones!
Yeah, it's worthy to investigate that!UPDATE:
I was very wrong! I was, silly me, removing the Plugins folder inside the Required folder (which obviously would crash the app), because the correct one has a fancy icon instead of a traditional blue folder icon. Tricked by my eyes! But now i can confirm the disable plugins trick also work for Illustrator even in 32-bit kernel mode!
This time, the credits go all for you, my friend!
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13 downloadsUPDATE 2:
Photoshop, by its turn, crashes at the same place. Perhaps its the only one which requires 64-bit kernel mode.
I was wrong again! Look how curious: this time, the Plugins folder to be deleted is precisely the one inside the Required folder
! Odd. Anyway, now i can also confirm the disable plugins trick also work for Photoshop even in 32-bit kernel mode!
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12 downloadsIf you are running in 32-bit kernel mode and want to try both PS and AI from CS6, reading these two updates is a must.