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mitch_de

GPU Test 0.4 (TessMark, FurMark, GiMark,...) good OpenGL Bench!

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Hi, someone ported the well known openGL(DirektX) benchmark to OS X OpenGL.
Was updated to version 0.4  with adding 3 new Benchtypes: PixMark Piano: and PixMark Volplosion and enabled Tesselation bench(Tess may work but in software mode if gpu cant do that in HW)

http://www.geeks3d.com/20130507/gputest-0-4-0-cross-platform-opengl-benchmark-released-opengl-4-tessellation-test-enabled-under-mac-osx/


5 benches are available ( one, TessMark needs tesselation in driver + gpu hw ).

9600 GT / 10.8.4 :
Furmark windowed 800x500 : 1888 points (31 FPS)
Pixmark Piano : 4 FPS
PixMark Volplosion : 16 FPS

Tess : 1-3 FPS = software renderer (CPU), even in 10.9 DP1, gpu type cant do tess 




HAPPY BENCHING

gputest-030-pixmark-piano-test.jpg

gputest-030-pixmark-volplosion-test.jpg

 

 

Bildschirmfoto 2013-06-12 um 12.04.53.jpg

Bildschirmfoto 2012-11-20 um 08.21.55.jpg

Bildschirmfoto 2012-11-20 um 08.21.21.jpg

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Thanks - we collect the results and i will put them (later) in the first post.

Seems that some Nvdia gpus have probs (very less points) with the GiMark (its an huge instances OpenGL task).

 

PS: To 9600GT user, Your FPS values are a bit low compared to mine (also 9600GT card / OS X 10.8.2) . Or is that an 9600M ?

 

Some results iMac 2011:

Bildschirmfoto%202012-11-20%20um%2011.48.51.png

Bildschirmfoto%202012-11-20%20um%2011.46.44.png

3.png

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Some OpenGL 3.x features for sure supported -not all (features) up to 3.3. The main missed by HW (gpu cant do) some by the drivers.

OpenGL Extensionsviewer can show whats supported. Here my 9600 GT - only much newer Nvidia gpus will have 100% support of 3.x

Fermi or kepler nvidia gpus will have much more available. GTX 260 will not have so much more.

Normally doesnt matter for Games on OS X - i tgink none of newer OpenGL features are used (as a must to have).

Bildschirmfoto 2012-11-22 um 12.49.57.jpg

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Here are some results from my 27" iMac 11,3 with ATI Radeon 5750 1GB

 

- FurMark 800x500 Windowed - No AA - 49 FPS

- FurMark 2560x1440 Fullscreen - No AA - 12 FPS

- GiMark 2560x1440 Fullscreen - No AA - 25 FPS

post-331032-0-21100500-1353599049_thumb.png

post-331032-0-65700300-1353599060_thumb.png

post-331032-0-17047000-1353599068_thumb.png

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Intel Quad Q9300 @3.4GHz + GeForce GTX660ti - OSX Mountain Lion 10.8.2 12C60

Nvidia 304.00.05f02 Retail Drivers + Cuda 5.0.37

 

post-449896-0-81537400-1354628532_thumb.png post-449896-0-07836800-1354628539_thumb.png

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Interesting to see diffs (same sceen res!) of Nvidia + AMD.

Furmark better on the AMD, GiMark (handles instances of OpenGL objects) better on NV.

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Furmark,more like Burnmark ,98ºC on my overclocked card.Maybe its time do bring down the clocks a little lol.

post-1111706-0-50178400-1358528491_thumb.png post-1111706-0-96652200-1358528484_thumb.png

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At 1920x1200 fullsceen!

 App 0_413797 pid=529 .jpg App 0_446573 pid=547 .jpg

Edited by eep357
invalid benchmark, inflated by Clover config error

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Thanks!

To all: please submit at least one 800x500 windowed result. (like Slice)

fullscreen results, also interersting, but often cant be compared, because users have different sized (max. XxY size) tfts/monitors.

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updated to 0.4, Tess bench was added (enabled) for OS X. Tess is an OpenGL 4.0 feature. OS X didnt support all 3.3/4.0/4.1+ features but some of them.

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