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Icon sizes must be defined by additional rect with name "BoundingRect_XXX" and opacity=0.0

Bur I am not agree that color is good. I checked these pictures with Photoshop.

With QuickLook I see (120,130,0) while with Clover I see (179,140,28) which is much lighter and more red.

I think we should avoid semitransparency when possible.

Sample theme which not good because of opacities

Theme.svg

 

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I'll test more with colours when I get time. But yes, results show that current drawing is good when on top of a solid base colour, but not when base is transparent.

 

Thanks for theme file. I'll test soon.

For ref, that Theme.svg has error on line #762 with closing />

    <rect id="BoundingRect" y="0" class="st0" width="1200" height="768"/ visibility="hidden">

Should be

    <rect id="BoundingRect" y="0" class="st0" width="1200" height="768" visibility="hidden"/>


 

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13 hours ago, blackosx said:

This is what I see in Photoshop when viewing the SVG on dark background and white background.

Left side is original SVG, right side is screenshot from clover gui.

 

VvMXk7n.png

 

Centre square when the 50% green is overlaid on the red is good and any visual differences is due to optical illusion.

 

50% green is different in Clover due to the way it's being blended with the background.

 

What method does Clover use to average color?

 

Here's one method:

https://graphicdesign.stackexchange.com/questions/113884/calculating-average-of-two-rgb-values

 

Here's an explanation video:

 

 

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Hi

 

This is Clovy theme screenshot (r4731): it seems not detect apfs volume, and some big issue on my system (Grey bar on left side, fonts...)

 

 

screenshot2.png

Edited by Matgen84

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Good job with the continued changes and improvements with SVG support. And I see the Clovy theme is becoming more polished and including more icons. I'll play and learn with this theme while it's being developed.

 

@Slice

Is there anyway yet to instruct SVG theme to use

    <key>Theme</key>
    <dict>
        <key>Badges</key>
        <dict>
            <key>Swap</key>
            <true/>
        </dict>
    </dict>

 

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2 hours ago, blackosx said:

Good job with the continued changes and improvements with SVG support. And I see the Clovy theme is becoming more polished and including more icons. I'll play and learn with this theme while it's being developed.

 

@Slice

Is there anyway yet to instruct SVG theme to use


    <key>Theme</key>
    <dict>
        <key>Badges</key>
        <dict>
            <key>Swap</key>
            <true/>
        </dict>
    </dict>

 

:)

<clover:theme
  SelectionOnTop="0" BadgeOffsetX="0xFFFF" BadgeOffsetY="0xFFFF" NonSelectedGrey="0" CharWidth="16"
  BackgroundDark="1" BackgroundSharp="0x80" Badges="none" BackgroundScale="scale"
  SelectionColor="0x80808080"
  />

Possible values are Badges="swap inline none" in any combination.

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With r4739, font character spacing and space between lines bcome tight on Bitmap themes, so it cropped on some parts. And function icons seem have centering posision issue. But on Vector theme, font spacing is wide. Thanks anyway yaa.imageproxy.php?img=&key=c17464ef1b1b51c7imageproxy.php?img=&key=c17464ef1b1b51c7

imageproxy.php?img=&key=c17464ef1b1b51c7

Spoiler

jqrhvdq.png

 

Edited by Badruzeus

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TODO

1. Correct bugs, exclude panics and tune layout.

2. Vector text drawing

3. Depending on 2. make multifont support.

4. Depending on 3. make international characters. For now we have english and russian, somehow korean. Now we can make even chinese.

5. Make animation like in raster themes.

6. Make vector animation (?).

7. Dynamic background like in Mojave: morning, dawn, midday, twilight, midnight, ... Sun and Moon. :)

Functions 4-7 require designers work.

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1 hour ago, Slice said:

Rev 4741 looking on 1920x1080 as

 

 


screenshot0.png
 

 

It means yes, it is Scalable Graphics!

 

Sorry for reporting this @Slice, with r4741:

1. Switching between Vector - Bitmap themes will broke font appearance, also banner animation random issue

2. Font character spacing issue, OK.. I could increase 1px for my Bitmap themes. But Line spacing is too tight on both Bitmap and Vector theme, so some characters are cropped (ie. j, g, p, q, y, etc..)

3. Function icons centering issue (Bitmap themes only).

 

Anyway, thanks for your hard works with Vector theme.

VirtualBox_Clover GUI_07_11_2018_01_30_20.png

Edited by Badruzeus

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20 minutes ago, Hackmac101 said:

Where can I get this theme? Will it scale 4K to 200%?

 

I guess, YES. This is screenshot from 4K display (3840x2160 px):

 

#EDIT: Not sure how many percents it was increased #LoL

bzYBGKw.png

Edited by Badruzeus

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1 hour ago, Badruzeus said:

 

I guess, YES. This is screenshot from 4K display (3840x2160 px):

 

#EDIT: Not sure how many percents it was increased #LoL

bzYBGKw.png

Looks like 300%
PS: I've been using my own script to extract & replace Clover.efi to update Clover, not running the installer, so I didn't know there are new included themes. My bad.

 

Edit: bdmesg tells us that the scaling is 2.812500

Edited by Hackmac101

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Badges=swap is not working.

 

screenshot0.thumb.png.0b7b89951d4a82036b6d4083000fa636.png

 

I tried a quick debug this morning but log didn't show anything. I'll need to take a deeper look when I get time.

 

EDIT: Would this be issue with theme or Clover?

Edited by blackosx

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