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Since by default the GCC provided with XCode builds code with SSE3 instructions, and optimized for Pentium M, some of the code in universal apps has to be emulated by maxxuss' patch if you're running on a non-SSE3 processor. So, I decided to recompile gcc myself and set it to, by default, generate only SSE2 instructions. (I.e. basically, install this thing and any apps you compile will run a bit faster on hacked machines). Don't even think about installing this on a ppc mac, it won't work, and you'll break your build environment.

 

Download link: REMOVED

Enjoy! :D

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https://www.insanelymac.com/forum/topic/8878-sse2-optimizing-gcc/
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OK, link removed until I find what the hell is going on with all these problems and fix them. My installation suffered the same problem, but I had no idea it could be this gcc's fault because I did several system-level changes at the same time.

 

It's very likely that it's libgcc's fault.

 

Would anyone with a working system please post the following files from their system? (10.4.3 preferably)

 

/usr/lib/libgcc_s.1.dylib

/usr/lib/libgcc_s.10.4.dylib

/usr/lib/libgcc_s.10.5.dylib

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