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smallluxGPU 4 alpha - NVIDIA & AMD Tests ended - THANKS


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#1
mitch_de

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Hi,
smallluxgpu (SLG) is an OpenCL powered gpu raytraycing used in Luxrender and well known Luxmark.
The devs work on SLG4 and need to know which OS X / GPU combinations work / not work (errors in terminal insted luxball window).

EDIT: AMD OpenCL drivers seems to have an BUG which does overbrighten the result.
EDIT: 18.02. new test version :)
EDIT: try, new special scenes with slg4 test from post #25



We have collected AMD reports THANKS.
You may check if older, non Fermi gpus work like my 9600GT.

Attached File  Bildschirmfoto 2013-01-15 um 16.34.59.jpg   191.81KB   38 downloads

Please test it and report:
1. OS X version, 2. gpu type, 3. speed : xyM samples/sec

how to:
download the zip, unpack it somewhere, start the terminal, cd path_to_main folder_slg4 (hint: type cd SPACE and than drag& drop the folder into the terminal + ENTER),
copy (from Textedit opened Instructions_for_testing.txt the commands into the terminal ENTER

ESC key quits slg.

EDIT: try, new special scenes with slg4 test from post #25

results: mostly gpu speed bound but also cpu speed has an minor effect for speed!
Nvidia 9600 GT, OS X 10.8.3 D50, 0.13M samples/sec, WORKING
AMD 5570, 10.8.2, 0.86M, BUG
AMD 6870, 10.8.3 D50, 1.37M, BUG
log - working, no errors:
...
[SLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms
[SLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=65536 -D PARAM_IMAGE_WIDTH=640 -D PARAM_IMAGE_HEIGHT=480 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=16 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLASS -D PARAM_HAS_PASSTHROUGH -D PARAM_DIRECT_LIGHT_SAMPLING -D PARAM_DL_LIGHT_COUNT=4 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=0
[SLG] [PathOCLRenderThread::0] Compiling kernels
[SLG] [PathOCLRenderThread::0] Kernels not cached
[SLG] [PathOCLRenderThread::0] Compiling Init Kernel
[SLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel
[SLG] [PathOCLRenderThread::0] Kernels compilation time: 4ms
[SLG] Done.


#2
Wayang-NT

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12D50 - AMD6870 - samples/sec 1.37M
but the image seem too bright ...

Attached Files



#3
mitch_de

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OK, some AMD gpus have such probs. THANKS

#4
iFIRE

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bash-3.2# cd /Users/iFIRE/Downloads/SLG4_alpha
bash-3.2# /Users/iFIRE/Downloads/SLG4_alpha/slg4
[SLG] Reading configuration file: scenes/luxball/luxball.cfg
[SLG] Configuration:
[SLG] image.width = 640
[SLG] image.height = 480
[SLG] batch.halttime = 0
[SLG] scene.file = scenes/luxball/luxball.scn
[SLG] scene.fieldofview = 45
[SLG] opencl.cpu.use = 0
[SLG] opencl.gpu.use = 1
[SLG] opencl.gpu.workgroup.size = 64
[SLG] screen.refresh.interval = 100
[SLG] film.gamma = 2.2
[SLG] path.maxdepth = 16
[SLG] path.russianroulette.depth = 5
[SLG] light.maxdepth = 16
[SLG] light.russianroulette.depth = 5
[LuxRays::SDL] Reading scene: scenes/luxball/luxball.scn
[LuxRays::SDL] Camera postion: Point[0.5, -1.4, 1.7]
[LuxRays::SDL] Camera target: Point[0, 0, 0.4]
[LuxRays::SDL] Material definition: shell
[LuxRays::SDL] Material definition: whitematte
[LuxRays::SDL] Material definition: luxtext
[LuxRays::SDL] Material definition: blacktext
[LuxRays::SDL] Material definition: whitelight
[LuxRays::SDL] The l1 object is a light sources with 2 triangles
[LuxRays::SDL] The l2 object is a light sources with 2 triangles
[LuxRays::SDL] PLY object count: 7
[LuxRays] OpenCL Platform 0: Apple
[LuxRays] Device 0 name: NativeThread-000
[LuxRays] Device 0 type: NATIVE_THREAD
[LuxRays] Device 0 compute units: 1
[LuxRays] Device 0 max allocable memory: 0MBytes
[LuxRays] Device 0 max allocable memory block size: 0MBytes
[LuxRays] Device 1 name: NativeThread-001
[LuxRays] Device 1 type: NATIVE_THREAD
[LuxRays] Device 1 compute units: 1
[LuxRays] Device 1 max allocable memory: 0MBytes
[LuxRays] Device 1 max allocable memory block size: 0MBytes
[LuxRays] Device 2 name: NativeThread-002
[LuxRays] Device 2 type: NATIVE_THREAD
[LuxRays] Device 2 compute units: 1
[LuxRays] Device 2 max allocable memory: 0MBytes
[LuxRays] Device 2 max allocable memory block size: 0MBytes
[LuxRays] Device 3 name: NativeThread-003
[LuxRays] Device 3 type: NATIVE_THREAD
[LuxRays] Device 3 compute units: 1
[LuxRays] Device 3 max allocable memory: 0MBytes
[LuxRays] Device 3 max allocable memory block size: 0MBytes
[LuxRays] Device 4 name: NativeThread-004
[LuxRays] Device 4 type: NATIVE_THREAD
[LuxRays] Device 4 compute units: 1
[LuxRays] Device 4 max allocable memory: 0MBytes
[LuxRays] Device 4 max allocable memory block size: 0MBytes
[LuxRays] Device 5 name: NativeThread-005
[LuxRays] Device 5 type: NATIVE_THREAD
[LuxRays] Device 5 compute units: 1
[LuxRays] Device 5 max allocable memory: 0MBytes
[LuxRays] Device 5 max allocable memory block size: 0MBytes
[LuxRays] Device 6 name: NativeThread-006
[LuxRays] Device 6 type: NATIVE_THREAD
[LuxRays] Device 6 compute units: 1
[LuxRays] Device 6 max allocable memory: 0MBytes
[LuxRays] Device 6 max allocable memory block size: 0MBytes
[LuxRays] Device 7 name: NativeThread-007
[LuxRays] Device 7 type: NATIVE_THREAD
[LuxRays] Device 7 compute units: 1
[LuxRays] Device 7 max allocable memory: 0MBytes
[LuxRays] Device 7 max allocable memory block size: 0MBytes
[LuxRays] Device 8 name: Intel® Core™ i7 CPU 860 @ 2.80GHz
[LuxRays] Device 8 type: OPENCL_CPU
[LuxRays] Device 8 compute units: 8
[LuxRays] Device 8 max allocable memory: 4096MBytes
[LuxRays] Device 8 max allocable memory block size: 1024MBytes
[LuxRays] Device 9 name: ATI Radeon HD 5770
[LuxRays] Device 9 type: OPENCL_GPU
[LuxRays] Device 9 compute units: 10
[LuxRays] Device 9 max allocable memory: 1024MBytes
[LuxRays] Device 9 max allocable memory block size: 256MBytes
[LuxRays] Preprocessing DataSet
[LuxRays] Total vertex count: 223380
[LuxRays] Total triangle count: 260794
[LuxRays] Total vertices memory usage: 2617Kbytes
[LuxRays] Total triangles memory usage: 3056Kbytes
[LuxRays] Building QBVH, primitives: 260794, initial nodes: 21734
[LuxRays] QBVH completed with 43467/43468 nodes
[LuxRays] Total QBVH memory usage: 4754Kbytes
[LuxRays] Total QBVH QuadTriangle count: 87103
[LuxRays] Max. QBVH Depth: 25
[LuxRays] Creating 1 intersection device(s)
[LuxRays] Allocating intersection device 0: ATI Radeon HD 5770 (Type = OPENCL_GPU)
[SLG] OpenCL Devices used:
[SLG] [ATI Radeon HD 5770Intersect]
[LuxRays] [OpenCL device::ATI Radeon HD 5770Intersect] Ray buffer size: 3072Kbytes
[LuxRays] [OpenCL device::ATI Radeon HD 5770Intersect] Ray hits buffer size: 1024Kbytes
[LuxRays] [OpenCL device::ATI Radeon HD 5770Intersect] OpenCL image support is available
[LuxRays] [OpenCL device::ATI Radeon HD 5770Intersect] OpenCL max. image buffer size: 8192x8192
[LuxRays] [OpenCL device::ATI Radeon HD 5770Intersect] QBVH node image buffer size: 553x551
[LuxRays] [OpenCL device::ATI Radeon HD 5770Intersect] QBVH triangle image buffer size: 940x927
[LuxRays] [OpenCL device::ATI Radeon HD 5770Intersect] Enabled QBVH scene storage inside image
[LuxRays] [OpenCL device::ATI Radeon HD 5770Intersect] QBVH max. stack size: 24
[LuxRays] [OpenCL device::ATI Radeon HD 5770Intersect] QBVH Image Storage kernel work group size: 256
[LuxRays] [OpenCL device::ATI Radeon HD 5770Intersect] Suggested work group size: 256
[LuxRays] [OpenCL device::ATI Radeon HD 5770Intersect] Forced work group size: 64
[SLG] Configuring 1 CPU render threads
[SLG] [PathOCLRenderThread] OpenCL task count: 65536
[SLG] [PathOCLRenderThread] OpenCL max. page memory size: 262144Kbytes
[SLG] [PathOCLRenderThread::CompiledScene] Compile Camera
[SLG] [PathOCLRenderThread::CompiledScene] Compile Geometry
[SLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 14ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile Materials
[SLG] [PathOCLRenderThread::CompiledScene] Compile Textures
[SLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights
[SLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 1ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight
[SLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile SunLight
[SLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight
[SLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps
[SLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 0
[SLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 0ms
[SLG] Starting 1 PathOCL render threads
[SLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4835Kbytes
[SLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes
[SLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes
[SLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes
[SLG] [PathOCLRenderThread::0] UVs buffer size: 1745Kbytes
[SLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes
[SLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes
[SLG] [PathOCLRenderThread::0] Textures buffer size: 324bytes
[SLG] [PathOCLRenderThread::0] Materials buffer size: 160bytes
[SLG] [PathOCLRenderThread::0] Mesh material index buffer size: 28bytes
[SLG] [PathOCLRenderThread::0] Triangle AreaLights buffer size: 272bytes
[SLG] [PathOCLRenderThread::0] Triangle AreaLights index buffer size: 1018Kbytes
[SLG] [PathOCLRenderThread::0] Ray buffer size: 3072Kbytes
[SLG] [PathOCLRenderThread::0] RayHit buffer size: 1024Kbytes
[SLG] [PathOCLRenderThread::0] GPUTask buffer size: 23296Kbytes
[SLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes
[SLG] [PathOCLRenderThread::0] SampleData buffer size: 512Kbytes
[SLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 256Kbytes
[SLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms
[SLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=65536 -D PARAM_IMAGE_WIDTH=640 -D PARAM_IMAGE_HEIGHT=480 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=16 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLASS -D PARAM_HAS_PASSTHROUGH -D PARAM_DIRECT_LIGHT_SAMPLING -D PARAM_DL_LIGHT_COUNT=4 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=0
[SLG] [PathOCLRenderThread::0] Compiling kernels
[SLG] [PathOCLRenderThread::0] Kernels not cached
[SLG] [PathOCLRenderThread::0] Compiling Init Kernel
[SLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel
[SLG] [PathOCLRenderThread::0] Kernels compilation time: 743ms
[SLG] Done.
bash-3.2#

Attached File  Captura de pantalla 2013-01-15 a la(s) 18.53.18.png   103.6KB   13 downloads HD 5770

#5
mitch_de

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Thanks, seems that AMD OpenCL drivers have problems in 10.8.2/3 (and before).
Will see if some other (Fermi?) Nvidia gpus work already like mine.

#6
Rampage Dev

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10.8.3 12D50
GTX 580

App comes up as black screen then locks up:


[SLG] Reading configuration file: scenes/luxball/luxball.cfg
[SLG] Configuration:
[SLG] image.width = 640
[SLG] image.height = 480
[SLG] batch.halttime = 0
[SLG] scene.file = scenes/luxball/luxball.scn
[SLG] scene.fieldofview = 45
[SLG] opencl.cpu.use = 0
[SLG] opencl.gpu.use = 1
[SLG] opencl.gpu.workgroup.size = 64
[SLG] screen.refresh.interval = 100
[SLG] film.gamma = 2.2
[SLG] path.maxdepth = 16
[SLG] path.russianroulette.depth = 5
[SLG] light.maxdepth = 16
[SLG] light.russianroulette.depth = 5
[LuxRays::SDL] Reading scene: scenes/luxball/luxball.scn
[LuxRays::SDL] Camera postion: Point[0.5, -1.4, 1.7]
[LuxRays::SDL] Camera target: Point[0, 0, 0.4]
[LuxRays::SDL] Material definition: shell
[LuxRays::SDL] Material definition: whitematte
[LuxRays::SDL] Material definition: luxtext
[LuxRays::SDL] Material definition: blacktext
[LuxRays::SDL] Material definition: whitelight
[LuxRays::SDL] The l1 object is a light sources with 2 triangles
[LuxRays::SDL] The l2 object is a light sources with 2 triangles
[LuxRays::SDL] PLY object count: 7
[LuxRays] OpenCL Platform 0: Apple
[LuxRays] Device 0 name: NativeThread-000
[LuxRays] Device 0 type: NATIVE_THREAD
[LuxRays] Device 0 compute units: 1
[LuxRays] Device 0 max allocable memory: 0MBytes
[LuxRays] Device 0 max allocable memory block size: 0MBytes
[LuxRays] Device 1 name: NativeThread-001
[LuxRays] Device 1 type: NATIVE_THREAD
[LuxRays] Device 1 compute units: 1
[LuxRays] Device 1 max allocable memory: 0MBytes
[LuxRays] Device 1 max allocable memory block size: 0MBytes
[LuxRays] Device 2 name: NativeThread-002
[LuxRays] Device 2 type: NATIVE_THREAD
[LuxRays] Device 2 compute units: 1
[LuxRays] Device 2 max allocable memory: 0MBytes
[LuxRays] Device 2 max allocable memory block size: 0MBytes
[LuxRays] Device 3 name: NativeThread-003
[LuxRays] Device 3 type: NATIVE_THREAD
[LuxRays] Device 3 compute units: 1
[LuxRays] Device 3 max allocable memory: 0MBytes
[LuxRays] Device 3 max allocable memory block size: 0MBytes
[LuxRays] Device 4 name: NativeThread-004
[LuxRays] Device 4 type: NATIVE_THREAD
[LuxRays] Device 4 compute units: 1
[LuxRays] Device 4 max allocable memory: 0MBytes
[LuxRays] Device 4 max allocable memory block size: 0MBytes
[LuxRays] Device 5 name: NativeThread-005
[LuxRays] Device 5 type: NATIVE_THREAD
[LuxRays] Device 5 compute units: 1
[LuxRays] Device 5 max allocable memory: 0MBytes
[LuxRays] Device 5 max allocable memory block size: 0MBytes
[LuxRays] Device 6 name: NativeThread-006
[LuxRays] Device 6 type: NATIVE_THREAD
[LuxRays] Device 6 compute units: 1
[LuxRays] Device 6 max allocable memory: 0MBytes
[LuxRays] Device 6 max allocable memory block size: 0MBytes
[LuxRays] Device 7 name: NativeThread-007
[LuxRays] Device 7 type: NATIVE_THREAD
[LuxRays] Device 7 compute units: 1
[LuxRays] Device 7 max allocable memory: 0MBytes
[LuxRays] Device 7 max allocable memory block size: 0MBytes
[LuxRays] Device 8 name: Intel® Core™ i7-3820 CPU @ 3.60GHz
[LuxRays] Device 8 type: OPENCL_CPU
[LuxRays] Device 8 compute units: 8
[LuxRays] Device 8 max allocable memory: 65536MBytes
[LuxRays] Device 8 max allocable memory block size: 16384MBytes
[LuxRays] Device 9 name: GeForce GTX 580
[LuxRays] Device 9 type: OPENCL_GPU
[LuxRays] Device 9 compute units: 16
[LuxRays] Device 9 max allocable memory: 1536MBytes
[LuxRays] Device 9 max allocable memory block size: 384MBytes
[LuxRays] Preprocessing DataSet
[LuxRays] Total vertex count: 223380
[LuxRays] Total triangle count: 260794
[LuxRays] Total vertices memory usage: 2617Kbytes
[LuxRays] Total triangles memory usage: 3056Kbytes
[LuxRays] Building QBVH, primitives: 260794, initial nodes: 21734
[LuxRays] QBVH completed with 43467/43468 nodes
[LuxRays] Total QBVH memory usage: 4754Kbytes
[LuxRays] Total QBVH QuadTriangle count: 87103
[LuxRays] Max. QBVH Depth: 25
[LuxRays] Creating 1 intersection device(s)
[LuxRays] Allocating intersection device 0: GeForce GTX 580 (Type = OPENCL_GPU)
[SLG] OpenCL Devices used:
[SLG] [GeForce GTX 580Intersect]
[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray buffer size: 3072Kbytes
[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray hits buffer size: 1024Kbytes
[LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL image support is available
[LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL max. image buffer size: 8192x8192
[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH node image buffer size: 553x551
[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH triangle image buffer size: 940x927
[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Enabled QBVH scene storage inside image
[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH max. stack size: 24
[LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH Image Storage kernel work group size: 512
[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Suggested work group size: 512
[LuxRays] [OpenCL device::GeForce GTX 580Intersect] Forced work group size: 64
[SLG] Configuring 1 CPU render threads
[SLG] [PathOCLRenderThread] OpenCL task count: 65536
[SLG] [PathOCLRenderThread] OpenCL max. page memory size: 393216Kbytes
[SLG] [PathOCLRenderThread::CompiledScene] Compile Camera
[SLG] [PathOCLRenderThread::CompiledScene] Compile Geometry
[SLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 6ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile Materials
[SLG] [PathOCLRenderThread::CompiledScene] Compile Textures
[SLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights
[SLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight
[SLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile SunLight
[SLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight
[SLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps
[SLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 0
[SLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 0ms
[SLG] Starting 1 PathOCL render threads
[SLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4835Kbytes
[SLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes
[SLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes
[SLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes
[SLG] [PathOCLRenderThread::0] UVs buffer size: 1745Kbytes
[SLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes
[SLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes
[SLG] [PathOCLRenderThread::0] Textures buffer size: 324bytes
[SLG] [PathOCLRenderThread::0] Materials buffer size: 160bytes
[SLG] [PathOCLRenderThread::0] Mesh material index buffer size: 28bytes
[SLG] [PathOCLRenderThread::0] Triangle AreaLights buffer size: 272bytes
[SLG] [PathOCLRenderThread::0] Triangle AreaLights index buffer size: 1018Kbytes
[SLG] [PathOCLRenderThread::0] Ray buffer size: 3072Kbytes
[SLG] [PathOCLRenderThread::0] RayHit buffer size: 1024Kbytes
[SLG] [PathOCLRenderThread::0] GPUTask buffer size: 23296Kbytes
[SLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes
[SLG] [PathOCLRenderThread::0] SampleData buffer size: 512Kbytes
[SLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 256Kbytes
[SLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms
[SLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=65536 -D PARAM_IMAGE_WIDTH=640 -D PARAM_IMAGE_HEIGHT=480 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=16 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLASS -D PARAM_HAS_PASSTHROUGH -D PARAM_DIRECT_LIGHT_SAMPLING -D PARAM_DL_LIGHT_COUNT=4 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=0
[SLG] [PathOCLRenderThread::0] Compiling kernels
[SLG] [PathOCLRenderThread::0] Kernels not cached
[SLG] [PathOCLRenderThread::0] Compiling Init Kernel
[SLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel
[SLG] [PathOCLRenderThread::0] Kernels compilation time: 240ms

#7
stefano.85

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for me (first system in rig with nvidia latest 10.8.2 retail drivers, latest cuda and opencl patch by netkas) it crashes before start...
here's the log.
Cheers
Attached File  slg4 log.rtf   42.74KB   2 downloads

Attached File  slg4 log terminal.rtf   8.09KB   1 downloads

#8
mitch_de

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Thanks! To be sure that your GPU runs well with stable(older SLG), check if Luxmark (OpenCL Benchmark) works. If not it is an general prob with your OpenCL/Fermi combi. Normally Luxmark works also on Fermi gpus (if OpenCL works)
http://www.luxrender..._OSXIntel64.zip

#9
tora

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10.8.2 (12C60)
GTX 560 Ti



Last login: Wed Jan 16 03:12:52 on console
localhost:~ victoriano$ cd /Users/victoriano/Downloads/SLG4_alpha
localhost:SLG4_alpha victoriano$ /Users/victoriano/Downloads/SLG4_alpha/slg4
[SLG] Reading configuration file: scenes/luxball/luxball.cfg
[SLG] Configuration:
[SLG] image.width = 640
[SLG] image.height = 480
[SLG] batch.halttime = 0
[SLG] scene.file = scenes/luxball/luxball.scn
[SLG] scene.fieldofview = 45
[SLG] opencl.cpu.use = 0
[SLG] opencl.gpu.use = 1
[SLG] opencl.gpu.workgroup.size = 64
[SLG] screen.refresh.interval = 100
[SLG] film.gamma = 2.2
[SLG] path.maxdepth = 16
[SLG] path.russianroulette.depth = 5
[SLG] light.maxdepth = 16
[SLG] light.russianroulette.depth = 5
[LuxRays::SDL] Reading scene: scenes/luxball/luxball.scn
[LuxRays::SDL] Camera postion: Point[0.5, -1.4, 1.7]
[LuxRays::SDL] Camera target: Point[0, 0, 0.4]
[LuxRays::SDL] Material definition: shell
[LuxRays::SDL] Material definition: whitematte
[LuxRays::SDL] Material definition: luxtext
[LuxRays::SDL] Material definition: blacktext
[LuxRays::SDL] Material definition: whitelight
[LuxRays::SDL] The l1 object is a light sources with 2 triangles
[LuxRays::SDL] The l2 object is a light sources with 2 triangles
[LuxRays::SDL] PLY object count: 7
[LuxRays] OpenCL Platform 0: Apple
[LuxRays] Device 0 name: NativeThread-000
[LuxRays] Device 0 type: NATIVE_THREAD
[LuxRays] Device 0 compute units: 1
[LuxRays] Device 0 max allocable memory: 0MBytes
[LuxRays] Device 0 max allocable memory block size: 0MBytes
[LuxRays] Device 1 name: NativeThread-001
[LuxRays] Device 1 type: NATIVE_THREAD
[LuxRays] Device 1 compute units: 1
[LuxRays] Device 1 max allocable memory: 0MBytes
[LuxRays] Device 1 max allocable memory block size: 0MBytes
[LuxRays] Device 2 name: Intel(R) Core(TM)2 Duo CPU	 E8400 @ 3.00GHz
[LuxRays] Device 2 type: OPENCL_CPU
[LuxRays] Device 2 compute units: 2
[LuxRays] Device 2 max allocable memory: 4096MBytes
[LuxRays] Device 2 max allocable memory block size: 1024MBytes
[LuxRays] Device 3 name: GeForce GTX 560 Ti
[LuxRays] Device 3 type: OPENCL_GPU
[LuxRays] Device 3 compute units: 16
[LuxRays] Device 3 max allocable memory: 1024MBytes
[LuxRays] Device 3 max allocable memory block size: 256MBytes
[LuxRays] Preprocessing DataSet
[LuxRays] Total vertex count: 223380
[LuxRays] Total triangle count: 260794
[LuxRays] Total vertices memory usage: 2617Kbytes
[LuxRays] Total triangles memory usage: 3056Kbytes
[LuxRays] Building QBVH, primitives: 260794, initial nodes: 21734
[LuxRays] QBVH completed with 43467/43468 nodes
[LuxRays] Total QBVH memory usage: 4754Kbytes
[LuxRays] Total QBVH QuadTriangle count: 87103
[LuxRays] Max. QBVH Depth: 25
[LuxRays] Creating 1 intersection device(s)
[LuxRays] Allocating intersection device 0: GeForce GTX 560 Ti (Type = OPENCL_GPU)
[SLG] OpenCL Devices used:
[SLG] [GeForce GTX 560 TiIntersect]
[LuxRays] [OpenCL device::GeForce GTX 560 TiIntersect] Ray buffer size: 3072Kbytes
[LuxRays] [OpenCL device::GeForce GTX 560 TiIntersect] Ray hits buffer size: 1024Kbytes
[LuxRays] [OpenCL device::GeForce GTX 560 TiIntersect] OpenCL image support is available
[LuxRays] [OpenCL device::GeForce GTX 560 TiIntersect] OpenCL max. image buffer size: 8192x8192
[LuxRays] [OpenCL device::GeForce GTX 560 TiIntersect] QBVH node image buffer size: 553x551
[LuxRays] [OpenCL device::GeForce GTX 560 TiIntersect] QBVH triangle image buffer size: 940x927
[LuxRays] [OpenCL device::GeForce GTX 560 TiIntersect] Enabled QBVH scene storage inside image
[LuxRays] [OpenCL device::GeForce GTX 560 TiIntersect] QBVH max. stack size: 24
[LuxRays] [OpenCL device::GeForce GTX 560 TiIntersect] QBVH Image Storage kernel work group size: 512
[LuxRays] [OpenCL device::GeForce GTX 560 TiIntersect] Suggested work group size: 512
[LuxRays] [OpenCL device::GeForce GTX 560 TiIntersect] Forced work group size: 64
[SLG] Configuring 1 CPU render threads
[SLG] [PathOCLRenderThread] OpenCL task count: 65536
[SLG] [PathOCLRenderThread] OpenCL max. page memory size: 262144Kbytes
[SLG] [PathOCLRenderThread::CompiledScene] Compile Camera
[SLG] [PathOCLRenderThread::CompiledScene] Compile Geometry
[SLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 14ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile Materials
[SLG] [PathOCLRenderThread::CompiledScene] Compile Textures
[SLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights
[SLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 1ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight
[SLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile SunLight
[SLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight
[SLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps
[SLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 0
[SLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 0ms
[SLG] Starting 1 PathOCL render threads
[SLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4835Kbytes
[SLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes
[SLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes
[SLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes
[SLG] [PathOCLRenderThread::0] UVs buffer size: 1745Kbytes
[SLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes
[SLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes
[SLG] [PathOCLRenderThread::0] Textures buffer size: 324bytes
[SLG] [PathOCLRenderThread::0] Materials buffer size: 160bytes
[SLG] [PathOCLRenderThread::0] Mesh material index buffer size: 28bytes
[SLG] [PathOCLRenderThread::0] Triangle AreaLights buffer size: 272bytes
[SLG] [PathOCLRenderThread::0] Triangle AreaLights index buffer size: 1018Kbytes
[SLG] [PathOCLRenderThread::0] Ray buffer size: 3072Kbytes
[SLG] [PathOCLRenderThread::0] RayHit buffer size: 1024Kbytes
[SLG] [PathOCLRenderThread::0] GPUTask buffer size: 23296Kbytes
[SLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes
[SLG] [PathOCLRenderThread::0] SampleData buffer size: 512Kbytes
[SLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 256Kbytes
[SLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms
[SLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=65536 -D PARAM_IMAGE_WIDTH=640 -D PARAM_IMAGE_HEIGHT=480 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=16 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLASS -D PARAM_HAS_PASSTHROUGH -D PARAM_DIRECT_LIGHT_SAMPLING -D PARAM_DL_LIGHT_COUNT=4 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=0
[SLG] [PathOCLRenderThread::0] Compiling kernels
[SLG] [PathOCLRenderThread::0] Kernels not cached
[SLG] [PathOCLRenderThread::0] Compiling Init Kernel
[SLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel
[SLG] [PathOCLRenderThread::0] Kernels compilation time: 612ms
[SLG] [PathOCLRenderThread::0] Rendering thread ERROR: clFlush(CL_INVALID_COMMAND_QUEUE)
[SLG] =========================================================
[SLG] Unhandled exception
[SLG] Obtained 5 stack frames.
[SLG] 0
[SLG] 1
[SLG] 2
[SLG] 3
[SLG] 4
Abort trap: 6
localhost:SLG4_alpha victoriano$


#10
mitch_de

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Thanks, at least fermi OpenCL has , like AMD OpenCL probs with new OpenCL code (SLG4 uses newer OpenCL 1.1+1.2 features if available for the gpu type).

1. If you test SLG4 with fermi/kelper gpu please also crosstest if LUXMARK (SLG3 usage) works http://www.luxrender..._OSXIntel64.zip
2. Nvidia gpus like GTX 260, GTX 285 (less features for OpenCL) would be interesting, also 8800GT,9800GT

3. please also reprot OpenCL features (Opencl version usage) with attached OpenCLinfo.

Attached File  OpenCL_info.zip   15.27KB   12 downloads

Looks like:
GA_EP35:~ andreasm$ /Volumes/Programme_1/OPENCL/oclinfo ; exit;
1 OpenCL platform found!
[Platform 0]
Name: Apple
Vendor: Apple
Version: OpenCL 1.2 (Dec 4 2012 18:26:30)
Profile: FULL_PROFILE
Extensions: cl_APPLE_SetMemObjectDestructor cl_APPLE_ContextLoggingFunctions cl_APPLE_clut cl_APPLE_query_kernel_names cl_APPLE_gl_sharing cl_khr_gl_event

2 OpenCL devices found!
[Device 0]
Name: Intel(R) Core(TM)2 Duo CPU	 E7300 @ 2.66GHz
Vendor: Intel
Type: CPU
Device Version: OpenCL 1.2
...
[Device 1]
Name: GeForce 9600 GT
Vendor: NVIDIA
Type: GPU
Device Version: OpenCL 1.0
Driver Version: CLH 1.0
Compute Units: 8
Work Group Size: 512
Clock: 1680 MHz
Global Memory: 512 MB
Local Memory: 16 KB
Cache Size: 0 KB
Cache Line Size: 0 Bytes
Available: Yes
Double-Precision: No
Extensions:
cl_APPLE_SetMemObjectDestructor
cl_APPLE_ContextLoggingFunctions
cl_APPLE_clut
cl_APPLE_query_kernel_names
cl_APPLE_gl_sharing
cl_khr_gl_event
cl_khr_byte_addressable_store
cl_khr_global_int32_base_atomics
cl_khr_global_int32_extended_atomics
logout


#11
maximus

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It crashes with this:
[SLG] [PathOCLRenderThread::0] Rendering thread ERROR: clFlush(CL_INVALID_COMMAND_QUEUE)
[SLG] Unhandled exception
[SLG] Obtained 5 stack frames.
[SLG] 0
[SLG] 1
[SLG] 2
[SLG] 3
[SLG] 4
Abort trap: 6

Luxmark works ok.


OpenCLinfo:
1 OpenCL platform found!
[Platform 0]
Name: Apple
Vendor: Apple
Version: OpenCL 1.2 (Aug 24 2012 00:53:09)
Profile: FULL_PROFILE
Extensions: cl_APPLE_SetMemObjectDestructor cl_APPLE_ContextLoggingFunctions cl_APPLE_clut cl_APPLE_query_kernel_names cl_APPLE_gl_sharing cl_khr_gl_event

2 OpenCL devices found!
[Device 0]
Name: Intel(R) Core(TM) i7-3820 CPU @ 3.60GHz
Vendor: Intel
Type: CPU
Device Version: OpenCL 1.2
Driver Version: 1.1
Compute Units: 8
Work Group Size: 1024
Clock: 4600 MHz
Global Memory (Total): 8192 MB
Global Memory (Host): 8192 MB
Global Memory (PCIe): 0 MB
Local Memory: 32 KB
Cache Size: 0.0625 KB
Cache Line Size: 10485760 Bytes
Available: Yes
Double-Precision: Yes
Extensions:
cl_APPLE_SetMemObjectDestructor
cl_APPLE_ContextLoggingFunctions
cl_APPLE_clut
cl_APPLE_query_kernel_names
cl_APPLE_gl_sharing
cl_khr_gl_event
cl_khr_fp64
cl_khr_global_int32_base_atomics
cl_khr_global_int32_extended_atomics
cl_khr_local_int32_base_atomics
cl_khr_local_int32_extended_atomics
cl_khr_byte_addressable_store
cl_khr_int64_base_atomics
cl_khr_int64_extended_atomics
cl_khr_3d_image_writes
cl_APPLE_fp64_basic_ops
cl_APPLE_fixed_alpha_channel_orders
[Device 1]
Name: GeForce GTX 580
Vendor: NVIDIA
Type: GPU
Device Version: OpenCL 1.1
Driver Version: CLH 1.0
Compute Units: 64
Work Group Size: 1024
Clock: 1880 MHz
Global Memory: 1536 MB
Local Memory: 48 KB
Cache Size: 0 KB
Cache Line Size: 0 Bytes
Available: Yes
Double-Precision: No
Extensions:
cl_APPLE_SetMemObjectDestructor
cl_APPLE_ContextLoggingFunctions
cl_APPLE_clut
cl_APPLE_query_kernel_names
cl_APPLE_gl_sharing
cl_khr_gl_event
cl_khr_byte_addressable_store
cl_khr_global_int32_base_atomics
cl_khr_global_int32_extended_atomics
cl_khr_local_int32_base_atomics
cl_khr_local_int32_extended_atomics
cl_APPLE_fp64_basic_ops


#12
stefano.85

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Hi mitch... so... i've attached oclinfo debug and a screenshot of luxmark test (i think it works fine)
tnx and cheers!

p.s. since at the moment i think there's a problem with attachments i've uploaded them to my dropbox, here they are...

https://dl.dropbox.c...187/oclinfo.rtf

https://dl.dropbox.c...le 19.43.27.png

#13
p.H

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10.8.2 (12C3006) ATI-Radeon 5650M
Just as other ATI users report, too bright. Below is the log:

[SLG] Reading configuration file: scenes/luxball/luxball.cfg
[SLG] Configuration:
[SLG] image.width = 640
[SLG] image.height = 480
[SLG] batch.halttime = 0
[SLG] scene.file = scenes/luxball/luxball.scn
[SLG] scene.fieldofview = 45
[SLG] opencl.cpu.use = 0
[SLG] opencl.gpu.use = 1
[SLG] opencl.gpu.workgroup.size = 64
[SLG] screen.refresh.interval = 100
[SLG] film.gamma = 2.2
[SLG] path.maxdepth = 16
[SLG] path.russianroulette.depth = 5
[SLG] light.maxdepth = 16
[SLG] light.russianroulette.depth = 5
[LuxRays::SDL] Reading scene: scenes/luxball/luxball.scn
[LuxRays::SDL] Camera postion: Point[0.5, -1.4, 1.7]
[LuxRays::SDL] Camera target: Point[0, 0, 0.4]
[LuxRays::SDL] Material definition: shell
[LuxRays::SDL] Material definition: whitematte
[LuxRays::SDL] Material definition: luxtext
[LuxRays::SDL] Material definition: blacktext
[LuxRays::SDL] Material definition: whitelight
[LuxRays::SDL] The l1 object is a light sources with 2 triangles
[LuxRays::SDL] The l2 object is a light sources with 2 triangles
[LuxRays::SDL] PLY object count: 7
[LuxRays] OpenCL Platform 0: Apple
[LuxRays] Device 0 name: NativeThread-000
[LuxRays] Device 0 type: NATIVE_THREAD
[LuxRays] Device 0 compute units: 1
[LuxRays] Device 0 max allocable memory: 0MBytes
[LuxRays] Device 0 max allocable memory block size: 0MBytes
[LuxRays] Device 1 name: NativeThread-001
[LuxRays] Device 1 type: NATIVE_THREAD
[LuxRays] Device 1 compute units: 1
[LuxRays] Device 1 max allocable memory: 0MBytes
[LuxRays] Device 1 max allocable memory block size: 0MBytes
[LuxRays] Device 2 name: NativeThread-002
[LuxRays] Device 2 type: NATIVE_THREAD
[LuxRays] Device 2 compute units: 1
[LuxRays] Device 2 max allocable memory: 0MBytes
[LuxRays] Device 2 max allocable memory block size: 0MBytes
[LuxRays] Device 3 name: NativeThread-003
[LuxRays] Device 3 type: NATIVE_THREAD
[LuxRays] Device 3 compute units: 1
[LuxRays] Device 3 max allocable memory: 0MBytes
[LuxRays] Device 3 max allocable memory block size: 0MBytes
[LuxRays] Device 4 name: Intel® Core™ i3 CPU M 380 @ 2.53GHz
[LuxRays] Device 4 type: OPENCL_CPU
[LuxRays] Device 4 compute units: 4
[LuxRays] Device 4 max allocable memory: 8192MBytes
[LuxRays] Device 4 max allocable memory block size: 2048MBytes
[LuxRays] Device 5 name: ATI Radeon HD 5650
[LuxRays] Device 5 type: OPENCL_GPU
[LuxRays] Device 5 compute units: 5
[LuxRays] Device 5 max allocable memory: 1024MBytes
[LuxRays] Device 5 max allocable memory block size: 256MBytes
[LuxRays] Preprocessing DataSet
[LuxRays] Total vertex count: 223380
[LuxRays] Total triangle count: 260794
[LuxRays] Total vertices memory usage: 2617Kbytes
[LuxRays] Total triangles memory usage: 3056Kbytes
[LuxRays] Building QBVH, primitives: 260794, initial nodes: 21734
[LuxRays] QBVH completed with 43467/43468 nodes
[LuxRays] Total QBVH memory usage: 4754Kbytes
[LuxRays] Total QBVH QuadTriangle count: 87103
[LuxRays] Max. QBVH Depth: 25
[LuxRays] Creating 1 intersection device(s)
[LuxRays] Allocating intersection device 0: ATI Radeon HD 5650 (Type = OPENCL_GPU)
[SLG] OpenCL Devices used:
[SLG] [ATI Radeon HD 5650Intersect]
[LuxRays] [OpenCL device::ATI Radeon HD 5650Intersect] Ray buffer size: 3072Kbytes
[LuxRays] [OpenCL device::ATI Radeon HD 5650Intersect] Ray hits buffer size: 1024Kbytes
[LuxRays] [OpenCL device::ATI Radeon HD 5650Intersect] OpenCL image support is available
[LuxRays] [OpenCL device::ATI Radeon HD 5650Intersect] OpenCL max. image buffer size: 8192x8192
[LuxRays] [OpenCL device::ATI Radeon HD 5650Intersect] QBVH node image buffer size: 553x551
[LuxRays] [OpenCL device::ATI Radeon HD 5650Intersect] QBVH triangle image buffer size: 940x927
[LuxRays] [OpenCL device::ATI Radeon HD 5650Intersect] Enabled QBVH scene storage inside image
[LuxRays] [OpenCL device::ATI Radeon HD 5650Intersect] QBVH max. stack size: 24
[LuxRays] [OpenCL device::ATI Radeon HD 5650Intersect] QBVH Image Storage kernel work group size: 256
[LuxRays] [OpenCL device::ATI Radeon HD 5650Intersect] Suggested work group size: 256
[LuxRays] [OpenCL device::ATI Radeon HD 5650Intersect] Forced work group size: 64
[SLG] Configuring 1 CPU render threads
[SLG] [PathOCLRenderThread] OpenCL task count: 65536
[SLG] [PathOCLRenderThread] OpenCL max. page memory size: 262144Kbytes
[SLG] [PathOCLRenderThread::CompiledScene] Compile Camera
[SLG] [PathOCLRenderThread::CompiledScene] Compile Geometry
[SLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 13ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile Materials
[SLG] [PathOCLRenderThread::CompiledScene] Compile Textures
[SLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights
[SLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight
[SLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile SunLight
[SLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight
[SLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps
[SLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 0
[SLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 0ms
[SLG] Starting 1 PathOCL render threads
[SLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4835Kbytes
[SLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes
[SLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes
[SLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes
[SLG] [PathOCLRenderThread::0] UVs buffer size: 1745Kbytes
[SLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes
[SLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes
[SLG] [PathOCLRenderThread::0] Textures buffer size: 324bytes
[SLG] [PathOCLRenderThread::0] Materials buffer size: 160bytes
[SLG] [PathOCLRenderThread::0] Mesh material index buffer size: 28bytes
[SLG] [PathOCLRenderThread::0] Triangle AreaLights buffer size: 272bytes
[SLG] [PathOCLRenderThread::0] Triangle AreaLights index buffer size: 1018Kbytes
[SLG] [PathOCLRenderThread::0] Ray buffer size: 3072Kbytes
[SLG] [PathOCLRenderThread::0] RayHit buffer size: 1024Kbytes
[SLG] [PathOCLRenderThread::0] GPUTask buffer size: 23296Kbytes
[SLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes
[SLG] [PathOCLRenderThread::0] SampleData buffer size: 512Kbytes
[SLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 256Kbytes
[SLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms
[SLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=65536 -D PARAM_IMAGE_WIDTH=640 -D PARAM_IMAGE_HEIGHT=480 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=16 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLASS -D PARAM_HAS_PASSTHROUGH -D PARAM_DIRECT_LIGHT_SAMPLING -D PARAM_DL_LIGHT_COUNT=4 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=0
[SLG] [PathOCLRenderThread::0] Compiling kernels
[SLG] [PathOCLRenderThread::0] Kernels not cached
[SLG] [PathOCLRenderThread::0] Compiling Init Kernel
[SLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel
[SLG] [PathOCLRenderThread::0] Kernels compilation time: 988ms
[SLG] Done.

#14
Regi Yassin

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it crashed
Dwis-Mac-Pro:SLG4_alpha regae$ ./slg4
[SLG] Reading configuration file: scenes/luxball/luxball.cfg
[SLG] Configuration:
[SLG]   image.width = 640
[SLG]   image.height = 480
[SLG]   batch.halttime = 0
[SLG]   scene.file = scenes/luxball/luxball.scn
[SLG]   scene.fieldofview = 45
[SLG]   opencl.cpu.use = 0
[SLG]   opencl.gpu.use = 1
[SLG]   opencl.gpu.workgroup.size = 64
[SLG]   screen.refresh.interval = 100
[SLG]   film.gamma = 2.2
[SLG]   path.maxdepth = 16
[SLG]   path.russianroulette.depth = 5
[SLG]   light.maxdepth = 16
[SLG]   light.russianroulette.depth = 5
[LuxRays::SDL] Reading scene: scenes/luxball/luxball.scn
[LuxRays::SDL] Camera postion: Point[0.5, -1.4, 1.7]
[LuxRays::SDL] Camera target: Point[0, 0, 0.4]
[LuxRays::SDL] Material definition: shell
[LuxRays::SDL] Material definition: whitematte
[LuxRays::SDL] Material definition: luxtext
[LuxRays::SDL] Material definition: blacktext
[LuxRays::SDL] Material definition: whitelight
[LuxRays::SDL] The l1 object is a light sources with 2 triangles
[LuxRays::SDL] The l2 object is a light sources with 2 triangles
[LuxRays::SDL] PLY object count: 7
[LuxRays] OpenCL Platform 0: Apple
[LuxRays] Device 0 name: NativeThread-000
[LuxRays] Device 0 type: NATIVE_THREAD
[LuxRays] Device 0 compute units: 1
[LuxRays] Device 0 max allocable memory: 0MBytes
[LuxRays] Device 0 max allocable memory block size: 0MBytes
[LuxRays] Device 1 name: NativeThread-001
[LuxRays] Device 1 type: NATIVE_THREAD
[LuxRays] Device 1 compute units: 1
[LuxRays] Device 1 max allocable memory: 0MBytes
[LuxRays] Device 1 max allocable memory block size: 0MBytes
[LuxRays] Device 2 name: NativeThread-002
[LuxRays] Device 2 type: NATIVE_THREAD
[LuxRays] Device 2 compute units: 1
[LuxRays] Device 2 max allocable memory: 0MBytes
[LuxRays] Device 2 max allocable memory block size: 0MBytes
[LuxRays] Device 3 name: NativeThread-003
[LuxRays] Device 3 type: NATIVE_THREAD
[LuxRays] Device 3 compute units: 1
[LuxRays] Device 3 max allocable memory: 0MBytes
[LuxRays] Device 3 max allocable memory block size: 0MBytes
[LuxRays] Device 4 name: NativeThread-004
[LuxRays] Device 4 type: NATIVE_THREAD
[LuxRays] Device 4 compute units: 1
[LuxRays] Device 4 max allocable memory: 0MBytes
[LuxRays] Device 4 max allocable memory block size: 0MBytes
[LuxRays] Device 5 name: NativeThread-005
[LuxRays] Device 5 type: NATIVE_THREAD
[LuxRays] Device 5 compute units: 1
[LuxRays] Device 5 max allocable memory: 0MBytes
[LuxRays] Device 5 max allocable memory block size: 0MBytes
[LuxRays] Device 6 name: NativeThread-006
[LuxRays] Device 6 type: NATIVE_THREAD
[LuxRays] Device 6 compute units: 1
[LuxRays] Device 6 max allocable memory: 0MBytes
[LuxRays] Device 6 max allocable memory block size: 0MBytes
[LuxRays] Device 7 name: NativeThread-007
[LuxRays] Device 7 type: NATIVE_THREAD
[LuxRays] Device 7 compute units: 1
[LuxRays] Device 7 max allocable memory: 0MBytes
[LuxRays] Device 7 max allocable memory block size: 0MBytes
[LuxRays] Device 8 name: Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
[LuxRays] Device 8 type: OPENCL_CPU
[LuxRays] Device 8 compute units: 8
[LuxRays] Device 8 max allocable memory: 8192MBytes
[LuxRays] Device 8 max allocable memory block size: 2048MBytes
[LuxRays] Device 9 name: GeForce GTX 650 Ti
[LuxRays] Device 9 type: OPENCL_GPU
[LuxRays] Device 9 compute units: 12
[LuxRays] Device 9 max allocable memory: 2048MBytes
[LuxRays] Device 9 max allocable memory block size: 512MBytes
[LuxRays] Preprocessing DataSet
[LuxRays] Total vertex count: 223380
[LuxRays] Total triangle count: 260794
[LuxRays] Total vertices memory usage: 2617Kbytes
[LuxRays] Total triangles memory usage: 3056Kbytes
[LuxRays] Building QBVH, primitives: 260794, initial nodes: 21734
[LuxRays] QBVH completed with 43467/43468 nodes
[LuxRays] Total QBVH memory usage: 4754Kbytes
[LuxRays] Total QBVH QuadTriangle count: 87103
[LuxRays] Max. QBVH Depth: 25
[LuxRays] Creating 1 intersection device(s)
[LuxRays] Allocating intersection device 0: GeForce GTX 650 Ti (Type = OPENCL_GPU)
[SLG] OpenCL Devices used:
[SLG] [GeForce GTX 650 TiIntersect]
[LuxRays] [OpenCL device::GeForce GTX 650 TiIntersect] Ray buffer size: 3072Kbytes
[LuxRays] [OpenCL device::GeForce GTX 650 TiIntersect] Ray hits buffer size: 1024Kbytes
[LuxRays] [OpenCL device::GeForce GTX 650 TiIntersect] OpenCL image support is available
[LuxRays] [OpenCL device::GeForce GTX 650 TiIntersect] OpenCL max. image buffer size: 8192x8192
[LuxRays] [OpenCL device::GeForce GTX 650 TiIntersect] QBVH node image buffer size: 553x551
[LuxRays] [OpenCL device::GeForce GTX 650 TiIntersect] QBVH triangle image buffer size: 940x927
[LuxRays] [OpenCL device::GeForce GTX 650 TiIntersect] Enabled QBVH scene storage inside image
[LuxRays] [OpenCL device::GeForce GTX 650 TiIntersect] QBVH max. stack size: 24
[LuxRays] [OpenCL device::GeForce GTX 650 TiIntersect] QBVH Image Storage kernel work group size: 1024
[LuxRays] [OpenCL device::GeForce GTX 650 TiIntersect] Suggested work group size: 1024
[LuxRays] [OpenCL device::GeForce GTX 650 TiIntersect] Forced work group size: 64
[SLG] Configuring 1 CPU render threads
[SLG] [PathOCLRenderThread] OpenCL task count: 65536
[SLG] [PathOCLRenderThread] OpenCL max. page memory size: 524288Kbytes
[SLG] [PathOCLRenderThread::CompiledScene] Compile Camera
[SLG] [PathOCLRenderThread::CompiledScene] Compile Geometry
[SLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 8ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile Materials
[SLG] [PathOCLRenderThread::CompiledScene] Compile Textures
[SLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights
[SLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight
[SLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms
[SLG] [PathOCLRenderThread::CompiledScene] Compile SunLight
[SLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight
[SLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps
[SLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 0
[SLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 0ms
[SLG] Starting 1 PathOCL render threads
[SLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4835Kbytes
[SLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes
[SLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes
[SLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes
[SLG] [PathOCLRenderThread::0] UVs buffer size: 1745Kbytes
[SLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes
[SLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes
[SLG] [PathOCLRenderThread::0] Textures buffer size: 324bytes
[SLG] [PathOCLRenderThread::0] Materials buffer size: 160bytes
[SLG] [PathOCLRenderThread::0] Mesh material index buffer size: 28bytes
[SLG] [PathOCLRenderThread::0] Triangle AreaLights buffer size: 272bytes
[SLG] [PathOCLRenderThread::0] Triangle AreaLights index buffer size: 1018Kbytes
[SLG] [PathOCLRenderThread::0] Ray buffer size: 3072Kbytes
[SLG] [PathOCLRenderThread::0] RayHit buffer size: 1024Kbytes
[SLG] [PathOCLRenderThread::0] GPUTask buffer size: 23296Kbytes
[SLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes
[SLG] [PathOCLRenderThread::0] SampleData buffer size: 512Kbytes
[SLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 256Kbytes
[SLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms
[SLG] [PathOCLRenderThread::0] Defined symbols:  -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=65536 -D PARAM_IMAGE_WIDTH=640 -D PARAM_IMAGE_HEIGHT=480 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=16 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLASS -D PARAM_HAS_PASSTHROUGH -D PARAM_DIRECT_LIGHT_SAMPLING -D PARAM_DL_LIGHT_COUNT=4 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=0
[SLG] [PathOCLRenderThread::0] Compiling kernels
[SLG] [PathOCLRenderThread::0] Kernels not cached
[SLG] [PathOCLRenderThread::0] Compiling Init Kernel
[SLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel
[SLG] [PathOCLRenderThread::0] Kernels compilation time: 294ms
[SLG] [PathOCLRenderThread::0] Rendering thread ERROR: clFlush(CL_INVALID_COMMAND_QUEUE)
[SLG] =========================================================
[SLG] Unhandled exception
[SLG] Obtained 5 stack frames.
[SLG]   0
[SLG]   1
[SLG]   2
[SLG]   3
[SLG]   4
Abort trap: 6

here is the openclinfo
1 OpenCL platform found!
[Platform 0]
Name:    Apple
Vendor:   Apple
Version:   OpenCL 1.2 (Aug 24 2012 00:53:09)
Profile:   FULL_PROFILE
Extensions:    cl_APPLE_SetMemObjectDestructor cl_APPLE_ContextLoggingFunctions cl_APPLE_clut cl_APPLE_query_kernel_names cl_APPLE_gl_sharing cl_khr_gl_event

2 OpenCL devices found!
[Device 0]
Name:    Intel(R) Core(TM) i7-2600K CPU @ 3.40GHz
Vendor:   Intel
Type:    CPU
Device Version:  OpenCL 1.2
Driver Version:  1.1
Compute Units:   8
Work Group Size:  1024
Clock:    3400 MHz
Global Memory (Total):  8192 MB
Global Memory (Host):  8192 MB
Global Memory (PCIe):  0 MB
Local Memory:   32 KB
Cache Size:   0.0625 KB
Cache Line Size:  8388608 Bytes
Available:   Yes
Double-Precision:  Yes
Extensions:
    cl_APPLE_SetMemObjectDestructor
    cl_APPLE_ContextLoggingFunctions
    cl_APPLE_clut
    cl_APPLE_query_kernel_names
    cl_APPLE_gl_sharing
    cl_khr_gl_event
    cl_khr_fp64
    cl_khr_global_int32_base_atomics
    cl_khr_global_int32_extended_atomics
    cl_khr_local_int32_base_atomics
    cl_khr_local_int32_extended_atomics
    cl_khr_byte_addressable_store
    cl_khr_int64_base_atomics
    cl_khr_int64_extended_atomics
    cl_khr_3d_image_writes
    cl_APPLE_fp64_basic_ops
    cl_APPLE_fixed_alpha_channel_orders
[Device 1]
Name:    GeForce GTX 650 Ti
Vendor:   NVIDIA
Type:    GPU
Device Version:  OpenCL 1.1
Driver Version:  CLH 1.0
Compute Units:   12
Work Group Size:  1024
Clock:    0 MHz
Global Memory:   2048 MB
Local Memory:   48 KB
Cache Size:   0 KB
Cache Line Size:  0 Bytes
Available:   Yes
Double-Precision:  No
Extensions:
    cl_APPLE_SetMemObjectDestructor
    cl_APPLE_ContextLoggingFunctions
    cl_APPLE_clut
    cl_APPLE_query_kernel_names
    cl_APPLE_gl_sharing
    cl_khr_gl_event
    cl_khr_byte_addressable_store
    cl_khr_global_int32_base_atomics
    cl_khr_global_int32_extended_atomics
    cl_khr_local_int32_base_atomics
    cl_khr_local_int32_extended_atomics
    cl_APPLE_fp64_basic_ops
logout


#15
mitch_de

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Jens made an new special test build with test special test scene (green ball, green ground).

http://www.jensverwi..._slg4_proof.zip

unzip zip somewhere
start terminal
cd folderpath of main folder/OSX_AMD_slg4_proof

test the 2 builds OK and NOT_OK:


./test_mac_fix_ok/slg4 -D opencl.devices.select 01 -D sampler.type SOBOL -D opencl.task.count 262144 -w 512 -e 512 scenes/luxball/luxball-hdr.cfg


./test_mac_fix_not_ok/slg4 -D opencl.devices.select 01 -D sampler.type SOBOL -D opencl.task.count 262144 -w 512 -e 512 scenes/luxball/luxball-hdr.cfg
(you can drag & crop those command lines obove into the already opened terminal window to start the tests - dont forget to set working folder by cd before running)


Normally - if scene renders correct - it looks like:

Attached Files



#16
maximus

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OK renders correctly and produces:
Attached File  oK.png   315.51KB   6 downloads
Spoiler


This is NOT_OK:
Attached File  NOTOK.png   315.72KB   7 downloads
Spoiler


#17
k3nny

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1) test_mac_fix_ok: OK
2) test_mac_fix_not_ok: NOT OK :P
Attached File  Untitled.jpg   100.32KB   19 downloads
Spoiler


#18
mitch_de

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Thanks ! Especially AMD users are wanted (as i understood Jens).
You can follow Jens tests here :
http://www.luxrender...&p=92345#p92345

#19
bcobco

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AMD ATHLON X2 7850BE
NVIDIA GT440

compu:SLG4_alpha cc$ ./slg4
[SLG] Reading configuration file: scenes/luxball/luxball.cfg
[SLG] Configuration:
[SLG] image.width = 640
[SLG] image.height = 480
[SLG] batch.halttime = 0
[SLG] scene.file = scenes/luxball/luxball.scn
[SLG] scene.fieldofview = 45
[SLG] opencl.cpu.use = 0
[SLG] opencl.gpu.use = 1
[SLG] opencl.gpu.workgroup.size = 64
[SLG] screen.refresh.interval = 100
[SLG] film.gamma = 2.2
[SLG] path.maxdepth = 16
[SLG] path.russianroulette.depth = 5
[SLG] light.maxdepth = 16
[SLG] light.russianroulette.depth = 5
[LuxRays::SDL] Reading scene: scenes/luxball/luxball.scn
[LuxRays::SDL] Camera postion: Point[0.5, -1.4, 1.7]
[LuxRays::SDL] Camera target: Point[0, 0, 0.4]
[LuxRays::SDL] Material definition: shell
[LuxRays::SDL] Material definition: whitematte
[LuxRays::SDL] Material definition: luxtext
[LuxRays::SDL] Material definition: blacktext
[LuxRays::SDL] Material definition: whitelight
[LuxRays::SDL] The l1 object is a light sources with 2 triangles
[LuxRays::SDL] The l2 object is a light sources with 2 triangles
[LuxRays::SDL] PLY object count: 7
[LuxRays] OpenCL Platform 0: Apple
[LuxRays] Device 0 name: NativeThread-000
[LuxRays] Device 0 type: NATIVE_THREAD
[LuxRays] Device 0 compute units: 1
[LuxRays] Device 0 max allocable memory: 0MBytes
[LuxRays] Device 0 max allocable memory block size: 0MBytes
[LuxRays] Device 1 name: NativeThread-001
[LuxRays] Device 1 type: NATIVE_THREAD
[LuxRays] Device 1 compute units: 1
[LuxRays] Device 1 max allocable memory: 0MBytes
[LuxRays] Device 1 max allocable memory block size: 0MBytes
[LuxRays] Device 2 name: GeForce GT 440
[LuxRays] Device 2 type: OPENCL_GPU
[LuxRays] Device 2 compute units: 2
[LuxRays] Device 2 max allocable memory: 1024MBytes
[LuxRays] Device 2 max allocable memory block size: 256MBytes
[LuxRays] Device 3 name: AMD Athlon™ 7850 Dual-Core Processor
[LuxRays] Device 3 type: OPENCL_CPU
[LuxRays] Device 3 compute units: 2
[LuxRays] Device 3 max allocable memory: 3072MBytes
[LuxRays] Device 3 max allocable memory block size: 1024MBytes
[LuxRays] Preprocessing DataSet
[LuxRays] Total vertex count: 223380
[LuxRays] Total triangle count: 260794
[LuxRays] Total vertices memory usage: 2617Kbytes
[LuxRays] Total triangles memory usage: 3056Kbytes
[LuxRays] Building QBVH, primitives: 260794, initial nodes: 21734
[LuxRays] QBVH completed with 43467/43468 nodes
[LuxRays] Total QBVH memory usage: 4754Kbytes
[LuxRays] Total QBVH QuadTriangle count: 87103
[LuxRays] Max. QBVH Depth: 25
[LuxRays] Creating 1 intersection device(s)
[LuxRays] Allocating intersection device 0: GeForce GT 440 (Type = OPENCL_GPU)
[SLG] OpenCL Devices used:
[SLG] [GeForce GT 440Intersect]
[SLG] RUNTIME ERROR: OpenCL version 1.1 or better is required for device: GeForce GT 440Intersect
compu:SLG4_alpha cc$ uname -a
Darwin compu.local 10.8.0 Darwin Kernel Version 10.8.0: ma 22 aug 2011 22:12:25 CEST; legacy kernel v8 :xnu-1504.15.3/BUILD/obj/RELEASE_I386 i386
compu:SLG4_alpha cc$ /Users/cc/Desktop/oclinfo
1 OpenCL platform found!

[Platform 0]
Name: Apple
Vendor: Apple
Version: OpenCL 1.0 (Dec 23 2010 17:30:26)
Profile: FULL_PROFILE


2 OpenCL devices found!

[Device 0]
Name: GeForce GT 440
Vendor: NVIDIA
Type: GPU
Device Version: OpenCL 1.0
Driver Version: CLH 1.0
Compute Units: 2
Work Group Size: 1024
Clock: 1620 MHz
Global Memory: 1024 MB
Local Memory: 48 KB
Cache Size: 0 KB
Cache Line Size: 0 Bytes
Available: Yes
Double-Precision: No
Extensions:
cl_khr_byte_addressable_store
cl_khr_global_int32_base_atomics
cl_khr_global_int32_extended_atomics
cl_APPLE_gl_sharing
cl_APPLE_SetMemObjectDestructor
cl_APPLE_ContextLoggingFunctions

[Device 1]
Name: AMD Athlon™ 7850 Dual-Core Processor
Vendor: Intel
Type: CPU
Device Version: OpenCL 1.0
Driver Version: 1.0
Compute Units: 2
Work Group Size: 1
Clock: 3000 MHz
Global Memory (Total): 5120 MB
Global Memory (Host): 3072 MB
Global Memory (PCIe): 2048 MB
Local Memory: 16 KB
Cache Size: 4096 KB
Cache Line Size: 64 Bytes
Available: Yes
Double-Precision: Yes
Extensions:
cl_khr_fp64
cl_khr_global_int32_base_atomics
cl_khr_global_int32_extended_atomics
cl_khr_local_int32_base_atomics
cl_khr_local_int32_extended_atomics
cl_khr_byte_addressable_store
cl_APPLE_gl_sharing
cl_APPLE_SetMemObjectDestructor
cl_APPLE_ContextLoggingFunctions


#20
mitch_de

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Thanks - AMD GPU developers found the bug in the MAD OpenCL part (which made overbrigthen in first test / green test wrong). They will fix it and submit changes to Apple.

In the past i see that non other Nvidia gpu could run slg4 alpha without chrashing - at least the submitted Fermi based gpus crashed.
Anyone else with nvidia (Fermi +non fermi ) may try the newer test (green ball) again?
DL + Info look post #15





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