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Hi

 

I'm trying to run a Civilization 4, patched to version 1.61 on a Hackintosh with the following specs:

 

- Asus P5E

- MSI 7800 GTX

- Core 2 Duo 2.4 Ghz

- Kalyway 10.5.2 upgraded using Kalyway_10.5.3_ComboUpdate

 

After launching the game, initialization succeeds until the "Init Engine" step and then fails with:

 

Initialize Renderer failed. Check DirectX installation.

 

Parameters:

width: 1024

height: 768

flags: 0xc

adapterid: 0

deviceid: 3

 

Error: Creation failed: Invalid adapter

 

Could this be caused by the game checking for specific Mac Graphics Card Vendor Strings? Any ideas?

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  • 2 weeks later...
Hi

 

I'm trying to run a Civilization 4, patched to version 1.61 on a Hackintosh with the following specs:

 

- Asus P5E

- MSI 7800 GTX

- Core 2 Duo 2.4 Ghz

- Kalyway 10.5.2 upgraded using Kalyway_10.5.3_ComboUpdate

 

After launching the game, initialization succeeds until the "Init Engine" step and then fails with:

 

 

 

Could this be caused by the game checking for specific Mac Graphics Card Vendor Strings? Any ideas?

I'm having the same problem. I'm using the Mac version of Civ 4 patched to 1.74.

  • Gigabyte GA-P965-DQ6 Rev 3.3
  • Asus EN6200TC (nVIDIA GeForce 6200TC) 64 Mb VRAM
  • Core 2 Duo 2.13 Ghz
  • Kalyway 10.5.2 upgraded using Kalyway_10.5.3_ComboUpdate

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