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Nvidia GTX 460 2gb - Accelerazione video su


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Salve a tutti.

Dispongo di una scheda video Nvidia GeForce GTX-460 con 2gb di memoria, per il mio hackintosh (Niresh, Mountain Lion 10.8.4).
Ho installato i driver CUDA, i driver nvidia ed ho effettivamente l'accelerazione video, ho provato l'app "Chess" e mi fa fare delle mosse, quindi, deduco ci sia.
Le animazioni sono tutte molto fluide (non posso dire lo stesso delle registrazioni).
Riesco a vedere video su youtube, l'unico problema lo risconto quando gioco.
In pratica, prendendo qualche app di FPS (Red Crucible 2) dall'app store, noto che se per esempio osservo un muro e poi mi giro, il bordo del muro non va "a tempo" (magari la parte sopra del muro è qualche pixel sfalzata dalla parte sotto, come se il muro si dividesse in due).
In base ai giochi il problema può essere più o meno accentuato.
Consigli per vedere se effettivamente QE/CI è attivo? Vorrei riuscire a sfruttare appieno la mia scheda video, purtroppo così è un pò brutto giocare :(

Premessa, ieri dopo aver letto questa guida ho smanettato e ho fatto danno, quindi ora sto cercando di tornare al punto in cui ero prima di far danno, visto che ora va tutto a scatti ed è un macello.

Rispondendo alla tua domanda, al momento no, ma prima di far danno sì, la barra di stato era trasparente, aggiungo, magari serve saperlo, che i video si vedevano bene, registrava senza scatti (in qualità media, in qualità alta andava a scatti), sebbene con questo problema che qualche linea di pixel rimaneva indietro riuscivo anche a giocare, le animazioni erano fluide, gli screensaver funzionavano e non avevo alcun problema (videogiochi esclusi).

Spero vada bene questo test, se non dovesse andare bene indicatemi pure un test differente:
http://s18.postimg.org/66aqrnqeh/Schermata_2013_11_14_alle_11_54_08.png


Copio incollo anche il benchmark di Luxmark 2.0 con relativi errori:

 

2013-11-14 12:20:59 - LuxMark v2.1beta2

2013-11-14 12:20:59 - Based on SmallLuxGPU v2.0devel4 (LuxRays demo: http://www.luxrender.net)

2013-11-14 12:20:59 - [RenderConfig] Reading configuration file: scenes/sala/render.cfg

2013-11-14 12:20:59 - [RenderConfig] Configuration:

2013-11-14 12:20:59 - [RenderConfig] accelerator.type = -1

2013-11-14 12:20:59 - [RenderConfig] batch.haltspp = 0

2013-11-14 12:20:59 - [RenderConfig] batch.halttime = 0

2013-11-14 12:20:59 - [RenderConfig] batch.periodicsave = 0

2013-11-14 12:20:59 - [RenderConfig] film.filter.type = 0

2013-11-14 12:20:59 - [RenderConfig] film.gamma = 2.2

2013-11-14 12:20:59 - [RenderConfig] film.tonemap.linear.scale = 1.6

2013-11-14 12:20:59 - [RenderConfig] film.tonemap.type = 0

2013-11-14 12:20:59 - [RenderConfig] image.filename = sala.png

2013-11-14 12:20:59 - [RenderConfig] image.height = 600

2013-11-14 12:20:59 - [RenderConfig] image.width = 600

2013-11-14 12:20:59 - [RenderConfig] opencl.cpu.use = 0

2013-11-14 12:20:59 - [RenderConfig] opencl.gpu.use = 1

2013-11-14 12:20:59 - [RenderConfig] opencl.gpu.workgroup.size = 64

2013-11-14 12:20:59 - [RenderConfig] path.filter.B = 0.333333

2013-11-14 12:20:59 - [RenderConfig] path.filter.C = 0.333333

2013-11-14 12:20:59 - [RenderConfig] path.filter.alpha = 2.

2013-11-14 12:20:59 - [RenderConfig] path.filter.type = GAUSSIAN

2013-11-14 12:20:59 - [RenderConfig] path.filter.width.x = 1.5

2013-11-14 12:20:59 - [RenderConfig] path.filter.width.y = 1.5

2013-11-14 12:20:59 - [RenderConfig] path.maxdepth = 10

2013-11-14 12:20:59 - [RenderConfig] path.pixelatomics.enable = 0

2013-11-14 12:20:59 - [RenderConfig] path.russianroulette.cap = 0.25

2013-11-14 12:20:59 - [RenderConfig] path.russianroulette.depth = 10

2013-11-14 12:20:59 - [RenderConfig] path.russianroulette.strategy = 1

2013-11-14 12:20:59 - [RenderConfig] path.sampler.largesteprate = 0.4

2013-11-14 12:20:59 - [RenderConfig] path.sampler.maxconsecutivereject = 512.

2013-11-14 12:20:59 - [RenderConfig] path.sampler.type = METROPOLIS

2013-11-14 12:20:59 - [RenderConfig] renderengine.type = 4

2013-11-14 12:20:59 - [RenderConfig] scene.epsilon = 0.0001

2013-11-14 12:20:59 - [RenderConfig] scene.file = scenes/sala/sala.scn

2013-11-14 12:21:00 - [LuxRays] OpenCL Platform 0: Apple

2013-11-14 12:21:00 - [LuxRays] Device 0 name: NativeThread-000

2013-11-14 12:21:00 - [LuxRays] Device 0 type: NATIVE_THREAD

2013-11-14 12:21:00 - [LuxRays] Device 0 compute units: 1

2013-11-14 12:21:00 - [LuxRays] Device 0 max allocable memory: 0MBytes

2013-11-14 12:21:00 - [LuxRays] Device 0 max allocable memory block size: 0MBytes

2013-11-14 12:21:00 - [LuxRays] Device 1 name: NativeThread-001

2013-11-14 12:21:00 - [LuxRays] Device 1 type: NATIVE_THREAD

2013-11-14 12:21:00 - [LuxRays] Device 1 compute units: 1

2013-11-14 12:21:00 - [LuxRays] Device 1 max allocable memory: 0MBytes

2013-11-14 12:21:00 - [LuxRays] Device 1 max allocable memory block size: 0MBytes

2013-11-14 12:21:00 - [LuxRays] Device 2 name: Intel® Core i3 CPU 540 @ 3.07GHz

2013-11-14 12:21:00 - [LuxRays] Device 2 type: OPENCL_CPU

2013-11-14 12:21:00 - [LuxRays] Device 2 compute units: 2

2013-11-14 12:21:00 - [LuxRays] Device 2 max allocable memory: 8192MBytes

2013-11-14 12:21:00 - [LuxRays] Device 2 max allocable memory block size: 2048MBytes

2013-11-14 12:21:00 - [LuxRays] Device 3 name: GeForce GTX 460

2013-11-14 12:21:00 - [LuxRays] Device 3 type: OPENCL_GPU

2013-11-14 12:21:00 - [LuxRays] Device 3 compute units: 7

2013-11-14 12:21:00 - [LuxRays] Device 3 max allocable memory: 2048MBytes

2013-11-14 12:21:00 - [LuxRays] Device 3 max allocable memory block size: 512MBytes

2013-11-14 12:21:00 - [LuxRays] Creating 1 intersection device(s)

2013-11-14 12:21:00 - [LuxRays] Allocating intersection device 0: GeForce GTX 460 (Type = OPENCL_GPU)

2013-11-14 12:21:00 - [RenderEngine] OpenCL Devices used:

2013-11-14 12:21:00 - [RenderEngine] [GeForce GTX 460Intersect]

2013-11-14 12:21:00 - [LuxRays] Preprocessing DataSet

2013-11-14 12:21:00 - [LuxRays] Total vertex count: 616582

2013-11-14 12:21:00 - [LuxRays] Total triangle count: 488451

2013-11-14 12:21:00 - [LuxRays] Total vertices memory usage: 7225Kbytes

2013-11-14 12:21:00 - [LuxRays] Total triangles memory usage: 5724Kbytes

2013-11-14 12:21:00 - [LuxRays] Building QBVH, primitives: 488451, initial nodes: 40710

2013-11-14 12:21:01 - [LuxRays] QBVH completed with 80919/81420 nodes

2013-11-14 12:21:01 - [LuxRays] Total QBVH memory usage: 8850Kbytes

2013-11-14 12:21:01 - [LuxRays] Total QBVH QuadTriangle count: 161121

2013-11-14 12:21:01 - [LuxRays] Max. QBVH Depth: 29

2013-11-14 12:21:01 - [LuxRays] [OpenCL device::GeForce GTX 460Intersect] Ray buffer size: 3072Kbytes

2013-11-14 12:21:01 - [LuxRays] [OpenCL device::GeForce GTX 460Intersect] Ray hits buffer size: 1024Kbytes

2013-11-14 12:21:01 - [LuxRays] [OpenCL device::GeForce GTX 460Intersect] OpenCL image support is available

2013-11-14 12:21:01 - [LuxRays] [OpenCL device::GeForce GTX 460Intersect] OpenCL max. image buffer size: 8192x8192

2013-11-14 12:21:01 - [LuxRays] [OpenCL device::GeForce GTX 460Intersect] QBVH node image buffer size: 756x750

2013-11-14 12:21:01 - [LuxRays] [OpenCL device::GeForce GTX 460Intersect] QBVH triangle image buffer size: 1270x1269

2013-11-14 12:21:01 - [LuxRays] [OpenCL device::GeForce GTX 460Intersect] Enabled QBVH scene storage inside image

2013-11-14 12:21:01 - [LuxRays] [OpenCL device::GeForce GTX 460Intersect] QBVH max. stack size: 24

2013-11-14 12:21:01 - [LuxRays] [OpenCL device::GeForce GTX 460Intersect] QBVH Image Storage kernel work group size: 512

2013-11-14 12:21:01 - [LuxRays] [OpenCL device::GeForce GTX 460Intersect] Suggested work group size: 512

2013-11-14 12:21:01 - [LuxRays] [OpenCL device::GeForce GTX 460Intersect] Forced work group size: 64

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread] OpenCL task count: 65536

2013-11-14 12:21:01 - [RenderEngine] Starting 1 PathOCL render threads

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::CompiledScene] Compile Camera

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::CompiledScene] Compile Geometry

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::CompiledScene] Scene geometry compilation time: 34ms

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::CompiledScene] Compile Materials

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::CompiledScene] Material compilation time: 0ms

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::CompiledScene] Compile AreaLights

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::CompiledScene] Area lights compilation time: 0ms

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::CompiledScene] Compile InfiniteLight

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::CompiledScene] Infinitelight compilation time: 0ms

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::CompiledScene] Compile SunLight

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::CompiledScene] Compile SkyLight

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::CompiledScene] Compile TextureMaps

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::CompiledScene] Texture maps compilation time: 71ms

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] FrameBuffer buffer size: 5662Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Camera buffer size: 0Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] MeshIDs buffer size: 1908Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Normals buffer size: 7225Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] UVs buffer size: 4817Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Vertices buffer size: 7225Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Triangles buffer size: 5724Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Materials buffer size: 1Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Mesh material index buffer size: 0Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] SunLight buffer size: 0Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] SkyLight buffer size: 0Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] TexMaps buffer size: 77094Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] TexMaps Alpha Channel buffer size: 4786Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] TexMaps description buffer size: 0Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Mesh TexMaps index buffer size: 0Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Mesh BumpMaps index buffer size: 0Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Mesh BumpMaps scales buffer size: 0Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Ray buffer size: 3072Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] RayHit buffer size: 1024Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] OpenCL buffer creation time: 0ms

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Size of a GPUTask: 840bytes (12 + 724 + 104)

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Tasks buffer size: 53760Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Task Stats buffer size: 256Kbytes

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Defined symbols: -D PARAM_TASK_COUNT=65536 -D PARAM_IMAGE_WIDTH=600 -D PARAM_IMAGE_HEIGHT=600 -D PARAM_RAY_EPSILON=1.000000e-04f -D PARAM_SEED=1384428 -D PARAM_MAX_PATH_DEPTH=10 -D PARAM_MAX_DIFFUSE_PATH_VERTEX_COUNT=5 -D PARAM_RR_DEPTH=10 -D PARAM_RR_CAP=2.500000e-01f -D PARAM_ACCEL_QBVH -D PARAM_ENABLE_MAT_MATTE -D PARAM_ENABLE_MAT_GLASS -D PARAM_ENABLE_MAT_MATTEMIRROR -D PARAM_ENABLE_MAT_ALLOY -D PARAM_ENABLE_MAT_ARCHGLASS -D PARAM_CAMERA_HAS_DOF -D PARAM_HAS_SKYLIGHT -D PARAM_HAS_SUNLIGHT -D PARAM_DIRECT_LIGHT_SAMPLING -D PARAM_DL_LIGHT_COUNT=0 -D PARAM_HAS_TEXTUREMAPS -D PARAM_HAS_ALPHA_TEXTUREMAPS -D PARAM_HAS_BUMPMAPS -D PARAM_IMAGE_FILTER_TYPE=2 -D PARAM_IMAGE_FILTER_WIDTH_X=1.500000e+00f -D PARAM_IMAGE_FILTER_WIDTH_Y=1.500000e+00f -D PARAM_IMAGE_FILTER_GAUSSIAN_ALPHA=2.000000e+00f -D PARAM_SAMPLER_TYPE=2 -D PARAM_SAMPLER_METROPOLIS_LARGE_STEP_RATE=4.000000e-01f -D PARAM_SAMPLER_METROPOLIS_MAX_CONSECUTIVE_REJECT=512 -D PARAM_SAMPLER_METROPOLIS_IMAGE_MUTATION_RANGE=1.000000e-01f

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] Compiling kernels

2013-11-14 12:21:01 - [RenderEngine] [PathOCLRenderThread::0] PathOCL kernel compilation error ERROR clBuildProgram[CL_BUILD_PROGRAM_FAILURE]: Error getting function data from server

2013-11-14 12:21:01 - RUNTIME ERROR: PathOCL kernel compilation error

 

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