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Got this in the mail. No one has reported it yet, so here goes.

 

 

I am very excited to announce the first private beta of CrossOver Games: our new product specifically focused on allowing you to play games on your Intel Mac or Linux system.

 

CrossOver Games lets you use your favorite OS and still be able to play the best of PC games, all without having to reboot or use a different computer.

 

The plan is for CrossOver Games to be more 'bleeding edge' than CrossOver itself. That is, we will release early and often to bring the very latest in games to our users, while keeping the main CrossOver releases on a more stable timetable so that we continue to focus on stability and reliable use of productivity applications in CrossOver itself.

 

We are very excited by the many games that CrossOver Games can play right now. We are particularly focused on the Steam game download environment, and the many many games that are available through Steam. That includes games such as Half Life 2, Portal, Team Fortress 2, Civilization 4, Peggle, and many, many others. Our goal is to run every single game available through Steam.

 

We are also supporting the popular multiplayer online games, including World of Warcraft and Guild Wars.

 

Of course, we also hope that many other games will 'just work'. In theory, any game using DirectX (up through version 9) or OpenGL can be run with CrossOver. Sadly, many games may fail due to copy protection systems that do not yet work in CrossOver. We are pleased to see that some software developers are now providing 'no-cd' patches for older games; those patches may enable games to run in CrossOver that wouldn't otherwise work.

 

We're really looking forward to finding out what games work for you, and where we still have work to do!

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Is Crossover a platform or tool for playing games on mac?

The reason i using mac is to stop virus, though good news

 

Crossover is a "compatibility layer", based on Wine, which allows you to run Windows programs in Linux and OS X.

You can't catch a virus by using Crossover, at least not one which affects the operating system.

I use crossover for emule+. Works pretty good, not as good as regular emule in Windows but its insanely better than amule on mac, people looking for an emule client for mac should definitely check out crossover. I havent tried it for games yet.

 

Why is emule+ so much better than amule, because of the GUI or is it faster?

Everything. The UI is the same as regular emule, same options, it actually connects to servers quickly, it finds and retains sources almost as well as regular emule, it resumes downloads, its more responsive despite being in Crossover. Basically it actually works. I could never get amule to work, it took forever before I finally got it connected and it refused to find any sources for the files I had already started downloading with regular emule in Windows. I dont think it even tries to refresh sources, it takes the sources it has from the initial search and then you have to pray that those sources never go away until you finish the file... I would search for files I had previously tried downloading and there would be plenty of sources from the search result and it even said I was already downloading that file, but it simply refused to repopulate the sources for transfer so I was always left with little to no sources.

OK, thanks, I must try it then, albeit in my experience:

1)Amule (for Linux) isn't much worse than Emule

2)The Emule/Amule p2p protocol is trash when compared to bittorrent, IMO. Whatever I search these days, I get dozens of unrelated results (porno, cracks where no cracks are needed, exe which are not applicable...). And the speed always sucks.

The plan is for CrossOver Games to be more 'bleeding edge' than CrossOver itself. That is, we will release early and often to bring the very latest in games to our users, while keeping the main CrossOver releases on a more stable timetable so that we continue to focus on stability and reliable use of productivity applications in CrossOver itself.

So I wonder if this means they will be staying closer to the frequent releases of Wine which lately have had many DirectX/OpenGL improvements.

Wine can already play CoD4 well but the OS X compile has linking issues with Apple's X11 implementation.

Codeweaver includes their own X11 server instead of using Apple's implementation, so a modern Wine version linked against their X11 server would be outstanding.

So I wonder if this means they will be staying closer to the frequent releases of Wine which lately have had many DirectX/OpenGL improvements.

Wine can already play CoD4 well but the OS X compile has linking issues with Apple's X11 implementation.

Codeweaver includes their own X11 server instead of using Apple's implementation, so a modern Wine version linked against their X11 server would be outstanding.

 

Hopefully. I've used crossover for a while, good product overall. I was able to play half life 2 and counter strike source; however, the frame rates were very inefficient so aiming in the game wasn't practical. Hopefully they can work those issues out with cross over games.

 

BTW, crossover doesn't need to use any version of X11, it has its own qartz-like driver that translates directly if I remember correctly. I could be wrong.

BTW, crossover doesn't need to use any version of X11, it has its own qartz-like driver that translates directly if I remember correctly. I could be wrong.

Sure they do, look in /Applications/Crossover/Contents/SharedSupport/X11/lib/

 

You are thinking of quartz-wm which Crossover uses, (it's provided by Apple), and it improves the look and window handling capabilities of X server based windows.

Sure they do, look in /Applications/Crossover/Contents/SharedSupport/X11/lib/

 

You are thinking of quartz-wm which Crossover uses, (it's provided by Apple), and it improves the look and window handling capabilities of X server based windows.

 

Yeah that's what it is. Hopefully now that apple put the latest xorg version of x11 into leopard (since leopard is now 100% unix certified from what i heard), it will allow crossover/wine to work a lot better in OS X.

 

I remember reading on the wine website a long time ago that one reason they didn't have a main mac package was that apple's X11 had a lot of bad bugs in it in tiger.

Nope and now we have Beta2

 

 

Hi Folks,

 

I'm pleased to announce that we have made Beta2 of CrossOver

Games available for your testing pleasure.

 

I've included a list of changes, below, but the main highlight

is that we've got sound working properly again on the Mac,

notably with Team Fortress 2.

 

Also, I have several favors to ask.

 

First, after you've installed Beta 2, I would ask you to visit

this web page:

 

http://www.codeweavers.com/surveys/cxgames/

 

and take about 30 seconds to give us some input. We would

really appreciate it.

 

Second, with this release, we're trying a radical shift, and

we'd appreciate your input on it. Specifically, we're thinking

that we will start supplying only trial versions of CrossOver,

and require all of our customers to unlock it. You should be

able to quickly and easily unlock the beta with the email

and password you use with us; please let us know if that's not the case.

 

Thanks again for your testing. Your comments and test reports

are greatly appreciated!

 

Cheers,

 

Jeremy

 

 

Changes since Beta 1:

 

* CrossOver Games 7.0.0beta2 - 2008/03/13

 

Games support:

 

Fixed severe audio problems with some games on the Mac

Many improvements to the Steam GUI -- including better store

and communities support

Guildwars framerate on Nvidia macs improved

Various other games performance and rendering fixes

 

CrossOver changes:

 

Modified behavior of the bottle-update process on the Mac

Added some tests to the graphics drivers on linux so that users

will be warned of potential problems before installing games

$ /Applications/CrossOver\ Games.app/Contents/SharedSupport/CrossOverGames/bin/wineloader --version

 

wine-0.9.55-5433-g59178aa

Awesome. I wonder if they used the d3d patches to enable CoD4 to work.

 

Should be interesting to see what happens when/if Codeweavers new versions plays games that other Mac devs are releasing as Mac versions.

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