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Hi people. I have this config:

 

Gigabyte mobo

6 Gb DDR

NVidia 9600GT 512 Mb

2 HDD (160+500) SATA

DVD+RW

iDeneb 1.6 LE (OSX 10.5.8)

 

I dont know if it'd be kinda OpenGL or graphic card trouble, but Maya 2010 is completely useless here. It delays a lot when selecting geometry or changing any parameter, or simply moving around with the camera.

 

Anyone has these issues? Perhaps a graphic card problem? I have also noticed some low frame rates on some 3d games like Lego Indiana Jones (yes, is not a graphic intensive game, but it happens ...). Any suggestion will be appreciated :)

 

Thanks!

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Hi people. I have this config:

 

Gigabyte mobo

6 Gb DDR

NVidia 9600GT 512 Mb

2 HDD (160+500) SATA

DVD+RW

iDeneb 1.6 LE (OSX 10.5.8)

 

I dont know if it'd be kinda OpenGL or graphic card trouble, but Maya 2010 is completely useless here. It delays a lot when selecting geometry or changing any parameter, or simply moving around with the camera.

 

Anyone has these issues? Perhaps a graphic card problem? I have also noticed some low frame rates on some 3d games like Lego Indiana Jones (yes, is not a graphic intensive game, but it happens ...). Any suggestion will be appreciated :huh:

 

Thanks!

I have to same problems with maya 2010. I am running a quad 2.4 proc, 8GB ram and 8000GT. My problems Started when I install 2010 before the activation it worked fine, then after activation it lagged. Its not just the hackintosh users that have this problem either. Alot of official mac users have this issue to. Though many feel the problem is where the Maya software came from and the activation method. I think staying with maya 2009 is a better way to go.

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