Max.1974 Posted September 18, 2025 Share Posted September 18, 2025 18 hours ago, MakAsrock said: I only replaced CLOVERX64.efi with a new one, just to test it. The rest is from the previous copy. Only I have a newer build.I haven't used the installer for several years. dmesglog.txt.zip 13.8 kB · 0 downloads @MakAsrock Hi my dear, yes I don’t use the pkg installer either, but it’s just a sample, I also only replace the essentials. I would recommend replacing the EFI drivers, the tools folder, and the two boot files — they are actually the same, but if you replace only one, it won’t be fully recognized. 2 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2840831 Share on other sites More sharing options...
Max.1974 Posted September 18, 2025 Share Posted September 18, 2025 This tool capture last build and update direct in your EFI https://github.com/hnanoto/Update_Clover 😉 3 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2840832 Share on other sites More sharing options...
MakAsrock Posted September 18, 2025 Share Posted September 18, 2025 20 hours ago, Max.1974 said: This tool capture last build and update direct in your EFI https://github.com/hnanoto/Update_Clover 😉 It's a great utility, but the update source is hopelessly behind the times. I try to keep my own repository up to date and don't see the point in relying on Slice's branch. 😉 3 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2840893 Share on other sites More sharing options...
Max.1974 Posted September 18, 2025 Share Posted September 18, 2025 (edited) 6 hours ago, MakAsrock said: It's a great utility, but the update source is hopelessly behind the times. I try to keep my own repository up to date and don't see the point in relying on Slice's branch. 😉 I understand, but I can guarantee you that Clover doesn’t need to be so up-to-date — it just needs to be functional. It’s the best of the bootloaders because it doesn’t require so many updates. This app fetches the latest version from GitHub Actions and installs it directly. The tools from GitHub are better than ours, and they only come out from there if they’re 100% ready. Edited September 19, 2025 by Max.1974 3 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2840896 Share on other sites More sharing options...
MakAsrock Posted September 19, 2025 Share Posted September 19, 2025 4 hours ago, Max.1974 said: Here’s a natural translation for your text into English: I understand, but I can guarantee you that Clover doesn’t need to be so up-to-date — it just needs to be functional. It’s the best of the bootloaders because it doesn’t require so many updates. This app fetches the latest version from GitHub Actions and installs it directly. The tools from GitHub are better than ours, and they only come out from there if they’re 100% ready. I understand. Thank you! 2 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2840899 Share on other sites More sharing options...
MakAsrock Posted September 20, 2025 Share Posted September 20, 2025 (edited) Question for the community: For packaging the build on macOS, we can either: Keep the old method (no 7z). Use 7z for packaging (7zz will be downloaded automatically or installed via Homebrew). Which option do you prefer? Nostalgic Theme (Norton-style) This theme gives the terminal/build window a classic Norton Commander look. You can disable it at any time by commenting out the relevant line with # in the window behavior settings. Edited September 20, 2025 by MakAsrock 2 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2840989 Share on other sites More sharing options...
naiclub Posted September 20, 2025 Share Posted September 20, 2025 17 minutes ago, MakAsrock said: Question for the community: For packaging the build on macOS, we can either: Keep the old method (no 7z). Use 7z for packaging (7zz will be downloaded automatically or installed via Homebrew). Which option do you prefer? Nostalgic Theme (Norton-style) This theme gives the terminal/build window a classic Norton Commander look. You can disable it at any time by commenting out the relevant line with # in the window behavior settings. Looks good, my friend. 2 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2840991 Share on other sites More sharing options...
MakAsrock Posted September 21, 2025 Share Posted September 21, 2025 (edited) So I went ahead and made the background in the buildme window transparent. In the active window, it will not be transparent, as before. Edited September 22, 2025 by MakAsrock 5 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841068 Share on other sites More sharing options...
Alpha22 Posted September 22, 2025 Share Posted September 22, 2025 @MakAsrock filled out, all ok Spoiler 5 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841082 Share on other sites More sharing options...
Matgen84 Posted September 22, 2025 Share Posted September 22, 2025 @Slice Is a new toolchain for XCODE26 planned for the near future? 2 1 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841117 Share on other sites More sharing options...
MakAsrock Posted September 22, 2025 Share Posted September 22, 2025 4 hours ago, Matgen84 said: @Slice Is a new toolchain for XCODE26 planned for the near future? Not likely anytime soon. But you can use my buildme. It compiles with the one that is there. 3 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841155 Share on other sites More sharing options...
Slice Posted September 28, 2025 Share Posted September 28, 2025 On 9/22/2025 at 3:52 PM, Matgen84 said: @Slice Is a new toolchain for XCODE26 planned for the near future? A new toolchain appeared when old toolchain has a problem with current codes. 2 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841441 Share on other sites More sharing options...
Matgen84 Posted September 29, 2025 Share Posted September 29, 2025 12 hours ago, Slice said: A new toolchain appeared when old toolchain has a problem with current codes. Sorry, I don't understand what you means because of my poor English. I'm talking about XCODE26, to know if is it possible to build Clover under macOS Tahe with XCODE26. 1 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841458 Share on other sites More sharing options...
Alpha22 Posted September 29, 2025 Share Posted September 29, 2025 28 minutes ago, Matgen84 said: Sorry, I don't understand what you means because of my poor English. I'm talking about XCODE26, to know if is it possible to build Clover under macOS Tahe with XCODE26. Xcode version 26 can compile Clover Spoiler 1 1 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841459 Share on other sites More sharing options...
MakAsrock Posted September 29, 2025 Share Posted September 29, 2025 (edited) 2 hours ago, Matgen84 said: Sorry, I don't understand what you means because of my poor English. I'm talking about XCODE26, to know if is it possible to build Clover under macOS Tahe with XCODE26. Yes, Xcode version 26 can compile Clover. But you need to clone mine branch, not Slice's or put pressure for him so that he can fix what doesn't work. mpkg.log.zip Edited September 29, 2025 by MakAsrock 2 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841463 Share on other sites More sharing options...
chris1111 Posted October 1, 2025 Share Posted October 1, 2025 (edited) The Build is fixed ✌️ Clover take 20 min for building in first use. I Restore buildme at this state ⬇︎ See Actiond build ⬇︎ Look the beautiful little green hook Edited October 1, 2025 by chris1111 6 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841579 Share on other sites More sharing options...
Matgen84 Posted October 1, 2025 Share Posted October 1, 2025 (edited) Hello @chris1111 Thanks for the job, dear friend. EDIT: On Sequoia (Xcode 16.4), the release is completed but Menu loops after Make (XCODE) with this message: Please enter your choice: /Users/mathieu/src/CloverBootloader/buildme: line 906: read error: 0: Resource temporarily unavailable I do not try make command with gcc151 toolchain. Edited October 1, 2025 by Matgen84 3 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841580 Share on other sites More sharing options...
chris1111 Posted October 1, 2025 Share Posted October 1, 2025 3 hours ago, Matgen84 said: Hello @chris1111 Thanks for the job, dear friend. EDIT: On Sequoia (Xcode 16.4), the release is completed but Menu loops after Make (XCODE) with this message: Please enter your choice: /Users/mathieu/src/CloverBootloader/buildme: line 906: read error: 0: Resource temporarily unavailable I do not try make command with gcc151 toolchain. Hi @Matgen84 thank you I’ve not mod Buildme I restore at this point, I only ad Log fix for the pkg 2 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841589 Share on other sites More sharing options...
chris1111 Posted October 1, 2025 Share Posted October 1, 2025 2 hours ago, Max.1974 said: Hi @chris1111 thanks a lot for your time with Clover !! Here is fine and good compilation Thank you my good frend😎 appreciate! 2 1 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841596 Share on other sites More sharing options...
Matgen84 Posted October 2, 2025 Share Posted October 2, 2025 (edited) 21 hours ago, chris1111 said: Hi @Matgen84 thank you I’ve not mod Buildme I restore at this point, I only ad Log fix for the pkg Hi @chris1111 Thanks for you reply. I will git clone repo from scratch perhaps the menu loops will disappear 🥲 EDIT: copy paste buildme from github to local: issue solved 😊 Edited October 2, 2025 by Matgen84 4 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841625 Share on other sites More sharing options...
Slice Posted October 2, 2025 Share Posted October 2, 2025 On 10/1/2025 at 2:21 PM, Matgen84 said: Hello @chris1111 Thanks for the job, dear friend. EDIT: On Sequoia (Xcode 16.4), the release is completed but Menu loops after Make (XCODE) with this message: Please enter your choice: /Users/mathieu/src/CloverBootloader/buildme: line 906: read error: 0: Resource temporarily unavailable I do not try make command with gcc151 toolchain. Menu loops appears because of extra spaces inside strings. I can’t correct at this moment because I’m far from home now. 2 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841641 Share on other sites More sharing options...
chris1111 Posted October 2, 2025 Share Posted October 2, 2025 @Slice read your PM Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841645 Share on other sites More sharing options...
MakAsrock Posted October 3, 2025 Share Posted October 3, 2025 @chris1111, I finally found the reason the buildme was broken. An empty definition was escaping a needed argument. I didn't check these lines because I was confident that renowned authors wouldn't make mistakes in such things, but here it is. Here is the first corrected fragment: echo "[BUILD CLOVER RELEASE WITH XCODE]" local xrel="$(defaults read /Applications/Xcode.app/Contents/version.plist CFBundleShortVersionString | cut -d. -f1)" if [[ "$xrel" < "14" ]]; then ./ebuild.sh -fr -mc --no-usb -D NO_GRUB_DRIVERS_EMBEDDED -t XCODE8 ./ebuild.sh -fr -D NO_GRUB_DRIVERS_EMBEDDED -t XCODE8 elif [[ "$xrel" == "14" ]]; then ./ebuild.sh -fr -mc --no-usb -D NO_GRUB_DRIVERS_EMBEDDED -t XCODE14 ./ebuild.sh -fr -D NO_GRUB_DRIVERS_EMBEDDED -t XCODE14 elif [[ "$xrel" == "15" ]]; then ./ebuild.sh -fr -mc --no-usb -D NO_GRUB_DRIVERS_EMBEDDED -t XCODE15 ./ebuild.sh -fr -D NO_GRUB_DRIVERS_EMBEDDED -t XCODE15 elif [[ "$xrel" == "16" ]]; then ./ebuild.sh -fr -mc --no-usb -D NO_GRUB_DRIVERS_EMBEDDED -t XCODE16 ./ebuild.sh -fr -D NO_GRUB_DRIVERS_EMBEDDED -t XCODE16 elif [[ "$xrel" > "16" ]]; then ./ebuild.sh -fr -mc --no-usb -D NO_GRUB_DRIVERS_EMBEDDED -t XCODE16 ./ebuild.sh -fr -D NO_GRUB_DRIVERS_EMBEDDED -t XCODE16 fi # Run a post build script if exist (${DIR_TOOLS}/CloverScripts/postbuild.sh) if [[ -x "${DIR_TOOLS}/CloverScripts/postbuild.sh" ]]; then chmod +x "${DIR_TOOLS}/CloverScripts/postbuild.sh" echo "Running Clover postbuild script" "${DIR_TOOLS}/CloverScripts/postbuild.sh" "${CLOVERROOT}" $MYTOOLCHAIN fi } And this is the second one: echo "[BUILD CLOVER WITH XCODE]" if [[ -x "${DIR_TOOLS}/Scripts/build.sh" ]]; then echo "Running custom build script" "${DIR_TOOLS}/Scripts/build.sh" "${CLOVERROOT}" $MYTOOLCHAIN else local xrel="$(defaults read /Applications/Xcode.app/Contents/version.plist CFBundleShortVersionString | cut -d. -f1)" if [[ "$xrel" < "14" ]]; then ./ebuild.sh -fr -D NO_GRUB_DRIVERS_EMBEDDED -D USE_APPLE_HFSPLUS_DRIVER -t XCODE8 elif [[ "$xrel" == "14" ]]; then ./ebuild.sh -fr -D NO_GRUB_DRIVERS_EMBEDDED -D USE_APPLE_HFSPLUS_DRIVER -t XCODE14 elif [[ "$xrel" == "15" ]]; then ./ebuild.sh -fr -D NO_GRUB_DRIVERS_EMBEDDED -D USE_APPLE_HFSPLUS_DRIVER -t XCODE15 elif [[ "$xrel" == "16" ]]; then ./ebuild.sh -fr -D NO_GRUB_DRIVERS_EMBEDDED -D USE_APPLE_HFSPLUS_DRIVER -t XCODE16 elif [[ "$xrel" > "16" ]]; then ./ebuild.sh -fr -D NO_GRUB_DRIVERS_EMBEDDED -D USE_APPLE_HFSPLUS_DRIVER -t XCODE16 fi fi All that remains is to align everything and remove any extra spaces. 1 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841649 Share on other sites More sharing options...
chris1111 Posted October 3, 2025 Share Posted October 3, 2025 @MakAsrock Ive not see any issue with buildme @Max.1974 This message only appears in Tahoe 26 Dont know why? In Sequoia and bellow thats not appear 3 1 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841651 Share on other sites More sharing options...
MakAsrock Posted October 3, 2025 Share Posted October 3, 2025 (edited) 1 hour ago, chris1111 said: @MakAsrock Ive not see any issue with buildme @Max.1974 This message only appears in Tahoe 26 Dont know why? In Sequoia and bellow thats not appear I encountered the same error with the original makeiso, makepkg, and makeV2 on Sequoia, so I rewrote all three files, slightly changing the algorithms. This line is to blame: revision=$(git describe --tags $(git rev-list --tags --max-count=1)) There's an invisible character (ZERO WIDTH SPACE or similar Unicode garbage) in there. Git interprets it as part of the argument, and instead of --max-count=1 , it actually gets something like --max-count=1<invisible_character> . As a result, the strange argument "1…" is substituted, and Git complains that it's not a number. The old script is "like the original" and only works in the "correct" environment (called from Make, macOS, with a configured PATH, in a tagged Git repository). My new script is more self-contained and robust: it automatically finds the repo and toolchain; it doesn't crash without tags; it also works on Linux; it monitors errors more accurately. I could have limited myself to cleaning the old scripts of invisible characters, but I decided that the new algorithms were more reliable. Slice shouldn't be harassing me. I've been programming since the days of punch cards. It's just that with age, I've lost my concentration in large volumes of program lines. If I don't write everything at once, as I used to, I rarely make mistakes. Edited October 3, 2025 by MakAsrock 1 Link to comment https://www.insanelymac.com/forum/topic/284656-clover-general-discussion/page/1216/#findComment-2841652 Share on other sites More sharing options...
Recommended Posts