slowdiver Posted February 24, 2009 Share Posted February 24, 2009 Hi, i wonder if anyone could tell me a working way of updating a running cider-package. example take your existing C&C Kanes Revenge, take the newest Eve c&c has crappy framerates and a disappearing mouse eve works fast und without glitches both have different versions of cider - while c&c is in the 1xxx range, eve is in the 2xxx-range can someone please make a short tutorial like * copy this and that from eve/.../..../ to c&c/.../.../ * edit this and that info.plist * doubleclick the app that should work in *most* cases theoretically? i managed to copy the frameworks-folder from spore (v16xx) to c&c and nearly doubled my framerate. but this was a singular event. anybody has any experience in this? help highly appreciated. Link to comment https://www.insanelymac.com/forum/topic/154742-update-ciderized-games-to-newest-cider-versions/ Share on other sites More sharing options...
Korich Posted February 24, 2009 Share Posted February 24, 2009 just Replace Framework and MacOS folders update file in Preferens if need Link to comment https://www.insanelymac.com/forum/topic/154742-update-ciderized-games-to-newest-cider-versions/#findComment-1090079 Share on other sites More sharing options...
slowdiver Posted February 24, 2009 Author Share Posted February 24, 2009 just Replace Framework and MacOS foldersupdate file in Preferens if need thank you. this was my first impression, too. try doing update in c&c for example - didnt startup after that. what did you mean with 'update file in preference if needed' exactly? Link to comment https://www.insanelymac.com/forum/topic/154742-update-ciderized-games-to-newest-cider-versions/#findComment-1090090 Share on other sites More sharing options...
Korich Posted February 24, 2009 Share Posted February 24, 2009 you can replace config and .reg files and put in it game info from old files use Text Editor for open files Link to comment https://www.insanelymac.com/forum/topic/154742-update-ciderized-games-to-newest-cider-versions/#findComment-1090132 Share on other sites More sharing options...
slowdiver Posted February 24, 2009 Author Share Posted February 24, 2009 sorry, idont understand. maybe you are talking about the usual, other way: put a different game in an existing cider-bottle in order to play this game. but my problem is the *different direction*: what files have do be altered, what files are primary - if you copy just the new ciderparts on an old cider port, without doing all the usual modification. my problem is updating the cider-part only of a working cider-game. ok, frameworks and macos-folders seem to be somehow one of the main point. but just copying them just kills some games. some other cider-parts and a some cider-version-specific alteration seems to be necessary. questions, for example: are there any files to alter in the frameworks and macos-folders according to game and cider-version? do you have to put in the right cider-version in one of the specific .plists? is there any other cider-version-specific data or files in other folders than frameworks and macos? Link to comment https://www.insanelymac.com/forum/topic/154742-update-ciderized-games-to-newest-cider-versions/#findComment-1090513 Share on other sites More sharing options...
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