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Intel HD Graphics (2500) Ivy Bridge macOS HighSierra


oliveiro
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I know veterans from the hackintosh community claimed that Intel HD 2500 is not supported and doesn't work, but mine (mobile version) works with High Sierra, as it did back with every versions since Mountain Lion.

 

I formerly started a topic here for ElCapitan : http://www.insanelymac.com/forum/topic/316981-intel-hd-graphics-ivy-b-hd-2500-qeci-for-osx-1011/

 

This should apply to any laptop with following CPU (mobile Ivy Bridge)

 

Intel Pentium 2030M, Intel Pentium 2020M, Intel Celeron 1020E, Intel Celeron 1020M, Intel Pentium 2127U, Intel Celeron 1005M, Intel Pentium 2117U, Intel Celeron 1000M, Intel Celeron 1037U, Intel Celeron 1017U, Intel Celeron 1007U, Intel Celeron 1047UE, Intel Pentium 2129Y, Intel Celeron 1019Y, Intel Celeron 927UE

 

I guess following Desktop CPUs owners should be able to make it work (It probably requires DSDT edits to enable the proper output, on my laptop I only use and tested LVDS)

 

Intel Core i5-3550, Intel Core i5-3470, Intel Core i3-3220

 

 

 

 

My Laptop is an Asus (F301A-RX229H) with an Intel Pentium Mobile 2020M, which includes an Intel HD Graphics, not labelled 2500, but it has 6 execution Units like the 2500, and approximately same clock settings (650-1100) instead of 650-1150 for HD2500. You can check specs here and here. Most importantly, it is identified by bootloader and MacOsX/macOS as "Intel HD Graphics 2500" and uses HD4000 kexts.

Few Graphic Glitches (windows title bar, dock...) solved by reducing transparency in Accessibility Preferences Panel.

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  • 2 weeks later...

hey ! (salut à Rennes !)

Don't know whether it's related to the changes in the site interface, but all the screen captures I'd added to my post seem to be broken links.

I don't have my laptop with me now, I'll repost the screen captures;

Let me know what you think can be relevant (I m not much of a gamer, mainly use the rig for music production, internet ...)

macOS interface is extra fluid, video playing too (web or local), openGL tests went fine till 4.2 if I remember

 

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