davorin Posted September 17, 2005 Share Posted September 17, 2005 Good morning (o; Does someone knows what to change in the project settings to get rid of this error in most OSX projects? gcc-3.3: installation problem, cannot exec `cc1obj': No such file or directory Link to comment https://www.insanelymac.com/forum/topic/2654-xcode-cc1obj-not-found/ Share on other sites More sharing options...
Roach Commuter Posted September 27, 2005 Share Posted September 27, 2005 Try using GCC 4.0 Link to comment https://www.insanelymac.com/forum/topic/2654-xcode-cc1obj-not-found/#findComment-19305 Share on other sites More sharing options...
wintermutecz Posted September 27, 2005 Share Posted September 27, 2005 I get a similar note about cc1plus missing when I try to compile one of the opendarwin projects (specifically AppleAC97Audio) from the Darwin 8.2 sources w/GCC 3.3. However, if I try to compile with GCC 4.0 I receive another error about Absolute_Time and uuint_64. The suggested resolution for the abs time problem was to use GCC 3.3 (which did work), but that results in the cc1plus error during build. I've spent an hour googling this so any hints you could provide would be most appreciated. Note: I realize I could just use the AC97 binary that was released on the 8.0.1 ISO but would like to learn enough about OSX development to be able to contribute to the community. Link to comment https://www.insanelymac.com/forum/topic/2654-xcode-cc1obj-not-found/#findComment-19308 Share on other sites More sharing options...
omni Posted September 27, 2005 Share Posted September 27, 2005 I get a similar note about cc1plus missing when I try to compile one of the opendarwin projects (specifically AppleAC97Audio) from the Darwin 8.2 sources w/GCC 3.3. However, if I try to compile with GCC 4.0 I receive another error about Absolute_Time and uuint_64. The suggested resolution for the abs time problem was to use GCC 3.3 (which did work), but that results in the cc1plus error during build. I've spent an hour googling this so any hints you could provide would be most appreciated. Note: I realize I could just use the AC97 binary that was released on the 8.0.1 ISO but would like to learn enough about OSX development to be able to contribute to the community. Did you look on the Darwin 8.1 CD for the gcc3.3 and cc1plus version of it? Link to comment https://www.insanelymac.com/forum/topic/2654-xcode-cc1obj-not-found/#findComment-19326 Share on other sites More sharing options...
wintermutecz Posted September 27, 2005 Share Posted September 27, 2005 Did you look on the Darwin 8.1 CD for the gcc3.3 and cc1plus version of it? I had not done that but will give it a shot. Thanks for the advice. I don't know whether I should replace the local copy of gcc with it or if this can be added to Xcode as an optional compiler but will google & test when I get home from work before asking (not new to development but to OSX). Link to comment https://www.insanelymac.com/forum/topic/2654-xcode-cc1obj-not-found/#findComment-19354 Share on other sites More sharing options...
vaderd Posted December 6, 2005 Share Posted December 6, 2005 Did anyone solve this problem? Do have the same. I'm trying to make a Universal Bin of "Chicken the VNC". I did select gcc-4.0, but it seems like Xcode wants to use gcc-3.3! Link to comment https://www.insanelymac.com/forum/topic/2654-xcode-cc1obj-not-found/#findComment-34589 Share on other sites More sharing options...
Recommended Posts