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Quake 3 for Mac OS X 10.4.3+ (Intel)

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Using Ryan Gordon's unofficial Quake 3 code I have compiled a universal binary. There are many issues, including broken networking (I think), and it sometimes crashes a lot. The whole display engine has been switched to SDL. It does work however (unlike the vanilla id version). Should run on 10.4.3 or higher fine.


The performance improvement from a native binary will not be noticeable on a GMA 900, but on a proper card it should.


*Important* - to get it to run, you will have to make a symlink to your baseq3 folder in the Quake3 (1.33)/Contents/MacOS folder.


(ln -s "/Applications/Quake3/baseq3" "/Applications/Quake3/Quake3 (1.33).app/Contents/MacOS/")


http://rapidshare.de/files/12012081/Quake3__1.33_.zip.html (3.6Mb)

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