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Do you have color banding with Intel UHD Graphics 630 Mobile on Mojave?  

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  1. 1. Do you have color banding with Intel UHD Graphics 630 Mobile on Mojave?

    • Yes
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    • No
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I'm having color banding on my Dell G7. It has an Intel UHD 630 Mobile and Nvidia GTX 1060 Max-Q (already disabled by patching ACPI). I have tried all ig-platform-ids and none of them fixed it.

This is how it looks like when I see it directly

oIeuL1Y.jpg

but when I took screenshot and open it on Windows, it had no problem at all.

cW7NjPG.png

 

If you have fixed this issue before, please let me know.

Thank you in advance.

debug_24082.zip

Edited by vinhtq115

Well if you have read the first post for framebuffer patching you would see Laptop: 0x3EA50009 (default)

And you would also see that they need to be entered in reverse byte order Laptop: 0900A53E <--- That is the value.

1 hour ago, SavageAUS said:

Well if you have read the first post for framebuffer patching you would see Laptop: 0x3EA50009 (default)

And you would also see that they need to be entered in reverse byte order Laptop: 0900A53E <--- That is the value.

Alright. After that, I put -igfxdump and -igfxfbdump boot flag and restarted but now I don't know where IGPU framebuffer kext and native and patched framebuffer table were dumped.

Alright. After that, I put -igfxdump and -igfxfbdump boot flag and restarted but now I don't know where IGPU framebuffer kext and native and patched framebuffer table were dumped.

If it worked it should be in the root of your macOS hard drive.


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4 hours ago, SavageAUS said:

 

Is it okay to download the pre-compiled debug version on Release page of Lilu and Whatevergreen and install them instead of compiling? Previously, I used the shell script in the post to generate and it seems like it didn't dump anything even though i had added boot flags with Clover Configurator.

Is it okay to download the pre-compiled debug version on Release page of Lilu and Whatevergreen and install them instead of compiling? Previously, I used the shell script in the post to generate and it seems like it didn't dump anything even though i had added boot flags with Clover Configurator.

Yes precompiled is fine. Make sure boot flags are set correctly and saved.


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13 minutes ago, SavageAUS said:


Yes precompiled is fine. Make sure boot flags are set correctly and saved.


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Quick question: do I need to include both -igfxdump and -igfxfbdump or only one of them?

Dumping worked. Here are the files. What should I do next?

AppleIntelFramebuffer_10_18.2.zip

table.zip

 

Edit: I tried to follow the tutorial of Intel FB-Patcher but I still got color banding. Tested with AAPL,ig-platform-id 3EA50009 and 3E9B0000 but none of them fixed the issue.

Edited by vinhtq115
Update

Try adding the attached device properties to your config.plist. 

config.plist

 

In clover configurator. Devices/Properties

Edited by tikizondo94
5 hours ago, SavageAUS said:


Can you increase DVMT in bios?


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Dell BIOS doesn't have any option to adjust it.

 

Do you know how to change Framebuffer depth from ARGB2101010 to ARGB8888? I think the current depth is the cause of this color banding.

Edited by vinhtq115
On 12/10/2018 at 8:26 PM, vinhtq115 said:

Dell BIOS doesn't have any option to adjust it.

 

Do you know how to change Framebuffer depth from ARGB2101010 to ARGB8888? I think the current depth is the cause of this color banding.

me too, but i'm on i5-8250u with intel UHD 620 , edid can't fix color banding, colour depth is always  ARGB2101010, 

i found "                     __ZN21AppleIntelFramebuffer18maxSupportedDepthsEPK29IODetailedTimingInformationV2:        // AppleIntelFramebuffer::maxSupportedDepths(IODetailedTimingInformationV2 const*)" in the 

"/System/Library/Extensions/AppleIntelKBLGraphicsFramebuffer.kext/Contents/MacOS/AppleIntelKBLGraphicsFramebuffer" 

can we lock it down to 8 bit on this function? 

  • 4 weeks later...
On 12/17/2018 at 12:18 AM, hugotai said:

me too, but i'm on i5-8250u with intel UHD 620 , edid can't fix color banding, colour depth is always  ARGB2101010, 

i found "                     __ZN21AppleIntelFramebuffer18maxSupportedDepthsEPK29IODetailedTimingInformationV2:        // AppleIntelFramebuffer::maxSupportedDepths(IODetailedTimingInformationV2 const*)" in the 

"/System/Library/Extensions/AppleIntelKBLGraphicsFramebuffer.kext/Contents/MacOS/AppleIntelKBLGraphicsFramebuffer" 

can we lock it down to 8 bit on this function? 

Use ResXtreme to change to ARGB8888. Although the color banding doesn't go away completely, it's less noticeable in some cases.

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