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Processor : Q6600

MHz : 2667 (8x333MHz)

Number of CPUs : 4

 

Graphics Card : ATI Radeon X1900 OpenGL Engine

 

Rendering (Single CPU): 2864 CB-CPU

Rendering (Multiple CPU): 9735 CB-CPU

 

Multiprocessor Speedup: 3.40

 

Shading (OpenGL Standard) : 5281 CB-GFX

Operating System : OS X 32 BIT 10.4.9

Rendering (Single CPU): 3428 CB-CPU

Rendering (Multiple CPU): 11807 CB-CPU

Multiprocessor Speedup: 3.44

Shading (OpenGL Standard): 5608 CB-GFX

 

specs:

 

21'' eizo S2100 tft @ 1600x1200

asus p5w-dh deluxe (audio, 2 x lan, wlan, firewire, serial, 8 x usb2, ps/2, definately no s3 with osX86 10.4.x so far!)

intel q6600 "g0stepping(slacr)" @ 350mhz = 3150mhz per core (4x) on air

4gb ddr2 corsair @ round-about-800mhz

sapphire x1950xt pcie16x - 256mb (qe/ci capable)

3 x wd-raptor 74GB @ ich7/ahci

linksys WMP54g wiFi

16 x lg-dvd+rw-ram

16 x nec-dvd-+rw-rom

oh, and i've got an iPodVideo,5g, hfs+-formatted ;)

 

 

*purrs like a kitten*-concept

 

 

ps: kalyways 10.5.1 makes suspend finally working...

pps: now using 10.5.2 (through software update including graphics update) and efi-gfxstring for video output...

  • 3 weeks later...

Fresh results with my new Core 2 Quad @ 3300MHz

 

 

CINEBENCH R10

****************************************************

 

Tester : Viper.Br

 

Processor : Intel Core 2 Quad Q6600 G0

MHz : 3300

Number of CPUs : 4

Operating System : OS X 32 BIT 10.4.10

 

Graphics Card : ATI Radeon X1950XT

Resolution : 1280x1024@60Hz

Color Depth : 32 bits

 

****************************************************

 

Rendering (Single CPU): 3570 CB-CPU

Rendering (Multiple CPU): 12214 CB-CPU

 

Multiprocessor Speedup: 3.42

 

Shading (OpenGL Standard) : 5974 CB-GFX

 

 

****************************************************

 

:) :)

CINEBENCH R10

****************************************************

 

Tester : MATA

 

Processor : AMD 6000+

MHz : 3.01

Number of CPUs : 2

Operating System : OS X 32 BIT 10.4.9

 

Graphics Card : NVIDIA GeForce 7600 GT OpenGL Engine

Resolution : <1152x870@75t>

Color Depth : <32>

 

****************************************************

 

Rendering (Single CPU): 2862 CB-CPU

Rendering (Multiple CPU): 5297 CB-CPU

 

Multiprocessor Speedup: 1.83

 

Shading (OpenGL Standard) : 4765 CB-GFX

 

 

****************************************************

 

 

 

Machine Name: Mac

Machine Model: ACPI

CPU Type: AMD Athlon 64 X2 Dual Core Processor 6000+

Number Of CPUs: 2

CPU Speed: 3.01 GHz

L2 Cache (per CPU): 1 MB

CPU Features: FPU VME DE PSE TSC MSR PAE MCE CX8 APIC SEP MTRR PGE MCA CMOV PAT PSE36 CLFSH MMX FXSR SSE SSE2 HTT SSE3 CX16

Memory: 2 GB

Bus Speed: 200 MHz

Boot ROM Version: ASUS M2N-E ACPI BIOS Revision 1001 (Phoenix Technologies, LTD)

Serial Number:

 

Not to many AMD scores

Heres you go !

  • 2 weeks later...

CINEBENCH R10

****************************************************

 

Tester : Unknown

 

Processor : Core 2 Quad Extreme QX6700

MHz : 3.6GHz

Number of CPUs : 4

Operating System : OS X 32 BIT 10.4.9

 

Graphics Card : NVIDIA GeForce 7300 GT OpenGL Engine

Resolution : <>

Color Depth : <>

 

****************************************************

 

Rendering (Single CPU): 3587 CB-CPU

Rendering (Multiple CPU): 13256 CB-CPU

 

Multiprocessor Speedup: 3.42

 

Shading (OpenGL Standard) : 2649 CB-GFX

 

 

****************************************************

CINEBENCH R10

****************************************************

 

Tester : Unknown

 

Processor : Core 2 Quad Extreme QX6700

MHz : 3.6GHz

Number of CPUs : 4

Operating System : OS X 32 BIT 10.4.9

 

Graphics Card : NVIDIA GeForce 7300 GT OpenGL Engine

Resolution : <>

Color Depth : <>

 

****************************************************

 

Rendering (Single CPU): 3587 CB-CPU

Rendering (Multiple CPU): 13256 CB-CPU

 

Multiprocessor Speedup: 3.42

 

Shading (OpenGL Standard) : 2649 CB-GFX

 

 

****************************************************

Just wondering...does overclocking this processor cause faulty readings in Cinebench? If your single CPU renders at 3587 and the Speedup factor is 3.42, then shouldn't the Multiple CPU render be approximately 12267? Why the difference? Thanks

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