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ATI Mobility Radeon X2300 now WORKS CI/QE !


newentry79
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My Results:

 

And this is my results using everest:

 

[ ATI Mobility Radeon X2300 ]

 

Video Adapter Properties:

Device Description ATI Mobility Radeon X2300

Adapter String ATI Mobility Radeon X2300

BIOS String BK-ATI VER009.012.001.024.000000

Chip Type ATI Mobility Radeon X1450 (0x718A)

DAC Type Internal DAC(400MHz)

Installed Drivers ati2dvag (6.14.10.6648 - ATI Catalyst 6.11)

Memory Size 512 MB

 

 

B01 D00 F00: ATI Mobility Radeon X2300 (Asus) Video Adapter

 

Offset 00: 02 10 8A 71 07 00 10 00 00 00 00 03 08 00 00 00

Offset 10: 08 00 00 F0 01 B0 00 00 00 00 FF FE 00 00 00 00

Offset 20: 00 00 00 00 00 00 00 00 00 00 00 00 43 10 49 14

Offset 30: 00 00 FC FE 50 00 00 00 00 00 00 00 10 01 00 00

Offset 40: 00 00 00 00 00 00 00 00 00 00 00 00 43 10 49 14

Offset 50: 01 58 02 06 00 00 00 00 10 80 11 00 A0 0F 00 00

Offset 60: 10 08 00 00 01 0D 00 00 43 00 01 11 00 00 00 00

Offset 70: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Offset 80: 05 00 80 00 00 00 00 00 00 00 00 00 00 00 00 00

Offset 90: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Offset A0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Offset B0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Offset C0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Offset D0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Offset E0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

Offset F0: 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00 00

post-159192-1204029610_thumb.jpg

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Hi All,

 

Here more information about X2300. Note that using Everest, it reports the GPU as M64:

 

[ PCI Express x16: ATI Mobility Radeon X2300 (Asus) ]

 

Graphics Processor Properties:

Video Adapter ATI Mobility Radeon X2300 (Asus)

BIOS Version 009.012.001.024.000000

GPU Code Name M64

PCI Device 1002-718A / 1043-1449

Process Technology 80 nm

Bus Type PCI Express x16 @ x16

Memory Size 128 MB

GPU Clock 479 MHz (original: 480 MHz)

RAMDAC Clock 400 MHz

Pixel Pipelines 4

TMU Per Pipeline 1

Vertex Shaders 2 (v3.0)

Pixel Shaders 4 (v3.0)

DirectX Hardware Support DirectX v9.0c

Pixel Fillrate 1916 MPixel/s

Texel Fillrate 1916 MTexel/s

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Yeah also mine tell that...ok then i'm going to focus my study in another direction...

 

PCI Express 1.0 x16: ATI Mobility Radeon X2300 (Asus)

 

Field Value

Graphics Processor Properties

Video Adapter ATI Mobility Radeon X2300 (Asus)

BIOS Version 009.012.001.027.000000

BIOS Date 08/13/07,23:47:4

GPU Code Name M64

PCI Device 1002-718A / 1043-1449 (Rev 00)

Process Technology 80 nm

Bus Type PCI Express 1.0 x16 @ x16

Memory Size 128 MB

GPU Clock 479 MHz (original: 480 MHz)

RAMDAC Clock 400 MHz

Pixel Pipelines 4

TMU Per Pipeline 1

Vertex Shaders 2 (v3.0)

Pixel Shaders 4 (v3.0)

DirectX Hardware Support DirectX v9.0c

Pixel Fillrate 1916 MPixel/s

Texel Fillrate 1916 MTexel/s

 

But look carefully at this value:

PCI Device 1002-718A / 1043-1449 (Rev 00)

 

Our GPU has 2 dev-ids, anyone have to tell me ALL dev-ids present into X1000 and X2000 because i'm not with leo at the moment (or if he can post them both).

Thanks.

 

//EDIT: Note that if you go into "PCI/AGP Video" section, you'll get this information:

Device Description Device Type

ATI Mobility Radeon X2300 (M64M) Video Adapter

ATI Mobility Radeon X2300 (M64M) 3D Accelerator

 

that tell us that our chipset now is an M64M...

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I've been screwing around some more with all possible drivers, and in the end i now don't know what was my original etc etc. I've opened and edited all kinds of kext's, and now the whole MacOSX doesn't do a thing anymore.. lol

 

Lucky me i didn't have files on that disk that were unreplaceble, so i'm installing a fresh iATKOS dvd again.

 

 

Here are my specs:

 

===================================================

GPU Caps Viewer v1.4.2

http://www.ozone3d.net/gpu_caps_viewer/

===================================================

 

 

===================================[ System / CPU ]

- CPU Name: Intel® Core2 CPU T5300 @ 1.73GHz

- CPU Core Speed: 1729 MHz

- CPU Num Cores: 2

- Family: 6 - Model: 15 - Stepping: 2

- Physical Memory Size: 2046 Mb

- Operating System: Windows Vista ver.6.0 build 6000 [No Service Pack]

- DirectX Version: 10.0

 

 

===================================[ Graphics Adapter / GPU ]

- OGL Renderer: GDI Generic

- Drivers Renderer: ATI Mobility Radeon X2300

- DB Renderer: ATI Mobility Radeon X2300

- Device Description:

- Adapter String:

- Vendor: Microsoft Corporation

- Vendor ID: 0x1002

- Device ID: 0x718A

- Drivers Version: Unknown version

- ATI Catalyst Version String:

- ATI Catalyst Release Version String:

- GPU Codename: M54

- GPU Unified Shader Processors: 0

- GPU Vertex Shader Processors: -1

- GPU Pixel Shader Processors: -1

- Video Memory Size: ***N.A.***

- BIOS String: ***N.A.***

- Current Display Mode: 1280x800 @ 60 Hz - 32 bpp

 

 

===================================[ OpenGL GPU Capabilities ]

- OpenGL Version: 1.1.0

- GLSL (OpenGL Shading Language) Version: Not Supported

- ARB Texture Units: 1

- Vertex Shader Texture Units: 0

- Pixel Shader Texture Units: 0

- Geometry Shader Texture Units: 0

- Max Texture Size: 1024x1024

- Max Anisotropic Filtering Value: X1.0

- Max Point Sprite Size: 0.0

- Max Dynamic Lights: 8

- Max Viewport Size: 16384x16384

- Max Vertex Uniform Components: 0

- Max Fragment Uniform Components: 0

- Max Varying Float: 0

- Max Vertex Bindable Uniforms: 0

- Max Fragment Bindable Uniforms: 0

- Max Geometry Bindable Uniforms: 0

- Frame Buffer Objects (FBO) Support:[no]

- Multiple Render Targets / Max draw buffers: 0

- Pixel Buffer Objects (PBO) Support:[no]

- S3TC Texture Compression Support:[no]

- ATI 3Dc Texture Compression Support:[no]

- Texture Rectangle Support:[no]

- Floating Point Textures Support:[no]

- OpenGL Extensions: 2 extensions

<li>GL_WIN_swap_hint

<li>GL_EXT_bgra

 

 

I think i need to update my vista drivers as well, there are too much empty fields i guess..

 

but i have the M54 GPU, in my ASUS A8Jr

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This is my card info:

 

===================================================

GPU Caps Viewer v1.4.2

http://www.ozone3d.net/gpu_caps_viewer/

===================================================

 

 

===================================[ System / CPU ]

- CPU Name: Intel® Core2 Duo CPU T7250 @ 2.00GHz

- CPU Core Speed: 1995 MHz

- CPU Num Cores: 2

- Family: 6 - Model: 15 - Stepping: 13

- Physical Memory Size: 2045 Mb

- Operating System: Windows Vista ver.6.0 build 6001 [service Pack 1]

- DirectX Version: 10.0

 

 

===================================[ Graphics Adapter / GPU ]

- OGL Renderer: ATI Mobility Radeon X2300

- Drivers Renderer: ATI Mobility Radeon X2300

- DB Renderer: ATI Mobility Radeon X2300

- Device Description: ATI Mobility Radeon X2300

- Adapter String: ATI Mobility Radeon X2300

- Vendor: ATI Technologies Inc.

- Vendor ID: 0x1002

- Device ID: 0x718A

- Drivers Version: 8.372.0.0 - ATI Mobility Radeon X2300

- ATI Catalyst Version String:

- ATI Catalyst Release Version String: 8.372-070501a-047690C-Sony

- GPU Codename: M54

- GPU Unified Shader Processors: 0

- GPU Vertex Shader Processors: -1

- GPU Pixel Shader Processors: -1

- Video Memory Size: 64 Mb

- BIOS String: BK-ATI VER009.012.001.030.026268

- Current Display Mode: 1280x800 @ 60 Hz - 32 bpp

 

 

===================================[ OpenGL GPU Capabilities ]

- OpenGL Version: 2.0.6570 Release

- GLSL (OpenGL Shading Language) Version: 1.10

- ARB Texture Units: 8

- Vertex Shader Texture Units: 0

- Pixel Shader Texture Units: 16

- Geometry Shader Texture Units: 0

- Max Texture Size: 4096x4096

- Max Anisotropic Filtering Value: X16.0

- Max Point Sprite Size: 8192.0

- Max Dynamic Lights: 8

- Max Viewport Size: 4096x4096

- Max Vertex Uniform Components: 512

- Max Fragment Uniform Components: 512

- Max Varying Float: 44

- Max Vertex Bindable Uniforms: 0

- Max Fragment Bindable Uniforms: 0

- Max Geometry Bindable Uniforms: 0

- Frame Buffer Objects (FBO) Support:[yes]

- Multiple Render Targets / Max draw buffers: 4

- Pixel Buffer Objects (PBO) Support:[yes]

- S3TC Texture Compression Support:[yes]

- ATI 3Dc Texture Compression Support:[yes]

- Texture Rectangle Support:[yes]

- Floating Point Textures Support:[yes]

- MSAA: 2X

- MSAA: 4X

- MSAA: 6X

- OpenGL Extensions: 84 extensions

<li>GL_ARB_depth_texture

<li>GL_ARB_draw_buffers

<li>GL_ARB_fragment_program

<li>GL_ARB_fragment_shader

<li>GL_ARB_multisample

<li>GL_ARB_multitexture

<li>GL_ARB_occlusion_query

<li>GL_ARB_point_parameters

<li>GL_ARB_shader_objects

<li>GL_ARB_shading_language_100

<li>GL_ARB_shadow

<li>GL_ARB_shadow_ambient

<li>GL_ARB_texture_border_clamp

<li>GL_ARB_texture_compression

<li>GL_ARB_texture_cube_map

<li>GL_ARB_texture_env_add

<li>GL_ARB_texture_env_combine

<li>GL_ARB_texture_env_crossbar

<li>GL_ARB_texture_env_dot3

<li>GL_ARB_texture_float

<li>GL_ARB_texture_mirrored_repeat

<li>GL_ARB_texture_rectangle

<li>GL_ARB_transpose_matrix

<li>GL_ARB_vertex_buffer_object

<li>GL_ARB_vertex_program

<li>GL_ARB_vertex_shader

<li>GL_ARB_window_pos

<li>GL_ATI_draw_buffers

<li>GL_ATI_fragment_shader

<li>GL_ATI_separate_stencil

<li>GL_ATI_texture_compression_3dc

<li>GL_ATI_texture_env_combine3

<li>GL_ATI_texture_float

<li>GL_EXT_bgra

<li>GL_EXT_blend_color

<li>GL_EXT_blend_func_separate

<li>GL_EXT_blend_minmax

<li>GL_EXT_blend_subtract

<li>GL_EXT_compiled_vertex_array

<li>GL_EXT_copy_texture

<li>GL_EXT_draw_range_elements

<li>GL_EXT_fog_coord

<li>GL_EXT_framebuffer_object

<li>GL_EXT_multi_draw_arrays

<li>GL_EXT_packed_depth_stencil

<li>GL_EXT_packed_pixels

<li>GL_EXT_point_parameters

<li>GL_EXT_rescale_normal

<li>GL_EXT_secondary_color

<li>GL_EXT_separate_specular_color

<li>GL_EXT_shadow_funcs

<li>GL_EXT_stencil_wrap

<li>GL_EXT_subtexture

<li>GL_EXT_texgen_reflection

<li>GL_EXT_texture3D

<li>GL_EXT_texture_compression_s3tc

<li>GL_EXT_texture_cube_map

<li>GL_EXT_texture_edge_clamp

<li>GL_EXT_texture_env_add

<li>GL_EXT_texture_env_combine

<li>GL_EXT_texture_env_dot3

<li>GL_EXT_texture_filter_anisotropic

<li>GL_EXT_texture_lod_bias

<li>GL_EXT_texture_mirror_clamp

<li>GL_EXT_texture_object

<li>GL_EXT_texture_rectangle

<li>GL_EXT_vertex_array

<li>GL_KTX_buffer_region

<li>GL_NV_blend_square

<li>GL_NV_texgen_reflection

<li>GL_SGIS_generate_mipmap

<li>GL_SGIS_texture_edge_clamp

<li>GL_SGIS_texture_lod

<li>GL_WIN_swap_hint

<li>WGL_EXT_swap_control

<li>WGL_ARB_extensions_string

<li>WGL_ARB_pixel_format

<li>WGL_ATI_pixel_format_float

<li>WGL_ARB_multisample

<li>WGL_ARB_pbuffer

<li>WGL_ARB_render_texture

<li>WGL_ARB_make_current_read

<li>WGL_EXT_extensions_string

<li>WGL_ARB_buffer_region

 

 

===================================[ Related Graphics Drivers ]

- Latest Catalyst XP/Vista @ oZone3D.Net

- Guru3D Catalyst Downloads

- ATI Catalyst Tweak Guide

 

 

===================================[ Related Graphics Cards Reviews ]

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Hi all,

 

these are my data:

 

- Everest

 

[ PCI Express 1.0 x16: ATI Mobility Radeon X2300 (Sony) ]

 

Graphics Processor Properties:

Video Adapter ATI Mobility Radeon X2300 (Sony)

BIOS Version 009.012.001.029.024619

BIOS Date 03/30/07,11:07:3

GPU Code Name M64

PCI Device 1002-718A / 104D-9015 (Rev 00)

Process Technology 80 nm

Bus Type PCI Express 1.0 x16 @ x16

Memory Size 64 MB

GPU Clock 479 MHz (original: 480 MHz)

RAMDAC Clock 400 MHz

Pixel Pipelines 4

TMU Per Pipeline 1

Vertex Shaders 2 (v3.0)

Pixel Shaders 4 (v3.0)

DirectX Hardware Support DirectX v9.0c

Pixel Fillrate 1916 MPixel/s

 

 

- GPU Caps Viewer

 

post-119987-1204236525_thumb.jpg

 

 

As said GTOnizuka, GPU Caps show M54 Gpu and 256 Mb Memory size while Everest show M64 Gpu and 64 Mb Memory size, like in Leopard ...

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Hi to all!

 

Sony cr11s with x2300 here too, im enjoying so much the CI and QE, thanks, thanks, thanks.

 

About the 64 Vram, i have chequed on http://nvinject.free.fr/, they use a solution for that adding this line to the Nvidia kext´s info.plist , but i have done too on ATIRadeonX1000.kext:

 

VRAM,totalsize 00000010 (You have to use PLIST EDITOR)

 

This line makes the VRAM appear as 256MB on Leopard, if you want more info about that, visit the downloads page of that website, they explain it better than me :rolleyes:

Tried to use switchresx to change resolution but no success.

 

Hope this helps...

If you need people for testing things, just tell me and i will help as much as i can.

I have attach a pic of my system profiler as proof of 256 Vram.

System_profiler.tiff

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Pere what's ur maximum resolution?

 

I installed iATKOS againa and checked some options with kernels and stuff just to experiment, but it didn't even load. So, before I give it yet another try (the 5th time), I want to be sure the x2300 is working with 1280 x 800 resolution... it didn't work for me even with the tutorials here and the .kext in this thread.. :)

 

where can i find some info about programming for mac? I used to program some stuff for windows and now i wanna try on mac..

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Pere what's ur maximum resolution?

 

I installed iATKOS againa and checked some options with kernels and stuff just to experiment, but it didn't even load. So, before I give it yet another try (the 5th time), I want to be sure the x2300 is working with 1280 x 800 resolution... it didn't work for me even with the tutorials here and the .kext in this thread.. ;)

 

where can i find some info about programming for mac? I used to program some stuff for windows and now i wanna try on mac..

 

HI! :help:

 

My maximum (and only) resolution is 1280x800, i am trying games and they worked perfectly as other video programs.

Dont know where you can learn something about mac programming...

 

Can you post your steps installing? Maybe we can find why you cant get running your x2300.

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Hi,

 

I have ATI X2300 and everything working (QE/CI) but only in 1024x768 resolution. I couldn't make 1280x800 working at all.

 

I noticed that I don't have ATIinject.kext in my Extensions folder.

 

Do you guys have this file? Should we have it to have this resolution working?

 

Tks

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I think thay have it because it become a bridge between graphic card and the os(like directx) so we command it like we want...anyway i'm also waiting for a response.

 

Is this the info you need?

Devices id included in this 2 kexts.

ATIRadeonx1000.kext

0x718A1002 0x72101002 0x71DE1002 0x71461002 0x71421002 0x71091002 0x71C51002 0x71C01002 0x72401002 0x72491002 0x72911002

 

ATIRadeon2000.kext

0x94001002 0x94011002 0x94021002 0x94031002 0x95811002 0x95831002 0x95881002 0x94c81002 0x94c91002 0x95001002 0x95011002 0x95051002 0x95071002 0x95041002 0x95061002

 

If you need more info from LEO or this is not the one you need, please tell me.

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who ever is saying that X1000 isn't the real drivers has smoked {censored}. X2300 is based on X1400 series so even on windows it uses X1000 drivers and not X2000.

 

Why do you have some artifacts and no resolution change ? Because framebuffer isn't loaded. Lots of them are in ATINDRV.kext/Contents/PluGins.

 

For instance ATY_Wormy is ATI X1600 framebuffer, ATY_Alopias is X1800 i think, ATY_Lamna is HD2600, ATY_Iago is HD2400, etc....

 

If no framebuffer is loaded, you won't be able to change the rez, that's all. Don't try to fix anything with X1000.kext cause there isn't anything to fix : the kext is working 100% fine and provides you QE/CI (OpenGL) and that's what it is for.

 

I'm not sure any of the ATY_ kexts are a good framebuffer for X2300 but you never know, it's worth trying (what does natit is recognize your card and run ATY_Lamna for example if you have a HD2600, etc.. so just edit natit & try)

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@pere: thank you very much, they are precious info =) I'll try to extract something from there.

 

@cyclonefr: good info man, now that we have the road we're going to cross it :) but are you sure of that? i'm continously reading some users post that change ALL "aty_*" strings to "display" to get it working...maybe we also have to do that? Someone can try it?

Instructions for it: http://forum.insanelymac.com/index.php?sho...mp;#entry114957 FOLLOW ONLY POINT 2, 4(not sure if needed, honestly i don't know what X1000GA kext do) 5 AND 6(remember to backup files you'll edit!!)

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Ok, i tried a Natit for ATY, adding our id (718A) and get black screen and stuck there, but i could see booting with -v that recognices the graphic card as Ati radeon 1450 (this is ok) and tried to use ATY_Alopias.

 

Now we need to know how to tweak the plugin to make it work. Maybe the plugin is not ok for LCD´s or something like this, or is not the correct Natit. I hope someone more enlighten than me can show the path....

 

I have attached the kext for others to try.

Natit.kext.zip

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Where did you get it? Anyway try my method 2 post below, and don't use natit :) Although replace "display" step with "ATY_Alopias" and tell us of your failures or successes ;)

 

Ok, i have try all methods i have find, harcoded every plugin, tried every ATIinject, but no results, i need someone to point me the last ATIinject for Leopard cause maybe i havent used the right one.

 

I have read too that there is no way to make framebuffer works with x1450, but i think it will not be impossible, just we havent find the right way....

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Ok, i have try all methods i have find, harcoded every plugin, tried every ATIinject, but no results, i need someone to point me the last ATIinject for Leopard cause maybe i havent used the right one.

 

I have read too that there is no way to make framebuffer works with x1450, but i think it will not be impossible, just we havent find the right way....

 

I'm with you ;) Just let me to get the time to surf the net in search of something nice =) I'll give an update when i'll find something interessant ;)

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i found this on a website about the x2300:

 

Indeed, they reveal the presence of the X2300 HD, codenamed 'M71'. The vanilla X2300 appears to be codenamed 'M64'. Both have 'M' and 'S' variants, indicated by an appropriate suffix to the codename. AMD's M71M chip, incidentally, has been approved for PCI Express compatibility by the PCI SIG, so its release can't be far off.

 

there was not much else information about it, but it makes me think... what is the m54 version then? Lot's of people have that as well i read here.. :Soke.

 

I have some spare time now.I'm goin to install iATKOS v1.0i again, with no plugins according to the tutorial found here:http://inihilist.wordpress.com/2008/01/07/...and-fool-proof/

 

that worked fine all the times i did it, with video card working but not recognized and no CI/QE. Res is 1024 x 768So, once installed, what do i do next?

There are so much stories going here now...do this?

 

- updated with 10.5.2 (thanks to netkas.org's instructions)

- graphic update (from Software Update).

- edit /System/Library/Extensions/ATIRadeonX1000.kext/Contents/Info.plist

- replace the existing 0x71871002 with 0x718A1002

- with the program 0xED edit file /System/Library/Extensions/ATIRadeonX1000.kext/Contents/MacOS/ATIRadeonX1000

- Find: 8771 | Replace: 8A71 | Search Type: Hex, then hit Replace All. (should replace 2 incidences)

- Reboot with flag -f

 

(this didn't work for me btw)

 

or am i missing something.. :unsure:

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i found this on a website about the x2300:

 

Indeed, they reveal the presence of the X2300 HD, codenamed 'M71'. The vanilla X2300 appears to be codenamed 'M64'. Both have 'M' and 'S' variants, indicated by an appropriate suffix to the codename. AMD's M71M chip, incidentally, has been approved for PCI Express compatibility by the PCI SIG, so its release can't be far off.

 

there was not much else information about it, but it makes me think... what is the m54 version then? Lot's of people have that as well i read here.. :Soke.

 

I have some spare time now.I'm goin to install iATKOS v1.0i again, with no plugins according to the tutorial found here:http://inihilist.wordpress.com/2008/01/07/...and-fool-proof/

 

that worked fine all the times i did it, with video card working but not recognized and no CI/QE. Res is 1024 x 768So, once installed, what do i do next?

There are so much stories going here now...do this?

 

- updated with 10.5.2 (thanks to netkas.org's instructions)

- graphic update (from Software Update).

- edit /System/Library/Extensions/ATIRadeonX1000.kext/Contents/Info.plist

- replace the existing 0x71871002 with 0x718A1002

- with the program 0xED edit file /System/Library/Extensions/ATIRadeonX1000.kext/Contents/MacOS/ATIRadeonX1000

- Find: 8771 | Replace: 8A71 | Search Type: Hex, then hit Replace All. (should replace 2 incidences)

- Reboot with flag -f

 

(this didn't work for me btw)

 

or am i missing something.. :huh:

 

Hi Sinnsik, this method must work with you too unless your graphic card revision is different...

Remember to instal Iatkos R2.

If you have any trouble, post here. :)

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Hi Pere and cyclonefr,

 

I did all the procedure above, have QE/CI working but in 1024x768 resolution. I didn't install Iatkos R2. My orignal installation was Leopard flat image (mac os x 10.5).

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well, I just got the vaio cr25t and wondering how to do with x2300 ,indeed, I do not quite understand how to .even don't understand what you really mean.I follow those steps :

- installed Iatkos 1.0r2

- updated with 10.5.2 (thanks to netkas.org's instructions)

- graphic update (from Software Update).

- edit /System/Library/Extensions/ATIRadeonX1000.kext/Contents/Info.plist

- replace the existing 0x71871002 with 0x718A1002

- with the program 0xED edit file /System/Library/Extensions/ATIRadeonX1000.kext/Contents/MacOS/ATIRadeonX1000

- Find: 8771 | Replace: 8A71 | Search Type: Hex, then hit Replace All. (should replace 2 incidences)

- Reboot with flag -f

 

but only find 8771 in 1 incidence. and I really don't know how to proper install atix1000.kext ,so just replace it from downloaded one. mac said the extensions function wrong.

well, I add <key>Graphics Mode</key> <string>"1280x800x32"</string>

after restarting, I got "1280x800" but no CI/QE ! so I CAN'T INSTALL FINAL CUT!

seems everyone gets difference. does x2300 has several kinds of chips?! i don't know!!

btw,i downgrade VISTA to XP ,the x2300 driver still a mess

i notice the sony website x2300 driver is different from those over internet ones.

the sony one install " .net 2.0 " first and install driver.and it works.

others only install driver without " .net " and they fail to work in xp!

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