npwski Posted February 18, 2013 Share Posted February 18, 2013 GTX580 (MSI "Lightning") @890Mhz luxball-hdr log: np$ ./test_mac_full_check/slg4 -D opencl.devices.select 01 -D sampler.type SOBOL -D opencl.task.count 262144 -w 512 -e 512 scenes/luxball/luxball-hdr.cfg [sLG] Reading configuration file: scenes/luxball/luxball-hdr.cfg [sLG] Configuration: [sLG] image.width = 512 [sLG] image.height = 512 [sLG] batch.halttime = 0 [sLG] scene.file = scenes/luxball/luxball-hdr.scn [sLG] opencl.cpu.use = 0 [sLG] opencl.gpu.use = 1 [sLG] opencl.gpu.workgroup.size = 64 [sLG] screen.refresh.interval = 100 [sLG] path.maxdepth = 8 [sLG] path.russianroulette.depth = 5 [sLG] opencl.devices.select = 01 [sLG] sampler.type = SOBOL [sLG] opencl.task.count = 262144 [LuxRays::SDL] Reading scene: scenes/luxball/luxball-hdr.scn [LuxRays::SDL] Camera postion: Point[0.6, -1.7, 0.4] [LuxRays::SDL] Camera target: Point[0, 0, 0.4] [LuxRays::SDL] Material definition: shell [LuxRays::SDL] Material definition: whitematte [LuxRays::SDL] Material definition: luxtext [LuxRays::SDL] Material definition: blacktext [LuxRays::SDL] PLY object count: 5 [LuxRays::SDL] Reading texture map: scenes/simple-mat/arch.exr [LuxRays::SDL] HDR RGB (128bit) texture map size: 1024x512 (6144Kbytes) [LuxRays] OpenCL Platform 0: Apple [LuxRays] Device 0 name: NativeThread-000 [LuxRays] Device 0 type: NATIVE_THREAD [LuxRays] Device 0 compute units: 1 [LuxRays] Device 0 max allocable memory: 0MBytes [LuxRays] Device 0 max allocable memory block size: 0MBytes [LuxRays] Device 1 name: NativeThread-001 [LuxRays] Device 1 type: NATIVE_THREAD [LuxRays] Device 1 compute units: 1 [LuxRays] Device 1 max allocable memory: 0MBytes [LuxRays] Device 1 max allocable memory block size: 0MBytes [LuxRays] Device 2 name: NativeThread-002 [LuxRays] Device 2 type: NATIVE_THREAD [LuxRays] Device 2 compute units: 1 [LuxRays] Device 2 max allocable memory: 0MBytes [LuxRays] Device 2 max allocable memory block size: 0MBytes [LuxRays] Device 3 name: NativeThread-003 [LuxRays] Device 3 type: NATIVE_THREAD [LuxRays] Device 3 compute units: 1 [LuxRays] Device 3 max allocable memory: 0MBytes [LuxRays] Device 3 max allocable memory block size: 0MBytes [LuxRays] Device 4 name: NativeThread-004 [LuxRays] Device 4 type: NATIVE_THREAD [LuxRays] Device 4 compute units: 1 [LuxRays] Device 4 max allocable memory: 0MBytes [LuxRays] Device 4 max allocable memory block size: 0MBytes [LuxRays] Device 5 name: NativeThread-005 [LuxRays] Device 5 type: NATIVE_THREAD [LuxRays] Device 5 compute units: 1 [LuxRays] Device 5 max allocable memory: 0MBytes [LuxRays] Device 5 max allocable memory block size: 0MBytes [LuxRays] Device 6 name: NativeThread-006 [LuxRays] Device 6 type: NATIVE_THREAD [LuxRays] Device 6 compute units: 1 [LuxRays] Device 6 max allocable memory: 0MBytes [LuxRays] Device 6 max allocable memory block size: 0MBytes [LuxRays] Device 7 name: NativeThread-007 [LuxRays] Device 7 type: NATIVE_THREAD [LuxRays] Device 7 compute units: 1 [LuxRays] Device 7 max allocable memory: 0MBytes [LuxRays] Device 7 max allocable memory block size: 0MBytes [LuxRays] Device 8 name: Intel® Core™ i7-2700K CPU @ 3.50GHz [LuxRays] Device 8 type: OPENCL_CPU [LuxRays] Device 8 compute units: 8 [LuxRays] Device 8 max allocable memory: 8192MBytes [LuxRays] Device 8 max allocable memory block size: 2048MBytes [LuxRays] Device 9 name: GeForce GTX 580 [LuxRays] Device 9 type: OPENCL_GPU [LuxRays] Device 9 compute units: 64 [LuxRays] Device 9 max allocable memory: 1536MBytes [LuxRays] Device 9 max allocable memory block size: 384MBytes [LuxRays] Preprocessing DataSet [LuxRays] Total vertex count: 223352 [LuxRays] Total triangle count: 260780 [LuxRays] Total vertices memory usage: 2617Kbytes [LuxRays] Total triangles memory usage: 3056Kbytes [LuxRays] Building QBVH, primitives: 260780, initial nodes: 21733 [LuxRays] QBVH completed with 43609/86932 nodes [LuxRays] Total QBVH memory usage: 4769Kbytes [LuxRays] Total QBVH QuadTriangle count: 87045 [LuxRays] Max. QBVH Depth: 24 [LuxRays] Creating 1 intersection device(s) [LuxRays] Allocating intersection device 0: GeForce GTX 580 (Type = OPENCL_GPU) [sLG] OpenCL Devices used: [sLG] [GeForce GTX 580Intersect] [sLG] Device OpenCL version: OpenCL 1.1 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray buffer size: 3072Kbytes [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray hits buffer size: 1024Kbytes [LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL image support is available [LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL max. image buffer size: 8192x8192 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH node image buffer size: 553x553 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH triangle image buffer size: 940x927 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Enabled QBVH scene storage inside image [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH max. stack size: 24 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH Image Storage kernel work group size: 512 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Suggested work group size: 512 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Forced work group size: 64 [sLG] Configuring 1 CPU render threads [sLG] [PathOCLRenderEngine] OpenCL task count: 262144 [sLG] [PathOCLRenderEngine] OpenCL max. page memory size: 393216Kbytes [sLG] [PathOCLRenderThread::CompiledScene] Compile Camera [sLG] [PathOCLRenderThread::CompiledScene] Compile Geometry [sLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 6ms [sLG] [PathOCLRenderThread::CompiledScene] Compile Materials [sLG] [PathOCLRenderThread::CompiledScene] Compile Textures [sLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights [sLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight [sLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile SunLight [sLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight [sLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps [sLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 1 [sLG] [PathOCLRenderThread::CompiledScene] RGB channel page 0 size: 6144Kbytes [sLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 1ms [sLG] Starting 1 PathOCL render threads [sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4128Kbytes [sLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes [sLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes [sLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes [sLG] [PathOCLRenderThread::0] UVs buffer size: 1744Kbytes [sLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes [sLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes [sLG] [PathOCLRenderThread::0] ImageMaps description buffer size: 20bytes [sLG] [PathOCLRenderThread::0] ImageMaps buffer size: 6144Kbytes [sLG] [PathOCLRenderThread::0] Textures buffer size: 608bytes [sLG] [PathOCLRenderThread::0] Materials buffer size: 192bytes [sLG] [PathOCLRenderThread::0] Mesh material index buffer size: 20bytes [sLG] [PathOCLRenderThread::0] InfiniteLight buffer size: 148bytes [sLG] [PathOCLRenderThread::0] Ray buffer size: 12288Kbytes [sLG] [PathOCLRenderThread::0] RayHit buffer size: 4096Kbytes [sLG] [PathOCLRenderThread::0] Size of a GPUTask: 156bytes [sLG] [PathOCLRenderThread::0] GPUTask buffer size: 39936Kbytes [sLG] [PathOCLRenderThread::0] Sample dimensions: 28 [sLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes [sLG] [PathOCLRenderThread::0] SampleData buffer size: 2048Kbytes [sLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 1024Kbytes [sLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms [sLG] [PathOCLRenderThread::0] Sobol table size: 896 [sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=262144 -D PARAM_IMAGE_WIDTH=512 -D PARAM_IMAGE_HEIGHT=512 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_CAMERA_HAS_DOF -D PARAM_HAS_INFINITELIGHT -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_MAXDEPTH=8 -D __APPLE_CL__ [sLG] [PathOCLRenderThread::0] Compiling kernels [sLG] [PathOCLRenderThread::0] Kernels not cached [sLG] [PathOCLRenderThread::0] Compiling Init Kernel [sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel [sLG] [PathOCLRenderThread::0] Kernels compilation time: 3ms ^C proctexball: it crashes Log: np$ ./test_mac_full_check/slg4 -D opencl.devices.select 01 -D sampler.type SOBOL -D opencl.task.count 262144 -w 512 -e 512 scenes/luxball/proctexball.cfg [sLG] Reading configuration file: scenes/luxball/proctexball.cfg [sLG] Configuration: [sLG] image.width = 512 [sLG] image.height = 512 [sLG] batch.halttime = 0 [sLG] scene.file = scenes/luxball/proctexball.scn [sLG] opencl.cpu.use = 1 [sLG] opencl.gpu.use = 1 [sLG] opencl.gpu.workgroup.size = 64 [sLG] screen.refresh.interval = 100 [sLG] film.gamma = 2.2 [sLG] path.maxdepth = 8 [sLG] path.russianroulette.depth = 5 [sLG] light.maxdepth = 8 [sLG] light.russianroulette.depth = 5 [sLG] opencl.devices.select = 01 [sLG] sampler.type = SOBOL [sLG] opencl.task.count = 262144 [LuxRays::SDL] Reading scene: scenes/luxball/proctexball.scn [LuxRays::SDL] Camera postion: Point[0.5, -1.4, 1.7] [LuxRays::SDL] Camera target: Point[0, 0, 0.4] [LuxRays::SDL] Texture definition: tex [LuxRays::SDL] Texture definition: stex [LuxRays::SDL] Material definition: shell [LuxRays::SDL] Material definition: whitematte [LuxRays::SDL] Material definition: luxtext [LuxRays::SDL] Material definition: blacktext [LuxRays::SDL] Material definition: whitelight [LuxRays::SDL] The l1 object is a light sources with 2 triangles [LuxRays::SDL] The l2 object is a light sources with 2 triangles [LuxRays::SDL] PLY object count: 7 [LuxRays] OpenCL Platform 0: Apple [LuxRays] Device 0 name: NativeThread-000 [LuxRays] Device 0 type: NATIVE_THREAD [LuxRays] Device 0 compute units: 1 [LuxRays] Device 0 max allocable memory: 0MBytes [LuxRays] Device 0 max allocable memory block size: 0MBytes [LuxRays] Device 1 name: NativeThread-001 [LuxRays] Device 1 type: NATIVE_THREAD [LuxRays] Device 1 compute units: 1 [LuxRays] Device 1 max allocable memory: 0MBytes [LuxRays] Device 1 max allocable memory block size: 0MBytes [LuxRays] Device 2 name: NativeThread-002 [LuxRays] Device 2 type: NATIVE_THREAD [LuxRays] Device 2 compute units: 1 [LuxRays] Device 2 max allocable memory: 0MBytes [LuxRays] Device 2 max allocable memory block size: 0MBytes [LuxRays] Device 3 name: NativeThread-003 [LuxRays] Device 3 type: NATIVE_THREAD [LuxRays] Device 3 compute units: 1 [LuxRays] Device 3 max allocable memory: 0MBytes [LuxRays] Device 3 max allocable memory block size: 0MBytes [LuxRays] Device 4 name: NativeThread-004 [LuxRays] Device 4 type: NATIVE_THREAD [LuxRays] Device 4 compute units: 1 [LuxRays] Device 4 max allocable memory: 0MBytes [LuxRays] Device 4 max allocable memory block size: 0MBytes [LuxRays] Device 5 name: NativeThread-005 [LuxRays] Device 5 type: NATIVE_THREAD [LuxRays] Device 5 compute units: 1 [LuxRays] Device 5 max allocable memory: 0MBytes [LuxRays] Device 5 max allocable memory block size: 0MBytes [LuxRays] Device 6 name: NativeThread-006 [LuxRays] Device 6 type: NATIVE_THREAD [LuxRays] Device 6 compute units: 1 [LuxRays] Device 6 max allocable memory: 0MBytes [LuxRays] Device 6 max allocable memory block size: 0MBytes [LuxRays] Device 7 name: NativeThread-007 [LuxRays] Device 7 type: NATIVE_THREAD [LuxRays] Device 7 compute units: 1 [LuxRays] Device 7 max allocable memory: 0MBytes [LuxRays] Device 7 max allocable memory block size: 0MBytes [LuxRays] Device 8 name: Intel® Core™ i7-2700K CPU @ 3.50GHz [LuxRays] Device 8 type: OPENCL_CPU [LuxRays] Device 8 compute units: 8 [LuxRays] Device 8 max allocable memory: 8192MBytes [LuxRays] Device 8 max allocable memory block size: 2048MBytes [LuxRays] Device 9 name: GeForce GTX 580 [LuxRays] Device 9 type: OPENCL_GPU [LuxRays] Device 9 compute units: 64 [LuxRays] Device 9 max allocable memory: 1536MBytes [LuxRays] Device 9 max allocable memory block size: 384MBytes [LuxRays] Preprocessing DataSet [LuxRays] Total vertex count: 223380 [LuxRays] Total triangle count: 260794 [LuxRays] Total vertices memory usage: 2617Kbytes [LuxRays] Total triangles memory usage: 3056Kbytes [LuxRays] Building QBVH, primitives: 260794, initial nodes: 21734 [LuxRays] QBVH completed with 43467/43468 nodes [LuxRays] Total QBVH memory usage: 4754Kbytes [LuxRays] Total QBVH QuadTriangle count: 87103 [LuxRays] Max. QBVH Depth: 25 [LuxRays] Creating 1 intersection device(s) [LuxRays] Allocating intersection device 0: GeForce GTX 580 (Type = OPENCL_GPU) [sLG] OpenCL Devices used: [sLG] [GeForce GTX 580Intersect] [sLG] Device OpenCL version: OpenCL 1.1 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray buffer size: 3072Kbytes [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray hits buffer size: 1024Kbytes [LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL image support is available [LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL max. image buffer size: 8192x8192 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH node image buffer size: 553x551 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH triangle image buffer size: 940x927 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Enabled QBVH scene storage inside image [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH max. stack size: 24 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH Image Storage kernel work group size: 512 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Suggested work group size: 512 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Forced work group size: 64 [sLG] Configuring 1 CPU render threads [sLG] [PathOCLRenderEngine] OpenCL task count: 262144 [sLG] [PathOCLRenderEngine] OpenCL max. page memory size: 393216Kbytes [sLG] [PathOCLRenderThread::CompiledScene] Compile Camera [sLG] [PathOCLRenderThread::CompiledScene] Compile Geometry [sLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 6ms [sLG] [PathOCLRenderThread::CompiledScene] Compile Materials [sLG] [PathOCLRenderThread::CompiledScene] Compile Textures [sLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights [sLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight [sLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile SunLight [sLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight [sLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps [sLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 0 [sLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 0ms [sLG] Starting 1 PathOCL render threads [sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4128Kbytes [sLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes [sLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes [sLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes [sLG] [PathOCLRenderThread::0] UVs buffer size: 1745Kbytes [sLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes [sLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes [sLG] [PathOCLRenderThread::0] Textures buffer size: 2128bytes [sLG] [PathOCLRenderThread::0] Materials buffer size: 240bytes [sLG] [PathOCLRenderThread::0] Mesh material index buffer size: 28bytes [sLG] [PathOCLRenderThread::0] Triangle AreaLights buffer size: 272bytes [sLG] [PathOCLRenderThread::0] Triangle AreaLights index buffer size: 1018Kbytes [sLG] [PathOCLRenderThread::0] Ray buffer size: 12288Kbytes [sLG] [PathOCLRenderThread::0] RayHit buffer size: 4096Kbytes [sLG] [PathOCLRenderThread::0] Size of a GPUTask: 352bytes [sLG] [PathOCLRenderThread::0] GPUTask buffer size: 90112Kbytes [sLG] [PathOCLRenderThread::0] Sample dimensions: 75 [sLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes [sLG] [PathOCLRenderThread::0] SampleData buffer size: 2048Kbytes [sLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 1024Kbytes [sLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms [sLG] [PathOCLRenderThread::0] Sobol table size: 2400 [sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=262144 -D PARAM_IMAGE_WIDTH=512 -D PARAM_IMAGE_HEIGHT=512 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_TEX_SCALE -D PARAM_ENABLE_MARBLE -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLOSSY2 -D PARAM_HAS_PASSTHROUGH -D PARAM_DIRECT_LIGHT_SAMPLING -D PARAM_DL_LIGHT_COUNT=4 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_MAXDEPTH=8 -D __APPLE_CL__ [sLG] [PathOCLRenderThread::0] Compiling kernels [sLG] [PathOCLRenderThread::0] Kernels not cached [sLG] [PathOCLRenderThread::0] Compiling Init Kernel [sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel [sLG] [PathOCLRenderThread::0] Kernels compilation time: 6ms [sLG] [PathOCLRenderThread::0] Rendering thread ERROR: clFlush(CL_INVALID_COMMAND_QUEUE) [sLG] ========================================================= [sLG] Unhandled exception [sLG] Obtained 5 stack frames. [sLG] 0 [sLG] 1 [sLG] 2 [sLG] 3 [sLG] 4 Abort trap: 6 Link to comment https://www.insanelymac.com/forum/topic/285685-smallluxgpu-4-alpha-nvidia-amd-tests-ended-thanks/page/2/#findComment-1889986 Share on other sites More sharing options...
maximus Posted February 18, 2013 Share Posted February 18, 2013 Here you go: [sLG] Reading configuration file: scenes/luxball/luxball-hdr.cfg [sLG] Configuration: [sLG] image.width = 512 [sLG] image.height = 512 [sLG] batch.halttime = 0 [sLG] scene.file = scenes/luxball/luxball-hdr.scn [sLG] opencl.cpu.use = 0 [sLG] opencl.gpu.use = 1 [sLG] opencl.gpu.workgroup.size = 64 [sLG] screen.refresh.interval = 100 [sLG] path.maxdepth = 8 [sLG] path.russianroulette.depth = 5 [sLG] opencl.devices.select = 01 [sLG] sampler.type = SOBOL [sLG] opencl.task.count = 262144 [LuxRays::SDL] Reading scene: scenes/luxball/luxball-hdr.scn [LuxRays::SDL] Camera postion: Point[0.6, -1.7, 0.4] [LuxRays::SDL] Camera target: Point[0, 0, 0.4] [LuxRays::SDL] Material definition: shell [LuxRays::SDL] Material definition: whitematte [LuxRays::SDL] Material definition: luxtext [LuxRays::SDL] Material definition: blacktext [LuxRays::SDL] PLY object count: 5 [LuxRays::SDL] Reading texture map: scenes/simple-mat/arch.exr [LuxRays::SDL] HDR RGB (128bit) texture map size: 1024x512 (6144Kbytes) [LuxRays] OpenCL Platform 0: Apple [LuxRays] Device 0 name: NativeThread-000 [LuxRays] Device 0 type: NATIVE_THREAD [LuxRays] Device 0 compute units: 1 [LuxRays] Device 0 max allocable memory: 0MBytes [LuxRays] Device 0 max allocable memory block size: 0MBytes [LuxRays] Device 1 name: NativeThread-001 [LuxRays] Device 1 type: NATIVE_THREAD [LuxRays] Device 1 compute units: 1 [LuxRays] Device 1 max allocable memory: 0MBytes [LuxRays] Device 1 max allocable memory block size: 0MBytes [LuxRays] Device 2 name: NativeThread-002 [LuxRays] Device 2 type: NATIVE_THREAD [LuxRays] Device 2 compute units: 1 [LuxRays] Device 2 max allocable memory: 0MBytes [LuxRays] Device 2 max allocable memory block size: 0MBytes [LuxRays] Device 3 name: NativeThread-003 [LuxRays] Device 3 type: NATIVE_THREAD [LuxRays] Device 3 compute units: 1 [LuxRays] Device 3 max allocable memory: 0MBytes [LuxRays] Device 3 max allocable memory block size: 0MBytes [LuxRays] Device 4 name: NativeThread-004 [LuxRays] Device 4 type: NATIVE_THREAD [LuxRays] Device 4 compute units: 1 [LuxRays] Device 4 max allocable memory: 0MBytes [LuxRays] Device 4 max allocable memory block size: 0MBytes [LuxRays] Device 5 name: NativeThread-005 [LuxRays] Device 5 type: NATIVE_THREAD [LuxRays] Device 5 compute units: 1 [LuxRays] Device 5 max allocable memory: 0MBytes [LuxRays] Device 5 max allocable memory block size: 0MBytes [LuxRays] Device 6 name: NativeThread-006 [LuxRays] Device 6 type: NATIVE_THREAD [LuxRays] Device 6 compute units: 1 [LuxRays] Device 6 max allocable memory: 0MBytes [LuxRays] Device 6 max allocable memory block size: 0MBytes [LuxRays] Device 7 name: NativeThread-007 [LuxRays] Device 7 type: NATIVE_THREAD [LuxRays] Device 7 compute units: 1 [LuxRays] Device 7 max allocable memory: 0MBytes [LuxRays] Device 7 max allocable memory block size: 0MBytes [LuxRays] Device 8 name: Intel® Core™ i7-3820 CPU @ 3.60GHz [LuxRays] Device 8 type: OPENCL_CPU [LuxRays] Device 8 compute units: 8 [LuxRays] Device 8 max allocable memory: 8192MBytes [LuxRays] Device 8 max allocable memory block size: 2048MBytes [LuxRays] Device 9 name: GeForce GTX 580 [LuxRays] Device 9 type: OPENCL_GPU [LuxRays] Device 9 compute units: 16 [LuxRays] Device 9 max allocable memory: 1536MBytes [LuxRays] Device 9 max allocable memory block size: 384MBytes [LuxRays] Preprocessing DataSet [LuxRays] Total vertex count: 223352 [LuxRays] Total triangle count: 260780 [LuxRays] Total vertices memory usage: 2617Kbytes [LuxRays] Total triangles memory usage: 3056Kbytes [LuxRays] Building QBVH, primitives: 260780, initial nodes: 21733 [LuxRays] QBVH completed with 43609/86932 nodes [LuxRays] Total QBVH memory usage: 4769Kbytes [LuxRays] Total QBVH QuadTriangle count: 87045 [LuxRays] Max. QBVH Depth: 24 [LuxRays] Creating 1 intersection device(s) [LuxRays] Allocating intersection device 0: GeForce GTX 580 (Type = OPENCL_GPU) [sLG] OpenCL Devices used: [sLG] [GeForce GTX 580Intersect] [sLG] Device OpenCL version: OpenCL 1.1 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray buffer size: 3072Kbytes [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray hits buffer size: 1024Kbytes [LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL image support is available [LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL max. image buffer size: 8192x8192 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH node image buffer size: 553x553 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH triangle image buffer size: 940x927 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Enabled QBVH scene storage inside image [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH max. stack size: 24 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH Image Storage kernel work group size: 512 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Suggested work group size: 512 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Forced work group size: 64 [sLG] Configuring 1 CPU render threads [sLG] [PathOCLRenderEngine] OpenCL task count: 262144 [sLG] [PathOCLRenderEngine] OpenCL max. page memory size: 393216Kbytes [sLG] [PathOCLRenderThread::CompiledScene] Compile Camera [sLG] [PathOCLRenderThread::CompiledScene] Compile Geometry [sLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 7ms [sLG] [PathOCLRenderThread::CompiledScene] Compile Materials [sLG] [PathOCLRenderThread::CompiledScene] Compile Textures [sLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights [sLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight [sLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile SunLight [sLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight [sLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps [sLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 1 [sLG] [PathOCLRenderThread::CompiledScene] RGB channel page 0 size: 6144Kbytes [sLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 1ms [sLG] Starting 1 PathOCL render threads [sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4128Kbytes [sLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes [sLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes [sLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes [sLG] [PathOCLRenderThread::0] UVs buffer size: 1744Kbytes [sLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes [sLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes [sLG] [PathOCLRenderThread::0] ImageMaps description buffer size: 20bytes [sLG] [PathOCLRenderThread::0] ImageMaps buffer size: 6144Kbytes [sLG] [PathOCLRenderThread::0] Textures buffer size: 608bytes [sLG] [PathOCLRenderThread::0] Materials buffer size: 192bytes [sLG] [PathOCLRenderThread::0] Mesh material index buffer size: 20bytes [sLG] [PathOCLRenderThread::0] InfiniteLight buffer size: 148bytes [sLG] [PathOCLRenderThread::0] Ray buffer size: 12288Kbytes [sLG] [PathOCLRenderThread::0] RayHit buffer size: 4096Kbytes [sLG] [PathOCLRenderThread::0] Size of a GPUTask: 156bytes [sLG] [PathOCLRenderThread::0] GPUTask buffer size: 39936Kbytes [sLG] [PathOCLRenderThread::0] Sample dimensions: 28 [sLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes [sLG] [PathOCLRenderThread::0] SampleData buffer size: 2048Kbytes [sLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 1024Kbytes [sLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms [sLG] [PathOCLRenderThread::0] Sobol table size: 896 [sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=262144 -D PARAM_IMAGE_WIDTH=512 -D PARAM_IMAGE_HEIGHT=512 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_CAMERA_HAS_DOF -D PARAM_HAS_INFINITELIGHT -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_MAXDEPTH=8 -D __APPLE_CL__ [sLG] [PathOCLRenderThread::0] Compiling kernels [sLG] [PathOCLRenderThread::0] Kernels not cached [sLG] [PathOCLRenderThread::0] Compiling Init Kernel [sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel [sLG] [PathOCLRenderThread::0] Kernels compilation time: 228ms [sLG] Done. Procedural [sLG] Reading configuration file: scenes/luxball/proctexball.cfg [sLG] Configuration: [sLG] image.width = 640 [sLG] image.height = 480 [sLG] batch.halttime = 0 [sLG] scene.file = scenes/luxball/proctexball.scn [sLG] opencl.cpu.use = 1 [sLG] opencl.gpu.use = 1 [sLG] opencl.gpu.workgroup.size = 64 [sLG] screen.refresh.interval = 100 [sLG] film.gamma = 2.2 [sLG] path.maxdepth = 8 [sLG] path.russianroulette.depth = 5 [sLG] light.maxdepth = 8 [sLG] light.russianroulette.depth = 5 [sLG] opencl.devices.select = 01 [LuxRays::SDL] Reading scene: scenes/luxball/proctexball.scn [LuxRays::SDL] Camera postion: Point[0.5, -1.4, 1.7] [LuxRays::SDL] Camera target: Point[0, 0, 0.4] [LuxRays::SDL] Texture definition: tex [LuxRays::SDL] Texture definition: stex [LuxRays::SDL] Material definition: shell [LuxRays::SDL] Material definition: whitematte [LuxRays::SDL] Material definition: luxtext [LuxRays::SDL] Material definition: blacktext [LuxRays::SDL] Material definition: whitelight [LuxRays::SDL] The l1 object is a light sources with 2 triangles [LuxRays::SDL] The l2 object is a light sources with 2 triangles [LuxRays::SDL] PLY object count: 7 [LuxRays] OpenCL Platform 0: Apple [LuxRays] Device 0 name: NativeThread-000 [LuxRays] Device 0 type: NATIVE_THREAD [LuxRays] Device 0 compute units: 1 [LuxRays] Device 0 max allocable memory: 0MBytes [LuxRays] Device 0 max allocable memory block size: 0MBytes [LuxRays] Device 1 name: NativeThread-001 [LuxRays] Device 1 type: NATIVE_THREAD [LuxRays] Device 1 compute units: 1 [LuxRays] Device 1 max allocable memory: 0MBytes [LuxRays] Device 1 max allocable memory block size: 0MBytes [LuxRays] Device 2 name: NativeThread-002 [LuxRays] Device 2 type: NATIVE_THREAD [LuxRays] Device 2 compute units: 1 [LuxRays] Device 2 max allocable memory: 0MBytes [LuxRays] Device 2 max allocable memory block size: 0MBytes [LuxRays] Device 3 name: NativeThread-003 [LuxRays] Device 3 type: NATIVE_THREAD [LuxRays] Device 3 compute units: 1 [LuxRays] Device 3 max allocable memory: 0MBytes [LuxRays] Device 3 max allocable memory block size: 0MBytes [LuxRays] Device 4 name: NativeThread-004 [LuxRays] Device 4 type: NATIVE_THREAD [LuxRays] Device 4 compute units: 1 [LuxRays] Device 4 max allocable memory: 0MBytes [LuxRays] Device 4 max allocable memory block size: 0MBytes [LuxRays] Device 5 name: NativeThread-005 [LuxRays] Device 5 type: NATIVE_THREAD [LuxRays] Device 5 compute units: 1 [LuxRays] Device 5 max allocable memory: 0MBytes [LuxRays] Device 5 max allocable memory block size: 0MBytes [LuxRays] Device 6 name: NativeThread-006 [LuxRays] Device 6 type: NATIVE_THREAD [LuxRays] Device 6 compute units: 1 [LuxRays] Device 6 max allocable memory: 0MBytes [LuxRays] Device 6 max allocable memory block size: 0MBytes [LuxRays] Device 7 name: NativeThread-007 [LuxRays] Device 7 type: NATIVE_THREAD [LuxRays] Device 7 compute units: 1 [LuxRays] Device 7 max allocable memory: 0MBytes [LuxRays] Device 7 max allocable memory block size: 0MBytes [LuxRays] Device 8 name: Intel® Core™ i7-3820 CPU @ 3.60GHz [LuxRays] Device 8 type: OPENCL_CPU [LuxRays] Device 8 compute units: 8 [LuxRays] Device 8 max allocable memory: 8192MBytes [LuxRays] Device 8 max allocable memory block size: 2048MBytes [LuxRays] Device 9 name: GeForce GTX 580 [LuxRays] Device 9 type: OPENCL_GPU [LuxRays] Device 9 compute units: 16 [LuxRays] Device 9 max allocable memory: 1536MBytes [LuxRays] Device 9 max allocable memory block size: 384MBytes [LuxRays] Preprocessing DataSet [LuxRays] Total vertex count: 223380 [LuxRays] Total triangle count: 260794 [LuxRays] Total vertices memory usage: 2617Kbytes [LuxRays] Total triangles memory usage: 3056Kbytes [LuxRays] Building QBVH, primitives: 260794, initial nodes: 21734 [LuxRays] QBVH completed with 43467/43468 nodes [LuxRays] Total QBVH memory usage: 4754Kbytes [LuxRays] Total QBVH QuadTriangle count: 87103 [LuxRays] Max. QBVH Depth: 25 [LuxRays] Creating 1 intersection device(s) [LuxRays] Allocating intersection device 0: GeForce GTX 580 (Type = OPENCL_GPU) [sLG] OpenCL Devices used: [sLG] [GeForce GTX 580Intersect] [sLG] Device OpenCL version: OpenCL 1.1 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray buffer size: 3072Kbytes [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray hits buffer size: 1024Kbytes [LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL image support is available [LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL max. image buffer size: 8192x8192 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH node image buffer size: 553x551 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH triangle image buffer size: 940x927 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Enabled QBVH scene storage inside image [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH max. stack size: 24 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH Image Storage kernel work group size: 512 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Suggested work group size: 512 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Forced work group size: 64 [sLG] Configuring 1 CPU render threads [sLG] [PathOCLRenderEngine] OpenCL task count: 65536 [sLG] [PathOCLRenderEngine] OpenCL max. page memory size: 393216Kbytes [sLG] [PathOCLRenderThread::CompiledScene] Compile Camera [sLG] [PathOCLRenderThread::CompiledScene] Compile Geometry [sLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 7ms [sLG] [PathOCLRenderThread::CompiledScene] Compile Materials [sLG] [PathOCLRenderThread::CompiledScene] Compile Textures [sLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights [sLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight [sLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile SunLight [sLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight [sLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps [sLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 0 [sLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 0ms [sLG] Starting 1 PathOCL render threads [sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4835Kbytes [sLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes [sLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes [sLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes [sLG] [PathOCLRenderThread::0] UVs buffer size: 1745Kbytes [sLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes [sLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes [sLG] [PathOCLRenderThread::0] Textures buffer size: 2128bytes [sLG] [PathOCLRenderThread::0] Materials buffer size: 240bytes [sLG] [PathOCLRenderThread::0] Mesh material index buffer size: 28bytes [sLG] [PathOCLRenderThread::0] Triangle AreaLights buffer size: 272bytes [sLG] [PathOCLRenderThread::0] Triangle AreaLights index buffer size: 1018Kbytes [sLG] [PathOCLRenderThread::0] Ray buffer size: 3072Kbytes [sLG] [PathOCLRenderThread::0] RayHit buffer size: 1024Kbytes [sLG] [PathOCLRenderThread::0] Size of a GPUTask: 336bytes [sLG] [PathOCLRenderThread::0] GPUTask buffer size: 21504Kbytes [sLG] [PathOCLRenderThread::0] Sample dimensions: 75 [sLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes [sLG] [PathOCLRenderThread::0] SampleData buffer size: 512Kbytes [sLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 256Kbytes [sLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms [sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=65536 -D PARAM_IMAGE_WIDTH=640 -D PARAM_IMAGE_HEIGHT=480 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_TEX_SCALE -D PARAM_ENABLE_MARBLE -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLOSSY2 -D PARAM_HAS_PASSTHROUGH -D PARAM_DIRECT_LIGHT_SAMPLING -D PARAM_DL_LIGHT_COUNT=4 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=0 -D __APPLE_CL__ [sLG] [PathOCLRenderThread::0] Compiling kernels [sLG] [PathOCLRenderThread::0] Kernels not cached [sLG] [PathOCLRenderThread::0] Compiling Init Kernel [sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel [sLG] [PathOCLRenderThread::0] Kernels compilation time: 2ms Procedural 2 [sLG] Reading configuration file: scenes/luxball/proctexball-mix.cfg [sLG] Configuration: [sLG] image.width = 640 [sLG] image.height = 480 [sLG] batch.halttime = 0 [sLG] scene.file = scenes/luxball/proctexball-mix.scn [sLG] opencl.cpu.use = 1 [sLG] opencl.gpu.use = 1 [sLG] opencl.gpu.workgroup.size = 64 [sLG] screen.refresh.interval = 100 [sLG] film.gamma = 2.2 [sLG] path.maxdepth = 8 [sLG] path.russianroulette.depth = 5 [sLG] light.maxdepth = 8 [sLG] light.russianroulette.depth = 5 [sLG] opencl.devices.select = 01 [LuxRays::SDL] Reading scene: scenes/luxball/proctexball-mix.scn [LuxRays::SDL] Camera postion: Point[0.5, -1.4, 1.7] [LuxRays::SDL] Camera target: Point[0, 0, 0.4] [LuxRays::SDL] Texture definition: subtex2 [LuxRays::SDL] Texture definition: subtex1 [LuxRays::SDL] Texture definition: checktex [LuxRays::SDL] Texture definition: tex [LuxRays::SDL] Material definition: shell [LuxRays::SDL] Material definition: whitematte [LuxRays::SDL] Material definition: luxtext [LuxRays::SDL] Material definition: blacktext [LuxRays::SDL] Material definition: whitelight [LuxRays::SDL] The l1 object is a light sources with 2 triangles [LuxRays::SDL] The l2 object is a light sources with 2 triangles [LuxRays::SDL] PLY object count: 7 [LuxRays] OpenCL Platform 0: Apple [LuxRays] Device 0 name: NativeThread-000 [LuxRays] Device 0 type: NATIVE_THREAD [LuxRays] Device 0 compute units: 1 [LuxRays] Device 0 max allocable memory: 0MBytes [LuxRays] Device 0 max allocable memory block size: 0MBytes [LuxRays] Device 1 name: NativeThread-001 [LuxRays] Device 1 type: NATIVE_THREAD [LuxRays] Device 1 compute units: 1 [LuxRays] Device 1 max allocable memory: 0MBytes [LuxRays] Device 1 max allocable memory block size: 0MBytes [LuxRays] Device 2 name: NativeThread-002 [LuxRays] Device 2 type: NATIVE_THREAD [LuxRays] Device 2 compute units: 1 [LuxRays] Device 2 max allocable memory: 0MBytes [LuxRays] Device 2 max allocable memory block size: 0MBytes [LuxRays] Device 3 name: NativeThread-003 [LuxRays] Device 3 type: NATIVE_THREAD [LuxRays] Device 3 compute units: 1 [LuxRays] Device 3 max allocable memory: 0MBytes [LuxRays] Device 3 max allocable memory block size: 0MBytes [LuxRays] Device 4 name: NativeThread-004 [LuxRays] Device 4 type: NATIVE_THREAD [LuxRays] Device 4 compute units: 1 [LuxRays] Device 4 max allocable memory: 0MBytes [LuxRays] Device 4 max allocable memory block size: 0MBytes [LuxRays] Device 5 name: NativeThread-005 [LuxRays] Device 5 type: NATIVE_THREAD [LuxRays] Device 5 compute units: 1 [LuxRays] Device 5 max allocable memory: 0MBytes [LuxRays] Device 5 max allocable memory block size: 0MBytes [LuxRays] Device 6 name: NativeThread-006 [LuxRays] Device 6 type: NATIVE_THREAD [LuxRays] Device 6 compute units: 1 [LuxRays] Device 6 max allocable memory: 0MBytes [LuxRays] Device 6 max allocable memory block size: 0MBytes [LuxRays] Device 7 name: NativeThread-007 [LuxRays] Device 7 type: NATIVE_THREAD [LuxRays] Device 7 compute units: 1 [LuxRays] Device 7 max allocable memory: 0MBytes [LuxRays] Device 7 max allocable memory block size: 0MBytes [LuxRays] Device 8 name: Intel® Core™ i7-3820 CPU @ 3.60GHz [LuxRays] Device 8 type: OPENCL_CPU [LuxRays] Device 8 compute units: 8 [LuxRays] Device 8 max allocable memory: 8192MBytes [LuxRays] Device 8 max allocable memory block size: 2048MBytes [LuxRays] Device 9 name: GeForce GTX 580 [LuxRays] Device 9 type: OPENCL_GPU [LuxRays] Device 9 compute units: 16 [LuxRays] Device 9 max allocable memory: 1536MBytes [LuxRays] Device 9 max allocable memory block size: 384MBytes [LuxRays] Preprocessing DataSet [LuxRays] Total vertex count: 223380 [LuxRays] Total triangle count: 260794 [LuxRays] Total vertices memory usage: 2617Kbytes [LuxRays] Total triangles memory usage: 3056Kbytes [LuxRays] Building QBVH, primitives: 260794, initial nodes: 21734 [LuxRays] QBVH completed with 43467/43468 nodes [LuxRays] Total QBVH memory usage: 4754Kbytes [LuxRays] Total QBVH QuadTriangle count: 87103 [LuxRays] Max. QBVH Depth: 25 [LuxRays] Creating 1 intersection device(s) [LuxRays] Allocating intersection device 0: GeForce GTX 580 (Type = OPENCL_GPU) [sLG] OpenCL Devices used: [sLG] [GeForce GTX 580Intersect] [sLG] Device OpenCL version: OpenCL 1.1 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray buffer size: 3072Kbytes [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Ray hits buffer size: 1024Kbytes [LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL image support is available [LuxRays] [OpenCL device::GeForce GTX 580Intersect] OpenCL max. image buffer size: 8192x8192 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH node image buffer size: 553x551 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH triangle image buffer size: 940x927 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Enabled QBVH scene storage inside image [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH max. stack size: 24 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] QBVH Image Storage kernel work group size: 512 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Suggested work group size: 512 [LuxRays] [OpenCL device::GeForce GTX 580Intersect] Forced work group size: 64 [sLG] Configuring 1 CPU render threads [sLG] [PathOCLRenderEngine] OpenCL task count: 65536 [sLG] [PathOCLRenderEngine] OpenCL max. page memory size: 393216Kbytes [sLG] [PathOCLRenderThread::CompiledScene] Compile Camera [sLG] [PathOCLRenderThread::CompiledScene] Compile Geometry [sLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 6ms [sLG] [PathOCLRenderThread::CompiledScene] Compile Materials [sLG] [PathOCLRenderThread::CompiledScene] Compile Textures [sLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights [sLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight [sLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile SunLight [sLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight [sLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps [sLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 0 [sLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 0ms [sLG] Starting 1 PathOCL render threads [sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4835Kbytes [sLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes [sLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes [sLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes [sLG] [PathOCLRenderThread::0] UVs buffer size: 1745Kbytes [sLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes [sLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes [sLG] [PathOCLRenderThread::0] Textures buffer size: 2888bytes [sLG] [PathOCLRenderThread::0] Materials buffer size: 240bytes [sLG] [PathOCLRenderThread::0] Mesh material index buffer size: 28bytes [sLG] [PathOCLRenderThread::0] Triangle AreaLights buffer size: 272bytes [sLG] [PathOCLRenderThread::0] Triangle AreaLights index buffer size: 1018Kbytes [sLG] [PathOCLRenderThread::0] Ray buffer size: 3072Kbytes [sLG] [PathOCLRenderThread::0] RayHit buffer size: 1024Kbytes [sLG] [PathOCLRenderThread::0] Size of a GPUTask: 336bytes [sLG] [PathOCLRenderThread::0] GPUTask buffer size: 21504Kbytes [sLG] [PathOCLRenderThread::0] Sample dimensions: 75 [sLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes [sLG] [PathOCLRenderThread::0] SampleData buffer size: 512Kbytes [sLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 256Kbytes [sLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms [sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=65536 -D PARAM_IMAGE_WIDTH=640 -D PARAM_IMAGE_HEIGHT=480 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_CHECKERBOARD2D -D PARAM_ENABLE_MIX_TEX -D PARAM_ENABLE_FBM_TEX -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLOSSY2 -D PARAM_HAS_PASSTHROUGH -D PARAM_DIRECT_LIGHT_SAMPLING -D PARAM_DL_LIGHT_COUNT=4 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=0 -D __APPLE_CL__ [sLG] [PathOCLRenderThread::0] Compiling kernels [sLG] [PathOCLRenderThread::0] Kernels not cached [sLG] [PathOCLRenderThread::0] Compiling Init Kernel [sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel [sLG] [PathOCLRenderThread::0] Kernels compilation time: 10612ms Link to comment https://www.insanelymac.com/forum/topic/285685-smallluxgpu-4-alpha-nvidia-amd-tests-ended-thanks/page/2/#findComment-1890070 Share on other sites More sharing options...
mitch_de Posted February 18, 2013 Author Share Posted February 18, 2013 Thanks seems that Fermi gpus have OpenCL probs with functions used in slg4. Link to comment https://www.insanelymac.com/forum/topic/285685-smallluxgpu-4-alpha-nvidia-amd-tests-ended-thanks/page/2/#findComment-1890071 Share on other sites More sharing options...
RobertX Posted February 18, 2013 Share Posted February 18, 2013 my results Leslies-Mac-Pro:~ leslie$ cd /Users/leslie/Downloads/OSX_AMD_slg4_full_check2 Leslies-Mac-Pro:OSX_AMD_slg4_full_check2 leslie$ ./test_mac_full_check/slg4 -D opencl.devices.select 01 -D sampler.type SOBOL -D opencl.task.count 262144 -w 512 -e 512 scenes/luxball/luxball-hdr.cfg [sLG] Reading configuration file: scenes/luxball/luxball-hdr.cfg [sLG] Configuration: [sLG] image.width = 512 [sLG] image.height = 512 [sLG] batch.halttime = 0 [sLG] scene.file = scenes/luxball/luxball-hdr.scn [sLG] opencl.cpu.use = 0 [sLG] opencl.gpu.use = 1 [sLG] opencl.gpu.workgroup.size = 64 [sLG] screen.refresh.interval = 100 [sLG] path.maxdepth = 8 [sLG] path.russianroulette.depth = 5 [sLG] opencl.devices.select = 01 [sLG] sampler.type = SOBOL [sLG] opencl.task.count = 262144 [LuxRays::SDL] Reading scene: scenes/luxball/luxball-hdr.scn [LuxRays::SDL] Camera postion: Point[0.6, -1.7, 0.4] [LuxRays::SDL] Camera target: Point[0, 0, 0.4] [LuxRays::SDL] Material definition: shell [LuxRays::SDL] Material definition: whitematte [LuxRays::SDL] Material definition: luxtext [LuxRays::SDL] Material definition: blacktext [LuxRays::SDL] PLY object count: 5 [LuxRays::SDL] Reading texture map: scenes/simple-mat/arch.exr [LuxRays::SDL] HDR RGB (128bit) texture map size: 1024x512 (6144Kbytes) [LuxRays] OpenCL Platform 0: Apple [LuxRays] Device 0 name: NativeThread-000 [LuxRays] Device 0 type: NATIVE_THREAD [LuxRays] Device 0 compute units: 1 [LuxRays] Device 0 max allocable memory: 0MBytes [LuxRays] Device 0 max allocable memory block size: 0MBytes [LuxRays] Device 1 name: NativeThread-001 [LuxRays] Device 1 type: NATIVE_THREAD [LuxRays] Device 1 compute units: 1 [LuxRays] Device 1 max allocable memory: 0MBytes [LuxRays] Device 1 max allocable memory block size: 0MBytes [LuxRays] Device 2 name: Intel® Core2 Duo CPU E6550 @ 2.33GHz [LuxRays] Device 2 type: OPENCL_CPU [LuxRays] Device 2 compute units: 2 [LuxRays] Device 2 max allocable memory: 8192MBytes [LuxRays] Device 2 max allocable memory block size: 2048MBytes [LuxRays] Device 3 name: GeForce GT 430 [LuxRays] Device 3 type: OPENCL_GPU [LuxRays] Device 3 compute units: 2 [LuxRays] Device 3 max allocable memory: 1024MBytes [LuxRays] Device 3 max allocable memory block size: 256MBytes [LuxRays] Preprocessing DataSet [LuxRays] Total vertex count: 223352 [LuxRays] Total triangle count: 260780 [LuxRays] Total vertices memory usage: 2617Kbytes [LuxRays] Total triangles memory usage: 3056Kbytes [LuxRays] Building QBVH, primitives: 260780, initial nodes: 21733 [LuxRays] QBVH completed with 43609/86932 nodes [LuxRays] Total QBVH memory usage: 4769Kbytes [LuxRays] Total QBVH QuadTriangle count: 87045 [LuxRays] Max. QBVH Depth: 24 [LuxRays] Creating 1 intersection device(s) [LuxRays] Allocating intersection device 0: GeForce GT 430 (Type = OPENCL_GPU) [sLG] OpenCL Devices used: [sLG] [GeForce GT 430Intersect] [sLG] Device OpenCL version: OpenCL 1.1 [LuxRays] [OpenCL device::GeForce GT 430Intersect] Ray buffer size: 3072Kbytes [LuxRays] [OpenCL device::GeForce GT 430Intersect] Ray hits buffer size: 1024Kbytes [LuxRays] [OpenCL device::GeForce GT 430Intersect] OpenCL image support is available [LuxRays] [OpenCL device::GeForce GT 430Intersect] OpenCL max. image buffer size: 8192x8192 [LuxRays] [OpenCL device::GeForce GT 430Intersect] QBVH node image buffer size: 553x553 [LuxRays] [OpenCL device::GeForce GT 430Intersect] QBVH triangle image buffer size: 940x927 [LuxRays] [OpenCL device::GeForce GT 430Intersect] Enabled QBVH scene storage inside image [LuxRays] [OpenCL device::GeForce GT 430Intersect] QBVH max. stack size: 24 [LuxRays] [OpenCL device::GeForce GT 430Intersect] QBVH Image Storage kernel work group size: 512 [LuxRays] [OpenCL device::GeForce GT 430Intersect] Suggested work group size: 512 [LuxRays] [OpenCL device::GeForce GT 430Intersect] Forced work group size: 64 [sLG] Configuring 1 CPU render threads [sLG] [PathOCLRenderEngine] OpenCL task count: 262144 [sLG] [PathOCLRenderEngine] OpenCL max. page memory size: 262144Kbytes [sLG] [PathOCLRenderThread::CompiledScene] Compile Camera [sLG] [PathOCLRenderThread::CompiledScene] Compile Geometry [sLG] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 13ms [sLG] [PathOCLRenderThread::CompiledScene] Compile Materials [sLG] [PathOCLRenderThread::CompiledScene] Compile Textures [sLG] [PathOCLRenderThread::CompiledScene] Textures compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile Triangle AreaLights [sLG] [PathOCLRenderThread::CompiledScene] Triangle area lights compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight [sLG] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms [sLG] [PathOCLRenderThread::CompiledScene] Compile SunLight [sLG] [PathOCLRenderThread::CompiledScene] Compile SkyLight [sLG] [PathOCLRenderThread::CompiledScene] Compile ImageMaps [sLG] [PathOCLRenderThread::CompiledScene] Image maps page count: 1 [sLG] [PathOCLRenderThread::CompiledScene] RGB channel page 0 size: 6144Kbytes [sLG] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 2ms [sLG] Starting 1 PathOCL render threads [sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4128Kbytes [sLG] [PathOCLRenderThread::0] Camera buffer size: 272bytes [sLG] [PathOCLRenderThread::0] MeshIDs buffer size: 1018Kbytes [sLG] [PathOCLRenderThread::0] Normals buffer size: 2617Kbytes [sLG] [PathOCLRenderThread::0] UVs buffer size: 1744Kbytes [sLG] [PathOCLRenderThread::0] Vertices buffer size: 2617Kbytes [sLG] [PathOCLRenderThread::0] Triangles buffer size: 3056Kbytes [sLG] [PathOCLRenderThread::0] ImageMaps description buffer size: 20bytes [sLG] [PathOCLRenderThread::0] ImageMaps buffer size: 6144Kbytes [sLG] [PathOCLRenderThread::0] Textures buffer size: 608bytes [sLG] [PathOCLRenderThread::0] Materials buffer size: 192bytes [sLG] [PathOCLRenderThread::0] Mesh material index buffer size: 20bytes [sLG] [PathOCLRenderThread::0] InfiniteLight buffer size: 148bytes [sLG] [PathOCLRenderThread::0] Ray buffer size: 12288Kbytes [sLG] [PathOCLRenderThread::0] RayHit buffer size: 4096Kbytes [sLG] [PathOCLRenderThread::0] Size of a GPUTask: 156bytes [sLG] [PathOCLRenderThread::0] GPUTask buffer size: 39936Kbytes [sLG] [PathOCLRenderThread::0] Sample dimensions: 28 [sLG] [PathOCLRenderThread::0] Size of a SampleData: 8bytes [sLG] [PathOCLRenderThread::0] SampleData buffer size: 2048Kbytes [sLG] [PathOCLRenderThread::0] GPUTask Stats buffer size: 1024Kbytes [sLG] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms [sLG] [PathOCLRenderThread::0] Sobol table size: 896 [sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=262144 -D PARAM_IMAGE_WIDTH=512 -D PARAM_IMAGE_HEIGHT=512 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_CAMERA_HAS_DOF -D PARAM_HAS_INFINITELIGHT -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_MAXDEPTH=8 -D __APPLE_CL__ [sLG] [PathOCLRenderThread::0] Compiling kernels [sLG] [PathOCLRenderThread::0] Kernels not cached [sLG] [PathOCLRenderThread::0] Compiling Init Kernel [sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel [sLG] [PathOCLRenderThread::0] Kernels compilation time: 548ms [sLG] [RenderSession] Edit actions: EditActionList[FILM_EDIT, CAMERA_EDIT] [sLG] [PathOCLRenderThread::CompiledScene] Compile Camera [sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4224Kbytes [sLG] [PathOCLRenderThread::0] Sobol table size: 896 [sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=262144 -D PARAM_IMAGE_WIDTH=524 -D PARAM_IMAGE_HEIGHT=512 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_CAMERA_HAS_DOF -D PARAM_HAS_INFINITELIGHT -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_MAXDEPTH=8 -D __APPLE_CL__ [sLG] [PathOCLRenderThread::0] Compiling kernels [sLG] [PathOCLRenderThread::0] Kernels not cached [sLG] [PathOCLRenderThread::0] Compiling Init Kernel [sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel [sLG] [PathOCLRenderThread::0] Kernels compilation time: 557ms [sLG] [RenderSession] Edit actions: EditActionList[FILM_EDIT, CAMERA_EDIT] [sLG] [PathOCLRenderThread::CompiledScene] Compile Camera [sLG] [PathOCLRenderThread::0] FrameBuffer buffer size: 4521Kbytes [sLG] [PathOCLRenderThread::0] Sobol table size: 896 [sLG] [PathOCLRenderThread::0] Defined symbols: -D LUXRAYS_OPENCL_KERNEL -D SLG_OPENCL_KERNEL -D PARAM_TASK_COUNT=262144 -D PARAM_IMAGE_WIDTH=561 -D PARAM_IMAGE_HEIGHT=512 -D PARAM_RAY_EPSILON_MIN=1.000000e-09f -D PARAM_RAY_EPSILON_MAX=1.000000e-01f -D PARAM_MAX_PATH_DEPTH=8 -D PARAM_RR_DEPTH=5 -D PARAM_RR_CAP=5.000000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_TEX_CONST_FLOAT3 -D PARAM_ENABLE_MAT_MATTE -D PARAM_CAMERA_HAS_DOF -D PARAM_HAS_INFINITELIGHT -D PARAM_HAS_IMAGEMAPS -D PARAM_IMAGEMAPS_PAGE_0 -D PARAM_IMAGE_FILTER_TYPE=0 -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_SOBOL_MAXDEPTH=8 -D __APPLE_CL__ [sLG] [PathOCLRenderThread::0] Compiling kernels [sLG] [PathOCLRenderThread::0] Kernels not cached [sLG] [PathOCLRenderThread::0] Compiling Init Kernel [sLG] [PathOCLRenderThread::0] Compiling AdvancePaths Kernel [sLG] [PathOCLRenderThread::0] Kernels compilation time: 514ms Leslies-Mac-Pro:OSX_AMD_slg4_full_check2 leslie$ ...getting unhandled exception with other tests: Link to comment https://www.insanelymac.com/forum/topic/285685-smallluxgpu-4-alpha-nvidia-amd-tests-ended-thanks/page/2/#findComment-1890087 Share on other sites More sharing options...
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