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ATI 5870/4850/4870/4890 Users for Benchmark WANTED


mitch_de
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EDIT 30.07.:

DL 55 MB: 171V3 with benchmark instances scene (8800GTX = 150 sec)

http://rapidshare.com/files/410151278/smallluxGPU171_V3.zip

PS: You get an ATI Info message box which inform about perhaps not working instances scene with actual ATI OpenCL drivers (iMac Mid 2010 or 10.6.5 Update may solve this)

1.4.7 has now an buildin benchmark function to measure time for raytraycing 32 samples/pixel. Time shown in seconds

The less the better. 8800GTX = 28 seconds

(Also listed soon at macupdate.com)

Needed : ATI 46xxx, 58xx, 48xx GPUs (and all NVs >= 8800)

Select the luxball (standard scene) and the Benchmark GPU only modes with 2,3 and 4 gpu threads and post your kSamles/Sec in that gpu only modes.

My gpu only results (8800GTX) are shown in the screenshoot.

ATI 48XX should run well , ATI 46xx will perform much slower than 48xx.

Bildschirmfoto_2010_04_16_um_08.31.51.jpg

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smallluxGPU 1.4.6

(Also listed soon at macupdate.com)

Needed : ATI 46xxx, 48xx GPUs (and all NVs >= 8800)

Select the luxball (standard scene) and the Benchmark GPU only modes with 2,3 and 4 gpu threads and post your kSamles/Sec in that gpu only modes.

My gpu only results (8800GTX) are shown in the screenshoot.

ATI 48XX should run well , ATI 46xx will perform much slower than 48xx.

i Cant even figure out my card on mac, how can i run the benchmark utility. my Card is 4650 mobility ATI (1 GB)

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Does not work for me using a 4650. the terminal app crashes with the following report:

 

Process: slg [351]

Path: /Users/notsure/Downloads/smallluxGPU.app/Contents/Resources/./slg

Identifier: slg

Version: ??? (???)

Code Type: X86-64 (Native)

Parent Process: bash [350]

 

Date/Time: 2010-03-31 10:16:04.111 -0400

OS Version: Mac OS X 10.6.3 (10D573)

Report Version: 6

 

Interval Since Last Report: 141338 sec

Crashes Since Last Report: 3

Per-App Crashes Since Last Report: 3

Anonymous UUID: 169F7568-5D25-4294-8055-3C5D580BC70F

 

Exception Type: EXC_BAD_ACCESS (SIGSEGV)

Exception Codes: KERN_INVALID_ADDRESS at 0x00000000000001c0

Crashed Thread: 0 Dispatch queue: com.apple.main-thread

 

Thread 0 Crashed: Dispatch queue: com.apple.main-thread

0 ...pple.ATIRadeonX2000GLDriver 0x0000000112d315c4 gldGetTextureLevelImage + 421268

1 ...pple.ATIRadeonX2000GLDriver 0x0000000112d4ff5f gldGetTextureLevelImage + 546607

2 ...pple.ATIRadeonX2000GLDriver 0x0000000112d3cb82 gldGetTextureLevelImage + 467794

3 ...pple.ATIRadeonX2000GLDriver 0x0000000112d46674 gldGetTextureLevelImage + 507460

4 ...pple.ATIRadeonX2000GLDriver 0x0000000112d46e33 gldGetTextureLevelImage + 509443

5 ...pple.ATIRadeonX2000GLDriver 0x0000000112d47951 gldGetTextureLevelImage + 512289

6 ...pple.ATIRadeonX2000GLDriver 0x0000000112cbf291 gldUpdateDispatch + 93889

7 ...pple.ATIRadeonX2000GLDriver 0x0000000112ca1d5a glrCompDeleteProgram + 5242

8 ...pple.ATIRadeonX2000GLDriver 0x0000000112ca39a4 glrCompGetKernelInfo + 532

9 com.apple.opencl 0x00007fff88d0dcd2 clGetKernelWorkGroupInfo + 294

10 slg 0x000000010003fe1e luxrays::OpenCLIntersectionDevice::OpenCLIntersectionDevice(luxrays::Context const*, cl::Device const&, unsigned int, unsigned int) + 2718

11 slg 0x000000010003708f luxrays::Context::CreateIntersectionDevices(std::vector<luxrays::DeviceDescription*, std::allocator<luxrays::DeviceDescription*> > const&) + 1407

12 slg 0x0000000100037528 luxrays::Context::AddVirtualM2OIntersectionDevices(unsigned int, std::vector<luxrays::DeviceDescription*, std::allocator<luxrays::DeviceDescription*> > const&) + 136

13 slg 0x0000000100010898 RenderingConfig::SetUpOpenCLDevices(bool, bool, bool, unsigned int, unsigned int, std::string const&) + 1832

14 slg 0x0000000100012261 RenderingConfig::Init() + 3313

15 slg 0x000000010002ba3f main + 6223

16 slg 0x000000010000a330 start + 52

 

Thread 1: Dispatch queue: com.apple.libdispatch-manager

0 libSystem.B.dylib 0x00007fff876b34ea kevent + 10

1 libSystem.B.dylib 0x00007fff876b53bd _dispatch_mgr_invoke + 154

2 libSystem.B.dylib 0x00007fff876b5094 _dispatch_queue_invoke + 185

3 libSystem.B.dylib 0x00007fff876b4bbe _dispatch_worker_thread2 + 252

4 libSystem.B.dylib 0x00007fff876b44e8 _pthread_wqthread + 353

5 libSystem.B.dylib 0x00007fff876b4385 start_wqthread + 13

 

Thread 2:

0 libSystem.B.dylib 0x00007fff876b430a __workq_kernreturn + 10

1 libSystem.B.dylib 0x00007fff876b471c _pthread_wqthread + 917

2 libSystem.B.dylib 0x00007fff876b4385 start_wqthread + 13

 

Thread 0 crashed with X86 Thread State (64-bit):

rax: 0x0000000000000000 rbx: 0x000000010099f008 rcx: 0x0000000000000003 rdx: 0x0000000100fbdc88

rdi: 0x0000000000000000 rsi: 0x0000000000000000 rbp: 0x00007fff5fbfc610 rsp: 0x00007fff5fbfc610

r8: 0x0000000100fbdc88 r9: 0x0000000000000001 r10: 0x0000000000000002 r11: 0x0000000112e54680

r12: 0x00000001003390c0 r13: 0x000000010097e648 r14: 0x0000000100b40090 r15: 0x0000000000000000

rip: 0x0000000112d315c4 rfl: 0x0000000000010246 cr2: 0x00000000000001c0

 

Binary Images:

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Thanks !

So maybe ATI 4830 is the "smallest" GPU which can handle that.

Also 10.6.2 ATI drivers in OpenCL Part are buggy.

Try 10.6.3 if you can !

If you patched (use older drivers) that maybe also the problem for ATI 46xxx - not the card itself.

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I am on 10.6.3. I havent changed my sig yet

Seems that OpenCL isnt implemented in the 46xx drivers yet, because crash in the Apple driver: ATIRadeonX2000GLDriver 0x0000000112d315c4 gldGetTextureLevelImage + 421268

Have you tried other scenes than luxball also ?

 

4850 + 4870 are working .

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Seems that OpenCL isnt implemented in the 46xx drivers yet, because crash in the Apple driver: ATIRadeonX2000GLDriver 0x0000000112d315c4 gldGetTextureLevelImage + 421268

Have you tried other scenes than luxball also ?

 

4850 + 4870 are working .

 

I have tried others. No OpenCL programs have worked at all since 10.6

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benchtime.png

 

 

Oh, we have a new leader...at least until a 4890 bench comes out, hehe

 

Bit a problem that - OS X OpenCL drivers "see" ATI 4850 VisionTek HD4850 512megs card also as an ATI 4870 :(

 

Real ATI 4870 or 4890 will be even faster than that very fast (compared to GTX 260 / 8800GTX) ATI 4850 !

Please add comment 4850 card / confirm real 4870 card you have in this case (4850 shown as 4870) ;)

Diff between posted 4850 (9,3 sec) and 4870 (8,9 sec) is really less than i would expect.

 

EDIT: Seems that at least for OpenCL (or Shader usage) ATI 4850 isnt much slower than 4870 ! Has same count of shaders (800)

as ATI 4870. Only 4830 has less = 640 shaders which give in this case less performance (i guess about 12 sec ?)

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Thanks ! I overread your hw config.

Beside that, i updated smallluxGPU to 1.5.3

Main diff: New Highend Benchmark mode - does exact double the gpu computing.

So the very fast gpus can be timed more exact. because the opverhead time (CPU+HD+OpenCL init) has now less % of runtime.

ATI 4870 now get 14,5 sec in high Benchmark Mode . Result window shows Mode (High or Mid=old Benchmarkmode) depends which Mode was run.

Because 4890 hasnt more shaders, only faster shaders MHZ (perhaps) 4890 may perform therefor not so much faster in OpenCL than in games as ATI 4870.

4870high.png

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Ive got a 10.6.2 i7920 with 6GB ram and an HD4890 Did you still need a benchmark from this type of system? If so what exactly do you want me to run? I downloaded the 1.5.3 is there a different version you want me to use?

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Ive got a 10.6.2 i7920 with 6GB ram and an HD4890 Did you still need a benchmark from this type of system? If so what exactly do you want me to run? I downloaded the 1.5.3 is there a different version you want me to use?

1.5.3 is the newst version.

Simple start the app .

Then click the Button "Benchmark Highend GPU" on the right site of the window.

Resultwindow comes up with "Running...." if finished you see the "High xyz sec" result.

Would be fine to post result screenshoot.

ATI 4890 may only be faster if also the units/shaders are higher clocked as ATI 4870 - i dont know if not only the other gpu MHz or VRAM Mhz is higher in ATI 4890 and the shader clock Mhz stays same as ATI 4870.

In this case , very less speedup compared to ATI 4870 in GPU computing possible (only by faster VRAM maybe)

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13.7 I tried it five times and got same result.

 

Should I be getting a better score based on others feedback? Ive been wondering if ive got this card firing on all cylinders. Thanks.

 

13,7 in High(end) Benchmark is very fast !

Normal ATI 4870 get around 15 sec in Highend Benchmark.

To compare the result with the older Mid(range) (=unnamed) Benchmark sec divide it by 2 ! so your card would ger around 7 sec in Midrange/older Benchmark. That benchamrk screenshoots didnt show High in front of the sec. Its eqal the now named Midrange Benchmark times.

 

What Shader MHz is shown (beside the GPU name) .

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Thanks for screenshoot results!

ATI 4890 is the fastest card for now running gpu computing(no 57xxx, 58xx cards ).

around 4 times faster than my Nvidia 8800GTX.

You can imagine what would happen if OS X perform OpenCL on an ATI 57xx or 58xx :D

In Gaming, the ATI 4890 isnt 4 times faster as the 8800GTX (768 MB) , maybe 1,5 - 2 times DirektX 9

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