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New Xcode


Slice
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2 hours ago, Slice said:

 

Thanks :) 

 

I don't understand:  Xcode 11 GM seed 2 is already on Apple Developer site. The Release is on Appstore since 2 days :worried_anim:

Edited by Matgen84
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  • 11 months later...
On 10/12/2019 at 9:14 AM, Quipper said:

Are the Data fields different with the new Xcode version or is there a bug? Because when i double click in one data field to edit e.g. find or replace will the complete line disappears.

 

 

114613733_Bildschirmfoto2019-10-12um08_01_38.png.9df917c86002a16dd32059050048f06b.png

We should account this as a bug of Xcode 12.

 

I have to note that Xcode 11.2.1 is still working under BigSur so I will not install Xcode 12 until other news.

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  • 3 weeks later...
On 10/5/2020 at 8:31 AM, Slice said:

We should account this as a bug of Xcode 12.

 

I have to note that Xcode 11.2.1 is still working under BigSur so I will not install Xcode 12 until other news.

it has been solved on 12.1

1666692609_Screenshot2020-10-23at10_34_00.png.97effd91e1fc19c3ea37918454ce2c33.png

 

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  • 11 months later...
  • 1 month later...

Tested Xcode 13.

It occupies 31Gb so I erased it and said Good bye!

For text editing in Monterey I am using Eclipse now.

For Clover compilation I use command-line tools and gcc11.2.0.

For kext production I reboot to Mojave with Xcode 11. Else not possible.

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  • 10 months later...

Hi,

Sorry for digging out this old thread... :(

 

On 9/25/2021 at 1:08 PM, Slice said:

Since Monterey beta 7 I forced to install XCode 13.0.

 

Maybe you already know it, there still is workaround to launch xcode 12.5 on Monterey (in my case, it didn't work with previous versions).

Spoiler

xcode_12_5_monterey.png

 

You juste need to launch Xcode with the binary file (from /Xcode.app/Contents/MacOS), it will launch terminal as well, so do not close it.  :)

 

On 10/29/2021 at 8:59 AM, Slice said:

It occupies 31Gb so I erased it and said Good bye!

 

You still can remove some (for you) unused .platform folders to reduce your xcode size.

Spoiler

before.pngafter.png

 

BR

 

fantomas

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  • 6 months later...

Xcode updated to version 14.3.

And now I am able to compile kexts. The trick is using MacKernelSDK by Acidanthera.

There is also a good fork by @joevt which looks like more recent and stable.

Any kext project should be adopted by this way.

Keep MacKernelSDK as a separate folder to easy update it (git pull).

Make symbolic link into the root of your project

myProject % ln -s ../MacKernelSDK 

Edit xcode project such a way

+                               HEADER_SEARCH_PATHS = "$(PROJECT_DIR)/MacKernelSDK/Headers";
                                INFOPLIST_FILE = Info.plist;
+                               LIBRARY_SEARCH_PATHS = "$(PROJECT_DIR)/MacKernelSDK/Library/universal";

Then you can compile the kext in Ventura and use it in old system (I tested in Mojave).

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