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Morrowind Cider Port


Hyper_Eye
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I spent a few minutes messing with this and it is working great. You will need:

 

1) A Morrowind install updated to the version you want.

2) The dll MSVCP60.dll

3) Morrowind.ini.zip from here.

4) Icon here. It was made from this.

5) Contents zip file here.

6) Preferences zip file here.

7) Cider Build 2801 (Obtained from the Warhammer Online demo)

 

I actually installed Morrowind using cedega in Linux. You can install it with whatever you have available (darwine should work.) I tried earlier cider builds but there were some obvious shader errors in the game (the water I was able to fix but GLSL shader errors on bookshelves required the newer cider build. It could be the difference between the sdl driver and the macdrv driver.)

 

1) Inside the app go into the Contents/Resources/transgaming/c_drive/Program\ Files path and delete the Warhammer Online directory.

2) Your Morrowind install should be contained within a directory named "Bethesda Softworks". Copy that whole directory into the "Program Files" directory.

3) Go ahead and put the Morrowind.ini from Morrowind.ini.zip into the Morrowind directory replacing the old one.

4) Back up to c_drive and go into windows/system32. This is where you need to put the dll noted above.

5) Back up to the Resources directory and add the icon downloaded from the above link.

6) Also in the Resources directory add the Preferences directory from within the Preferences.zip file linked above.

7) Now go up to the Contents directory and put the three files from Contents.zip into this directory replacing the ones that are already there.

 

You should now be able to run Morrowind. If you are running Bloodmoon with the latest patch you will notice that it can take 30 seconds or more to get past "Initializing Data". This is common with recent versions of cider and cedega. It is not frozen. The configuration files I have provided have pixel shaders enabled so you will get nice water just using the files listed. The most immediate thing you might want to do is use a higher resolution. If you want to do that you are going to have to convert the resolution you want into hex and then set it in ~/Library/Preferences/Morrowind\ Preferences/system.reg

 

As an example this is what 1280x1024 should look like:

 

"Screen Height"=dword:00000400
"Screen Width"=dword:00000500

 

You can install and use most mods. It will require manually installing and enabling them or doing that in some other software (wine or windows.) Mods that require .net or recognition of the running Morrowind exec will not work (that means no FPS Optimizer or MGE.) Better bodies, better heads, texture replacement packs, etc. work.

 

I set a couple of settings specifically to increase performance and compatibility. These changes are listed on the Transgaming wiki but I have adjusted them over time. They are as follows:

 

TryArchiveFirst=1

SkipProgramFlows=1
DontThreadLoad=1
ThreadPriority=-1
ThreadSleepTime=4

Interior Cell Buffer=1536
Exterior Cell Buffer=512

 

I also enabled the ability to take screenshots with the "Prt Scr" key.

 

If you use the links I listed above you won't need to change these files yourself but I will go ahead and put the contents of the important files here.

 

/Contents/Info.plist

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>cider</string>
<key>CFBundleGetInfoString</key>
<string>The Elder Scrolls III: Morrowind v1.6.1820</string>
<key>CFBundleIconFile</key>
<string>Morrowind.icns</string>
<key>CFBundleIdentifier</key>
<string>com.transgaming.Morrowind</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>1.0</string>
<key>CFBundleName</key>
<string>Morrowind</string>
<key>CFBundlePackageType</key>
<string>APPL</string>
<key>CFBundleShortVersionString</key>
<string>1.0 Mac</string>
<key>CFBundleSignature</key>
<string>MORROWIND</string>
<key>CFBundleVersion</key>
<string>1</string>
<key>CedegaGameDir</key>
<string>C:\Program Files\Bethesda Softworks\Morrowind</string>
<key>CedegaGameName</key>
<string>C:\Program Files\Bethesda Softworks\Morrowind\Morrowind.exe</string>
<key>CiderBuild</key>
<string>2801</string>
<key>MinimumSystemVersion</key>
<string>10.5.7</string>
<key>NSMainNibFile</key>
<string>MainMenu</string>
<key>NSPrincipalClass</key>
<string>CiderApplication</string>
<key>PrefsFolderName</key>
<string>Morrowind</string>
<key>apLaunch</key>
<string>cider</string>
</dict>
</plist>

 

/Contents/PkgInfo

APPLMORROWIND

 

/Contents/version.plist

<?xml version="1.0" encoding="UTF-8"?>
<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildVersion</key>
<string>1.0</string>
<key>CFBundleShortVersionString</key>
<string>1.0</string>
<key>CFBundleVersion</key>
<string>1.0</string>
<key>ProjectName</key>
<string>Morrowind</string>
<key>SourceVersion</key>
<string>1.6.1820</string>
</dict>
</plist>

 

/Contents/Resources/Preferences/system.reg (Just the important part)

[Software\\Bethesda Softworks\\Morrowind] 1255145306
"3D Sound Quality"=hex(4):02
"Activate"=dword:013a0301
"Adapter"=dword:00000000
"AIDistance"=hex:f5,28,dc,3e
"Always Run"=dword:013b0000
"Auto Run"=dword:01110000
"Back"=dword:01200000
"Backbuffers"=dword:00000001
"Controls Version"=dword:00000064
"Crouch/Sneak"=dword:011e0305
"Cursor Off"=hex:00
"Difficulty"=hex:00,00,00,00
"Effect Volume"=hex:fa
"Footsteps Volume"=hex:a3
"Forward"=dword:01120000
"Fullscreen"=hex:01
"Gamma"=dword:3f866666
"Hardware"=hex:01
"Help Delay"=hex:00,00,00,00
"Horizontal Sensitivity"=dword:3b03126f
"HUD Style"=hex:00,65,72,6c
"Journal"=dword:01250308
"Jump"=dword:01130307
"Last Keyframe Extract Time"=dword:4acfff24
"Master Volume"=hex:fa
"Media Volume"=dword:3f4ccccd
"Menu Alpha"=hex:cd,cc,4c,3f
"Menu Mode"=dword:02020000
"Mipmap"=hex:01
"Mipmap Skip Level"=dword:00000000
"Mouse Flip Y"=hex:00
"Mouse Sensitivity"=dword:3b03126f
"Multipass"=hex:00
"Multisamples"=dword:00000000
"Next Spell"=dword:010e0000
"Next Weapon"=dword:011c0000
"Pixelshader"=hex:01
"Presentation Interval"=dword:00000000
"Prev Spell"=dword:010d0000
"Prev Weapon"=dword:011b0000
"Quick Menu"=dword:013c0000
"Quick Save Rest"=hex:01
"Quick1"=dword:01030000
"Quick10"=dword:010c0000
"Quick2"=dword:01040000
"Quick3"=dword:01050000
"Quick4"=dword:01060000
"Quick5"=dword:01070000
"Quick6"=dword:01080000
"Quick7"=dword:01090000
"Quick8"=dword:010a0000
"Quick9"=dword:010b0000
"QuickLoad"=dword:01440000
"QuickSave"=dword:01400000
"Ready Item"=dword:01220303
"Ready Magic"=dword:01140304
"Refresh Rate"=dword:00000000
"Render Distance"=dword:459b2800
"Rest"=dword:01150309
"Run"=dword:012b0306
"Screen Depth"=dword:00000020
"Screen Height"=dword:00000300
"Screen Width"=dword:00000400
"Shadows"=dword:00000000
"SlideLeft"=dword:011f0000
"SlideRight"=dword:01210000
"Stencil"=hex:01
"Subtitles"=hex:00
"Swap Effect"=dword:00000001
"Toggle POV"=dword:0110030a
"Use"=dword:02010302
"Use Best Attack"=hex:00
"Vertex Processing"=dword:00000000
"Voice Volume"=hex:fa

 

/Contents/Resources/Preferences/config

WINE REGISTRY Version 2
;; All keys relative to \\Machine\\Software\\Wine\\Wine\\Config
;;
;; MS-DOS drives configuration
;;
;; Each section has the following format:
;; [Drive X]
;; "Path"="xxx"	   (Unix path for drive root)
;; "Type"="xxx"	   (supported types are 'floppy', 'hd', 'cdrom' and 'network')
;; "Label"="xxx"	  (drive label, at most 11 characters)
;; "Serial"="xxx"	 (serial number, 8 characters hexadecimal number)
;; "Filesystem"="xxx" (supported types are 'msdos'/'dos'/'fat', 'win95'/'vfat', 'unix')
;;   This is the FS Wine is supposed to emulate on a certain
;;   directory structure.
;;   Recommended:
;;   - "win95" for ext2fs, VFAT and FAT32
;;   - "msdos" for FAT16 (ugly, upgrading to VFAT driver strongly recommended)
;;   DON'T use "unix" unless you intend to port programs using Winelib !
;; "Device"="/dev/xx" (only if you want to allow raw device access)
;;

[Drive C]
"Path" = "@BUNDLEPATHRESOURCE@/transgaming/c_drive"
"Type" = "hd"
"Label" = "Dos Drive"
"Filesystem" = "win95"

[Drive D]
"Path" = "${HOME}"
"Type" = "hd"
"Label" = "My Home"
"Filesystem" = "win95"

[Drive E]
"Path" = "/tmp"
"Type" = "hd"
"Label" = "tmp"
"Filesystem" = "win95"

[Drive G]
"Path" = "/"
"Type" = "hd"
"Label" = "root"
"Filesystem" = "win95"

[Drive P]
"Path" = "@USERPREFS@/p_drive"
"Type" = "hd"
"Label" = "Dos Drive 2"
"Filesystem" = "win95"

[wine]
"Windows" = "c:\\windows"
"System" = "c:\\windows\\system32\\"
"Temp" = "e:\\"
"Path" = "c:\\windows\\;c:\\windows\\system32\\"
"GraphicsDriver" = "macdrv"
"ShellLinker" = "/usr/lib/transgaming_cedega/winex/bin/wineshelllink"
"MozillaControl" = "Y"
"Browser" = ""

[winspool]
;Set to "Y" to enable printing support. 
"Printer" = "N"

# <wineconf>
[DllDefaults]
"DefaultLoadOrder" = "native, builtin, so"

[DllOverrides]
"commdlg" = "builtin, native"
"comdlg32" = "builtin, native"
"oleaut32" = "builtin, native"
"ver" = "builtin, native"
"version" = "builtin, native"
"shell" = "builtin, native"
"shell32" = "builtin, native"
"shfolder" = "builtin, native"
"shlwapi" = "builtin, native"
"lzexpand" = "builtin, native"
"lz32" = "builtin, native"
"comctl32" = "builtin, native"
"commctrl" = "builtin, native"
"advapi32" = "builtin, native"
"crtdll" = "builtin, native"
"mpr" = "builtin, native"
"winspool.drv" = "builtin, native"
"d3d8" = "builtin, native"
"d3d9" = "builtin, native"
"d3drm" = "builtin, native"
"ddraw" = "builtin, native"
"dinput" = "builtin, native"
"dinput8" = "builtin, native"
"dmusic" = "builtin, native"
"dsound" = "builtin, native"
"opengl32" = "builtin, native"
"msvcrt" = "native, builtin"
"rpcrt4" = "native, builtin"
"msvideo" = "builtin, native"
"msvfw32" = "builtin, native"
"quartz" = "builtin, native"
"mcicda.drv" = "builtin, native"
"mciseq.drv" = "builtin, native"
"mciwave.drv" = "builtin, native"
"mciavi.drv" = "native, builtin"
"mcianim.drv" = "native, builtin"
"msacm.drv" = "builtin, native"
"msacm" = "builtin, native"
"msacm32" = "builtin, native"
"midimap.drv" = "builtin, native"
"psapi" = "builtin, native"
"wininet" = "builtin, native"
"dbghelp" = "native, builtin"

[Version]
"Windows" = "winxp"

; DOS version to imitate
;"DOS" = "6.22"
[pthreads]
"PthreadsValue" = "default"

[transgaming]
"renice_wineserver" = "N"
"working_directory" = ""
"alsa_radio" = "Y"
"oss_radio" = "N"
"scheduler_value" = "No"

[sdldrv]
"Desktop" = "N"
"Enable3D" = "1"
"ShowFPS" = "0"
"DisplaySettingsDialog" = "0"
"MultithreadedGL" = "1"
"ReduceMaxVRAM" = "64"
"ForceMinVRAM" = "128"

[macdrv]
"Enable3D" = "1"
"WindowedGammaBehavior" = "1"
"Desktop" = "N"
"ShowFPS" = "1"
"redirectedcontrolcombokeys" = "CVX"
"MultithreadedGL" = "1"
"ReduceMaxVRAM" = "64"
"ForceMinVRAM" = "128"


[d3d9]
"EvictMaxTextureAge" = "300"
"EvictFrequency" = "60"
"EvictWhenVRAMLessThan" = "200"

[d3dgl]
"AnisotropicTextureFiltering" = "Y"
"VertexShaders" = "Y"
"PixelShaders" = "Y"
"PixelShadersLevel" = "2.0"
"ClipSpaceFix" = "Y"
"FragmentOffset" = "Auto"
"FixedProgram" = "Y"
"RectangleTextures" = "Auto"
"DynamicVBO" = "Y"
"IndexVBO" = "Y"
"FBO" = "Y"
"FBOBackBuffer" = "N"
"GLSL" = "M"
"sRGBInPixelShader" = "P"
"VertexShadersLevel" = "2.0"
"FloatTextures" = "Y"
"OcclusionQueries" = "Y"
;"Provides full compliance with native vertex shaders 'mova' command (Yes/No)
"ForceMOVACompliance" = "Y"
"TexMemFix" = "N"
"VBOinVRAMthreshold" = "384"

[opengl]
"FixedGLExtensionBuffer" = "N"
"GLExtensionBuffer" = ""

[dinput]
; dead zone for joystick input from 0 to 10000. 1000 is 10% of range.
"DefaultDeadZone" = "1000"
"AbsoluteMouseSensitivity" = "1"

;; Configuration of the function of joystick axes
;; The joystick name and axis functions can be determined with jstest.
;; The available axis types are:
;;   "none", "X", "Y", "Z", "RX", "RY", "RZ",
;;   "slider", "hat", "POV", and "ball"
;; "hat" and "POV" are synonymous. Hats use two axes.
[fonts]
"Resolution" = "96"
"Default" = "-adobe-times-"
"FreeType" = "N"

[FontPatterns]
"Pattern0" = "-adobe-times*"
"Pattern1" = "-adobe-helvetica*"
"Pattern2" = "-adobe-courier*"
"Pattern3" = "-misc-fixed*"

;"0"="/path/to/extra/fonts"
[FontAlias]
"MS Serif" = "Times New Roman"
"Helv" = "Arial"
"MS Sans Serif" = "Arial"
"System" = "Arial"
"Tahoma" = "Arial"

;;
;; Mono Space Fonts
;"Courier New"="Courier"
;"FixedSys"="Courier"
;; Disable the virtual memory manager (enabled by default)
; "MemoryManager" = "N"
[serialports]
"Com1" = "/dev/ttyS0"
"Com2" = "/dev/ttyS1"
"Com3" = "/dev/ttyS2"
"Com4" = "/dev/modem"

[parallelports]
"Lpt1" = "/dev/lp0"

[spooler]
"LPT1:" = "|lpr"
"LPT2:" = "|gs -sDEVICE=bj200 -sOutputFile=/tmp/fred -q -"
"LPT3:" = "/dev/lp3"

;"read" = "0x779,0x379,0x280-0x2a0"
; "write" = "0x779,0x379,0x280-0x2a0"
[spy]
"Exclude" = "WM_SIZE;WM_TIMER;"

[registry]
"LoadGlobalRegistryFiles" = "n"
"LoadHomeRegistryFiles" = "Y"
"LoadWindowsRegistryFiles" = "n"
"WritetoHomeRegistryFiles" = "Y"
"SaveOnlyUpdatedKeys" = "Y"

[Tweak.Layout]
"WineLook" = "Win98"

[Console]
"Drivers" = "xterm"
"XtermProg" = "konsole"

;"InitialRows" = "25"
;"InitialColumns" = "80"
;"TerminalType" = "nxterm"
[Clipboard]
"ClearAllSelections" = "0"
"PersistentSelection" = "1"

; List of all directories directly contain .AFM files
;"1" = "/usr/share/ghostscript/fonts"
;"2" = "/usr/share/a2ps/afm"
;"3" = "/usr/share/enscript"
;"4" = "/usr/X11R6/lib/X11/fonts/Type1"
[Wineserver]
"SHMWineserver" = "Y"
"Scheduler" = "N"

;;"Scheduler" = "Y"
[WinMM]
"Drivers" = "winemacca.drv"
"WaveMapper" = "msacm.drv"
"MidiMapper" = "midimap.drv"

[wineoss]
"UseMMap" = "Y"
"FullDuplex" = "Y"
"dsp0" = "/dev/dsp"
"mixer0" = "/dev/mixer"

[winealsa]
"UseMMap" = "Y"
"pcm0" = "hw"
"ctl0" = "hw"
"FullDuplex" = "N"

;; App default settings
;; Ereg
[AppDefaults\\eReg.exe\\transgaming]
"Disable" = "Y"

 

/Contents/Resources/transgaming/c_drive/Program Files/Bethesda Softworks/Morrowind/Morrowind.ini

[General]
;Test TES 0=morrowind.esm

;Starting Cell=Pelagiad
;Starting Grid X=0
;Starting Grid Y=0

Show FPS=0
Max FPS=240

;-1 Use raw data, 0 Use Newer, 1 use Archive Only
TryArchiveFirst=1

SkipProgramFlows=1
DontThreadLoad=1
ThreadPriority=-1
ThreadSleepTime=4

Clip One To One Float=1
Flip Control Y=0
SkipKFExtraction=1
PC Footstep Volume=0.7

Disable Audio=0

Background Keyboard=0
Use Joystick=0
Joystick X Turns=0
; X=1, Y = 2, Z = 3, XRot = 4, YRot = 5, ZRot = 6
Joystick Look Up/Down=6
Joystick Look Left/Right=3
; 0=no, 1 = XBox Maps, 2 = Exterior Cell Maps
Create Maps Enable=0
Screen Shot Enable=1
Screen Shot Base Name=ScreenShot
Screen Shot Index=0
Beta Comment File=
Interior Cell Buffer=1536
Exterior Cell Buffer=512
Number of Shadows=6
Maximum Shadows Per Object=1
MaintainImportedDialogueOrder=0
ExportDialogueWithHyperlinks=0
UseExistingTempFile=1
CanMoveInfosWhileFiltered=1
Editor Starting Cell=Moonmoth Legion Fort, Prison Towers
Editor Starting Pos=-112.749161,477.272614,-34.998627
Editor Starting Dir 0=0.917121,-0.395613,-0.048786
Editor Starting Dir 1=0.398609,0.910227,0.112248
Editor Starting Dir 2=0.000000,-0.122392,0.992483
Subtitles=0
ShowHitFader=1

Werewolf FOV=100


[LightAttenuation]
UseConstant=0
ConstantValue=0.0
;
UseLinear=1
LinearMethod=1
LinearValue=3.0
LinearRadiusMult=1.0
;
UseQuadratic=0
QuadraticMethod=2
QuadraticValue=16.0
QuadraticRadiusMult=1.0
;
OutQuadInLin=0


[Inventory]
DirectionalDiffuseR=1.0
DirectionalDiffuseG=1.0
DirectionalDiffuseB=1.0
DirectionalAmbientR=0.0
DirectionalAmbientG=0.0
DirectionalAmbientB=0.0
DirectionalRotationX=110
DirectionalRotationY=90
UniformScaling=0
;defaults
;DirectionalDiffuseR=1.0
;DirectionalDiffuseG=1.0
;DirectionalDiffuseB=1.0
;DirectionalAmbientR=0.5
;DirectionalAmbientG=0.5
;DirectionalAmbientB=0.5
;DirectionalRotationX=1.0
;DirectionalRotationY=0
;DirectionalRotationZ=0
;UniformScaling=0


[Map]
Travel Siltstrider Red=238
Travel Siltstrider Green=230
Travel Siltstrider Blue=30
Travel Boat Red=30
Travel Boat Green=30
Travel Boat Blue=230
Travel Magic Red=230
Travel Magic Green=30
Travel Magic Blue=30
Show Travel Lines=0


[MenuStates]
MenuStat=1.7						   0.4893  0.4297  0.5010  0.4110	0.4883  0.4492  0.0210  0.0213  0 1 0
MenuMagic=1.7							0.36	0.88	0.50	0.15	  0.36	0.51	0.98	0.79  0 1 0
MenuMap=1.7							0.9795  0.8763  0.5238  0.1684	0.3652  0.3724  0.9877  0.0145  0 1 0
MenuInventory=1.7					  0.9795  0.8789  0.5238  0.1505	0.4492  0.3698  0.0213  0.8781  0 1 0
MenuConsole=1.7						0.9795  0.8750  0.5238  0.1875	0.4893  0.3125  0.5105  0.0606  0 0 1
MenuInventory-MenuContents=1.7		   0.98	0.88	0.50	0.11	  0.45	0.37	0.02	0.88  0 1 0
MenuContents=1.7					   0.9766  0.8750  0.6000  0.1875	0.3883  0.3682  0.8404  0.8764  0 0 0
MenuDialog=1.7						 0.9766  0.8750  0.6000  0.1875	0.6969  0.4375  0.5180  0.9514  0 0 0
MenuInventory-MenuBarter=1.7		   0.9797  0.8799  0.5000  0.1138	0.4500  0.3691  0.0213  0.8793  0 1 0
MenuSpellmaking=1.7					  0.00	0.00	0.50	0.50	  0.00	0.00	0.50	0.50  0 0 0
MenuBarter=1.7						 0.9789  0.8779  0.5556  0.1520	0.3797  0.6279  0.9786  0.7139  0 0 0
MenuRaceSex=1.7						0.0000  0.0000  0.5000  0.5000	0.0000  0.0000  0.5000  0.5000  0 0 0
MenuStatReview=1.7					 0.0000  0.0000  0.5000  0.5000	0.0000  0.0000  0.5000  0.5000  0 0 0
LastMenuUpWas=-1
MenuSkills-MenuCreateClass=1.7		 0.0000  0.0000  0.5000  0.5000	0.0000  0.0000  0.5000  0.5000  0 0 0
MenuSetValues=1.7					  0.0000  0.0000  0.5000  0.5000	0.0000  0.0000  0.5000  0.5000  0 0 0


[CopyProtectionStrings]
No CDROM Message=Unable to find a CD-ROM/DVD drive on this computer.
No CDROM Title=CD-ROM Drive Not Found
Enter CD Message=Insert the Morrowind CD into any CD-ROM/DVD drive.
Enter CD Title=Morrowind CD Not Found


[Movies]
Company Logo=bethesda logo.bik
Morrowind Logo=mw_logo.bik
New Game=mw_intro.bik
Loading=mw_load.bik
Options Menu=mw_menu.bik


[Question 1]
Question=On a clear day you chance upon a strange animal, its leg trapped in a hunter's clawsnare. Judging from the bleeding, it will not survive long.
AnswerOne=Draw your dagger, mercifully ending its life with a single thrust?
AnswerTwo=Use herbs from your pack to put it to sleep?
AnswerThree=Do not interfere in the natural evolution of events, but rather take the opportunity to learn more about a strange animal that you have never seen before?
Sound=Vo\Misc\CharGen QA1.wav


[Question 2]
Question=One summer afternoon your father gives you a choice of chores.
AnswerOne=Work in the forge with him casting iron for a new plow?
AnswerTwo=Gather herbs for your mother who is preparing dinner?
AnswerThree=Go catch fish at the stream using a net and line?
Sound=Vo\Misc\CharGen QA2.wav


[Question 3]
Question=Your cousin has given you a very embarassing nickname and, even worse, likes to call you it in front of your friends. You have asked him to stop, but he finds it very amusing to watch you blush.
AnswerOne=Beat up your cousin, then tell him that if he ever calls you that nickname again, you will bloody him worse than this time.
AnswerTwo=Make up a story that makes your nickname a badge of honor instead of something humiliating.
AnswerThree=Make up an even more embarrassing nickname for him and use it constantly until he learns his lesson.
Sound=Vo\Misc\CharGen QA3.wav


[Question 4]
Question=There is a lot of heated discussion at the local tavern over a group of people called 'Telepaths'. They have been hired by certain City-State kings. Rumor has it these Telepaths read a person's mind and tell their lord whether a follower is telling the truth or not.
AnswerOne=This is a terrible practice. A person's thoughts are his own and no one, not even a king, has the right to make such an invasion into another human's mind.
AnswerTwo=Loyal followers to the King have nothing to fear from a Telepath. It is important to have a method of finding assassins and spies before it is too late.
AnswerThree=In these times, it is a necessary evil. Although you do not necessarily like the idea, a Telepath could have certain advantages during a time of war or in finding someone innocent of a crime.
Sound=Vo\Misc\CharGen QA4.wav


[Question 5]
Question=Your mother sends you to the market with a list of goods to buy. After you finish you find that by mistake a shopkeeper has given you too much money back in exchange for one of the items.
AnswerOne=Return to the store and give the shopkeeper his hard-earned money, explaining to him the mistake?
AnswerTwo=Decide to put the extra money to good use and purchase items that would help your family?
AnswerThree=Pocket the extra money, knowing that shopkeepers in general tend to overcharge customers anyway?
Sound=Vo\Misc\CharGen QA5.wav


[Question 6]
Question=While in a market place you witness a thief cut a purse from a noble. Even as he does so, the noble notices and calls for the city guards. In his haste to get away, the thief drops the purse near you. Surprisingly, no one seems to notice the bag of coins at your feet.
AnswerOne=Pick up the bag and signal to the guard, knowing that the only honorable thing to do is return the money to its rightful owner?
AnswerTwo=Leave the bag there, knowing that it is better not to get involved?
AnswerThree=Pick up the bag and pocket it, knowing that the extra windfall will help your family in times of trouble?
Sound=Vo\Misc\CharGen QA6.wav


[Question 7]
Question=Your father sends you on a task which you loathe, cleaning the stables. On the way there, pitchfork in hand, you run into your friend from the homestead near your own. He offers to do it for you, in return for a future favor of his choosing.
AnswerOne=Decline his offer, knowing that your father expects you to do the work, and it is better not to be in debt?
AnswerTwo=Ask him to help you, knowing that two people can do the job faster than one, and agree to help him with one task of his choosing in the future?
AnswerThree=Accept his offer, reasoning that as long as the stables are cleaned, it matters not who does the cleaning?
Sound=Vo\Misc\CharGen QA7.wav


[Question 8]
Question=Your mother asks you to help fix the stove. While you are working, a very hot pipe slips its moorings and falls towards her.
AnswerOne=Position yourself between the pipe and your mother?
AnswerTwo=Grab the hot pipe and try to push it away?
AnswerThree=Push your mother out of the way?
Sound=Vo\Misc\CharGen QA8.wav


[Question 9]
Question=While in town the baker gives you a sweetroll. Delighted, you take it into an alley to enjoy, only to be intercepted by a gang of three other kids your age. The leader demands the sweetroll, or else he and his friends will beat you and take it.
AnswerOne=Drop the sweetroll and step on it, then get ready for the fight?
AnswerTwo=Give him the sweetroll now without argument, knowing that later this afternoon you will have all your friends with you and can come and take whatever he owes you?
AnswerThree=Act like you're going to give him the sweetroll, but at the last minute throw it in the air, hoping that they'll pay attention to it long enough for you to get a shot in on the leader?
Sound=Vo\Misc\CharGen QA9.wav


[Question 10]
Question=Entering town you find that you are witness to a very well-dressed man running from a crowd. He screams to you for help. The crowd behind him seems very angry.
AnswerOne=Rush to the town's aid immediately, despite your lack of knowledge of the circumstances?
AnswerTwo=Stand aside and allow the man and mob to pass, realizing that it is probably best not to get involved?
AnswerThree=Rush to the man's aid immediately, despite your lack of knowledge of the circumstances?
Sound=Vo\Misc\CharGen QA10.wav


[Water]
;Editor Alpha ranges from 0.0 (transparent) to 1.0 (opaque)
;An alpha of 1.0 shows the water as it will appear in game.
Editor Alpha=0.25
Map Alpha=0.4
World Alpha=0.75
SurfaceTextureSize=128
SurfaceTileCount=10
SurfaceFPS=12
SurfaceTexture=water
SurfaceFrameCount=32
TileTextureDivisor=4.75
RippleTexture=ripple
RippleFrameCount=4
RippleLifetime=3.0
MaxNumberRipples=40
RippleScale=0.15, 6.5
RippleRotSpeed=0.5
RippleAlphas=0.7, 0.1, 0.01
PSWaterReflectTerrain=1
PSWaterReflectUpdate=20.0
NearWaterRadius=1000
NearWaterPoints=8
NearWaterUnderwaterFreq=0.3
NearWaterUnderwaterVolume=0.9
NearWaterIndoorTolerance=512.0
NearWaterOutdoorTolerance=1024.0
NearWaterIndoorID=Water Layer
NearWaterOutdoorID=Water Layer
UnderwaterSunriseFog=3
UnderwaterDayFog=2.5
UnderwaterSunsetFog=3
UnderwaterNightFog=4
UnderwaterIndoorFog=3
UnderwaterColor=012,030,037
UnderwaterColorWeight=0.85


[PixelWater]
SurfaceFPS=25
TileCount=4
Resolution=256


[Blood]
Model 0=BloodSplat.nif
Model 1=BloodSplat2.nif
Model 2=BloodSplat3.nif

Texture 0=Tx_Blood.tga
Texture 1=Tx_Blood_White.tga
Texture 2=Tx_Blood_Gold.tga

Texture Name 0=Default (Red)
Texture Name 1=Skeleton (White)
Texture Name 2=Metal Sparks (Gold)


[PreLoad]
Cell 0=Imperial Prison Ship
Cell 1=Seyda Neen


[Moons]
Masser Size=94
Masser Fade In Start=14
Masser Fade In Finish=15
Masser Fade Out Start=7
Masser Fade Out Finish=10
Masser Axis Offset=35
Masser Speed=.5
Masser Daily Increment=1
Masser Fade Start Angle=50
Masser Fade End Angle=40
Masser Moon Shadow Early Fade Angle=0.5
Secunda Size=40
Secunda Fade In Start=14
Secunda Fade In Finish=15
Secunda Fade Out Start=7
Secunda Fade Out Finish=10
Secunda Axis Offset=50
Secunda Speed=.6
Secunda Daily Increment=1.2
Secunda Fade Start Angle=50
Secunda Fade End Angle=30
Secunda Moon Shadow Early Fade Angle=0.5

Script Color=255,20,20


[Weather]
EnvReduceColor=255,255,255,255
LerpCloseColor=037,046,048,255
BumpFadeColor=230,239,255,255
AlphaReduce=0.35
Minimum Time Between Environmental Sounds=1.0
Maximum Time Between Environmental Sounds=5.0
Sun Glare Fader Max=0.5
Sun Glare Fader Angle Max=30.0
Sun Glare Fader Color=222,095,039
Timescale Clouds=0
Precip Gravity=575
Hours Between Weather Changes=20
Rain Ripples=1
Rain Ripple Radius=1024
Rain Ripples Per Drop=1
Rain Ripple Scale=0.3
Rain Ripple Speed=1.0
Fog Depth Change Speed=3
Sunrise Time=6
Sunset Time=18
Sunrise Duration=2
Sunset Duration=2
Sky Pre-Sunrise Time=.5
Sky Post-Sunrise Time=1
Sky Pre-Sunset Time=1.5
Sky Post-Sunset Time=.5
Ambient Pre-Sunrise Time=.5
Ambient Post-Sunrise Time=2
Ambient Pre-Sunset Time=1
Ambient Post-Sunset Time=1.25
Fog Pre-Sunrise Time=.5
Fog Post-Sunrise Time=1
Fog Pre-Sunset Time=2
Fog Post-Sunset Time=1
Sun Pre-Sunrise Time=0
Sun Post-Sunrise Time=0
Sun Pre-Sunset Time=1
Sun Post-Sunset Time=1.25
Stars Post-Sunset Start=1
Stars Pre-Sunrise Finish=2
Stars Fading Duration=2

Snow Ripples=0
Snow Ripple Radius=1024
Snow Ripples Per Flake=1
Snow Ripple Scale=0.3
Snow Ripple Speed=1.0
Snow Gravity Scale=0.1
Snow High Kill=700
Snow Low Kill=150


[Weather Clear]
Sky Sunrise Color=117,141,164
Sky Day Color=095,135,203
Sky Sunset Color=056,089,129
Sky Night Color=009,010,011
Fog Sunrise Color=255,189,157
Fog Day Color=206,227,255
Fog Sunset Color=255,189,157
Fog Night Color=009,010,011
Ambient Sunrise Color=047,066,096
Ambient Day Color=137,140,160
Ambient Sunset Color=068,075,096
Ambient Night Color=032,035,042
Sun Sunrise Color=242,159,119
Sun Day Color=255,252,238
Sun Sunset Color=255,114,079
Sun Night Color=059,097,176
Sun Disc Sunset Color=255,189,157
Transition Delta=.015
Land Fog Day Depth=.69
Land Fog Night Depth=.69
Clouds Maximum Percent=1.0
Wind Speed=.1
Cloud Speed=1.25
Glare View=1
Cloud Texture=Tx_Sky_Clear.tga
Ambient Loop Sound ID=None


[Weather Cloudy]
Sky Sunrise Color=126,158,173
Sky Day Color=117,160,215
Sky Sunset Color=111,114,159
Sky Night Color=009,010,011
Fog Sunrise Color=255,207,149
Fog Day Color=245,235,224
Fog Sunset Color=255,155,106
Fog Night Color=009,010,011
Ambient Sunrise Color=066,074,087
Ambient Day Color=137,145,160
Ambient Sunset Color=071,080,092
Ambient Night Color=032,039,054
Sun Sunrise Color=241,177,099
Sun Day Color=255,236,221
Sun Sunset Color=255,089,000
Sun Night Color=077,091,124
Sun Disc Sunset Color=255,202,179
Transition Delta=.015
Land Fog Day Depth=.72
Land Fog Night Depth=.72
Clouds Maximum Percent=1.0
Wind Speed=.2
Cloud Speed=2
Glare View=1
Cloud Texture=Tx_Sky_Cloudy.tga
Ambient Loop Sound ID=None


[Weather Foggy]
Sky Sunrise Color=197,190,180
Sky Day Color=184,211,228
Sky Sunset Color=142,159,176
Sky Night Color=018,023,028
Fog Sunrise Color=173,164,148
Fog Day Color=150,187,209
Fog Sunset Color=113,135,157
Fog Night Color=019,024,029
Ambient Sunrise Color=048,043,037
Ambient Day Color=092,109,120
Ambient Sunset Color=029,053,076
Ambient Night Color=028,033,039
Sun Sunrise Color=177,162,137
Sun Day Color=111,131,151
Sun Sunset Color=125,157,189
Sun Night Color=081,100,119
Sun Disc Sunset Color=223,223,223
Transition Delta=.015
Land Fog Day Depth=1.0
Land Fog Night Depth=1.9
Clouds Maximum Percent=1.0
Wind Speed=0
Cloud Speed=1.25
Glare View=0.25
Cloud Texture=Tx_Sky_Foggy.tga
Ambient Loop Sound ID=None


[Weather Overcast]
Sky Sunrise Color=091,099,106
Sky Day Color=143,146,149
Sky Sunset Color=108,115,121
Sky Night Color=019,022,025
Fog Sunrise Color=091,099,106
Fog Day Color=143,146,149
Fog Sunset Color=108,115,121
Fog Night Color=019,022,025
Ambient Sunrise Color=084,088,092
Ambient Day Color=093,096,105
Ambient Sunset Color=083,077,075
Ambient Night Color=057,060,066
Sun Sunrise Color=087,125,163
Sun Day Color=163,169,183
Sun Sunset Color=085,103,157
Sun Night Color=032,054,100
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=.70
Land Fog Night Depth=.70
Clouds Maximum Percent=1.0
Wind Speed=.2
Cloud Speed=1.5
Glare View=0
Cloud Texture=Tx_Sky_Overcast.tga
Ambient Loop Sound ID=None


[Weather Rain]
Sky Sunrise Color=071,074,075
Sky Day Color=116,120,122
Sky Sunset Color=073,073,073
Sky Night Color=024,025,026
Fog Sunrise Color=071,074,075
Fog Day Color=116,120,122
Fog Sunset Color=073,073,073
Fog Night Color=024,025,026
Ambient Sunrise Color=097,090,088
Ambient Day Color=105,110,113
Ambient Sunset Color=088,097,097
Ambient Night Color=050,055,067
Sun Sunrise Color=131,122,120
Sun Day Color=149,157,170
Sun Sunset Color=120,126,131
Sun Night Color=050,062,101
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=.8
Land Fog Night Depth=.8
Clouds Maximum Percent=0.66
Wind Speed=.3
Cloud Speed=2
Glare View=0
Cloud Texture=Tx_Sky_Rainy.tga
Using Precip=1
Rain Diameter=600
Rain Height Min=200
Rain Height Max=700
Rain Threshold=0.6
Rain Entrance Speed=7
Rain Loop Sound ID=Rain
Ambient Loop Sound ID=None
Max Raindrops=450


[Weather Thunderstorm]
Sky Sunrise Color=035,036,039
Sky Day Color=097,104,115
Sky Sunset Color=035,036,039
Sky Night Color=019,020,022
Fog Sunrise Color=070,074,085
Fog Day Color=097,104,115
Fog Sunset Color=070,074,085
Fog Night Color=019,020,022
Ambient Sunrise Color=054,054,054
Ambient Day Color=090,090,090
Ambient Sunset Color=054,054,054
Ambient Night Color=049,051,054
Sun Sunrise Color=091,099,122
Sun Day Color=138,144,155
Sun Sunset Color=096,101,117
Sun Night Color=055,076,110
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Thunder Frequency=.4
Thunder Threshold=0.6
Thunder Sound ID 0=Thunder0
Thunder Sound ID 1=Thunder1
Thunder Sound ID 2=Thunder2
Thunder Sound ID 3=Thunder3
Land Fog Day Depth=1
Land Fog Night Depth=1.15
Clouds Maximum Percent=0.66
Wind Speed=.5
Cloud Speed=3
Glare View=0
Cloud Texture=Tx_Sky_Thunder.tga
Using Precip=1
Rain Diameter=600
Rain Height Min=200
Rain Height Max=700
Rain Threshold=0.6
Max Raindrops=650
Rain Entrance Speed=5
Rain Loop Sound ID=rain heavy
Ambient Loop Sound ID=None
Flash Decrement=4


[Weather Ashstorm]
Sky Sunrise Color=091,056,051
Sky Day Color=124,073,058
Sky Sunset Color=106,055,040
Sky Night Color=020,021,022
Fog Sunrise Color=091,056,051
Fog Day Color=124,073,058
Fog Sunset Color=106,055,040
Fog Night Color=020,021,022
Ambient Sunrise Color=054,042,037
Ambient Day Color=075,049,041
Ambient Sunset Color=048,039,035
Ambient Night Color=036,042,049
Sun Sunrise Color=184,091,071
Sun Day Color=228,139,114
Sun Sunset Color=185,086,057
Sun Night Color=054,066,074
Sun Disc Sunset Color=128,128,128
Transition Delta=.035
Land Fog Day Depth=1.1
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=.8
Cloud Speed=7
Glare View=0
Cloud Texture=Tx_Sky_Ashstorm.tga
Ambient Loop Sound ID=ashstorm
Storm Threshold=.70


[Weather Blight]
Sky Sunrise Color=090,035,035
Sky Day Color=090,035,035
Sky Sunset Color=092,033,033
Sky Night Color=044,014,014
Fog Sunrise Color=090,035,035
Fog Day Color=128,019,019
Fog Sunset Color=092,033,033
Fog Night Color=044,014,014
Ambient Sunrise Color=061,040,040
Ambient Day Color=079,054,054
Ambient Sunset Color=061,040,040
Ambient Night Color=056,058,062
Sun Sunrise Color=180,078,078
Sun Day Color=224,084,084
Sun Sunset Color=180,078,078
Sun Night Color=061,091,143
Sun Disc Sunset Color=128,128,128
Transition Delta=.040
Land Fog Day Depth=1.1
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=.9
Cloud Speed=9
Glare View=0
Cloud Texture=Tx_Sky_Blight.tga
Ambient Loop Sound ID=Blight
Storm Threshold=.70
Disease Chance=.10


[Fonts]
Font 0=magic_cards_regular
Font 1=century_gothic_font_regular
Font 2=daedric_font


[FontColor]
color_normal=202,165,96
color_normal_over=223,201,159
color_normal_pressed=243,237,221

color_active=96,112,202
color_active_over=159,169,223
color_active_pressed=223,226,244

color_disabled=179,168,135
color_disabled_over=223,201,159
color_disabled_pressed=243,237,221

color_link=112,126,207
color_link_over=143,155,218
color_link_pressed=175,184,228

color_journal_link=37,49,112
color_journal_link_over=58,77,175
color_journal_link_pressed=112,126,207

color_journal_topic=0,0,0
color_journal_topic_over=58,77,175
color_journal_topic_pressed=112,126,207

color_answer=150,50,30
color_answer_over=223,201,159
color_answer_pressed=243,237,221

color_header=223,201,159
color_notify=223,201,159

color_big_normal=202,165,96
color_big_normal_over=223,201,159
color_big_normal_pressed=243,237,221

color_big_link=112,126,207
color_big_link_over=143,155,218
color_big_link_pressed=175,184,228

color_big_answer=150,50,30
color_big_answer_over=223,201,159
color_big_answer_pressed=243,237,22

color_big_header=223,201,159
color_big_notify=223,201,159

color_background=0,0,0
color_focus=80,80,80

color_health=200,60,30
color_magic=53,69,159
color_fatigue=0,150,60

color_misc=0,205,205

color_weapon_fill=200,60,30
color_magic_fill=200,60,30

color_positive=223,201,159
color_negative=200,60,30

color_count=223,201,159


[Cursors]
Cursor 0=cursor
Cursor 1=cursormove
; Use item
Cursor 2=cursor
; Place item
Cursor 3=cursor_drop
; Drop item at feet
Cursor 4=cursor_drop_ground


[Editor]
Open Render=1
Open Cell View=1
Open Object Window=1
Open Preview=0


[WhoCanMerge]


[Level Up]
Level2=You realize that all your life you have been coasting along as if you were in a dream. Suddenly, facing the trials of the last few days, you have come alive.
Level3=You realize that you are catching on to the secret of success. It's just a matter of concentration.
Level4=It's all suddenly obvious to you. You just have to concentrate. All the energy and time you've wasted -- it's a sin. But without the experience you've gained, taking risks, taking responsibility for failure, how could you have understood?
Level5=Everything you do is just a bit easier, more instinctive, more satisfying. It is as though you had suddenly developed keen senses and instincts.
Level6=You sense yourself more aware, more open to new ideas. You've learned a lot about Morrowind. It's hard to believe how ignorant you were -- but now you have so much more to learn.
Level7=You resolve to continue pushing yourself. Perhaps there's more to you than you thought.
Level8=The secret does seem to be hard work, yes, but it's also a kind of blind passion, an inspiration.
Level9=Everything you do is just a bit easier, more instinctive, more satisfying. It is as though you had suddenly developed keen senses and instincts.
Level10=You woke today with a new sense of purpose. You're no longer afraid of failure. Failure is just an opportunity to learn something new.
Level11=Being smart doesn't hurt. And a little luck now and then is nice. But the key is patience and hard work. And when it pays off, it's SWEET!
Level12=You can't believe how easy it is. You just have to go -- a little crazy. And then, suddenly, it all makes sense, and everything you do turns to gold.
Level13=It's the most amazing thing. Yesterday it was hard, and today it is easy. Just a good night's sleep, and yesterday's mysteries are today's masteries.
Level14=Today you wake up, full of energy and ideas, and you know, somehow, that overnight everything has changed. What a difference a day makes.
Level15=Today you suddenly realized the life you've been living, the punishment your body has taken -- there are limits to what the body can do, and perhaps you have reached them. You've wondered what it is like to grow old. Well, now you know.
Level16=You've been trying too hard, thinking too much. Relax. Trust your instincts. Just be yourself. Do the little things, and the big things take care of themselves.
Level17=Life isn't over. You can still get smarter, or cleverer, or more experienced, or meaner -- but your body and soul just aren't going to get any younger.
Level18=The challenge now is to stay at the peak as long as you can. You may be as strong today as any mortal who has ever walked the earth, but there's always someone younger, a new challenger.
Level19=You're really good. Maybe the best. And that's why it's so hard to get better. But you just keep trying, because that's the way you are.
Level20=You'll never be better than you are today. If you are lucky, by superhuman effort, you can avoid slipping backwards for a while. But sooner or later, you're going to lose a step, or drop a beat, or miss a detail -- and you'll be gone forever.
Default=The results of hard work and dedication always look like luck to saps. But you know you've earned every ounce of your success.


[Game Files]
GameFile0=Morrowind.esm

GameFile1=Tribunal.esm

GameFile2=Bloodmoon.esm


[Archives]
Archive 0=Tribunal.bsa

Archive 1=Bloodmoon.bsa


[Weather Snow]
Sky Sunrise Color=106,091,091
Sky Day Color=153,158,166
Sky Sunset Color=096,115,134
Sky Night Color=031,035,039
Fog Sunrise Color=106,091,091
Fog Day Color=153,158,166
Fog Sunset Color=096,115,134
Fog Night Color=031,035,039
Ambient Sunrise Color=092,084,084
Ambient Day Color=093,096,105
Ambient Sunset Color=070,079,087
Ambient Night Color=049,058,068
Sun Sunrise Color=141,109,109
Sun Day Color=163,169,183
Sun Sunset Color=101,121,141
Sun Night Color=055,066,077
Sun Disc Sunset Color=128,128,128
Transition Delta=.015
Land Fog Day Depth=1.0
Land Fog Night Depth=1.2
Clouds Maximum Percent=1.0
Wind Speed=0
Cloud Speed=1.5
Glare View=0
Cloud Texture=Tx_BM_Sky_Snow.tga
Ambient Loop Sound ID=None
Snow Threshold=0.5
Snow Diameter=800
Snow Height Min=400
Snow Height Max=700
Snow Entrance Speed=6
Max Snowflakes=750


[Weather Blizzard]
Sky Sunrise Color=091,099,106
Sky Day Color=121,133,145
Sky Sunset Color=108,115,121
Sky Night Color=027,029,031
Fog Sunrise Color=091,099,106
Fog Day Color=121,133,145
Fog Sunset Color=108,115,121
Fog Night Color=021,024,028
Ambient Sunrise Color=084,088,092
Ambient Day Color=093,096,105
Ambient Sunset Color=083,077,075
Ambient Night Color=053,062,070
Sun Sunrise Color=114,128,146
Sun Day Color=163,169,183
Sun Sunset Color=106,114,136
Sun Night Color=057,066,074
Sun Disc Sunset Color=128,128,128
Transition Delta=.030
Land Fog Day Depth=2.8
Land Fog Night Depth=3.0
Clouds Maximum Percent=1.0
Wind Speed=.9
Cloud Speed=7.5
Glare View=0
Cloud Texture=Tx_BM_Sky_Blizzard.tga
Ambient Loop Sound ID=BM Blizzard
Storm Threshold=.50

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Nice! I got it working! Thank you very much! Only one little detail: is there a way to switch off the FPS and MT GL info in the top-left of the screen during playing?

 

Cheers

 

Yeah I guess I accidentally included that. Edit /Contents/Resources/Preferences/config and search for the section "macdrv". There is a field there labeled "ShowFPS". Disable that and the counter will go away.

 

Edit: Also, that config file will have been copied to your preferences after having run it so you can either delete your preferences and let it copy the new files in or change it there: "~/Library/Preferences/Morrowind Preferences" is the path.

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  • 1 month later...

I got an error saying

"video hardware acceleration required

 

video hardware acceleration is currently disabled due to safe mode operation or a driver error

 

please ensure you have a working opengl hardware renderer and try again"

 

any ideas on where my problem is?

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I got an error saying

"video hardware acceleration required

 

video hardware acceleration is currently disabled due to safe mode operation or a driver error

 

please ensure you have a working opengl hardware renderer and try again"

 

any ideas on where my problem is?

 

What kind of Mac is it and what video hardware does it have?

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  • 8 months later...

I've finally gotten Morrowind to work on my Macbook Pro, and the game runs great vanilla. But I'm working on getting Mods in here, which is the main reason I got the game. I've yet to find a description that can actually help me install Mods with step-by-step instructions, breaking it down a bit more, and I'm begging to have one. If anyone could help, I'd be very thankful.

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  • 2 months later...

Well, I have the same problem with mods. As Morrowind Launcher doesn't work we have to find another way to install mods. I've been searching for quite a while and here what I've found:

 

You download your mods, you extract it and place the same way as you would do it for Windows (Morrowind/Data Files). Then you open the file named "morrowind.ini" with textedit, scroll down untill you see the "[Game Files]" line with something like

GameFile0=morrowind.esm
GameFile1=tribunal.esm
GameFile2=Bloodmoon.esm

beneath it. What you have to do is go ahead with "GameFile3=NameOfYourMod.esm", "GameFile4/5/6" untill you list all of your mods.

 

However, it didn't work for me.

UPDATED

--------------

It actally works. I organized new GameFile lines in alphabetical order and reboot the system and it worked. The IMPORTANT thing is morrowind.ini file have to contain one empty line in the beggining and one empty line at the end.

Good luck.

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  • 8 months later...
Well, I have the same problem with mods. As Morrowind Launcher doesn't work we have to find another way to install mods. I've been searching for quite a while and here what I've found:

 

You download your mods, you extract it and place the same way as you would do it for Windows (Morrowind/Data Files). Then you open the file named "morrowind.ini" with textedit, scroll down untill you see the "[Game Files]" line with something like

GameFile0=morrowind.esm
 GameFile1=tribunal.esm
 GameFile2=Bloodmoon.esm

beneath it. What you have to do is go ahead with "GameFile3=NameOfYourMod.esm", "GameFile4/5/6" untill you list all of your mods.

 

However, it didn't work for me.

UPDATED

--------------

It actally works. I organized new GameFile lines in alphabetical order and reboot the system and it worked. The IMPORTANT thing is morrowind.ini file have to contain one empty line in the beggining and one empty line at the end.

Good luck.

 

Sorry for the late response. I hope you see this. I have tried what you said, and for some reason only some of my mods will load. There doesn't seem to be any pattern or explanation why some load and some don't. Have you experienced this, or do you know how I could possibly solve this problem? I would love to play Morrowind with all of my mods.

 

Thanks!

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  • 4 months later...

Hello, I went through the whole process but I can't make it start.

Am I missing something? Should double-clicking the app icon (which I renamed from Warhammer Online to Morrowind) be enough? When I do it, nothing happens. This is my first time with Cider, so I'm not really sure.

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