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fermi card (gts450) not recognized, shown as 3mb graphics


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i tried using graphics enabler yes but my gts450 is still not rcognized. It is shown as 3mb graphics in the display in about this mac.

resolution is only 1024*768, no other options.

im connecting through dvi port, my monitor supports a max of 1920*1080.

my mobo is gigabyte x58a ud3r rev 2.

 

What should i try to do to make it recognize it? Hope someone could kindly shed some light on this.

thanks a lot

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Thank you very much sir, I found my pciroot to be 0, so I put that in and now it knows the name of my card correctly. But my resolution is still stuck at 1024*768, no other options. I think I need to change the "0xDeviceIDVendorID" part too, but there is no info.plist(this is what the kext content contains). Is there something wrong?

 

EDIT: I have set hidden files to be shown, and there is still no info.plist inside.

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I have been looking and found that my NVSMU.kext is the only nvidia-related kext that has info.plist inside it. It has something to say about IOPCI-ish things inside. I wonder if changing something there will solve my problem?

 

<?xml version="1.0" encoding="UTF-8"?>

<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildMachineOSBuild</key>
<string>13A476m</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>NVSMU</string>
<key>CFBundleIdentifier</key>
<string>com.apple.driver.NVSMU</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>NVSMU</string>
<key>CFBundlePackageType</key>
<string>KEXT</string>
<key>CFBundleShortVersionString</key>
<string>2.2.9</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>2.2.9</string>
<key>DTCompiler</key>
<string>com.apple.compilers.llvm.clang.1_0</string>
<key>DTPlatformBuild</key>
<string>5A281r</string>
<key>DTPlatformVersion</key>
<string>GM</string>
<key>DTSDKBuild</key>
<string>13A476m</string>
<key>DTSDKName</key>
<string></string>
<key>DTXcode</key>
<string>0500</string>
<key>DTXcodeBuild</key>
<string>5A281r</string>
<key>IOKitPersonalities</key>
<dict>
<key>NVSMU</key>
<dict>
<key>CFBundleIdentifier</key>
<string>com.apple.driver.NVSMU</string>
<key>IOClass</key>
<string>NVSMU</string>
<key>IONameMatch</key>
<array>
<string>pci10de,aa3</string>
<string>pci10de,d7a</string>
<string>NVSM</string>
</array>
<key>IOProbeScore</key>
<integer>1000</integer>
<key>IOProviderClass</key>
<string>IOPCIDevice</string>
</dict>
</dict>
<key>OSBundleCompatibleVersion</key>
<string>2.1.8</string>
<key>OSBundleLibraries</key>
<dict>
<key>com.apple.iokit.IOPCIFamily</key>
<string>1.8</string>
<key>com.apple.kpi.iokit</key>
<string>8.0.0b3</string>
<key>com.apple.kpi.libkern</key>
<string>8.0.0b3</string>
<key>com.apple.kpi.mach</key>
<string>8.0.0b3</string>
</dict>
<key>OSBundleRequired</key>
<string>Network-Root</string>
</dict>
</plist>

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  • 1 month later...

 

I have been looking and found that my NVSMU.kext is the only nvidia-related kext that has info.plist inside it. It has something to say about IOPCI-ish things inside. I wonder if changing something there will solve my problem?

 

<?xml version="1.0" encoding="UTF-8"?>

<!DOCTYPE plist PUBLIC "-//Apple//DTD PLIST 1.0//EN" "http://www.apple.com/DTDs/PropertyList-1.0.dtd">
<plist version="1.0">
<dict>
<key>BuildMachineOSBuild</key>
<string>13A476m</string>
<key>CFBundleDevelopmentRegion</key>
<string>English</string>
<key>CFBundleExecutable</key>
<string>NVSMU</string>
<key>CFBundleIdentifier</key>
<string>com.apple.driver.NVSMU</string>
<key>CFBundleInfoDictionaryVersion</key>
<string>6.0</string>
<key>CFBundleName</key>
<string>NVSMU</string>
<key>CFBundlePackageType</key>
<string>KEXT</string>
<key>CFBundleShortVersionString</key>
<string>2.2.9</string>
<key>CFBundleSignature</key>
<string>????</string>
<key>CFBundleVersion</key>
<string>2.2.9</string>
<key>DTCompiler</key>
<string>com.apple.compilers.llvm.clang.1_0</string>
<key>DTPlatformBuild</key>
<string>5A281r</string>
<key>DTPlatformVersion</key>
<string>GM</string>
<key>DTSDKBuild</key>
<string>13A476m</string>
<key>DTSDKName</key>
<string></string>
<key>DTXcode</key>
<string>0500</string>
<key>DTXcodeBuild</key>
<string>5A281r</string>
<key>IOKitPersonalities</key>
<dict>
<key>NVSMU</key>
<dict>
<key>CFBundleIdentifier</key>
<string>com.apple.driver.NVSMU</string>
<key>IOClass</key>
<string>NVSMU</string>
<key>IONameMatch</key>
<array>
<string>pci10de,aa3</string>
<string>pci10de,d7a</string>
<string>NVSM</string>
</array>
<key>IOProbeScore</key>
<integer>1000</integer>
<key>IOProviderClass</key>
<string>IOPCIDevice</string>
</dict>
</dict>
<key>OSBundleCompatibleVersion</key>
<string>2.1.8</string>
<key>OSBundleLibraries</key>
<dict>
<key>com.apple.iokit.IOPCIFamily</key>
<string>1.8</string>
<key>com.apple.kpi.iokit</key>
<string>8.0.0b3</string>
<key>com.apple.kpi.libkern</key>
<string>8.0.0b3</string>
<key>com.apple.kpi.mach</key>
<string>8.0.0b3</string>
</dict>
<key>OSBundleRequired</key>
<string>Network-Root</string>
</dict>
</plist>

 

Have you updated to DP2 or later?  I have a GTX550 Ti, and while I had poor resolution (1024x768 - yeccch) and no QE/CI in DP1, that was fixed merely by updating to DP2 (running DP4 now).  Once I get audio running, I'll have no need for ML at all.

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