Jump to content
7 posts in this topic

Recommended Posts

Using Ryan Gordon's unofficial Quake 3 code I have compiled a universal binary. There are many issues, including broken networking (I think), and it sometimes crashes a lot. The whole display engine has been switched to SDL. It does work however (unlike the vanilla id version). Should run on 10.4.3 or higher fine.

 

The performance improvement from a native binary will not be noticeable on a GMA 900, but on a proper card it should.

 

*Important* - to get it to run, you will have to make a symlink to your baseq3 folder in the Quake3 (1.33)/Contents/MacOS folder.

 

(ln -s "/Applications/Quake3/baseq3" "/Applications/Quake3/Quake3 (1.33).app/Contents/MacOS/")

 

http://rapidshare.de/files/12012081/Quake3__1.33_.zip.html (3.6Mb)

Link to comment
https://www.insanelymac.com/forum/topic/7945-quake-3-for-mac-os-x-1043-intel/
Share on other sites

  • 2 months later...
×
×
  • Create New...