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Uhm, how to access random memory adress / /dev/mem in OS X?


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A few months ago I bought an nvidia 6800le to use for my hack, it's cheap and unlockable and give quite good performance for your money if unlocked.

 

In Windows with rivatuner I noticed that I could turn on 12 instead of the regular 8 pixel pipelines and all 6 instead of 4 vertex shaders.

 

There is a small piece of source code which can do the same thing in Linux, it was easy to make it compile but when I tried to run it there wasn't (?) a /dev/mem in OS X... So does anyone rest on a solution on how it could be done?

 

Also how can I figure out the memory address of my video card in OS X?

 

Source code for Linux:

 

http://forums.vr-zone.com/archive/index.php/t-41034.html

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