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Did anyone try to get Morrowind to work with the latest Cider builds? A few people said that they've managed to get it running with graphical glitches (missing torsos and such) and I was wondering if the new Cider builds would fix this. I'd try it myself but those few that got Morrowind to run never actually say how they did it.

 

I'm curious.

 

I know it works with Parallels Desktop and Crossover 7 but I'm looking for a more "direct" approach.

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https://www.insanelymac.com/forum/topic/138687-morrowind-on-latest-cider/
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  • 3 months later...

I'm surprised that Morrowind is such a hard game to "port" over.

 

Crossover Games and Parallels both have their failing, yet Oblivion runs perfectly on Cider.

 

Crossover Games - crashes once in a while and has graphical issues with the minimap and doll

Parallels - stutters like crazy.

 

Still no luck in getting Morrowind to run on Cider at all.

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