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HDAUniversal - AppleHDA-like Audio Kext for macOS Tahoe and Hackintosh Systems


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38 minutes ago, LockDown said:

My bad @MaLd0nalcid=5 now works.

Im using clover and added my layout in clover's config >inject and does not work

Because Clover set voodoo-layout-id to differ from AppleALC. It was idea from rdmitry0911, I don't know why.

If you think it will be better Clover set simple layout-id then I will do so.

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@LockDown @luxinhaus

Quote

I updated the project to improve codec detection and compatibility with modern macOS/Xcode.

Added and fixed:

  • Updated the codec table with many missing and modern HDA codecs, including newer Realtek, Conexant, Cirrus, Intel HDMI/DP, NVIDIA HDMI/DP, VIA, Zhaoxin, Glenfly and Loongson entries.
  • Added broader IORegistry scanning so the tool can detect codecs exposed by AppleHDA, VoodooHDA, AppleALC and HDAUniversal.
  • Added vendor-based fallback detection, so unknown codecs are still reported as Realtek Unknown, Intel Unknown, etc., instead of only Unknown Codec.
  • Improved property reading to support both CFData and CFNumber, avoiding bad values or crashes with different driver implementations.
  • Fixed build compatibility with modern Xcode by updating the deployment target and avoiding the old missing libarclite issue.
  • Added and improved Compile-getcodecid.command, including Xcode.app detection, logs, clean/release/debug options and a clang fallback if needed.
  • Kept the original project structure and logic intact, only adding compatibility, codec support and build fixes.

getcodecid-Release.zip

Source getcodecid-master-command-xcodebuild-fallback-fix.zip

NXu2b6c.png

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