gbudny Posted May 23, 2016 Share Posted May 23, 2016 HiI found this article on one of the websites about games for Linux:"I love open source! OpenRW joins the ranks of game engines like OpenMW (Morrowind), OpenRA (Command & Conquer, Red Alert) CorsixTH (Theme Hospital), OpenXcom (X-COM: UFO Defense) and many more.It's early days for the project, but I have high hopes that it will join the ranks of many other playable and open source game engines.Like other the other open source game engines it will require a legal copy of the games data files to run and it's completely unofficial.Hopefully more developers interested in having it on Linux will join in on the effort, would be pretty awesome to have it on Linux. I remember when it first came to PC and my little unit couldn't handle it!https://www.gamingonlinux.com/articles/openrw-an-open-source-engine-for-grand-theft-auto-iii.7248Find OpenRW on github. It's licensed under the GPL."https://github.com/danhedron/openrwYesterday, programmers decided to create the Mac version of openrw: https://github.com/danhedron/openrw/pull/33 https://github.com/rwengine/openrw/pull/34 You can find more information about the compilation process on a Mac:"Mac users should install Xcode and those packages from Homebrew:brew install boost bullet glm mad sfml"https://github.com/rwengine/openrwI use the Steam version of this game, and here is my file openrw.ini which is located in this catalog /Users/gbudny/Library/Preferences/OpenRW/:[game]path=/Users/gbudny/Library/Application Support/Steam/SteamApps/common/grand theft auto 3/Grand Theft Auto 3.app/Contents/Resources/transgaming/c_drive/Program Files/Rockstar Games/GTAIII ; Game data path[input]invert_y=0 ; Invert camera Y Did you try to run this game on a Mac? 1 Link to comment https://www.insanelymac.com/forum/topic/312310-the-native-version-of-grand-theft-auto-iii-is-coming-to-mac/ Share on other sites More sharing options...
smolderas Posted May 23, 2016 Share Posted May 23, 2016 Native is something different though... Link to comment https://www.insanelymac.com/forum/topic/312310-the-native-version-of-grand-theft-auto-iii-is-coming-to-mac/#findComment-2239955 Share on other sites More sharing options...
vatoesse Posted May 23, 2016 Share Posted May 23, 2016 Lol..... if you don't know what "native" means, why would you use the term at all? Link to comment https://www.insanelymac.com/forum/topic/312310-the-native-version-of-grand-theft-auto-iii-is-coming-to-mac/#findComment-2239967 Share on other sites More sharing options...
Frank Nitty Posted May 24, 2016 Share Posted May 24, 2016 I bought GTA3 during Xmas when there was a Steam Sale and tried it and it sucks on Mac, no offense Link to comment https://www.insanelymac.com/forum/topic/312310-the-native-version-of-grand-theft-auto-iii-is-coming-to-mac/#findComment-2239997 Share on other sites More sharing options...
Riley Freeman Posted May 24, 2016 Share Posted May 24, 2016 Because the "Mac" version is just a Cider-wrapped copy of the Windows one (as you can see from the path to the game data posted by gbudny). So at least OpenRW will run it natively and not via emulation. 1 Link to comment https://www.insanelymac.com/forum/topic/312310-the-native-version-of-grand-theft-auto-iii-is-coming-to-mac/#findComment-2240021 Share on other sites More sharing options...
Huckleberry Pie Posted June 1, 2016 Share Posted June 1, 2016 Been waiting for this since the late 2000s, and I'm glad this project seems to be pushing through. Now if only they'll add support for VC and SA it'll be golden! Link to comment https://www.insanelymac.com/forum/topic/312310-the-native-version-of-grand-theft-auto-iii-is-coming-to-mac/#findComment-2241566 Share on other sites More sharing options...
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