okitsugu Posted March 4, 2006 Share Posted March 4, 2006 Supposely the first or 2nd set of Xbox 360 developer kits were powermac g5's , doesnt that mean if us (powermac owners) get hands on the hdd, could run 360 games on our macs? jus wandoring you people out there think, if its possible and if it can easily be done? Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/ Share on other sites More sharing options...
mark7714 Posted March 4, 2006 Share Posted March 4, 2006 I think this is the 360 (and PS?) CPU: http://domino.research.ibm.com/comm/resear...innovation.html Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-68358 Share on other sites More sharing options...
CapAmerica Posted March 4, 2006 Share Posted March 4, 2006 The first batch of Xbox360 Dev kits were infact PowerMac G5s. I think its very unlikely that you would be able to play any Xbox360 games on a normal PowerMac G5 first the X360 has a special videocard and second the X360 uses a different OS. BUT one thing that might allow PowerMac G5 owners to play X360 games on their Mac could be if someone develops a Emulator. Since you wouldn't have to emulate the hardware a Emulator could be fairly easy to create. All you would really need would be a copy of the X360 bios. Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-68361 Share on other sites More sharing options...
mark7714 Posted March 4, 2006 Share Posted March 4, 2006 Yeah, I was wrong. The Xbox 360 isn't Cell (but PS3 is). The Xbox 360 is instead a "Xenon" CPU (NOT Intel's Xeon, an IBM Xenon [i don't know if this is an official name? It's what some game web pages refer to it as though]). It's a tripple-core PPC (customized, not standard in-Mac PPCs). IBM calls it "a VMX128 extension related to (and partially compatible with) the VMX instructions in the G4 and G5 CPUs." I think the key word here is "partially." Also, each core is 3.2 GHz (3x). So... Probably not going to happen. http://arstechnica.com/articles/paedia/cpu/xbox360-2.ars http://www-128.ibm.com/developerworks/powe...nxw09XBoxDesign Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-68383 Share on other sites More sharing options...
U.C. Posted March 4, 2006 Share Posted March 4, 2006 i really cant imagine 360 dev's making the game on the powermac and for beta testing running the game on the xbox 360, maybe they had some special souped up graphic cards or something. Seriuosly, imagine, One dev to another, "So does the Rocket Launcher work correctly??" "Yeah more or less" "Only 5000 more bugs to go eh!" Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-68466 Share on other sites More sharing options...
grabberslasher Posted March 4, 2006 Share Posted March 4, 2006 Yes the games were developed on PowerMacs running an NT kernel. However, once the final hardware was ready, it would have been given out and the developers recompile and tune their games. While it may be possible to virtualize a 360 on a PowerMac, I doubt it will ever happen as Apple are moving to x86 and not much emulation effort will be written for PPC in the future. Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-68497 Share on other sites More sharing options...
okitsugu Posted March 4, 2006 Author Share Posted March 4, 2006 it seems emulation would be easy, also mark7714 stated its 3.2ghz a core but as of now the games have been only using oneof the 3 cores, so dual processors should be able to emulate. Are the Nvidia Quatro Cards fast enough to run these you think? beacause those cards cost $1000+. as much as apple is moving to x86, i doubt they will move their professional line to it too quickly, just an assumption though. Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-68571 Share on other sites More sharing options...
aqualeviathan Posted March 5, 2006 Share Posted March 5, 2006 Yeah, I was wrong. The Xbox 360 isn't Cell (but PS3 is). The Xbox 360 is instead a "Xenon" CPU (NOT Intel's Xenon The Intel proc is the "Xeon," not "Xenon". Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-68922 Share on other sites More sharing options...
niteice Posted March 5, 2006 Share Posted March 5, 2006 Yes the games were developed on PowerMacs running an NT kernel. However, once the final hardware was ready, it would have been given out and the developers recompile and tune their games. While it may be possible to virtualize a 360 on a PowerMac, I doubt it will ever happen as Apple are moving to x86 and not much emulation effort will be written for PPC in the future. The 360 dev machines ran NT? So MS actually dusted off the PowerPC port? Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-68955 Share on other sites More sharing options...
mark7714 Posted March 5, 2006 Share Posted March 5, 2006 The Intel proc is the "Xeon," not "Xenon". Who said xenon? Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-68990 Share on other sites More sharing options...
U.C. Posted March 5, 2006 Share Posted March 5, 2006 Dood he wasnt talking about intel at all. Xenon if i am correct is a processor by IBM Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-69241 Share on other sites More sharing options...
Mr. Bond Posted March 5, 2006 Share Posted March 5, 2006 The 360 dev machines ran NT? So MS actually dusted off the PowerPC port? I'd assume so. It would be interesting if this was to ever leak out, similar to that of the original XDK. Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-69357 Share on other sites More sharing options...
U.C. Posted March 8, 2006 Share Posted March 8, 2006 SO ur saying that with the xdk we can emulate xbox games???????? Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-71203 Share on other sites More sharing options...
Mr. Bond Posted March 10, 2006 Share Posted March 10, 2006 SO ur saying that with the xdk we can emulate xbox games???????? Nope....most likely not. First of all, the XDK didn't emulate the 360 games...it let you compile and test them directly on the PowerPC architecture. Unless you had very similar hardware to the Dev kits, then you probably wouldn't have much luck. Secondly, there is most likely not an easy way to simply "run" a 360 game on those kits. I'd bet that you'd be able to compile and test stuff from within the .NET framework, but not actually execute anything without it; you'd need the original source. That's why they had the dev versions of the 360 console, with the serial-out that fed debug information to the computer, so it could actually be tested on real-world environment. Essentially, it's just like the original Xbox. Just because the Dev kit ran on x86 PC's didn't mean we came any closer to running Xbox games on the PC. Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-72393 Share on other sites More sharing options...
okitsugu Posted March 12, 2006 Author Share Posted March 12, 2006 Another thing to think about.. the Demo of the 360 games in E3 were running off the Powermacs, it didn't look as pretty as it is now on the real consoles but its still better than most pc games. you would think it would run the games Link to comment https://www.insanelymac.com/forum/topic/10890-360-dev-on-powermac/#findComment-74229 Share on other sites More sharing options...
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