z0n3x Posted October 24, 2008 Share Posted October 24, 2008 So start porting on cider 1770 from spore Copy installing folder with Far Cry 2 C:\??\Ubisoft\ to cider.app/content/resurces/transgaming/c_drive remove all not needed folders and files from cider.app/content/resurces/ stay alive Preferences, spore.icns, transgaming Now make changed in [change Info.plist on Contents folder] <?xml version="1.0" encoding="UTF-8"?> <!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd"> <plist version="1.0"> <dict> <key>CFBundleDevelopmentRegion</key> <string>English</string> <key>CFBundleExecutable</key> <string>cider</string> <key>CFBundleGetInfoString</key> <string>Far Cry 2 v.1.00.00</string> <key>CFBundleIconFile</key> <string>farcry2</string> <key>CFBundleIdentifier</key> <string>com.transgaming.farcry2</string> <key>CFBundleInfoDictionaryVersion</key> <string>1.0</string> <key>CFBundleName</key> <string>Far Cry 2™</string> <key>CFBundlePackageType</key> <string>APPL</string> <key>CFBundleShortVersionString</key> <string>1.0 Mac</string> <key>CFBundleSignature</key> <string>FARCRY</string> <key>CFBundleVersion</key> <string>1</string> <key>CedegaGameDir</key> <string>C:\Ubisoft\Far Cry 2\bin\</string> <key>CedegaGameName</key> <string>C:\Ubisoft\Far Cry 2\bin\FarCry2.exe</string> <key>CiderBuild</key> <string>1770</string> <key>MinimumSystemVersion</key> <string>10.5.3</string> <key>NSMainNibFile</key> <string>MainMenu</string> <key>PrefsFolderName</key> <string>Far Cry 2</string> <key>apLaunch</key> <string>cider</string> </dict> </plist> [ADD NOCD FROM RAZOR ] moving file from archive FarCry2.exe to C:/windows/ubisoft/farcry2/bin/ [ADD FILES TO Windows/system32 ] psapi.dll GdiPlus.dll iphlpapi.dll D3DX9_38.dll [CHANGE FILES ON Windows/system32] msvcr80.dll msvcp80.dll [Add register information] to cider.app/contents/resources/preferences/system.reg [HKEY_LOCAL_MACHINE\SOFTWARE\Even Balance] [HKEY_LOCAL_MACHINE\SOFTWARE\Even Balance\PnkBstrA] "Port"=dword:0000ad0d "Version"=dword:00000405 [HKEY_LOCAL_MACHINE\SOFTWARE\Even Balance\PnkBstrB] "Port"=dword:0000b0f5 "Instance"=dword:00000001 [HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft] [HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Far Cry 2] "InstallDir"="C:\\Ubisoft\\Far Cry 2" "Executable"="C:\\Ubisoft\\Far Cry 2\\bin\\FarCry2.exe" "Language"="English" "Version"="1.00.00" "SecuROM"="1" [HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Far Cry 2\1.00.00] [HKEY_LOCAL_MACHINE\SOFTWARE\Ubisoft\Far Cry 2\GameUpdate] "execPath"="C:\\Ubisoft\\Far Cry 2\\bin\\FarCry2.exe" "info"="3dfe4d6acf3d0769911c1b4aba90aef2" "installdir"="C:\\Ubisoft\\Far Cry 2" "language"="us" now changed config file in cider.app/contents/resources/preferences/ WINE REGISTRY Version 2 [drive c] "path" = "@BUNDLEPATHRESOURCE@/transgaming/c_drive" "type" = "hd" "label" = "Dos Drive" "filesystem" = "win95" [drive d] "path" = "${HOME}" "type" = "hd" "label" = "My Home" "filesystem" = "win95" [drive e] "path" = "/tmp" "type" = "hd" "label" = "tmp" "filesystem" = "win95" [drive f] "path" = "@BUNDLEPATHRESOURCE@/transgaming/f_drive" "type" = "cdrom" "label" = "cdrom" "filesystem" = "win95" [drive g] "path" = "/" "type" = "hd" "label" = "root" "filesystem" = "win95" [drive p] "path" = "@USERPREFS@/p_drive" "type" = "hd" "label" = "Dos Drive 2" "filesystem" = "win95" [wine] "windows" = "c:\\windows" "system" = "c:\\windows\\system32\\" "temp" = "e:\\" "path" = "c:\\windows\\;c:\\windows\\system32\\" "graphicsdriver" = "sdldrv" "shelllinker" = "/usr/lib/transgaming_cedega/winex/bin/wineshelllink" "mozillacontrol" = "Y" [ntdll] "forwardTimeJumpThreshold" = "120" [dlldefaults] "defaultloadorder" = "native, builtin, so" [dlloverrides] "commdlg" = "builtin, native" "comdlg32" = "builtin, native" "oleaut32" = "builtin, native" "ver" = "builtin, native" "version" = "builtin, native" "shell" = "builtin, native" "shell32" = "builtin, native" "shfolder" = "builtin, native" "shlwapi" = "builtin, native" "lzexpand" = "builtin, native" "lz32" = "builtin, native" "comctl32" = "builtin, native" "commctrl" = "builtin, native" "advapi32" = "builtin, native" "crtdll" = "builtin, native" "mpr" = "builtin, native" "winspool.drv" = "builtin, native" "d3d8" = "builtin, native" "d3d9" = "builtin, native" "d3drm" = "builtin, native" "ddraw" = "builtin, native" "dinput" = "builtin, native" "dinput8" = "builtin, native" "dmusic" = "builtin, native" "dsound" = "builtin, native" "opengl32" = "builtin, native" "msvcrt" = "native, builtin" "rpcrt4" = "native, builtin" "msvideo" = "builtin, native" "msvfw32" = "builtin, native" "quartz" = "builtin, native" "mcicda.drv" = "builtin, native" "mciseq.drv" = "builtin, native" "mciwave.drv" = "builtin, native" "mciavi.drv" = "native, builtin" "mcianim.drv" = "native, builtin" "msacm.drv" = "builtin, native" "msacm" = "builtin, native" "msacm32" = "builtin, native" "midimap.drv" = "builtin, native" "psapi" = "builtin, native" "wininet" = "builtin, native" "dbghelp" = "native, builtin" "MSVCR80" = "native, builtin" "MSVCP80" = "native, builtin" "D3DX9_38" = "native, builtin" "GdiPlus" = "native, builtin" "psapi" = "native, builtin" "iphlpapi" = "native, builtin" [version] "windows" = "winxp" "cedega" = "tovik-22" [pthreads] "pthreadsvalue" = "default" [transgaming] "renice_wineserver" = "N" "alsa_radio" = "Y" "oss_radio" = "N" "scheduler_value" = "No" [sdldrv] "defaultscreenwidth" = "800" "defaultscreenheight" = "600" "screendepth" = "32" "enable3d" = "1" "fullscreen" = "1" "showfps" = "0" "displaysettingsdialog" = "0" [x11drv] "allocsystemcolors" = "100" "copydefaultcolors" = "0" "privatecolormap" = "N" "perfectgraphics" = "N" "managed" = "Y" "desktop" = "No" "usedga" = "N" "usexshm" = "Y" "dxgrab" = "Y" "usexvidmode" = "Y" "usexrandr" = "N" "desktopdoublebuffered" = "Y" "textcp" = "0" "showfps" = "Y" "showmem" = "N" "videoram" = "256" "agpvertexram" = "128" "nv_var" = "Y" "arb_vbo" = "Y" [d3dgl] "anisotropictexturefiltering" = "Y" "vertexshadermode" = "H" "vertexshaders" = "Y" "pixelshaders" = "Y" "pixelshaderslevel" = "2.1" "fragmentoffset" = "N" "fixedprogram" = "Y" "rectangletextures" = "Auto" "dynamicvbo" = "Y" "indexvbo" = "Y" "fbo" = "Y" "glsl" = "M" "vertexshaderslevel" = "2.1" "floattextures" = "Y" "occlusionqueries" = "Y" "texmemfix" = "Y" "fbobackbuffer" = "0" [opengl] "fixedglextensionbuffer" = "N" [dinput] "defaultdeadzone" = "1000" "absolutemousesensitivity" = "1" [fonts] "resolution" = "96" "default" = "-adobe-times-" "freetype" = "N" [fontpatterns] "pattern0" = "-adobe-times*" "pattern1" = "-adobe-helvetica*" "pattern2" = "-adobe-courier*" "pattern3" = "-misc-fixed*" [fontalias] "ms serif" = "Times New Roman" "helv" = "Arial" "ms sans serif" = "Arial" "system" = "Arial" "tahoma" = "Arial" [serialports] "com1" = "/dev/ttyS0" "com2" = "/dev/ttyS1" "com3" = "/dev/ttyS2" "com4" = "/dev/modem" [parallelports] "lpt1" = "/dev/lp0" [spooler] "lpt1:" = "|lpr" "lpt2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -" "lpt3:" = "/dev/lp3" [spy] "exclude" = "WM_SIZE;WM_TIMER;" [registry] "LoadGlobalRegistryFiles" = "N" "loadhomeregistryfiles" = "Y" "loadwindowsregistryfiles" = "n" "writetohomeregistryfiles" = "Y" "saveonlyupdatedkeys" = "Y" [tweak.layout] "winelook" = "Win98" [console] "drivers" = "xterm" "xtermprog" = "konsole" [clipboard] "clearallselections" = "0" "persistentselection" = "1" [wineserver] "shmwineserver" = "Y" "scheduler" = "N" [winmm] "drivers" = "winemacca.drv" "wavemapper" = "msacm.drv" "midimapper" = "midimap.drv" [wineoss] "usemmap" = "Y" "fullduplex" = "Y" "dsp0" = "/dev/dsp" "mixer0" = "/dev/mixer" [winealsa] "usemmap" = "Y" "pcm0" = "hw" "ctl0" = "hw" "fullduplex" = "N" Attached file with all makeing and bonus nocd patch in archive Downloading ================================================= [RUN GAME] cider.app/contents/MacOS/cider and what see [Terminal log] Last login: Fri Oct 24 15:08:46 on ttys000 test:~ user$ /Users/poweruser/Desktop/Far\ Cry\ 2.app/Contents/MacOS/cider; exit; Warning: Language 'en_UA' was not found, retrying without country name... For language 'en' several language ids were found: en_US - 0409; en_GB - 0809; en_AU - 0C09; en_CA - 1009; en_NZ - 1409; en_IE - 1809; en_ZA - 1C09; en_JM - 2009; en_ - 2409; en_BZ - 2809; en_TT - 2C09; Instead of using first in the list, suggest to define your LANG environment variable like this: LANG=en_US err:fixup:PE_fixup_imports No implementation for iphlpapi.dll.84(IcmpCloseHandle) imported from C:\Ubisoft\Far Cry 2\bin\Dunia.dll, setting to 0xdeadbeef err:fixup:PE_fixup_imports No implementation for iphlpapi.dll.85(IcmpCreateFile) imported from C:\Ubisoft\Far Cry 2\bin\Dunia.dll, setting to 0xdeadbeef err:fixup:PE_fixup_imports No implementation for iphlpapi.dll.87(IcmpSendEcho) imported from C:\Ubisoft\Far Cry 2\bin\Dunia.dll, setting to 0xdeadbeef err:win32:PE_InitDLL Exception occurred in PE entry point! Not very nice... wine: Unhandled exception, starting debugger... and window with debugger question! ------------------------------------------------------------------------------ Help fix this Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/ Share on other sites More sharing options...
z0n3x Posted October 24, 2008 Author Share Posted October 24, 2008 [ADD FILES TO Windows/system32 ] add dbghelp.dll [RUN GAME] cider.app/contents/MacOS/cider and what see now agein press yes [Terminal log] Last login: Fri Oct 24 22:17:31 on ttys000 /Users/poweruser/Desktop/Far\ Cry\ 2.app/Contents/MacOS/cider; exit; test:~ poweruser$ /Users/poweruser/Desktop/Far\ Cry\ 2.app/Contents/MacOS/cider; exit; Warning: Language 'en_UA' was not found, retrying without country name... For language 'en' several language ids were found: en_US - 0409; en_GB - 0809; en_AU - 0C09; en_CA - 1009; en_NZ - 1409; en_IE - 1809; en_ZA - 1C09; en_JM - 2009; en_ - 2409; en_BZ - 2809; en_TT - 2C09; Instead of using first in the list, suggest to define your LANG environment variable like this: LANG=en_US err:fixup:PE_fixup_imports No implementation for iphlpapi.dll.84(IcmpCloseHandle) imported from C:\Ubisoft\Far Cry 2\bin\Dunia.dll, setting to 0xdeadbeef err:fixup:PE_fixup_imports No implementation for iphlpapi.dll.85(IcmpCreateFile) imported from C:\Ubisoft\Far Cry 2\bin\Dunia.dll, setting to 0xdeadbeef err:fixup:PE_fixup_imports No implementation for iphlpapi.dll.87(IcmpSendEcho) imported from C:\Ubisoft\Far Cry 2\bin\Dunia.dll, setting to 0xdeadbeef err:win32:PE_InitDLL Exception occurred in PE entry point! Not very nice... wine: Unhandled exception, starting debugger... err:win32:PE_InitDLL Exception occurred in PE entry point! Not very nice... err:seh:initFunctions could not load 'psapi.dll' err:seh:dumpExceptionInfo could not load the dbghelp functions! Bailing... err:seh:start_debugger ERROR-> could not dump the crash report err:SDL:SDL_DoQuit(): destroying mutex logout [Process completed] SO HOW FIX ????? Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-942603 Share on other sites More sharing options...
Korich Posted October 28, 2008 Share Posted October 28, 2008 I have this broblem too (( but porting on Cider 1835 Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-947032 Share on other sites More sharing options...
slacker25 Posted November 20, 2008 Share Posted November 20, 2008 @ameeps .... Spore is Shader 3 and 9.0c if thats not an Offical Game i and cider i dont know what is @z0n3x Try Importing the Keys from the Current User tree and the uninstall Hives too Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-971927 Share on other sites More sharing options...
Nemes Posted November 20, 2008 Share Posted November 20, 2008 @ameeps .... Spore is Shader 3 and 9.0c if thats not an Offical Game i and cider i dont know what is @z0n3x Try Importing the Keys from the Current User tree and the uninstall Hives too Spore for the PC has a SM3 mode, but that's not the only mode. It also has a SM2 mode (and maybe even a SM1.x mode) for older hardware, since the ATI X-series and 9000-series parts only support SM2. It should come as no surprise that the Mac version of Spore is limited to the SM2 mode. Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-972510 Share on other sites More sharing options...
diafebus Posted December 7, 2008 Share Posted December 7, 2008 you should try cider 1940 it's know that it suports x9, right? Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-991020 Share on other sites More sharing options...
lastowl Posted December 15, 2008 Share Posted December 15, 2008 okay problem is ur cider version can't handle it the shaders mainly by the log change cider version then pm me the error if one if not just to say regards Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-999806 Share on other sites More sharing options...
slacker25 Posted December 16, 2008 Share Posted December 16, 2008 @diafebus where do you get Cider 1940 from?? Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-1002044 Share on other sites More sharing options...
diafebus Posted December 17, 2008 Share Posted December 17, 2008 right here http://lix.in/-3366fd Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-1003546 Share on other sites More sharing options...
dafootballer Posted December 23, 2008 Share Posted December 23, 2008 i got that same error too :/ Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-1011846 Share on other sites More sharing options...
slacker25 Posted December 24, 2008 Share Posted December 24, 2008 Try the COH cider Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-1012054 Share on other sites More sharing options...
diafebus Posted December 24, 2008 Share Posted December 24, 2008 yeah coh cider is 2060 and it's said that is support pixel shadder 3.0 fully and direct x9 better... Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-1012551 Share on other sites More sharing options...
crash test Posted December 27, 2008 Share Posted December 27, 2008 COH ? what is that ? Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-1016105 Share on other sites More sharing options...
Pluto999 Posted December 27, 2008 Share Posted December 27, 2008 COH ? what is that ? City of Heroes Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-1016128 Share on other sites More sharing options...
diafebus Posted December 29, 2008 Share Posted December 29, 2008 COH cider is 2060 and it support dx9 and pixel shader 3.0.. so it could work there. Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-1018192 Share on other sites More sharing options...
MacMeGosh Posted December 31, 2008 Share Posted December 31, 2008 City of Heroes what? lol. Link to comment https://www.insanelymac.com/forum/topic/132902-far-cry-2-cider-porting/#findComment-1021250 Share on other sites More sharing options...
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