HotShot Posted February 27, 2006 Share Posted February 27, 2006 Everytime I play Quake3, Cube, or any other fullscreen 3D game, my mouse cursor is all wonky. It's just a line of random cursor fragments that stretches all the way through the screen, making it very hard to do much of anything. I can deal with having minor tearing problems, but this is killing me. Link to comment https://www.insanelymac.com/forum/topic/10306-mouse-is-fubar-after-a-fullscreen-opengl-app-closes/ Share on other sites More sharing options...
jbjonas Posted February 27, 2006 Share Posted February 27, 2006 I know I responded to a thread a few weeks ago that had the exact same problem. I can't remember if they came up with a fix, but you should try using the advanced search (mouse over the forum tab at the top of this page- click search) to find it. Link to comment https://www.insanelymac.com/forum/topic/10306-mouse-is-fubar-after-a-fullscreen-opengl-app-closes/#findComment-64422 Share on other sites More sharing options...
HotShot Posted February 27, 2006 Author Share Posted February 27, 2006 Trust me, I've searched up and down this place. All I can find is people using Mousepose to semi-fix the flickering (not my problem) and people who mess up their OSX using some patch that kinda fixes the cursor problem, but borks QE. I need my QE and CI to keep working, and Mousepose never really fixed much of anything for me, so I'm still without a fix. Any ideas? Link to comment https://www.insanelymac.com/forum/topic/10306-mouse-is-fubar-after-a-fullscreen-opengl-app-closes/#findComment-64426 Share on other sites More sharing options...
jbjonas Posted February 27, 2006 Share Posted February 27, 2006 I found that thread I was talking about... It might not have a solution, but maybe some helpful suggestions from other people with the same problem. It's here Link to comment https://www.insanelymac.com/forum/topic/10306-mouse-is-fubar-after-a-fullscreen-opengl-app-closes/#findComment-64446 Share on other sites More sharing options...
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