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made into a pretty .pkg

 

follow the readme and you'll be good to go

the program saves your settings on display and all that so don't worry about command line flags

 

http://rapidshare.de/files/5343310/AlephOne.dmg.html

 

sorry about the {censored} release earlier...now that I understand the whole pkg stuff I won't have such cluttered {censored}.

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pictures!

title5yw.th.jpg

Title screen

ingame7if.th.jpg

ingame shot using software renderer

 

I couldn't get a decent shot of the opengl renderer, every time it puts a blue tint over the entire image but it works better in fullscreen then windowed..it sometimes has pallete issues in windowed mode

I am having this error. Everything installed on place. Any ideas?

 

Which one are you trying to run?

 

i just ran some tests and noticed that marathon1 is retarded. it won't run any other way than if you copy M1A1 data files directly into /usr/local/share/AlephOne

 

the other games should work fine

Try running these comands from terminal:

export ALEPHONE_DATA=/usr/local/share/AlephOne:/usr/local/share/Marathon2

/usr/local/bin/alephone $*

 

that should launch marathon 2 if you have it setup properly.

 

here's a listing of my setup:

http://rapidshare.de/files/5364312/dirsetup.txt.html

 

this should run marathon 2 & infinity from the scripts

Try running these comands from terminal:

export ALEPHONE_DATA=/usr/local/share/AlephOne:/usr/local/share/Marathon2

/usr/local/bin/alephone $*

 

that should launch marathon 2 if you have it setup properly.

 

here's a listing of my setup:

http://rapidshare.de/files/5364312/dirsetup.txt.html

 

this should run marathon 2 & infinity from the scripts

 

Still crashing, here is the dump:

 

vhalt game_wad.cpp:1665: Assertion failed: is_preprocessed_map&&map_index_count || !is_preprocessed_map&&!map_index_count

Abort trap

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