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NVidia retail drivers for 10.8.2 (304.00.05f02)

nvidia driver 304.00.05f02 10.8.2

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#21
b4sh

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I check all MD5 in all kext and both are de same

Geforce kext md5 b9d13d4d45a709870ed411ca2cba4f63
GeforceGLDriver kext dff13ba397f896373fa2a8b02f481c5a
GeforceVADriver.bundle 9f4081d54b02bf497d4a4f80602bc9b3
GeforceGA kext 7ebf40ef8f72c1c9e9492891b88df803
NVDAGF100Hal kext 03ed08975494e31236d8efaf23301867
NVDAGK100Hal kext e9d48df90981e447552335f585ec8368
libclh.dylib fce873bb9d8f6ade0d670ee8f30abfc7
NVDAResman kext 71521511cfa81eaaed9dfc38b5f0503f

They just repair the login loop in the GPU.Support.Framework but no new drivers. So the Sleep/Wake/Resolution is Fixed but the random freeze with Channel Exception in log remain.

The only full working drivers for my GTX560M (GF106 Based) are the ML DP3 178Q kext and frameworks



No, I check all binary files (inside xxxxx.kext/Contents/MacOS folder). And almost everything is different. Only HAL kexts are the same.

bash-3.2$ md5 GeForce (10.8.1 package)
MD5 (GeForce) = b9d13d4d45a709870ed411ca2cba4f63

bash-3.2$ md5 GeForce
MD5 (GeForce) = d20d7170144740011ea97fde957c7c46

bash-3.2$ md5 GeForceGA (10.8.1 package)
MD5 (GeForceGA) = 7ebf40ef8f72c1c9e9492891b88df803

bash-3.2$ md5 GeForceGA
MD5 (GeForceGA) = ae0927fce19a6918d59f4891000d43b9

bash-3.2$ md5 GeForceGLDriver (10.8.1 package)
MD5 (GeForceGLDriver) = dff13ba397f896373fa2a8b02f481c5a

bash-3.2$ md5 GeForceGLDriver
MD5 (GeForceGLDriver) = ba1db278b18bc7dedf225043c736c368

bash-3.2$ md5 GeForceVADriver (10.8.1 package)
MD5 (GeForceVADriver) = 9f4081d54b02bf497d4a4f80602bc9b3

bash-3.2$ md5 GeForceVADriver
MD5 (GeForceVADriver) = dbf41df8bb09f066a0189f16db13b86e

bash-3.2$ md5 NVDAGF100Hal (10.8.1 package)
MD5 (NVDAGF100Hal) = 03ed08975494e31236d8efaf23301867

bash-3.2$ md5 NVDAGF100Hal
MD5 (NVDAGF100Hal) = 03ed08975494e31236d8efaf23301867

bash-3.2$ md5 NVDAGK100Hal (10.8.1 package)
MD5 (NVDAGK100Hal) = e9d48df90981e447552335f585ec8368

bash-3.2$ md5 NVDAGK100Hal
MD5 (NVDAGK100Hal) = e9d48df90981e447552335f585ec8368

bash-3.2$ md5 NVDANV50Hal (10.8.1 package)
MD5 (NVDANV50Hal) = 8d44e127632bfc95a28922d625c5a6bc

bash-3.2$ md5 NVDANV50Hal
MD5 (NVDANV50Hal) = 8d44e127632bfc95a28922d625c5a6bc

bash-3.2$ md5 NVDAResman (10.8.1 package)
MD5 (NVDAResman) = 71521511cfa81eaaed9dfc38b5f0503f

bash-3.2$ md5 NVDAResman
MD5 (NVDAResman) = bd247cf07a2cfef8229cd152a5256d2a

bash-3.2$ md5 libclh.dylib (10.8.1 package)
MD5 (libclh.dylib) = fce873bb9d8f6ade0d670ee8f30abfc7

bash-3.2$ md5 libclh.dylib
MD5 (libclh.dylib) = 41634b9a1561bbc89791762ed5bdedc7

All files extracted form installer and checked via OS X md5 command.

Do your tests again... properly.

And I don't have any random freezes (GT440).

#22
RobertX

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...just a thought...these drivers were released by nvidia to address problems arising from the 10.8.2 update(new frameworks and such stuff that graphics link to) and as such, are kinda like a hotfix for the 10.8.1 retail nvidia drivers...in both cases(10.8.1 and 10.8.2) the retail drivers were an update to apple's(from 295.xxx to 304.xxx) :wink2:
no channel exceptions or freezes here

#23
beta992

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@robertx: still have them with my 450 GTS. :(

#24
mitch_de

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Yep i also have OpenGL Channel Exeption Error (=freeze) using new (and old) drivers with some OpenGL Apps like RAGE (game) and Unique Heaven Benchmark. Most other OpenGL tasks never got/get that CGannel Exeption error

#25
RobertX

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:smoke: ...my GT520 is a low-end, low power, low profile wonder...but it does the job...(no enabler, just opencl fix)

#26
Riley Freeman

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Maybe the only way to get rid of the channel timeouts is to get a kepler card? This seems to have been a fermi issue.

#27
mitch_de

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Yep, but since 10.8.1 also some non fermi gpus, like my 9600GT gets those Channel errors under some conditions (a few OpenGL apps fail, most run).

#28
AREOS

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No, I check all binary files (inside xxxxx.kext/Contents/MacOS folder). And almost everything is different. Only HAL kexts are the same.

bash-3.2$ md5 GeForce (10.8.1 package)
MD5 (GeForce) = b9d13d4d45a709870ed411ca2cba4f63

bash-3.2$ md5 GeForce
MD5 (GeForce) = d20d7170144740011ea97fde957c7c46

bash-3.2$ md5 GeForceGA (10.8.1 package)
MD5 (GeForceGA) = 7ebf40ef8f72c1c9e9492891b88df803

bash-3.2$ md5 GeForceGA
MD5 (GeForceGA) = ae0927fce19a6918d59f4891000d43b9

bash-3.2$ md5 GeForceGLDriver (10.8.1 package)
MD5 (GeForceGLDriver) = dff13ba397f896373fa2a8b02f481c5a

bash-3.2$ md5 GeForceGLDriver
MD5 (GeForceGLDriver) = ba1db278b18bc7dedf225043c736c368

bash-3.2$ md5 GeForceVADriver (10.8.1 package)
MD5 (GeForceVADriver) = 9f4081d54b02bf497d4a4f80602bc9b3

bash-3.2$ md5 GeForceVADriver
MD5 (GeForceVADriver) = dbf41df8bb09f066a0189f16db13b86e

bash-3.2$ md5 NVDAGF100Hal (10.8.1 package)
MD5 (NVDAGF100Hal) = 03ed08975494e31236d8efaf23301867

bash-3.2$ md5 NVDAGF100Hal
MD5 (NVDAGF100Hal) = 03ed08975494e31236d8efaf23301867

bash-3.2$ md5 NVDAGK100Hal (10.8.1 package)
MD5 (NVDAGK100Hal) = e9d48df90981e447552335f585ec8368

bash-3.2$ md5 NVDAGK100Hal
MD5 (NVDAGK100Hal) = e9d48df90981e447552335f585ec8368

bash-3.2$ md5 NVDANV50Hal (10.8.1 package)
MD5 (NVDANV50Hal) = 8d44e127632bfc95a28922d625c5a6bc

bash-3.2$ md5 NVDANV50Hal
MD5 (NVDANV50Hal) = 8d44e127632bfc95a28922d625c5a6bc

bash-3.2$ md5 NVDAResman (10.8.1 package)
MD5 (NVDAResman) = 71521511cfa81eaaed9dfc38b5f0503f

bash-3.2$ md5 NVDAResman
MD5 (NVDAResman) = bd247cf07a2cfef8229cd152a5256d2a

bash-3.2$ md5 libclh.dylib (10.8.1 package)
MD5 (libclh.dylib) = fce873bb9d8f6ade0d670ee8f30abfc7

bash-3.2$ md5 libclh.dylib
MD5 (libclh.dylib) = 41634b9a1561bbc89791762ed5bdedc7

All files extracted form installer and checked via OS X md5 command.

Do your tests again... properly.

And I don't have any random freezes (GT440).


I check the info correctly, I download the retail drivers again and this time the kexts are marked correctly as version 304.00.05f02 and the md5 correspond to the info in your post. I think I downloaded the Drivers too early :wallbash:

Well I install the new kext on my 10.8.2 install but the random Freeze issue with Channel Timeout/ Channel Exception remain :( . So I went back to the ML DP3 kext and frameworks and all is ok again no random Freeze and Resolution/sleep/wake works too. I suppose I´ll stay with this drivers until 10.8.3.

Good Luck

#29
nofearl

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So I went back to the ML DP3 kext and frameworks and all is ok again no random Freeze and Resolution/sleep/wake works too. I suppose I´ll stay with this drivers until 10.8.3.


Areos, could you please share your 'replacement pack' (

ML DP3 kext and frameworks) (please oh please)



#30
AREOS

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Areos, could you please share your 'replacement pack' (

ML DP3 kext and frameworks) (please oh please)


Look at post #905 in this thread http://www.tonymacx8...-thread-91.html

I attach the drivers there

Good luck

#31
nofearl

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thanks!

#32
tle88

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10.8.2 retail drivers 304.00.05f02 and cuda 5.0.36


works well with Asus 9800 GT without any modification.



T -.-



#33
mitch_de

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Can you run Unique Heaven Benchmark in windowed mode ( not fullscreen) without some freeze?
My 9600 GT fails after a few seconds in windowed mode with known OpenGL channel errors in the Nvidia driver.
Up to 10.8.0 i had no probs running that great bench in windowed mode. Fullscreen works with no problem.

http://www.insanelym...k-now-os-x-107/

#34
khe91

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Works for me with 304.00.05f02 on a GTX670 in 800x600 window.

#35
Riley Freeman

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No issues here either. 304.00.05f02, CUDA 5.0.36, OpenCL patch.

Posted Image

#36
tle88

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To mitch_de....

Actually, indeed, answer is no. Windowed mode "blinking" , not crash and I can quit program with mouse.
Damn. Everything seems to be perfect. I have not find any anomalies with any other programs.

Tuure

-.-

#37
mitch_de

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Unique Heaven will get updated in the next 4-6 weeks. Perhaps that will help avaiod probs on some gpus. For me windowed mode and fullscreen+nonnative(smaller) mode freeze/flickers/stalls.
MY other App which freezes/stalls is RAGE.

#38
edgar87

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I uninstalled these drivers on my MacBook Retina.
I had some kind of strange green artifacts on my webcam, when I replaced the old 10.8.2 Nvidia kexts back the problem was solved again!

#39
mitch_de

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Yep, i think the Nvidia drivers are often not good for the mobile Nvidia GPUs. Develeoped for MacPro GPU types. May run well on others but not 100% safe in this case.

#40
Riley Freeman

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I just got a OpenGL channel timeout when I tried to launch Firefox. Guess I'll go back to the Apple drivers as well.





Also tagged with one or more of these keywords: nvidia, driver, 304.00.05f02, 10.8.2


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