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Hi,

 

i wonder if anyone could tell me a working way of updating a running cider-package.

 

example

take your existing C&C Kanes Revenge,

take the newest Eve

 

c&c has crappy framerates and a disappearing mouse

eve works fast und without glitches

 

both have different versions of cider - while c&c is in the 1xxx range, eve is in the 2xxx-range

 

can someone please make a short tutorial like

* copy this and that from eve/.../..../ to c&c/.../.../

* edit this and that info.plist

* doubleclick the app

that should work in *most* cases theoretically?

 

i managed to copy the frameworks-folder from spore (v16xx) to c&c and nearly doubled my framerate. but this was a singular event.

 

anybody has any experience in this? help highly appreciated.

just Replace Framework and MacOS folders

update file in Preferens if need

thank you. this was my first impression, too. try doing update in c&c for example - didnt startup after that.

what did you mean with 'update file in preference if needed' exactly?

sorry, idont understand.

maybe you are talking about the usual, other way:

put a different game in an existing cider-bottle in order to play this game.

but my problem is the *different direction*:

what files have do be altered, what files are primary - if you copy just the new ciderparts on an old cider port, without doing all the usual modification. my problem is updating the cider-part only of a working cider-game.

 

ok, frameworks and macos-folders seem to be somehow one of the main point.

but just copying them just kills some games. some other cider-parts and a some cider-version-specific alteration seems to be necessary.

questions, for example:

are there any files to alter in the frameworks and macos-folders according to game and cider-version?

do you have to put in the right cider-version in one of the specific .plists?

is there any other cider-version-specific data or files in other folders than frameworks and macos?

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