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Several emulators for macOS


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I've rebuilt FCEUX (NES emulator).

This new version works and doesn't crash like the original does.

 

Github:

https://github.com/andyvand/fceux

 

Download is attached.

EDIT: New git build.

EDIT2: New git build with netplay and movie recording.

I've helped the original author with the sources (much improvements in the git version).

EDIT3: 2.7.0 git added.

EDIT4: On Github you also find the Windows and Linux versions.

EDIT5: Added SNES9X.

fceux-2.6.6-Universal.zip

fceux-macOS-Universal.zip

Snes9x.zip

Edited by Andy Vandijck
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  • 3 weeks later...
Posted (edited)

bsnes Universal binary for macOS

bsnes.7z

Edited by Andy Vandijck
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Posted (edited)

 

I have built pcsx-redux for macOS.

It is a macOS Universal binary with Silicon arm64 and Intel x86_64 architectures.

PSX ROM.zip

pcsx-redux.zip

Edited by Andy Vandijck
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I have built PCSX2 for macOS x86_64 Intel.

PCSX2.zip

PS2_bios.zip

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I have built a Universal binary.

It has support for Apple Silicon and Intel.

rpcs3.7z

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16 minutes ago, Cyberdevs said:

@Andy Vandijck

Thanks for the app but it would be nice if the app can be launched on Monterey and Ventura.

macOS 12.0 is the minimum requirement.

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Just now, Andy Vandijck said:

macOS 12.0 is the minimum requirement.

I've downloaded the attachment and it only runs on macOS Sonoma, on Monterey I get this message and on Ventura I a similar message:

Screen Shot.png

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19 minutes ago, Cyberdevs said:

I've downloaded the attachment and it only runs on macOS Sonoma, on Monterey I get this message and on Ventura I a similar message:

Screen Shot.png

I will rebuild later on, hang tight ;)

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1 hour ago, Cyberdevs said:

@Andy Vandijck

Thanks for the app but it would be nice if the app can be launched on Monterey and Ventura.

I've patched the binaries.

It now supports 12.0.

rpcs3_12.0.7z

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Built as a Universal binary.

I have built this emulator from the sources.

This program emulates GameCube and Wii.

Dolphin_macOS.zip

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Gameboy, Gameboy Color and Gameboy Advance emulator for macOS.

visualboyadvance-m.zip

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Posted (edited)

It is latest release, built for both Silicon arm64 and Intel x86_64 targets.

 

EDIT: For rom decryption use this:

https://github.com/shijimasoft/cia-unix

 

EDIT2: Added cia-unix (x86_64 and arm64)

Requires python2.

https://www.python.org/ftp/python/2.7.17/python-2.7.17-macosx10.9.pkg

after install do this command:

also requires pycrypto

pip2 install pycrypto

 

EDIT3: Added cia-unix-experimental (x86_64 and arm64)

after install do this command:

also requires pycrypto

pip3 install pycrypto

DeSmuME.zip

citra.7z

 

cia-unix-experimental.zip cia-unix.zip

Edited by Andy Vandijck
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Posted (edited)

This is a Nintendo Switch emulator.

It is built as a Universal binary.

It is written in .NET (I used .NET 8.0 - is latest).

 

Ryujinx.zip

Edited by Andy Vandijck
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Posted (edited)

I have made a version with newer libraries.

It has newer libavcodec (Version 60 instead of 59), libavutil (Version 58 instead of 57), libglfw (3.4), libMoltenVK (1.2.7rc2) and libSDL2 (2.30.0).

This results in better graphics.

My MoltenVK has shaders and everything enabled (patched up version, tests show graphics to work faster).

Also the app is code signed.

Ryujinx_newer_libraries.zip

 

Scherm­afbeelding 2024-03-10 om 09.39.43.png

Edited by Andy Vandijck
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Posted (edited)

Universal Binary with latest libraries.

This is a PSP emulator.

 

PPSSPPSDL.zip

Edited by Andy Vandijck
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Posted (edited)

Built for Intel.

This is a PS Vita emulator.

 

Vita3K.zip

Edited by Andy Vandijck
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  • 2 weeks later...
Posted (edited)
On 3/10/2024 at 10:16 AM, Antonuccio said:

hi , Is it possible to make a Nacon PS4 Compact PC Controller work ? Thank you

Built Citra, it is a better emulator.

 

Zelda.png

Edited by Andy Vandijck
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Added cia-unix.

This program allows decryption of the roms

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  • 1 month later...

DOSBox 0.7.4-3 for Intel and Apple Silicon.

DOSBox 0.7.4-3.dmg.zip

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