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x11 application .app package?


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#1
outoftheboxx10

outoftheboxx10

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i see that the .app just like a .kext is a folder, i've opened the .plist files and seen the format, but if i simply replace the CFBundleExecutable string with the name of the app i just compiled(using gtk libs) it wont run...anyone have any insight on this? do i just need to make an app launcher similar to what has been done for gimp? any advice would be great as it seems to just not want to launch x11 first as it would if i simply double clicked on the binary
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#2
Roach Commuter

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i see that the .app just like a .kext is a folder, i've opened the .plist files and seen the format, but if i simply replace the CFBundleExecutable string with the name of the app i just compiled(using gtk libs) it wont run...anyone have any insight on this? do i just need to make an app launcher similar to what has been done for gimp? any advice would be great as it seems to just not want to launch x11 first as it would if i simply double clicked on the binary
-outofthebox



Use Platypus it's an application capable of building custom scripts to launch X11 apps in MacOSX. Gimp was done using it.





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