anastassssss, on 16 December 2011 - 03:51 PM, said:
But it worked perfectly in 10.6.7 and 10.6.8 for me. That makes me think it's not an Apple's problem, rather some new methods of dealing with graphics in Lion. Or maybe we may need to patch our DSDTs or it's some hardware conflict with other kexts. I was able to bring probability of freezing down almost to zero by editing my .plist inside IOPlatformPluginFamily - the part that corresponds to CStates/PStates. It is freezing, but much less frequently, Maybe there's something more I have to do...
Hi,anastassssss
I agree with your thoughts. And it worked perfectly in 10.6.8 for me,too.I have another question need your help.Do you often encounter KP,expressed as "AppleIntelGMAX3100FB GPU parser error EIR 0x10 ESR 0x10 Page Table Error ", which directly point'AppleIntelGMAX3100FB.kext'.Any ideas, thank you!
anastassssss, on 16 December 2011 - 03:51 PM, said:
But it worked perfectly in 10.6.7 and 10.6.8 for me. That makes me think it's not an Apple's problem, rather some new methods of dealing with graphics in Lion. Or maybe we may need to patch our DSDTs or it's some hardware conflict with other kexts. I was able to bring probability of freezing down almost to zero by editing my .plist inside IOPlatformPluginFamily - the part that corresponds to CStates/PStates. It is freezing, but much less frequently, Maybe there's something more I have to do...