nizzki Posted April 4, 2006 Share Posted April 4, 2006 Hi, I've been tweaking around with Wine/Darwine a bit lately, and i managed to get OpenGL running with the X11 driver of wine. The problem seems to be that glXChooseFBConfig is not implemented correctly/at all in the apple implementation of X11, forcing it to always return 0 configs. My fix is essentially to use an older version of the opengl.c/h files for the X11 driver, along with a couple other fixes. As of right now i have some fairly basic GL apps running, as well as GLQuake 1. In theory other GL apps should work, but i seem to have some troubles with launching threads. Btw, if anyone got the quartzdrv working in X86 darwine, let me know, it's been crashing on me quite a bit. If anyone is interested in my diffs from wine 0.9.10 let me know. Edit - could the mods please move this to the WINE category, i stuck it in the wrong place Link to comment https://www.insanelymac.com/forum/topic/13927-working-opengl-in-wine/ Share on other sites More sharing options...
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