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Also HalfLife2 on Crossover is really slow on this machine,

 

Here is a HalfLife2:Episode 2 screenshot with FPS displayed (11 FPS). I still can't figure this out.

 

I think your problem is not the OpenGL itself, its a problem of CROSSOVER with your GPU/iopenGL !

 

If real OS X games work well, and only Crossover Games not, contact Crossover / Forum - i think you will not be alone with this GPU type.

I think your problem is not the OpenGL itself, its a problem of CROSSOVER with your GPU/iopenGL !

 

If real OS X games work well, and only Crossover Games not, contact Crossover / Forum - i think you will not be alone with this GPU type.

 

I am checking this out

 

Your Nvidia is really fast. I have no such result while all other tests and games work fine.

OneGl Extension Viewer in WindowsXP run with the same speed as sowtware renderer in MacOSX.

Try Cinebench that exists in both WinXP and in MacOX

 

I got and ran Cinebench R10. The results are attached, I have to run with CPUS=1.

 

Alex

 

I got Cinebench R10 and ran it. Here are the results (I have to run with cpus=1):

CINEBENCH R10

****************************************************

 

Tester : Alex DeWolf

 

Processor : Intel T9300

MHz : 2.4 GHZ

Number of CPUs : 1

Operating System : OS X 32 BIT 10.5.4

 

Graphics Card : NVIDIA GeForce 8600 GTS OpenGL Engine

Resolution : <fill this out>

Color Depth : <fill this out>

 

****************************************************

 

Rendering (Single CPU): 2462 CB-CPU

Rendering (Multiple CPU): --- CB-CPU

 

 

Shading (OpenGL Standard) : 4370 CB-GFX

 

 

****************************************************

 

 

Alex

Alex_DeWolf_Asus_F8SN.txt

I think your problem is not the OpenGL itself, its a problem of CROSSOVER with your GPU/iopenGL !

 

If real OS X games work well, and only Crossover Games not, contact Crossover / Forum - i think you will not be alone with this GPU type.

Looks like we got to the same conclusion. ^_^

 

Alex, if so enable logging in Crossover and attach the log file.

Looks like we got to the same conclusion. ^_^

 

Alex, if so enable logging in Crossover and attach the log file.

 

Looking but can't find logging in Crossover...

Attached is Cinebench R10 results I have to use cpus=1.

 

Alex

 

Looks like we got to the same conclusion. :blink:

 

Alex, if so enable logging in Crossover and attach the log file.

 

Ok I figured it out. The log is attached. Let me know if I used the correct log settings.

 

Alex

 

P.S. This worthless forum software will only let me attach certain file extensions. Please mods fix this.

Alex_DeWolf_Asus_F8SN.txt

adewolf_crossover.txt

Well I downloaded the Halo demo and it is unplayably slow. Something is really wrong. Any ideas?

 

Alex

Mac demo or also Crossover ?

 

First check if the Mac HALO DEMO is Universal Binary or PPC (Finder Info).

IF PPC then its unplayable on Intel , doesnt matter 1 or 2 Cores.

Halo UB is near unplayable with only one Core.

 

I would run itunes and the visualizer - or OpenGL Screensaver they are all OpenGL with low CPU usage , good for check.

 

An screensaver (UB) demo like : http://www.uselesscreations.com/mac/fish/D...m3DSS.Trial.dmg

Its OpenGL, may CPU load is very low but it will use GPU medium to high.

Fishs and Water should seen smooth moving.

 

Remember also your 1 core problem:

If those Itunes Visuals and 3D Screensaver works good (both low-medium CPU usage)

and you cant PLAY modern 3D Shooter (with or without Crossover) its the missing 2. CORE is main Problem!!!

Games like HALO 2.03 (UB) or other high CPU Usage Games will simply not work without both cores aktive.

Crossover with an modern 3D shooter needs much, much CPU power of both cores - even highend C2Ds get full CPU load on 2 cores.

Mac demo or also Crossover ?

 

First check if the Mac HALO DEMO is Universal Binary or PPC (Finder Info).

IF PPC then its unplayable on Intel , doesnt matter 1 or 2 Cores.

Halo UB is near unplayable with only one Core.

 

I would run itunes and the visualizer - or OpenGL Screensaver they are all OpenGL with low CPU usage , good for check.

 

An screensaver (UB) demo like : http://www.uselesscreations.com/mac/fish/D...m3DSS.Trial.dmg

Its OpenGL, may CPU load is very low but it will use GPU medium to high.

Fishs and Water should seen smooth moving.

 

Remember also your 1 core problem:

If those Itunes Visuals and 3D Screensaver works good (both low-medium CPU usage)

and you cant PLAY modern 3D Shooter (with or without Crossover) its the missing 2. CORE is main Problem!!!

Games like HALO 2.03 (UB) or other high CPU Usage Games will simply not work without both cores aktive.

Crossover with an modern 3D shooter needs much, much CPU power of both cores - even highend C2Ds get full CPU load on 2 cores.

 

So it sounds like I am stuck until a BIOS patch is available for the 2nd CPU? iTunes and the opengl screensaver are fine. The Halo demo does appear to be a universal binary:

 

alex-dewolfs-macpro31:Halo Demo adewolf$ file *

Demo Read Me.rtf: Rich Text Format data, version 1, Apple Macintosh

EULA.rtf: Rich Text Format data, version 1, Apple Macintosh

HID.bundle: directory

Halo Demo: header for PowerPC PEF executable

Halo.nib: directory

Maps: directory

Read Me.rtf: Rich Text Format data, version 1, Apple Macintosh

Shaders: directory

Xiph License.rtf: Rich Text Format data, version 1, Apple Macintosh

demo.mov: Apple QuickTime movie (fast start, compressed header)

alex-dewolfs-macpro31:Halo Demo adewolf$ pwd

/Users/adewolf/Desktop/Halo Demo

 

Xplane demo also not running well:

alex-dewolfs-macpro31:MacOS adewolf$ file *

X-Plane: Mach-O universal binary with 2 architectures

X-Plane (for architecture ppc): Mach-O executable ppc

X-Plane (for architecture i386): Mach-O executable i386

alex-dewolfs-macpro31:MacOS adewolf$ pwd

/Users/adewolf/Desktop/X-Plane 9 Demo1/X-Plane.app/Contents/MacOS

 

Any ideas on fixing the BIOS? I already checked out osrom.net and requested a modded bios 2 weeks ago. My particular machine Asus F8SVN is not there.

Looks like I will have to go back to Linux for full support of this GPU/laptop

 

Alex

Sorry but it is a bit irritating to get this machine with a pretty fast graphic card and native openGL apps run slower than an integrated GPU. I gave up and am back on Linux (Dream Linux) and all openGL apps are running very smoothly. Sorry. With QE/CI support it should not be too difficult to openGL working properly but it seems to be beyond me right now.

 

Alex

PS I would love to be back on OSX, so I will keep an eye out on 9500M support.

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