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ATI 4670 active?


GENESISBM
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Hello, first of all sorry for my English, I'm Spanish.

 

I am fairly new to the subject of hacking, I have a windows partition with one L1 and one with iATKOS, updated to 10.7.2. Right now I goes perfectly with all applications, patching and so on.

 

But when I play almost all the games I throw error, not even enter the game. And this I resolve, for example cn 2 makes Dragon Age:

 

Process:		 cider [533]
Path:			/Applications/Dragon Age II/Dragon Age II.app/Contents/MacOS/cider
Identifier:	  com.transgaming.dragonage2
Version:		 1.0.5413 (1.0)
Build Info:	  Cedega-5.3~5.3
Code Type:	   X86 (Native)
Parent Process:  launchd [120]

Date/Time:	   2011-10-19 16:19:48.312 +0200
OS Version:	  Mac OS X 10.7.2 (11C74)
Report Version:  9

Interval Since Last Report:		  32240 sec
Crashes Since Last Report:		   3
Per-App Interval Since Last Report:  37 sec
Per-App Crashes Since Last Report:   2
Anonymous UUID:					  46DE9FE6-1D7F-4999-906F-F823321C7E84

Crashed Thread:  0  Dispatch queue: com.apple.main-thread

Exception Type:  EXC_CRASH (SIGILL)
Exception Codes: 0x0000000000000000, 0x0000000000000000

Application Specific Information:
objc[533]: garbage collection is OFF
*** Terminating app due to uncaught exception 'NSInvalidArgumentException', reason: '-[__NSCFString bytes]: unrecognized selector sent to instance 0x704e69e0'
*** Call stack at first throw:
(
0   CoreFoundation					  0x919d9d87 __raiseError + 231
1   libobjc.A.dylib					 0x9c1ba149 objc_exception_throw + 155
2   CoreFoundation					  0x919dd390 -[NSObject doesNotRecognizeSelector:] + 256
3   CoreFoundation					  0x9192c059 ___forwarding___ + 457
4   CoreFoundation					  0x9192be22 _CF_forwarding_prep_0 + 50
5   CoreFoundation					  0x918ab8ea CFDataGetBytePtr + 106
6   libmacdrv.dylib					 0x761c4b67 MACDRV_GetPCIVideoDeviceInfo + 263
7   libmacdrv.dylib					 0x761bec56 MACDRV_GL_GetPCIVideoDeviceInfo + 38
8   libd3dgl.dylib					  0x762d7d4e D3DGL_Init + 2158
9   libddraw.dylib					  0x75abd798 set_hal_info + 680
10  libmacdrv.dylib					 0x761bc7c0 MACDRV_DCICommand + 144
11  libmacdrv.dylib					 0x761bc8c3 MACDRV_DC_ExtEscape + 67
12  libgdi32.dylib					  0x759a9538 ExtEscape + 120
13  libddraw.dylib					  0x75abd268 DDRAW_HAL_Init + 568
14  libddraw.dylib					  0x75acef96 DDRAW_DllMain + 246
15  libntdll.dylib					  0x7006a7d2 PE_InitDLL + 194
16  libntdll.dylib					  0x7005136e MODULE_InitDLL + 94
17  libntdll.dylib					  0x70052460 MODULE_DllProcessAttach + 288
18  libntdll.dylib					  0x700523c6 MODULE_DllProcessAttach + 134
19  libntdll.dylib					  0x700523c6 MODULE_DllProcessAttach + 134
20  libntdll.dylib					  0x700523c6 MODULE_DllProcessAttach + 134
21  libntdll.dylib					  0x7006e811 start_process + 1233
22  libntdll.dylib					  0x7009d1e0 THREAD_Start + 96
23  libntdll.dylib					  0x700977b6 SYSDEPS_StartThread + 150
24  libntdll.dylib					  0x700977f4 SYSDEPS_PTHREADS_StartThread + 36
25  libsystem_c.dylib				   0x9a9b9ed9 _pthread_start + 335
26  libsystem_c.dylib				   0x9a9bd6de thread_start + 34
)

 

I have an ATI 4670 (asus) and installation of iaktos giving to "customize", highlight the drivers for ATI (ATY_init, if I remember correctly) and disable the GraphicsEnabler, I have not had any problems, but if I have While the graphics card installed, I also read on the QE / CI, but not how to check if I have active or not, I read and say if you see the transparent top bar is that it works well (I see the image I have background, so if that's why, I guess I will have it active).

 

I'm a little lost, I've read a lot, but I see nothing clear> _ <

 

Have if you help, many thanks!

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