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I will make it plain simple.

 

1)Install your retail Mac OS X distribution with [url="http://www.insanelymac.com/forum/topic/279450-why-insanelymac-does-not-support-tonymacx86/"]#####[/url] (the latest).

 

2)Do a Software Update

 

3)With [url="http://www.insanelymac.com/forum/topic/279450-why-insanelymac-does-not-support-tonymacx86/"]#####[/url] select easyboot, install Chameleon RC 5 the Mac Pro definitions and everything you want except the graphics.

 

4)Reboot

 

If you have an Intel I7 920 as I do it will surely show you a Mac Pro 3,1 or better after the reboot

 

5)Install the quadro 4000 from Mac driver from Nvidia

 

6) Restart and you are set. :-)

 

These are the results of the info the OS provides after all this:

 

GeForce GTX 480:

 

Chipset Model: GeForce GTX 480

Type: GPU

Bus: PCIe

Slot: Slot-1

PCIe Lane Width: x16

VRAM (Total): 1536 MB

Vendor: NVIDIA (0x10de)

Device ID: 0x06c0

Revision ID: 0x00a3

ROM Revision: 70.00.21.00.84

Displays:

Display Connector:

Status: No Display Connected

BenQ 241W:

Resolution: 1920 x 1200 @ 60 Hz

Pixel Depth: 32-Bit Color (ARGB8888)

Main Display: Yes

Mirror: Off

Online: Yes

 

About Gl Extensions embrase yourselves

 

Resolution 1920x1200x32

 

OpenGL 1.1 4061 FPS

OpenGL 1.2 5145 FPS

OpenGL 1.3 5097 FPS

OpenGL 1.4 4944 FPS

OpenGL 1.5 4950 FPS

OpenGL 2.0 4853 FPS

OpenGL 2.1 160 FPS (it is the version with the fractal drawn on the box).

 

Follow the instructions and you are set.

 

Cheers,

Alexander.

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Cuda Check.

 

Device 0: "GeForce GTX 480"

CUDA Driver Version: 3.20

CUDA Runtime Version: 3.20

CUDA Capability Major/Minor version number: 2.0

Total amount of global memory: 1610153984 bytes

Multiprocessors x Cores/MP = Cores: 15 (MP) x 32 (Cores/MP) = 480 (Cores)

Total amount of constant memory: 65536 bytes

Total amount of shared memory per block: 49152 bytes

Total number of registers available per block: 32768

Warp size: 32

Maximum number of threads per block: 1024

Maximum sizes of each dimension of a block: 1024 x 1024 x 64

Maximum sizes of each dimension of a grid: 65535 x 65535 x 1

Maximum memory pitch: 2147483647 bytes

Texture alignment: 512 bytes

Clock rate: 1.45 GHz

Concurrent copy and execution: Yes

Run time limit on kernels: Yes

Integrated: No

Support host page-locked memory mapping: Yes

Compute mode: Default (multiple host threads can use this device simultaneously)

Concurrent kernel execution: Yes

Device has ECC support enabled: No

Device is using TCC driver mode: No

 

Also their examples of the SDK using OpenGL work also nice. It gets around 70 FPS on the smoking particles which is quite acceptable.

 

OpenCL unfortunately does not work. Any ideas on how to make OpenCL recognize the device?

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