gigignopechegno Posted September 20, 2013 Share Posted September 20, 2013 help guys, where insert nvidia patch in this dsdt? thanks web.zip Link to comment https://www.insanelymac.com/forum/topic/292019-where-insert-nvidia-in-this-dsdt/ Share on other sites More sharing options...
juanerson Posted September 20, 2013 Share Posted September 20, 2013 Hi. First of all, you need to understand how this works. The point of start is from IORegistryExplorer, which is your best friend, because it is a Map or tree of devices: Then, go to your DSDT, and add all the code injection in the right place (the main reference is the Address = _ADR): Good Luck. Link to comment https://www.insanelymac.com/forum/topic/292019-where-insert-nvidia-in-this-dsdt/#findComment-1947284 Share on other sites More sharing options...
gigignopechegno Posted September 20, 2013 Author Share Posted September 20, 2013 hi Juanerson, could you do me a practical example?I have to put this code? from where to where? What should I replace? Device (GFX0) /** for Nvidia Fermi Graphics Cards **/{Name (_ADR, Zero)Name (_SUN, One)Method (_DSM, 4, NotSerialized){Store (Package (0x1E){“AAPL,slot-name”,“PCI x16″,“@0,compatible”,Buffer (0x0B){“NVDA,NVMac”},“@0,connector-type”,Buffer (0×04){0×00, 0×08, 0×00, 0×00},“@0,device_type”,Buffer (0×08){“display”},“@0,name”,Buffer (0x0F){“NVDA,Display-A”},“@1,compatible”,Buffer (0x0B){“NVDA,NVMac”},“@1,connector-type”,Buffer (0×04){0×00, 0×08, 0×00, 0×00},“@1,device_type”,Buffer (0×08){“display”},“@1,name”,Buffer (0x0F){“NVDA,Display-B”},“NVCAP”,Buffer (0×18){/* 0000 */ 0×04, 0×00, 0×00, 0×00, 0×00, 0×00, 0×03, 0×00,/* 0008 */ 0x0C, 0×00, 0×00, 0×00, 0×00, 0×00, 0×00, 0x0A,/* 0010 */ 0×00, 0×00, 0×00, 0×00},“VRAM,totalsize”,Buffer (0×04){0×00, 0×00, 0×00, 0xc0},“device_type”,Buffer (0x0C){“NVDA,Parent”},“model”,Buffer (0×10){“GeForce GTX 580″},“rom-revision”,Buffer (0x1D){“nVidia GTX 580 OpenGL Engine”},“hda-gfx”,Buffer (0x0A){“onboard-1″}}, Local0)DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))Return (Local0)}}Device (HDAU){Name (_ADR, One)Method (_DSM, 4, NotSerialized){Store (Package (0×02){“hda-gfx”,Buffer (0x0A){“onboard-1″}}, Local0)DTGP (Arg0, Arg1, Arg2, Arg3, RefOf (Local0))Return (Local0)}} Link to comment https://www.insanelymac.com/forum/topic/292019-where-insert-nvidia-in-this-dsdt/#findComment-1947296 Share on other sites More sharing options...
juanerson Posted September 20, 2013 Share Posted September 20, 2013 OK, I did some work to your DSDT for better compatibility, fixed the factory errors, renamed the graphic device to GFX0 and all his declarations, etc. Now is clean. The right place for the graphic injection is there. The injection code is for to work. Just find the correct code for your Graphic card, make the changes, and compile the file. This dsdt.dsl is the base for future editions, your own changes, because have more information and commentaries. All you need to start is there.. Good Luck. fixed dsdt for to work.zip Link to comment https://www.insanelymac.com/forum/topic/292019-where-insert-nvidia-in-this-dsdt/#findComment-1947327 Share on other sites More sharing options...
gigignopechegno Posted September 22, 2013 Author Share Posted September 22, 2013 nice nice, works Juanerson, is possible to inject sata or sas device? or is only graphics card? Link to comment https://www.insanelymac.com/forum/topic/292019-where-insert-nvidia-in-this-dsdt/#findComment-1947682 Share on other sites More sharing options...
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