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Has anyone here had any success running Guitar Hero on their Hackintosh?

 

I installed the other day and when I try to launch, it fails. I'm not sure which piece is failing but I'm guessing it's related to the video card - I don't see the NVidia 8800 listed on the box as supported.

 

Is there something I can do with an updated nvinject?

 

The machine is running flawlessly, and has been for months. I'm just stumped on this one.

 

Any help is appreciated.

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https://www.insanelymac.com/forum/topic/120769-guitar-hero-with-8800gt/
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If this helps anyone diagnose the problem, here is the crash report:

 

 

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Process: Guitar Hero III [1062]

Path: /Applications/Guitar Hero III/Guitar Hero III.app/Contents/MacOS/Guitar Hero III

Identifier: com.aspyr.GuitarHero3

Version: ??? (???)

Code Type: X86 (Native)

Parent Process: launchd [168]

 

Date/Time: 2008-08-12 16:48:28.618 -0500

OS Version: Mac OS X 10.5.2 (9C31)

Report Version: 6

 

Exception Type: EXC_BAD_ACCESS (SIGSEGV)

Exception Codes: 0x000000000000000d, 0x0000000000000000

Crashed Thread: 0

 

Thread 0 Crashed:

0 com.aspyr.GuitarHero3 0x0001df71 0x1000 + 118641

1 ??? 0x00cf4929 0 + 13584681

2 dyld 0x8fe12e76 ImageLoaderMachO::doModInitFunctions(ImageLoader::LinkContext const&) + 246

3 dyld 0x8fe0e723 ImageLoader::recursiveInitialization(ImageLoader::LinkContext const&, unsigned int) + 307

4 dyld 0x8fe0e809 ImageLoader::runInitializers(ImageLoader::LinkContext const&) + 57

5 dyld 0x8fe04102 dyld::initializeMainExecutable() + 146

6 dyld 0x8fe07b5f dyld::_main(mach_header const*, unsigned long, int, char const**, char const**, char const**) + 2975

7 dyld 0x8fe01872 dyldbootstrap::start(mach_header const*, int, char const**, long) + 818

8 dyld 0x8fe01037 _dyld_start + 39

 

Thread 0 crashed with X86 Thread State (32-bit):

eax: 0x0001df71 ebx: 0x00cf511a ecx: 0x00000000 edx: 0x0001de6f

edi: 0x00000001 esi: 0x0000147c ebp: 0xbfffe1c8 esp: 0xbfffe19c

ss: 0x0000001f efl: 0x00010246 eip: 0x0001df71 cs: 0x00000017

ds: 0x0000001f es: 0x0000001f fs: 0x00000000 gs: 0x00000037

cr2: 0x0001df71

 

 

 

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Sorry OP, I have the same video card (8800GT) installed via an EFI string, and the game runs fine. So it's not that the game doesn't support the 8800GT. I don't really know what that kind of an error means, i'm more familiar with Windows blue-screens. I'm guessing it may be similar to some of the Windows bluescreens that start popping up in certain apps when a memory module is failing. According to some things I just read on Apple's forum, those EXC_BAD_ACCESS (SIGSEGV) errors usually point to bad RAM. Be watchful for apps to start doing this more often (note apps other than GH3 MIGHT start doing the same thing), if this starts happening it's almost certainly a bad RAM module. They're talking about a different app (Aperature) but the errors are similar:

 

http://discussions.apple.com/thread.jspa?messageID=6339059

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