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Hello,

 

i have a Geforce 7600GT 256M using natit 0.02.

I would like to program GLSL and the Opengl Extension viewer says: "Max vertex texture image unit: 0"

The GLSL compiler says it too. :(

How can i use the normal capabilities of the video card? The 0 vertex image unit is impossible, it should be 16 at least.

(On my macbook, the intel integrated video chip has 16.)

 

 

Help please!

I deleted natit.kext then deleting the kext cache files, then repair permissions, and restart (i wanted to install nvinject but i was in hurry).

the system started normally, and my video card detected correctly, the opengl viewer print exactly the same output as before.

How could this happen?

 

then, i installed the nvinject 0.11 and permission operations, kext cache deleting, repairing permissions, restart and the result is the same.

 

i don't fully understand what's going on. How can i test wich kext is drive my card?

The nvinject is loaded, i checked in terminal.

http://developer.apple.com/graphicsimaging...ties/index.html

http://developer.apple.com/graphicsimaging...10410Intel.html

 

Look at these web pages. So the problem is in the tiger and not in the driver?

The page describe the MAX_VERTEX_ATTRIBS_ARB with value "16", but in tiger, this is in almost case: 0.

 

So, i should update to Leopard write?

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