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I was wondering if anyone has tried compiling mplayer with the x86 codec dll files (from the mplayer site). I seem to remember linux being able to play wmv files in that way, and i think, now that mac's on the x86, that it should be able to function similarily.

From what I can gather, mplayerOSX simply uses a copy of mplayer compiled seperately. If someone could compile mplayer with the dlls, and then compile a x86 copy of mplayerOSX, then we should be able to play windows media files natively in OSX. Without Flip4mac.

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  • 4 weeks later...

What someone would need to do for that: Port win32 codec loader assembler parts to apple gas syntax. Fix the win32 codec loader to work with OSX86 :| more info in the original mplayer port thread , I could reproduce Jake's illegal instruction in Setup_FS_segment, one should probably begin there.

 

But so far noone even got as far as porting the optimized libavcodec I think. ;)

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The operation not supported by device is basically not that small chunk of assembler's fault that Jake said.

It's darwin not supporting the mmaping of /dev/zero. But it does support MAP_ANON instead.. seriously.. someone with more knowledge of C and assembler needs to jump at this if we want the codec loader to work.

 

Or sooner or later the VLC guys will port it and then it can be re-integrated into mplayer.. possibly, hopefully.. :D

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